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What shall we play next?

Civilization V
- 14 (28%)
Jagged Alliance 2 1.13
- 26 (52%)
Some other idea (please post it in the thread)
- 2 (4%)
Play Apoc again and try not to embarrass yourself this time!
- 7 (14%)
Nothing. The LP was bad and you should feel bad.
- 1 (2%)

Total Members Voted: 50


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Author Topic: Complete: Let’s Play Ironman/Superhuman X-Com Apocalypse!  (Read 115167 times)

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #180 on: November 06, 2011, 05:08:44 am »

Spoiler: Week in review (click to show/hide)

Mr.Person

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #181 on: November 06, 2011, 05:43:50 am »

Perhaps it's time to start raiding the government for the money you rightfully deserve?
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

RAM

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #182 on: November 06, 2011, 05:44:39 am »

It looks like the medical bay is bugged, maybe it is something to do with an occupant, you could try transferring everyone out of the base...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #183 on: November 06, 2011, 06:06:14 am »

It looks like the medical bay is bugged, maybe it is something to do with an occupant, you could try transferring everyone out of the base...

First off I knew I wasn't the only person up at 2:30 AM.

About the bugged base.... When I looked at the recycled images I realized the same thing. I figure what probably happened was someone got injured and moved to another base, then when they got back the medical bay freaked. I did a little searching to try and find a save editor but figured it was probably best to ignore it since I didn't trust any of the sites that had one and I didn't want to mess of the game.

It really isn't a huge issue, unless the game starts acting even stranger. I have run into a few bugs and many many crashes. I realized today that Sean is reported to have died but still has a character. How the junk did that happen!

Sean Mirrsen

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #184 on: November 06, 2011, 06:10:21 am »

O hey, my avatar's reality-bending skills are showing! ;D
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

BunnyBob77

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #185 on: November 06, 2011, 09:45:59 am »

Wow, my agent STILL hasn't died!  This is a first.  Usually they die quite quickly.
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Itnetlolor

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #186 on: November 06, 2011, 12:46:35 pm »

Still alive as well, and with a roughly 1:2 mission/kill raito.

Might as well make a spreadsheet for the end game to see who the better killer was in this manner.

MaximumZero

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #187 on: November 06, 2011, 12:54:31 pm »

Looks like Glyph is probably in the lead at this point for Kills/Mission.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Itnetlolor

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #188 on: November 06, 2011, 02:34:24 pm »

Here's the data I got:



Excel's sorting is odd there. Ignore it.

Best killer is according to Kill Ratio (Kills/Missions, or 1/DEC AKA- 1/(Missions/Kills) for accruacy)




According to my data, Nirur Torir is the one who leads as the best (still living) killer.

WOO! 4th place! ^_^
« Last Edit: November 06, 2011, 02:56:13 pm by Itnetlolor »
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EuchreJack

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #189 on: November 06, 2011, 05:28:04 pm »

Looks like my prime character hold the bronze!  Too bad he died, or he'd be running the place!

MaximumZero

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #190 on: November 06, 2011, 06:53:04 pm »

I am the deadliest dead guy! Woo! My current clone needs to pick up the pace, though.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Nirur Torir

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #191 on: November 06, 2011, 07:44:54 pm »

I am both happy and mildly concerned about being the most deadly person on the planet. (Anyone not in X-Com armor I could kill with relative ease. Nathan doesn't count, as teleporters allow a fascinating mix of anti-aircraft ability and piracy.)
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GlyphGryph

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #192 on: November 06, 2011, 07:49:11 pm »

Now, now, you've simply gotten more opportunities to be deadly than me, Nirur. ;)

Unbelievably, I think I may be catching up - looks like I'm only 21 kills behind you now! It was 22 last time, and 25 before that. ^_^

At this rate I'll catch up to you... several months after the game ends. Damn.
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RAM

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #193 on: November 06, 2011, 08:10:13 pm »

All this talk of stats makes me miss my six kills to one mission ration...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Cuckoo

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #194 on: November 06, 2011, 09:24:04 pm »

... I don’t even know why they made aliens carry teleporters. They don’t even use them. Or do they just fail to live long enough to punch the coordinates in?
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