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Author Topic: Dwarf Fortress meets The Outer Wilds? "Ultima Ratio Regum", v0.10.1 out Feb 2023  (Read 550225 times)

High tyrol

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3165 on: February 18, 2021, 04:10:46 pm »

Tomorrow at 9 am. CST, I am streaming Ultima Ratio Regum. Follow me at https://www.twitch.tv/hightyrolplaysgamesif you have a twitch account so you don't miss it. Or just click the link manually tomorrow, if you don't have a twitch account.

I will probably be streaming for about 4-6 hours, if anyone wants to watch but the time doesn't work for you let me know and I may be able to adjust it.
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hops

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3166 on: February 26, 2021, 03:04:56 am »

Checking this in 2021, how many ziggurats does this have now?
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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Ultima Ratio Regum

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3167 on: March 03, 2021, 02:19:50 am »

(No ziggurats any more, alas, but...)

Ultima Ratio Regum 0.8.2 released! A ton of bug-fixes and a host of new or expanded features, and including the return of generated crypts, graves, sarcophagi, etc. https://www.markrjohnsongames.com/2021/03/03/ultima-ratio-regum-0-8-2-released/





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( Tchey )

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3168 on: March 03, 2021, 06:16:27 am »

I honestly donít know if itís actually fun te play, but this rogue-like is excellent to look at, one of the best iíd say (ie, i love Cogmind aesthetics too)
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Ultima Ratio Regum

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3169 on: March 03, 2021, 06:59:33 pm »

I honestly donít know if itís actually fun te play, but this rogue-like is excellent to look at, one of the best iíd say (ie, i love Cogmind aesthetics too)

Thank you Tchey! :)
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ArchimedesWojak

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3170 on: March 08, 2021, 12:13:13 pm »

i have not read through the entire thread but i have two questions

1. Is Alchemy a thing in URR

2. Where do i download this?
« Last Edit: March 08, 2021, 12:22:31 pm by ArchimedesWojak »
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YET ANOTHER DATA-COLLECTION THREAD FROM MR. "NOT FEDERAL AUTHORITIES."
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hops

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3171 on: March 08, 2021, 07:08:25 pm »

I don't think URR has magic.
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Frumple

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3172 on: March 08, 2021, 09:25:03 pm »

Far as I'm aware it doesn't, no. Was planned way earlier in development (and sounded super interesting, heh), but the feature(s) was dropped to focus on other things and actually get something feature complete part way through development. Which I can respect, even if it melted my interest in development.

... ngl, I mostly stopped paying attention at that point, heh. What's been done seems pretty impressive, but it's like the historical mystery novel of roguelikes... and like historical mystery novels, I've no interest in reading it :P

e: Any case, the download link seems to be here: https://www.markrjohnsongames.com/games/ultima-ratio-regum/
« Last Edit: March 08, 2021, 09:26:36 pm by Frumple »
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hops

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3173 on: March 09, 2021, 12:51:01 am »

Early in development URR was a lot of things and looked more like Incursion than the culture sim it is now.
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

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Ultima Ratio Regum

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3174 on: March 09, 2021, 11:23:19 pm »

i have not read through the entire thread but i have two questions

1. Is Alchemy a thing in URR

2. Where do i download this?

It is not, and Frumple kindly posted the link!

I don't think URR has magic.

Indeed not :). Once planned, but now I'm going for (essentially) realism.

like historical mystery novels, I've no interest in reading it :P

Fair enough!

Early in development URR was a lot of things and looked more like Incursion than the culture sim it is now.

Indeed, it was a whole bunch of things (this is what happens when you're making your first ever game) but the historical mystery rogeulike is now about right :).
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Ultima Ratio Regum

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3175 on: April 09, 2021, 07:34:34 pm »

I'm so pleased to say my interview with Dr Tommy Thompson from AI and Games is now live! We talk about the game's design, origins, struggles, goals, distinctive elements, a bit about how it's coded, and more. Hope you all enjoy!

https://www.youtube.com/watch?v=giIIoIKntnw&ab_channel=AIandGames

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Ultima Ratio Regum

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3176 on: April 17, 2021, 06:17:13 pm »

Procedural coin generation!

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Dorsidwarf

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3177 on: April 18, 2021, 02:29:26 pm »

Oh, very nice! Coins are always an important way of learning about culture... one way or another :D
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Ultima Ratio Regum

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3178 on: April 18, 2021, 09:24:39 pm »

Oh, very nice! Coins are always an important way of learning about culture... one way or another :D

Thanks :) - and how true!
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Ultima Ratio Regum

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Re: Ultima Ratio Regum (0.8 released after five years!)
« Reply #3179 on: May 19, 2021, 08:59:24 pm »

Shrines for a new "cult" religious type! For instance, these worship the moon, castles, mountains, and forests.

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