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Author Topic: Roll to Deathmatch- Round 3-16, Deadly Dungeons of Doom!  (Read 106177 times)

mcclay

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Re: Roll to Deathmatch- Round 3, Deadly Dungeons of Doom!
« Reply #330 on: December 29, 2011, 02:47:51 pm »

waitlist me
red.
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Am I back? Its a mystery to everyone

monk12

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Re: Roll to Deathmatch- Round 3, Deadly Dungeons of Doom!
« Reply #331 on: December 29, 2011, 02:52:13 pm »

Scelly9 and mcclay have been waitlisted. Hooray!

Powder Miner

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Re: Roll to Deathmatch- Round 3, Deadly Dungeons of Doom!
« Reply #332 on: December 29, 2011, 04:00:34 pm »

Boot open the door to the north, trying to bat a mane into the room to test for traps by slashing it.
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antlion12

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Re: Roll to Deathmatch- Round 3, Deadly Dungeons of Doom!
« Reply #333 on: December 29, 2011, 05:42:45 pm »

Ok that's it you pissed me off horse.
Grab the wand and blast that damn horse with it

Spartan

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Re: Roll to Deathmatch- Round 3, Deadly Dungeons of Doom!
« Reply #334 on: December 29, 2011, 05:58:50 pm »

Smash the gray ooze with the pommel of my sword, make sure to avoid getting any of the ooze on my blade
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@ Spartan - For some reason I am imaging you as Master Chief sitting at a computer drinking tea, and eating cookies. I don't know why

BullDog

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Re: Roll to Deathmatch- Round 3, Deadly Dungeons of Doom!
« Reply #335 on: December 29, 2011, 06:10:13 pm »

Cast protection yet again and head east. Check for traps before entering.
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BullDog

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Re: Roll to Deathmatch- Round 3, Deadly Dungeons of Doom!
« Reply #336 on: December 29, 2011, 11:15:27 pm »

Sorry for the double post, but could you add the turn number to the title Monk?
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monk12

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Re: Roll to Deathmatch- Round 3, Turn 7
« Reply #337 on: December 30, 2011, 10:07:56 pm »

Hm, could've sworn I'd seen Hitty40's action. Ah well, turn up when he posts.

Sorry for the double post, but could you add the turn number to the title Monk?

Sure, no big thing.

Hitty40

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Re: Roll to Deathmatch- Round 3-6, Deadly Dungeons of Doom!
« Reply #338 on: December 30, 2011, 10:17:36 pm »

Head for the hidden north door.
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monk12

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Re: Roll to Deathmatch- Round 3-6, Deadly Dungeons of Doom!
« Reply #339 on: December 31, 2011, 12:26:01 am »

Bugger, looks like I'm not gonna finish tonight. Turn up next year!

BullDog

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Re: Roll to Deathmatch- Round 3-6, Deadly Dungeons of Doom!
« Reply #340 on: December 31, 2011, 04:46:10 pm »

Looks like Hitty40 has been banned.
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mcclay

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Re: Roll to Deathmatch- Round 3-6, Deadly Dungeons of Doom!
« Reply #341 on: January 01, 2012, 12:30:15 am »

Waht did he do, he was an annoying jerk who I did not like but I didn't think he could do something that stupid.
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monk12

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Re: Roll to Deathmatch- Round 3-6, Deadly Dungeons of Doom!
« Reply #342 on: January 01, 2012, 09:03:10 pm »

Wow, damn, so he has. Apparently for "Disruptive behavior/flaming/inappropriate posts." How Toady knew what was going to happen to him in the coming update, I'll never know.

Theodolus has been pm'd, and he'll hit the arena once I get a class loadout from him.

monk12

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Re: Roll to Deathmatch- Round 3, Turn 7
« Reply #343 on: January 01, 2012, 11:12:24 pm »

Round Three- Turn Seven
In which Spartan is aggravating


Smash the gray ooze with the pommel of my sword, make sure to avoid getting any of the ooze on my blade

Spartan attacks the Gray Ooze while trying to keep his sword ooze-free! [6]-1vs[2] His pommel smashes into the Ooze in much the same way a hammer might smash into a pile of sentient Silly Putty- namely, there is a big SMACK that deals THREE DAMAGE and disrupts cohesiveness of the Ooze! It is nearly dead!


Spoiler: Gas Spore (click to show/hide)
Spoiler: Gray Ooze (click to show/hide)
Spoiler: Map (click to show/hide)

Boot open the door to the north, trying to bat a mane into the room to test for traps by slashing it.

Powder Miner kicks open the North door, and sees room 52- his map merges with G's! He attacks a Manes, [3]+1vs[6] but the Manes easily evades the slash! Unfortunate.

Spoiler: Manes 1 (click to show/hide)
Spoiler: Manes 4 (click to show/hide)
Spoiler: Fog Cloud (click to show/hide)
Spoiler: Map (click to show/hide)


Head for the hidden north door.

[2] G moves North! As he does, he is BANNED by the great Toad in the sky, and he suffers some mysterious, indescribably horrible fate, leaving all his items in that room. Since his death is rather inglorious (and messes up my purdy leaderboard) he is stricken from the record. Let us never speak of him again.

Ok that's it you pissed me off horse.
Grab the wand and blast that damn horse with it

[2] Bob maintains his composure (and control of his stomach contents,) and decides to show that horse who's boss- he runs up to the podium and grabs the Runed Wand! Turning, he zaps it at the pony! [2] A pale beam shoots from the end of the wand, but misses the pony!

Spoiler: Pony (click to show/hide)
Spoiler: Map (click to show/hide)


Cast protection yet again and head east. Check for traps before entering.

[1] Bulldog casts Protection, but sneezes mid-incantation! Instead of a bonus, Bulldog suffers a -1 penalty to dodge rolls until end of turn! Wiping his nose, Bulldog moves East. [5] Checking for traps as he goes, Bulldog is reasonably sure this entire room is safe. It is also empty and boring. There are closed doors NORTH and SOUTH.

Spoiler: Map (click to show/hide)



The Wizard Stirs

SPARTAN is rather surprised to see a cowled figure appear in a flash of light! So, Mortal, thou think thyself most skilled of thy band of scurrilous thieves? Perhaps public censure shall prove humbling!

Spartan feels threatened, as if every monster in the dungeon suddenly gained a supernatural awareness of his location! It's an odd feeling, and rather disquieting. The Wizard disappears, leaving Spartan to grapple with his blobby foes and vague unease.

Aggravated Monsters


The gas spore in room 29 bumps into Spartan perhaps a bit more aggressively than before.

Manes 1 and 4 continue their pointless assault on Powder Miner in room 29! [6]-2vs[6]-1 Manes 1 fails to capitalize on Powder Miner's injury, [4]-2vs[1]-1 but Manes 4 strikes him in the head from behind, dealing TWO damage and imposing a -1 penalty to attack/dodge until the end of Turn Nine!

The fog cloud in room 29 attacks Powder Miner, [5]vs[3]-1-1 and engulfs him! Powder Miner takes TWO damage and is trapped inside the Fog Cloud! Every attack Powder Miner makes against the Cloud gets +2, but he also takes crushing damage at the start of every turn!

The pony in 9 kicks at Bob, [3]vs[2] and clips him for ONE damage! The pony bites, [2]-1vs[6] but Bob rolls away from the strike!

The gray ooze in 36 flows toward Spartan, [4]-1vs[2] and its acid burns him for ONE damage!

The Western door in room 36 is kicked open by an Orcish Captain! He dual wields crappy scimitars- pointing one at Spartan, he screams an incoherent challenge!

Spoiler: Orc Captain (click to show/hide)


Primary Objective- Find the Amulet of Yendor
-----------------------------------------------------------------
BOB - Fighter
Currently: Zapping at nothing at 9
HP- 2/15
Inventory-  Adventuring garb, 100 Gold, Short Sword, Runed Wand
Status- Nauseous
-----------------------------------------------------------------
??
-----------------------------------------------------------------
POWDER MINER - Fighter
Currently: Getting headshot at 29
HP- 3/15
Inventory- Adventuring garb, Short Sword, Longsword
Status- Head- Minor Wound, Engulfed
-----------------------------------------------------------------
SPARTAN - Fighter
Currently: Pissing off the dungeon at 36
HP- 10/15
Inventory- Adventuring garb, Blessed Short Sword, Ring of Regeneration, Bear Trap
Status- Has prayed once
-----------------------------------------------------------------
BULLDOG - Mage
Currently:  Facing a binary choice at 83
HP- 8/10
Inventory- Robe and Wizard's hat, Spellbook of Protection, Crystal Wand, Land Mine
Spells- Force Bolt, Protection
Status- Normal
-----------------------------------------------------------------

Spoiler: Round Score (click to show/hide)
Spoiler: Leaderboard (click to show/hide)

antlion12

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Re: Roll to Deathmatch- Round 3-7, Deadly Dungeons of Doom!
« Reply #344 on: January 02, 2012, 12:07:50 am »

Pray for healing.
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