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Author Topic: Space Station 13: Mars Outpost 42 (SS13 on Mars!)  (Read 16655 times)

Deon

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Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« on: October 06, 2011, 12:00:14 pm »

Some of you may say that it's "another SS13 thread", but I want to point you at the fact that it's something nobody has done yet.

SS13 on MARS! And it's beautiful. And it's an early beta so it needs players, feedback and soul.


Forums:
http://www.mo42.tk/index.php

The server is called "Mars outpost 42" and is in the main SS13 server list.

Map: http://img29.imageshack.us/img29/453/marsoutpost423.jpg


The mars environment really solves the "2d space" problem (where on SS13 you cannot fly up and down) and the Mars looks cool. There's even a profession "explorer" which gets rovers to drive around the Mars.

I also plan to join the dev team with sprites and code here and there, so I would like some fellow Bay12ers to go along and liven up the place.

Did I mention that it's a beta? So some stuff doesn't work yet (i.e. cooking is broken and there're some bugs from the old Goons' code) but all in all it's perfectly playable and enjoyable.

And it has trams! There's a monorail network all around the station and you can drive trams (like powered carts) on it. They plan to make wagons for trams too :).

A screenshot (with some of my tiles which I hope will be added in).


In case you don't know what I am talking about, it's a BYOND SS13 game.
« Last Edit: July 24, 2016, 01:55:11 pm by Deon »
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Necro910

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #1 on: October 06, 2011, 12:11:38 pm »

How did I know that you were gonna do the tileset for them  :P

Anyways, I play the server every once in a while. It's normally locked in traitor or locked in rev, so I don't play too often. Kinda ruins the suspense when you know that the traitor is the other only two people  :P

Deon

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #2 on: October 06, 2011, 12:48:38 pm »

I just enjoy the tram rides and when it's enough people it's actually fun :).
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Vherid

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #3 on: October 06, 2011, 01:07:21 pm »

Yeah I was looking at this on the goonstation forums as the kid was making it, a lot of things were pretty cool about it.

Necro910

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #4 on: October 06, 2011, 01:08:54 pm »

I just enjoy the tram rides and when it's enough people it's actually fun :).
Like the Mars Rover we're all stuck in ATM?  :P

Deon

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #5 on: October 06, 2011, 01:43:12 pm »

ROVERS! FUUUCK!

Serisouly, they forgot to remove the clowncar code from the rover. It should be fixed ASAP. The whole station in one rover without a way to move out... Yeah.
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Aqizzar

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #6 on: October 06, 2011, 02:00:50 pm »

I only tried playing SS13 once, and I had no idea what was going on or what I was supposed to do.  A GUI might improve my experience slightly.  How receptive and/or hostile is this new server to total noobs?
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Ahra

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #7 on: October 06, 2011, 02:20:56 pm »

no oxygen, cold, but you can atleast fix tunnels into the wild as miner? heaven gotta try it out
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Creaca

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #8 on: October 07, 2011, 05:07:38 am »

Space Station 13 on Mars?

Oh man, is that not begging for a Doom mode?
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klingon13524

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #9 on: October 07, 2011, 05:14:06 am »

I've been to the server a couple of times. It would be fun with more people...
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Deon

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #10 on: October 07, 2011, 06:24:43 am »

The server needs two thingsa right now: more people and more admins online.

Everything else will be patched.

About doom mode, check my suggestion threads on their forums. Also I've made sprites for most doom monsters.

And I suggested portal research and dimensional engine.
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klingon13524

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #11 on: October 07, 2011, 09:11:51 am »

And isn't there a BFG-9000 in the code somewhere?
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

Sartain

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #12 on: October 07, 2011, 09:16:15 am »

The server needs two thingsa right now: more people and more admins online.

Everything else will be patched.

About doom mode, check my suggestion threads on their forums. Also I've made sprites for most doom monsters.

And I suggested portal research and dimensional engine.

The map seems awesome, but the players that were on when I logged on yesterday, not so much. And I'm not just talking about the ones playing around with the clown-car rovers, at least that was somewhat entertaining
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Deon

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #13 on: October 07, 2011, 09:37:32 am »

You have to realize that the players are mostly the same, the only problem is that the many banned griefers are not banned there yet.
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Sartain

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Re: Space Station 13: Mars Outpost 42 (SS13 on Mars!)
« Reply #14 on: October 07, 2011, 10:29:15 am »

You have to realize that the players are mostly the same, the only problem is that the many banned griefers are not banned there yet.

One experience doesn't make a trend, certainly, just letting you know that I was less than impressed with what I saw
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