The few months have been miserably boring. The dwarves have been allowed to go about their business, because I can't really see any work to be done. If I had a goddamn clue what was going on in this labyrinth, maybe I'd have an idea of what actually needs done.
Right now, most of the work seems to be hauling or making more furniture taht we aren't actually going to use... Maybe I should shut down furniture production? Only furniture this place really needs more of at this point is wooden bins.
The plant stocks have increased dramatically since I reassigned nearly all the farmers to attend the fields. Booze stocks dipped quite a bit, but I set the bastard straight and expect to see more booze produced. Eventually.
During spring, three new migrants showed up. One of them, a mason/engraver, assigned to stoneworking duty - no hauling or cleaning, all stoneworking and mining - the farmer recieved some farming labors, and the metalsmith some metalsmithing labors and was also assigned to a squad on acount of military experience. So that's two new haulers and another engraver to help smooth the entire place out. I am ordering them to smooth everything, as a matter of fact.
Besides the work and the migrants, the elven caravan showed up and was brutally slaughtered by goblin ambushers. Two ambushes total - an axe squad and a spear squad.
The invaders have been effectively defeated. The spearman squad broke up after the leader was horribly maimed by a trap, and the axeman squad has been reduced to a single available member, standing right under the hatches. Fucker won't come out or go up the stairs into the cage traps because his leader, an axe lord, is stuck in a cage there, and the dwarves can't fight him, even 7-1.
I braved the goblins after another migrant wave, with two dwarves and a peacock, showed up. Everyone made it inside. No casualties thus far. The goblins kept coming after the hatches were locked again, thus putting us in the current situation.
Nevermind about the no casualties thing. Two of the troops, Mego IV and some recruit, ran outside to grab gear and disturbed the beast's slumber, getting them both killed. Another recruit, Alath, lost a foot but is otherwise fine. The goblin was caught in a cage.