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Poll

What shall we play next?

Civilization V
- 14 (28%)
Jagged Alliance 2 1.13
- 26 (52%)
Some other idea (please post it in the thread)
- 2 (4%)
Play Apoc again and try not to embarrass yourself this time!
- 7 (14%)
Nothing. The LP was bad and you should feel bad.
- 1 (2%)

Total Members Voted: 50


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Author Topic: Complete: Let’s Play Ironman/Superhuman X-Com Apocalypse!  (Read 114106 times)

Fikes

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #195 on: November 06, 2011, 09:36:06 pm »

... I don’t even know why they made aliens carry teleporters. They don’t even use them. Or do they just fail to live long enough to punch the coordinates in?

They use them, but it seems to be mostly random. When they had them before I did and I didn't want to spoil the surprise, they used them mostly to teleport between the four corners of a tactical map. It was really annoying. Just when we'd catch sight of them they would blink off.

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #196 on: November 06, 2011, 11:29:21 pm »

Spoiler: Week in review (click to show/hide)

Itnetlolor

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #197 on: November 07, 2011, 01:02:23 am »

I think it's possible to use DOSBox's CPU cycles (adding more CTRL+F11, I think) to improve speed/quality of play (better machine and all, that should help the 3rd floor problem). That should improve the stream quality. And speaking of which, I think it would be best to nerf the quality of the recording. Not much to glance at on a smaller resolution anyway. As long as we can catch the action.

It also appears that those last missions are starting to deplete my ratio.
« Last Edit: November 07, 2011, 01:06:14 am by Itnetlolor »
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RAM

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #198 on: November 07, 2011, 02:57:01 am »

Let's try to pressure Fikes into playing through a mission on turn-based!

I am probably more interested in Jagged alliance, but Civilisation would also be a hoot...
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

MaximumZero

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #199 on: November 07, 2011, 10:48:43 am »

I vote JA. I would like 6 clones there, too, if possible. :P
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Cuckoo

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #200 on: November 07, 2011, 12:13:06 pm »

Concerning promotions, I noticed something weird my last time around MegaPrimus — I had just the right amount of personnel and agents specifically for a new sergeant and a captain to pop. But no matter how many raids these guys did, they just did not promote. As soon as I hired some units — bam! a handful of promotions the very next mission, including a sergeant and a captain. So yeah, try hiring a handful of agents and sending them on a few raids together with your high rankers. I think you need a few more than the actual mathematical logic stipulates for a given rank.

Update. I just thought of a slick trick: when someone throws a vortex mine at you, you pick it up before it explodes, teleport to that person, drop it on the floor, and teleport away. xD And maybe something similar with rockets: when one flies after you, you teleport to such place, that when it curves to your new location, it would hit the guy who shot it.
« Last Edit: November 07, 2011, 04:11:43 pm by Cuckoo »
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EuchreJack

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #201 on: November 07, 2011, 07:34:07 pm »

Jagged Alliance 2 would probably require some of us to "adopt" official JA2 mercenaries, as there are obviously more than six of us interested in "tagging along".

Burnt Pies

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #202 on: November 07, 2011, 08:05:50 pm »

Ooh, I'll take Steroid!

Seriously, that guy is ridiculously awesome.


Definitely JA2. JA2 is cool.
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RAM

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #203 on: November 07, 2011, 08:36:11 pm »

I am only familiar with Jagged Alliance by way of rumour and legend... So just assign me a one that fits, or an obvious dead-meat...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Burnt Pies

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #204 on: November 07, 2011, 08:37:41 pm »

hmmm... Obvious dead-meat... Sounds like Ira to me.

I know I usually got her killed because she had terrible voice acting.
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GlyphGryph

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #205 on: November 07, 2011, 09:40:41 pm »

Oh, I forgot to add last time:

The Mutant Alliance probably new about the Sectoids because, you know, Psychics. Doing their psychic thing. They were probably chatting them up for weeks, and could really have given you a couple pointers if they didn't see you as such dicks. ;)

Also, I'm up for JA. Heard good things about it but I've never played. Fun times! And this time I WILL be the best! (and totally won't die either!)
« Last Edit: November 07, 2011, 09:47:24 pm by GlyphGryph »
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612DwarfAvenue

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #206 on: November 08, 2011, 12:46:24 am »

I vote Trancendence :P.

Failing that, JA 2.
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

Itnetlolor

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #207 on: November 08, 2011, 01:28:57 am »

Just came across some literature that might interest everyone in this LP.

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 10)
« Reply #208 on: November 10, 2011, 06:35:55 pm »

Spoiler: Week in review (click to show/hide)

MaximumZero

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Re: Let’s Play Ironman/Superhuman X-Com Apocalypse! (Chapter 14)
« Reply #209 on: November 10, 2011, 08:30:05 pm »

Maxclone2 thanks the overmind for the honors of blowing stuff up. That's the best kind of honors!
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting
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