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Author Topic: Pokemon Orthoclase & Microcline: Back to work!  (Read 141478 times)

Dsarker

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #30 on: December 01, 2011, 05:53:21 pm »

Dammit. I wish we could do quadruple battles. Have all the elite four in at once.
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USEC_OFFICER

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #31 on: December 01, 2011, 06:11:52 pm »

Has anyone used Github before? Can't seem to get it working properly.

EDIT: The error is
error: src refspec master does not match any.
error: failed to push come refs to 'git@github.com:USECOFFICER/Pokemon-Orthoclase---Microcline.git'
« Last Edit: December 01, 2011, 06:24:27 pm by USEC_OFFICER »
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UltraValican

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #32 on: December 01, 2011, 06:22:18 pm »

Adding some input,
My elite four setup
Spoiler (click to show/hide)
Also, will there be a cult/crime syndicate*
« Last Edit: December 01, 2011, 08:13:12 pm by UltraValican »
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USEC_OFFICER

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #33 on: December 01, 2011, 06:25:10 pm »

Also, will there be a cult/crime syndicate*

Yep. Definitively. They'll probably be elves, though that could definitively change if we could come up with a better idea.
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Dsarker

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #34 on: December 01, 2011, 06:25:41 pm »

Two criminal syndicates, ala Team Aqua and Team Magma. Goblins and elves.
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Dsarker is the trolliest Catholic
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[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."

UltraValican

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #35 on: December 01, 2011, 06:26:41 pm »

Two criminal syndicates, ala Team Aqua and Team Magma. Goblins and elves.
*Gasps*
They could be ruled by the same person...
http://www.bay12games.com/dwarves/story/tt_snatcher.html
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Teneb

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #36 on: December 01, 2011, 06:38:27 pm »

I... want to help with this. Somehow.

Since no one here, myself included, seems to know anything about hacking a ROM, this should be pretty Fun.



Also: no badgers for starter choice?
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Dsarker

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #37 on: December 01, 2011, 06:40:55 pm »

Badgers should be our Ratatta equivalent. Only they're all level 100.
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Dsarker is the trolliest Catholic
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[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."

GlyphGryph

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #38 on: December 01, 2011, 07:45:21 pm »

Did people like my ideas for the starter names/evolutions/type?

Should Headshoots be a town name or a pokemon? Heheh.

Also, which version was Magma/Aqua in? Should that be our RomHack version?
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UltraValican

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #39 on: December 01, 2011, 07:48:06 pm »

Did people like my ideas for the starter names/evolutions/type?

Should Headshoots be a town name or a pokemon? Heheh.

Also, which version was Magma/Aqua in? Should that be our RomHack version?
Hoen region
Ruby, Saphire, Emerald.
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warhammer651

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #40 on: December 01, 2011, 07:57:32 pm »

yeah, make that our version. Also starting town: BoatMurdered, a dwarven hold. first route is a charred wasteland with plenty of rock and fire pokemon
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GlyphGryph

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #41 on: December 01, 2011, 08:00:18 pm »

Except people want the elephant pokemon to be Boatmurdered.
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monk12

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #42 on: December 01, 2011, 08:04:55 pm »

Boatborn : An stone elephant-like creature with flaming eyes.
Evolutions: Boatblasted -> Boatmurdered

Carp: A mutant fish that has been twisted by pollution.
Evolutions: Recarp (zombie carp, oh god) -> Necrowhale (zombie whale) (This tree comes from being exposed to a necrostone)
                Megacarp -> Forgotten Beast

And the last one is obviously a Unicorn of dark/steel type. Which fits, I think. ;)

I've been mulling your typing... as the cycle stands, it's supposed to be Boatmurdered > Unicron > Megacarp > Boatmurdered, aye?

Fire/Rock would have the type effectiveness of Magcargo-  Note that this is damaged normally by Dark and Steel, and while it resists Poison it is REALLY weak to Water.

Water/Poison would have the type effectiveness of Tentacool- Megacarp would resist Steel and Fire (take normal damage from Rock and Dark, though, so it'd be a wash).

Dark/Steel would have the type effectiveness of Pawniard- Weak to fire (but resistant to Rock) as expected, Unaffected by Poison and damaged normally by Water.

The upshot is that none of the starters resist all of the others' elemental moves, and Water/Poison wouldn't have a weakness. May I propose the following changes?



Boatmurdered family- Fire/Ghost. Has the appearance of a ghostly elephant wreathed in flames. Would have the type effectiveness of Litwick, making it weak to Dark, but resist Steel and unaffected by Fighting

Megacarp family- Dragon/Dark. An zombie Carp that grows into an enormous Skeletal Carp. Would have the type effectiveness of Deino, making it weak to Fighting, resistant to Ghost and Fire, and damaged normally Steel.

Unicron family- Fighting/Steel. A Unicorn with steel hooves and horn, known for its aggressiveness. Would have the type effectiveness of Cobalion, making it weak to Fire, resistant to Ghost, Dragon, and REALLY resistant to Dark

Analysis:

Boatmurdered vs Unicron- Boatmurdered resists Steel and is unaffected by Fighting. Unicron is weak to the Fire but resistant to the Ghost, which helps balance the fact Boatmurdered doesn't care at ALL about half his moves. Still well in favor of Boatmurdered, but not disastrously so.

Boatmurdered vs Megacarp- Boatmurdered is weak to Dark and damaged normally by Dragon. Megacarp is resistant to both Fire and Ghost. Advantage- Megacarp

Unicron vs Megacarp- Unicron is resistant to Dragon and extra resistant to Dark. Megacarp is weak to Fighting and damaged normally by Steel. Advantage- Unicron.

Boatmurdered > Unicron > Megacarp > Boatmurdered.


FAKEEDIT: WARNING: FOUR NEW REPLIES

I like the idea of having the various towns be notable community fortresses. Not all of them should be, if for no other reason than we can't have them ALL be towns of darkness and fire, but the ones we can make interesting should be in.

I propose, however, that the starting town be the Wiki.

USEC_OFFICER

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #43 on: December 01, 2011, 08:08:56 pm »

Right, I've downloaded Pokemon Emerald, and a bunch of tools to edit and run it. I can't seem to get Github to work, but it doesn't seem that we actually need it running right now, so that's not much of a problem.

If anyone wants to submit sprites for Pokemon, the format is a 64x64 .PNG file, with the background being some colour that is not used in the actual sprite. I'd like it if someone would make the sprite for the starting Pokemon, so that I can put them in as a kind of proof of concept. The sprites don't have to be super good, just a rough idea of what will eventually make it into the game.
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GlyphGryph

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Re: Pokemon Orthoclase & Microcline: Pre-embark Set-up!
« Reply #44 on: December 01, 2011, 08:35:34 pm »

Quote
Has anyone used Github before? Can't seem to get it working properly.

I have, busy at the moment though. If you haven't figured it out by tomorrow I'll get one set up for us and manage it. If you haven't used it before, it might actually be better for me to handle it all around (or someone else experienced with it)
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