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Poll

How should Mego do his updates?

Text and images. Old school is better.
- 23 (82.1%)
Live stream and video. Newfangled technology must be applied to everything!
- 5 (17.9%)

Total Members Voted: 28

Voting closed: January 19, 2012, 06:50:05 pm


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Author Topic: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)  (Read 785441 times)

Dariush

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1815 on: March 12, 2012, 11:58:20 am »

Aaaand my first month has passed! Highlights:
- A horde of migrants (mostly got slaughtered by skeletal muskoxen);
- Crusher construction began;
- Magma pumpstack plans laid out;
- Plans to make a decent military instead of the fuckshitting mess we have now;

Johuotar

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1816 on: March 12, 2012, 11:58:20 am »

Now imagine that chasing dwarves. Somehow...
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[img height=x width=y]http://LINK TO IMAGE HERE[/img]
The Toad hops in mysterious ways.
This pure mountain spring water is indispensable. Literally. I'm out of paper cups.

Deviled

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1817 on: March 12, 2012, 12:07:17 pm »

It hops around. Like a skeletal legless frog. That is a polar bear.
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Gizogin

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1818 on: March 12, 2012, 12:42:48 pm »

Hooray, magma pump stack!  If I recall correctly, it's not actually all that far to the surface, so hopefully you'll be able to finish it during your turn.
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Quote from: franti
"Let's expose our military to zombie-dust so they can't feel pain. They don't NEED skin."
Quote from: Ipwnurmom221
One FB post. Many dick jokes. Pokemon. !!VOLCANO!!. Dwarven mood thingee. Derailment itself. Girlinhat's hat. Cuba. Karl Marx. This is why i love Bay12 forums.
The rest of my sig.
Fear the fluffballs

Dariush

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1819 on: March 12, 2012, 12:45:32 pm »

Urist Imiknorris died from thirst. While in panic room. Which was sealed despite me not giving orders to seal it.

*head asplode*

***

For future reference, forge level can be accessed by FBs from the volcano. Someone should do something about it.
« Last Edit: March 12, 2012, 01:00:12 pm by Dariush »
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Deviled

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1820 on: March 12, 2012, 01:07:22 pm »

Urist Imiknorris died from thirst. While in panic room. Which was sealed despite me not giving orders to seal it.

I blame Aussie.
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Gizogin

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1821 on: March 12, 2012, 01:34:35 pm »

Yeah, the third cavern layer is hugely vulnerable, especially to fliers.  I think I managed to secure the second cavern layer, but I can't remember (even if I did, I probably set something up to blow a hole in the wall at the first sign of danger or something; again, I can't remember).  If you can, you should definitely try to secure the third layer, at least so that the forges and smelters are safe from... interlopers.  There was a fire imp during my turn, and it didn't end well.
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Quote from: franti
"Let's expose our military to zombie-dust so they can't feel pain. They don't NEED skin."
Quote from: Ipwnurmom221
One FB post. Many dick jokes. Pokemon. !!VOLCANO!!. Dwarven mood thingee. Derailment itself. Girlinhat's hat. Cuba. Karl Marx. This is why i love Bay12 forums.
The rest of my sig.
Fear the fluffballs

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1822 on: March 12, 2012, 09:32:19 pm »

Urist Imiknorris died from thirst. While in panic room. Which was sealed despite me not giving orders to seal it.

I blame Aussie.

-Journal Entry 35x7x-

They think I killed Urist Imiknorris.  They're half-right.  I was just about to do him in when the poor fool tripped into the panic room and hit the lever that sealed it.  I'm not gonna complain though.

Dariush

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1823 on: March 13, 2012, 07:46:58 am »

More teasers time!



Can you guess what could this possibly be?!

In other news, the magma is pumped to the level right below the surface. Brainstorming for applications time!
« Last Edit: March 13, 2012, 10:43:27 am by Dariush »
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Gizogin

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1824 on: March 13, 2012, 09:05:15 am »

Time to continue the insanity.

More teasers time!



Can you guess what could this possibly be?!

In other news, the magma is pumped to the level right below the surface. Brainstorming for applications time!

Why did you leave a safe path?  The bridges could easily have covered the whole corridor.

Magma applications?  Let's see...
Magma cannon
Freeze trap (use the magma to keep the water liquid, then remove it to freeze the water)
Obsidianization trap
Magmafalls everywhere!

Those are just the obvious ones.
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Quote from: franti
"Let's expose our military to zombie-dust so they can't feel pain. They don't NEED skin."
Quote from: Ipwnurmom221
One FB post. Many dick jokes. Pokemon. !!VOLCANO!!. Dwarven mood thingee. Derailment itself. Girlinhat's hat. Cuba. Karl Marx. This is why i love Bay12 forums.
The rest of my sig.
Fear the fluffballs

Dariush

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1825 on: March 13, 2012, 09:11:41 am »

Why did you leave a safe path?  The bridges could easily have covered the whole corridor.
Because this is the only entrance into the fortress. Also, the bridges are automated, raising and lowering every 100 ticks or so.
Magma cannon
Freeze trap (use the magma to keep the water liquid, then remove it to freeze the water)
Obsidianization trap
Magmafalls everywhere!
Too much work on all four counts, but freeze trap is probably the most viable of them. I'll see what I can do.

I've got a 3-z high free space measuring 41x55. I'm planning to build some useless monument there. Now accepting ideas!

Dariush

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1826 on: March 13, 2012, 09:56:29 am »

Everything is going to shit.

Dariush

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1827 on: March 13, 2012, 10:36:25 am »


In the northern corner: a horde of migrants on a bridge. In the southern corner: a berserk camel in the totally inaccessible trade depot. Migrants can't pass the camel, soldiers can't access the depot to kill it. Add Yakety Sax and get the awesomest chase scene ever. What should I do? :(

ThatAussieGuy

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1828 on: March 13, 2012, 10:53:00 am »


In the northern corner: a horde of migrants on a bridge. In the southern corner: a berserk camel in the totally inaccessible trade depot. Migrants can't pass the camel, soldiers can't access the depot to kill it. Add Yakety Sax and get the awesomest chase scene ever. What should I do? :(

Do what any good overseer would do. Put a window in so they can watch from their new Grand-level office while having a drink.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3)
« Reply #1829 on: March 13, 2012, 11:33:39 am »

Isn't that why crossbows are for?
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