Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: HARD_MAT, HARD_MAT everywhere.  (Read 679 times)

RenoFox

  • Bay Watcher
    • View Profile
HARD_MAT, HARD_MAT everywhere.
« on: September 20, 2011, 09:28:56 pm »

It seems all the crafts, from all the mods have the HARD_MAT tag. Is it possible to make items craftable only from soft materials, or even gems or soap?

Also, are all the crafts either under toys or instruments? Is it possible to make new wearable crafts like crowns and earrings?

NobodyPro

  • Bay Watcher
    • View Profile
Re: HARD_MAT, HARD_MAT everywhere.
« Reply #1 on: September 20, 2011, 09:51:43 pm »

I'm pretty sure crowns and earrings aren't wearable yet.
Logged

SirAaronIII

  • Bay Watcher
  • Western Romanticist
    • View Profile
Re: HARD_MAT, HARD_MAT everywhere.
« Reply #2 on: September 20, 2011, 10:46:12 pm »

They are, but only in Adventurer Mode.
Logged
"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: HARD_MAT, HARD_MAT everywhere.
« Reply #3 on: September 21, 2011, 12:55:35 am »

afaik crowns are not wearable at all, but you can make custom reactions to produce usable "crafts" (but you cannot edit the hardcoded reactions).
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

RenoFox

  • Bay Watcher
    • View Profile
Re: HARD_MAT, HARD_MAT everywhere.
« Reply #4 on: September 22, 2011, 01:07:23 pm »

How do I make new adventurer-usable crafts? Is it possible to make for example wearable goggles or noserings?

The question of making crafts from something other than HARD_MAT is open too. Certain mods even have things like plushies and bagpipes made from hard materials.