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Author Topic: [Science!] Team colour Questionaire  (Read 4342 times)

Draco18s

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Re: [Science!] Team colour Questionaire
« Reply #30 on: October 10, 2011, 10:23:59 am »

3. How would you describe your play-style in multiplayer strategy games?

This is hard to answer, as it entirely depends: is the game coop with other people (players vs. ai)?  Team v. team?  Player v. player (freeform/freeforall)?

It also depends on the structure of the game.  A game like AI War requires a balanced approach: massive offensive force that is used for defense when the AI waves come (in addition to massive defensive emplacements).  Doing anything else will get you killed.*

Game like Sins of a Solar Empire?  Light defenses, massive offensive fleet (within reason, the best way to get fleet size is to improve your relations with another empire such that you get the +800 fleet supply partnership bonus--800! FLEET SUPPLY!  It's worth as much or more as the first three levels of fleet logistics combined without the downsides (-39% income)).

*Unless you get lucky and get a system with a gravity drill on the far side of the system from the AI wormhole and then drop a military command station, which teleports the invading units away from the station faster than they can move back into firing range (due to the Gravity Drill enforcing a max move speed of 8 on everything; for reference, a "largely immobile" force field generator has a speed of 22).
« Last Edit: October 10, 2011, 10:27:05 am by Draco18s »
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Jay

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Re: [Science!] Team colour Questionaire
« Reply #31 on: October 10, 2011, 08:33:43 pm »

3. How would you describe your play-style in multiplayer strategy games?

*words words words*
Let's not read too much into this.
When you play a strategy game, do you tend towards DEFENSIVE or OFFENSIVE, in general?
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Draco18s

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Re: [Science!] Team colour Questionaire
« Reply #32 on: October 10, 2011, 08:42:20 pm »

Let's not read too much into this.
When you play a strategy game, do you tend towards DEFENSIVE or OFFENSIVE, in general?

I play remarkably few strategy games, accentuating the difficulty in answering satisfactorily.  I answered "balanced."
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The Scout

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Re: [Science!] Team colour Questionaire
« Reply #33 on: October 10, 2011, 08:46:15 pm »

I prefer defense. Turtle all the way to their base, then pound them with long range stuff. Or spam tanks.
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NobodyPro

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Re: [Science!] Team colour Questionaire
« Reply #34 on: October 11, 2011, 12:31:12 am »

I prefer defense. Turtle all the way to their base, then pound them with long range stuff. Or spam tanks.
Or AT Guns like Company of Heroes :D
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Talvara

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Re: [Science!] Team colour Questionaire
« Reply #35 on: October 17, 2011, 09:17:10 am »

Dear brothers and sisters, We've gone trough the data... cleaned it... made a coded version (where every answer is assigned a value) and made a couple of pie-charts.

We still need to analyse the results to find correlations, but already it seems that one of our hypothesis (that players who prefer a black team colour will confess a more aggressive playstyle) was false!

anyway as promised we're making the data public, Feel free to make your own copies and own charts! we would love to hear what you think the data means (mainly because it would help us formulate our final document ;) ) and to see what kind of glorious charts you can make.

once again, a big thank you to everyone who participated!

- Spreadsheet with Results and glorious pie charts! -
(to see the pie charts you'll have to change the spreadsheet page, this can be done at the bottom of the page.)
- Changelog and Codebook. -
- Raw questionnaire data. -

Also, feel free to discuss the research (science!) done.
(point out flaws/share ideas/unquestioned praise)
« Last Edit: October 17, 2011, 09:19:35 am by Talvara »
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Haspen

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Re: [Science!] Team colour Questionaire
« Reply #36 on: October 17, 2011, 09:28:00 am »

Oh jesus, everything is so squashed D:

Also, I dun see any pie charts. Where are my pies? D: Derp, I'm just blind.
« Last Edit: October 17, 2011, 09:35:24 am by Haspen »
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