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Author Topic: the AI uses wierd weapons sometimes.  (Read 11178 times)

+!!scientist!!+

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Re: the AI uses wierd weapons sometimes.
« Reply #30 on: January 05, 2012, 09:05:07 am »

Thank you for using my favorite word and telling me how to defenestrate in DF.

Now I only need to figure out how to be in adventure mode near a building destroyer and a window...
all at the same time... ???

Also, I've remembered some of my other miscellanious weapon stories

first their was a time when I just had a character with most of his points in throwing and the rest in spearman. At one time he was at a bandit camp and managed to kill one bandit. I decided to pick up the corpse and throw it at another person, imagine my suprise when I read the line "the (insert name here)'s corpse is imbeded in the wound!"

My other story involved a swordsman who got very good at decapitating. So I took one of the heads and used it to crush in the heads of the sleeping townsfolk. When I looked back at the character in legends he had about 100 kills with "a body part."
« Last Edit: January 05, 2012, 09:11:57 am by +!!scientist!!+ »
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"what are all these shapes? Why are they moving around. What do they want from me?"

IamanElfCollaborator

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Re: the AI uses wierd weapons sometimes.
« Reply #31 on: January 05, 2012, 09:08:28 am »

A.Mod bronze collosi to be in shrines. I'm assuming they have windows?
B.Somehow get a bronze collosi to your fort, make sure he goes into a large tower with lots of windows, get all your guys killed, go there as an adventurer.

+!!scientist!!+

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Re: the AI uses wierd weapons sometimes.
« Reply #32 on: January 05, 2012, 09:15:14 am »

I've already seen collosi in shrines, but shrines are only squares of smooth ground with pillars of various lengths sticking out of them. I guess I'll have to stick to creating a giant tower, but it's worth it!
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Broseph Stalin

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Re: the AI uses wierd weapons sometimes.
« Reply #33 on: January 20, 2012, 10:11:32 am »

Not Adventure Mode but

Spoiler (click to show/hide)
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