This thread is perfect for my current plans.
However, is there more benefit to splitting the six dwarves' points between proficient teacher, and 2 other skills. Say, competent in one useful skill and adequate in a weapon skill?
Dorf1: Proficient Teacher, adequate swordsman, competent shield user.
Dorf2: Proficient Teacher, adequate hammerman, competent dodger.
Dorf3: Proficient Teacher, adequate crossbowman, competent archer. (or adequate archer and novice ambusher to get free bolts if this doesn't provide.)
Dorf4: Proficient Teacher, adequate maceman, competent fighter.
Dorf5: Proficient Teacher, adequate spearman, competent misc. object user.
Dorf6: Proficient Teacher, adequate axeman, competent Wrestler.
Dorf7: Competent grower, adequate brewer, cook, and herbalist, and novice cheese maker.
Then bring at least one copper example of each melee weapon, and 5 copper shields for the melee troops. The marksman might start with a free set of crossbow and bolts, or he might need to be an adequate archer and novice ambusher. Set them up with civilian jobs after embark (2 miners, a woodcutter, a carpenter, a mechanic, and a smith/wood burner), and construct a very basic fortress entrance to work with (get them all up to novice in a skill). Then make the squad and have them train until migrants arrive to fulfil their civilian roles and continue construction.
Sounds like a plan. Thoughts?