A humble community fortress. AGAIN. I've started countless of these, only to have the thread die off. Here we go again...
The first migrant wave has arrived already, explaining the abundance of spots.Embark site description:Hilly landscape. Deepish soil. Igneous Extrusive Obsidian. Sandy Clay. Untamed Wilds area, with marginal wood. VOLCANO. Site thingy said aquifer; IT LIED. ONE BIOME.
Claimed, unclaimed, dead (cause of death):
M-"Urist McHuman", Overseer
M- Ustuth "Vesselwonder", Chief Medic (reserved for Hugo_The_Dwarf)
M- "Cheveaux", Doctor
M- Moldath "Fountainguard", Miner (broken mid-spine prevented diaphragm functioning, leading to non-functional lungs)
M- "Roboboy", Miner
M- Domas "Tourgates", Woodworker
M- Rigoth "Stakeshower", Metalworker
F- Kib "Diamondcastle", Weaponsmith
F- Olin "Ironpaddles", Craftsman
F- Rith "Questedaxe", Woodcrafter
F- Tekkud "Postchasms", Lead Farmer
M- Kogan "Inkcharms", Farm-Hand
M- "G", Brewer
As of now, we are still trying to make living space for everybody. A Military Fortress above the surface-crop farms and the initial living areas is currently being cleared out and the cattle re-located elsewhere to construct the barracks and training houses. Defensive walls will be placed to encase areas that I wish to protect. The army fort and the defensive walls will be of stone.
NOTE: This map contains NO metal WHATSOEVER. Those who wish for weapon-smiths or armorers or blacksmiths or metal-crafters MUST keep this in mind! WE HAVE DISCOVERED SILVER!!! It will be mined out and used for war-hammers once we finish worrying about the military castle and digging living space.
At least two to three updating posts will be made in the form of either narrations or journal entries or a combination of both.
NOTE: Due to a complete absence of metal ores, military will be clad entirely in leather armor with obsidian shortswords, hand-axes, and wooden bows and arrows. This fortress is made using the Civilization Forge modification, and so many races may be encountered.