Other Projects > Play With Your Buddies
Lets Play Age of Wonders:Shadow Magic We are the Final Boss and we fear no dwarf
Demonic Spoon:
Age of Wonders is a turn based strategy game where you take the role of a Wizard-Godking ruling his vast domain from his great ivory wizard tower. A wide variety of races and pretty cool spells this has been one of my favourite games since forever. We will be playing the unofficial version 1.4.
Anyway, on to startup.
Spoiler (click to show/hide)
My first time playing this scenario and my first time playing against Emperor difficulty enemies, so wish me luck. What magic and skills should we take and are there any changes you want to make to the setup? Oh yeah and the picture is slightly wrong, customise wizard and allied victory are on, but I can change that if you like.
((For some reason the uploaded screenshots keep varying in size, I have no idea why))
Teneb:
Heh, AoW:SM. I love this game.
Anyway, are you going for a "multi-sphere" wizard, and stick to shadow demons as the screenshots indicate? As for the skills, that's up to how you play.
I'll be following this.
Demonic Spoon:
I'm planning to stick to shadow demons yes but you the readers are welcome to suggest what sphere of magic and skills I choose. Currently I'm leaning toward scholar for the research bonus and water specialist because there aren't any other water wizards and flooding the map is always fun.
freeformschooler:
I've never played this before. How about Water Magic, with War Mage as a skill? Not sure if Water Magic has any offensive stuff.
Teneb:
--- Quote from: freeformschooler on November 27, 2011, 01:37:33 pm --- Not sure if Water Magic has any offensive stuff.
--- End quote ---
All of them do. But fire and death have more.
Navigation
[0] Message Index
[#] Next page
Go to full version