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Author Topic: The threat posed by war with elves  (Read 4470 times)

JackoftheBox

  • Bay Watcher
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Re: The threat posed by war with elves
« Reply #30 on: November 15, 2011, 03:36:39 pm »

War with elves is a dangerous prospect indeed.  You shall watch in horror as your best dwarves get bruises again and again, and your stockpiles fill to the brim with -Rope Reed Fiber Sock- and -Cedar Buckler-.

Can't... resist... must... sig
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This morning I found myself looking at the numberplates of the cars on my drive in to work and seeing them as tileset characters in ASCII... a silver Renault I was behind had an interesting scene of a Human wrestling a Minotaur near a bin.

Garath

  • Bay Watcher
  • Helping to deforest the world
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Re: The threat posed by war with elves
« Reply #31 on: November 15, 2011, 05:03:59 pm »

two words to get rid of the problem:

magma pit
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Urist McDwarfFortress

  • Bay Watcher
  • Suspected elephant sympathizer
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Re: The threat posed by war with elves
« Reply #32 on: November 15, 2011, 07:00:52 pm »

two words to get rid of the problem:

magma pit
Here, I think this is what you meant to say:
Spoiler (click to show/hide)
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

assimilateur

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Re: The threat posed by war with elves
« Reply #33 on: November 15, 2011, 08:40:18 pm »

It's much FUN to kill a siege, cage all their animals, then train them to turn and attack the next siege. Take that treehuggers! Nature isn't so nice now is it?

Make-believe is also "FUN", seeing as how you can't tame animals used as mounts by elven invaders.
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UltraValican

  • Bay Watcher
  • The Man aiming to be a Man!
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Re: The threat posed by war with elves
« Reply #34 on: November 15, 2011, 08:46:10 pm »

Offer their Merchants wooden goods to piss them off.
Then kill their Merchants.
Make a bunch of axes (you'll need them anyway!), make everyone a woodcutter and deforest the whole map.
If they send someone to impose a woodcutting limit ignore it (do they actually do that? I read about it but so far I haven't seen it).

Real diplomacy isn't yet implemented :/
I don't think they send the diplomats any longer. In fact, I think they stopped around the same time their placeholder forest retreat things were removed. So... Chances are, they'll be back to threatening us for cutting down trees and/or mushrooms in the future.
You have to mod them back in,(Diplomats, not retreats), there is a thread about that somewhere.....
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Would you rather be an Ant in Heaven or a Man in Hell?
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