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Poll

How should Mego do his updates?

Text and images. Old school is better.
- 23 (82.1%)
Live stream and video. Newfangled technology must be applied to everything!
- 5 (17.9%)

Total Members Voted: 28

Voting closed: January 19, 2012, 06:50:05 pm


Pages: 1 ... 56 57 [58] 59 60 ... 208

Author Topic: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)  (Read 798218 times)

arcangelsd

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Did we just made reality itself commit suicide?
I think that sentence describes all of Failcannon.

The Master

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #856 on: December 10, 2011, 07:14:26 pm »

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Holy jesus I thought I was ready but nothing could have prepared me for this
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rridgway

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #857 on: December 10, 2011, 07:29:57 pm »

Why does this thread have so few screenshots?
I demand more.

Insanity is a lot more awesome if it comes with nice pictures.

The quote and the picture regarding having no population should be the only entry in our Hall of Legends page. Would that help?

Anyway, I second this!
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stormtemplar

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #858 on: December 10, 2011, 07:45:22 pm »

So what do we do now?
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The Master

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #859 on: December 10, 2011, 07:49:56 pm »

well, i'm not doing all of this again, so I guess we're savescumming.
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #860 on: December 10, 2011, 07:50:21 pm »

I feel it might be adequate to continue this...

I think the exchange went as:
DF: Hey, man, your dwarves died, game's over!
Hellcannon: NOPE.
*Punchs DF in the face*
Helcannon: I FEEEL ALIVEEEEE!!
DF: Nemeis Unit Load Failed, I summon thee!
Hellcannon has been struck down
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Mego

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #861 on: December 10, 2011, 09:32:33 pm »

well, i'm not doing all of this again, so I guess we're savescumming.

There is only one thing we can do.

That's what I was suggesting there.

EmeraldWind

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #862 on: December 11, 2011, 02:11:38 am »

So the fort not only survived standard fort death, but was ultimately lost to glitch that destroyed the files themselves. O-U-C-H!

Shame though, the game gave the prefect opportunity for some Grade A weird shit and there its like: "Never mind, scratch that, no mind screw for you."

Edit: Speaking of "scratch that"... Perhaps this is an example of what happens in an offshoot timeline.
« Last Edit: December 11, 2011, 01:33:22 pm by EmeraldWind »
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The Master

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #863 on: December 11, 2011, 02:14:37 am »

It was likely acting this way during nemesis's destroy stage.
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
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Gizogin

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #864 on: December 11, 2011, 02:58:20 am »

Okay, I got lost somewhere in all the time warping.  Where/when are we, exactly?  Did the fortress ever actually undie?
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CatalystParadox

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #865 on: December 11, 2011, 03:02:07 am »

There is only one thing we can do.

....

Marry me.

Also, I want to be Riff-Raff.

Edit: Nah, actually Catalyst is probably most like the Criminologist.  Though she is rapidly becoming more like Frank.  So... I guess... Dr. Scott?

I can't resist a good tangent.

Anyway HOW COULD YOU NOT SAVE WTF.

I guess savescumming is the thing to do.  Though this is perfect enough I'm almost tempted to say let it stand, and let this be the Battlefailed sequel that lasted less than a month before it failed to die, then was deleted by a glitch.
« Last Edit: December 11, 2011, 03:09:01 am by CatalystParadox »
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ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #866 on: December 11, 2011, 03:58:18 am »

I guess savescumming is the thing to do.  Though this is perfect enough I'm almost tempted to say let it stand, and let this be the Battlefailed sequel that lasted less than a month before it failed to die, then was deleted by a glitch.


Who else can say they had a community fortress that collapsed in on itself so badly it was erased from existence?

The Master

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #867 on: December 11, 2011, 04:04:08 am »

What about [MESSAGE REDACTED] and [MESSAGE REDACTED]!
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

MagmaMcFry

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #868 on: December 11, 2011, 05:15:12 am »

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Ieb

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #869 on: December 11, 2011, 08:45:52 am »

So I take it the "fort not ending" is related to game file corruption?
Do you perhaps still have the save for the dwarfless Hellcannon?
You know, for SCIENCE and seeing if letting the game run long enough would let migrants show up?

I sort of lost track of what the situation exactly if with all the other posts.
Seriously, we haven't had many years pass and this thread is already on page 50 something. Soon 60.
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