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How should Mego do his updates?

Text and images. Old school is better.
- 23 (82.1%)
Live stream and video. Newfangled technology must be applied to everything!
- 5 (17.9%)

Total Members Voted: 28

Voting closed: January 19, 2012, 06:50:05 pm


Pages: 1 ... 198 199 [200] 201 202 ... 208

Author Topic: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)  (Read 797462 times)

LordSlowpoke

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2985 on: August 07, 2012, 10:16:38 pm »

So, when are we planning to start the thread for Battlefailed IV?  What still needs to be done before we can get things going again?

A ritual sacrifice, three half-numb cats, two barrels of dwarven beer, and the realization that my turn is ever-growing closer with evil designs upon the fort, whatever state it may be in.

I have two drums of 100% ethanol labelled "beer" in my basement. With hopes that it's strong enough, I cross out the beer from the list. Don't have a goat or any numb cats though.
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Mego

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2986 on: August 07, 2012, 10:28:02 pm »

I have 3 full-dumb cats. Close enough.

Strategia

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  • Cheese is essential to any successful fortress.
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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2987 on: August 07, 2012, 10:32:19 pm »

I haven't been here in a while, and I'm still catching up on the "latest" developments (still 25 pages to go), but I'm skipping ahead to claim my position in the next fort as well. I'd like a turn and a dwarf please.

Strategia - Cheesemaker/Militia - Prophet of Cheese

So, when are we planning to start the thread for Battlefailed IV?  What still needs to be done before we can get things going again?
A ritual sacrifice, three half-numb cats, two barrels of dwarven beer, and the realization that my turn is ever-growing closer with evil designs upon the fort, whatever state it may be in.
I have two drums of 100% ethanol labelled "beer" in my basement. With hopes that it's strong enough, I cross out the beer from the list. Don't have a goat or any numb cats though.

I could make some dwarf figures from sticks and stuff and burn them in effigy. (When I looked into it, it actually turned out to be the proper kind of sacrifice now; human sacrifices were burned during the Aztec month of Xocotlhuetzin, which is August 1-20 in the Gregorian calendar. I just have to find the right prayers to Xiuhtecuhtli and it'll be a proper ritual. (Xiuhtecuhtli being the Turquoise Lord or Lord of Fire, the god of fire, day and heat, lord of volcanoes, the personification of life after death, warmth in cold (aforementioned fire), light in darkness and food during famine. That's about as dwarfy as you can get without booze.)) I'll take pictures.

With Mego's cats, I guess that just leaves the realisation that TAD is coming.....

ThatAussieGuy

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  • King of the HFS & only man to win v0.31.25
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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2988 on: August 07, 2012, 10:34:46 pm »

If the current turn list isn't getting transplanted to the next fort, I'm signing up now nice and early for one. 

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2989 on: August 08, 2012, 01:09:00 am »

I'm working on the descriptor shapes still. If I missed an important character, then screw it. They must not have been that important.

Spoiler (click to show/hide)

Alternatively, you can speak up now. :P
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Mego

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2990 on: August 08, 2012, 01:15:02 am »

Don't forget Andreus and El Presidente.

Strategia

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2991 on: August 08, 2012, 01:30:23 am »

How about the Foul One? Gizogin, the last survivor (and resident badass) of Failcannon? Catalyst, who unleashed (if memory serves) the loyalty cascade?

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2992 on: August 08, 2012, 01:58:25 am »

Added. That was actually very helpful.
« Last Edit: August 08, 2012, 02:00:43 am by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Dinjoralo

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2993 on: August 08, 2012, 03:53:35 pm »

Oh, this fort's dead already? Dang, quit being such overachievers, will ye?
But seriously, whenever the next fort starts, I'll be there to call dibs on a starting dorf!
Alright then, off to read the last few turns of FailCannon! Good luck to all of you!
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CatalystParadox

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  • hi ho, hi ho...
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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2994 on: August 08, 2012, 06:38:55 pm »

How about the Foul One? Gizogin, the last survivor (and resident badass) of Failcannon? Catalyst, who unleashed (if memory serves) the loyalty cascade?

Woo! :-D

Though I didn't actually unleash the loyalty cascade - I just dealt with it.
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My proud turn in Failcannon | Uzolnom - "Oiledgod"

Quote from: Mego
I opened up the Unread Replies page and saw that you were the last poster. I got scared. Something about you posting scares me, ever since Failcannon.

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2995 on: August 08, 2012, 07:48:50 pm »

And I accidentally got her shot up! Then redesigned the roof of the tombs to fall on everyone's graves.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

EmeraldWind

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2996 on: August 09, 2012, 01:07:06 am »

I loled when I saw the damncats entry.

That makes my day.

Edit: Page 200 on my settings Woo-hoo!
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We do not suffer from insanity. We enjoy every single bit of it.

Teneb

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2997 on: August 09, 2012, 11:47:12 am »

I keep forgetting to add the Hellcannon end to the archive. I guess I'll do it later today.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Mego

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2998 on: August 10, 2012, 12:00:14 am »

Hey so uhh... Who's gonna update the TvTropes page?

Eric Blank

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Re: Hellcannon (Succession: Battlefailed 3) (0.31.25) (DEAD)
« Reply #2999 on: August 10, 2012, 11:12:28 am »

Here's yer blighted world! Have ‼FUN‼



FILE
« Last Edit: August 10, 2012, 11:36:17 am by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.
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