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How should Mego do his updates?

Text and images. Old school is better.
- 23 (82.1%)
Live stream and video. Newfangled technology must be applied to everything!
- 5 (17.9%)

Total Members Voted: 28

Voting closed: January 19, 2012, 06:50:05 pm


Pages: 1 ... 29 30 [31] 32 33 ... 208

Author Topic: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)  (Read 797779 times)

Karakzon

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #450 on: November 24, 2011, 07:41:31 pm »

Ide quite like to train up my minning skill later on if thats alright.

oh, and if you manage to make me legendary, use my miner uniform work around in my sig to make me head of a miner millita squad -sheilds and armour if you can manage them as well thank you- so that youve got a back up emergancy squad for when crap goes down inside the fort.

Other than that, thanks for listing all the dwarves ^^ a statue room or such would probably do good for the dwarves moods, or a golden path/road for them to walk over during their daily stuff.
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Strategia

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #451 on: November 24, 2011, 08:05:37 pm »



I'll take Nil.


Done, including captain of the guard post. Sheriff is unavailable due to the lower pop size. Also, I apparently forgot to list the translation of her last name - Smoothnesssling.

Ide quite like to train up my minning skill later on if thats alright.

oh, and if you manage to make me legendary, use my miner uniform work around in my sig to make me head of a miner millita squad -sheilds and armour if you can manage them as well thank you- so that youve got a back up emergancy squad for when crap goes down inside the fort.


Will do.

Quote
Other than that, thanks for listing all the dwarves ^^ a statue room or such would probably do good for the dwarves moods, or a golden path/road for them to walk over during their daily stuff.


I'll see if I can place some statues in the main hall and dormitories, but a golden road is kinda hard since we have absolutely no gold. Silver might be doable, but galena only yields a little silver, and I'd prefer to turn that into warhammers and maces first, since we lost most of our equipment - including most of our good equipment - topside.

Urist Imiknorris

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #452 on: November 24, 2011, 08:07:35 pm »

Let the righteous beatings begin.
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Quote from: LordSlowpoke
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Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
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If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Epithemius

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #453 on: November 24, 2011, 08:09:47 pm »

Anything about my dwarf? Vain curiosity continues to pester me about it.
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gamewizardinnc

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #454 on: November 24, 2011, 08:11:03 pm »

 So I'm back. It seems that in my absence I've been promoted to an unstoppable force... That went better than expected. What are my kills so far? Also please dont take me off the militia. There have been plenty of dwarves able to kick ass with only one leg. Though if you absolutely have to, I better be the best damn jeweler in the fortress.
« Last Edit: November 24, 2011, 08:12:43 pm by gamewizardinnc »
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I probably won't be the 13th player with the Curse of Failcannon likely hanging in the air like a particularly pungent dog fart

Strategia

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #455 on: November 24, 2011, 08:14:55 pm »



Anything about my dwarf? Vain curiosity continues to pester me about it.


He died before my turn. Sorry.

So I'm back. It seems that in my absence I've been promoted to an unstoppable force... That went better than expected. What are my kills so far? Also please dont take me off the militia. There have been plenty of dwarves able to kick ass. Though if you absolutely have to, I better be the best damn jeweler in the fortress.


I guess it mainly depends on whether I get a hospital set up before you become dwarf jerky or not. If you survive, I might get you back in the military, possibly as captain, so you can be the grizzled, crippled veteran commander.



Of course, as soon as I unpause, the tantrum spiral continues. Nothing major, mainly a few punch-ups and Mego tantruming and calming down instantly a few times, but we'll see where this goes.....
Conchobar II went melancholy. Lord Reudh destroys a table.
Ledi V has been possessed! She claims a jeweler's workshop.
Gamemaster gets caught in miasma and tantrums.
Mego II went melancholy. Don't be a socialite in Hellcannon; undead muskoxen will just trample your dire purse chihuahua and the smell of death is everywhere.
Urist Imiknorris punches Karakzon and Eric Blank until both die. Creiydrek is now mayor.
Gamemaster catches a case of the melancholy. Once the fortress has calmed down, I shall commission a silver statue in her honour.
A skeletal polar bear is drinking the booze the elves left behind. Somehow.
Urist is beating random people for being criminals. With gusto.
Zeratul goes berserk. I send Urist in to kill him. Zeratul murders Grov and Darvi in their sleep. Then he punches a sleeping Dariush, who promptly starts taking Zeratul apart with her pickaxe.
Vursa goes stark raving mad. I think it's safe to say that we have a tantrum spiral. About a quarter of the fort is tantruming.
Olin goes melancholy.
Migrants! Can't let them in yet though, there's still a group of skelks loitering near the topside perimeter.
A child goes berserk. It kills Stodir and Creiydrek.
A skeletal giant bat flies over the first cavern perimeter. Dammit, that work should've been completed by now! It kills Asmel.
The berserk child finishes off Gamemaster. It then attacks Bates, who punches it in the head until it dies.
The skeletal giant bat, Bibarostar, kills Thor. Its next target, a nameless woodcutter, kills it.
I open up a small rear entrance to let the migrants in, and collect some of the corpses, weapons and armour nearby. For some reason, everyone tracks Gamemaster's blood through the snow like they're re-enacting The Thing.
Random reports about skeletal crundles startling people start appearing. The skeletal crundles themselves don't.
« Last Edit: November 24, 2011, 09:27:17 pm by Strategia »
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gamewizardinnc

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #456 on: November 24, 2011, 08:18:43 pm »

Wait... Silver? I demand at least gold and a redwarf as GameOverlord!

I also like how my blood appears to have magical teleportation properties.
« Last Edit: November 24, 2011, 09:42:31 pm by gamewizardinnc »
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Mego

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #457 on: November 24, 2011, 09:22:26 pm »

Wait... Did a pissed-off child just kill our best slaughterer?

This is definitely Battlefailed all over again.

Reudh

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #458 on: November 24, 2011, 09:29:21 pm »

From the diary of Lord Reudh, babbling insane woman of Hellcannon

THOSE DAMN TABLES KEEP GETTING IN MY WAY ROARGHH! They are an affront to cheese!

Urist Imiknorris

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #459 on: November 24, 2011, 09:45:50 pm »

Urist Imiknorris punches Karakzon and Eric Blank until both die. Creiydrek is now mayor.
...
Urist is beating random people for being criminals. With gusto.
Zeratul goes berserk. I send Urist in to kill him.

Justice.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Mego

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #460 on: November 24, 2011, 11:07:16 pm »

Urist Imiknorris punches Karakzon and Eric Blank until both die. Creiydrek is now mayor.
...
Urist is beating random people for being criminals. With gusto.
Zeratul goes berserk. I send Urist in to kill him.

Justice.

He is... The Subjugglator.

Appropriate because your avatar was Gamzee when I read that post.
« Last Edit: November 24, 2011, 11:10:42 pm by Mego »
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CatalystParadox

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #461 on: November 25, 2011, 12:09:57 am »

Could I have Erith, please?  Now Erith(C) - Increasingly Quirky Mechanic
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My proud turn in Failcannon | Uzolnom - "Oiledgod"

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Kitkun

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #462 on: November 25, 2011, 12:16:18 am »

Dorf request:
Kitkun - N/A - Quietly Watching - Possibly for a higher or lower purpose
Redworf if anybody feels like it/remembers.
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ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #463 on: November 25, 2011, 12:31:00 am »

Any sign of That Aussie Dwarf getting a redorfing/new disguise?

Mego

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #464 on: November 25, 2011, 12:48:56 am »

I've been relaxing today and not even worrying about the dorfing list despite the requests piling up like cow crap. All the requests will get added tomorrow.
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