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Interactive Dungeons of Dredmor adventure! (strike or lure?)

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klingon13524:
This is less of a LP, and more of a demo of the sillyness that is DoD. My actions in this run will be based entirely on suggestions.


Actual adventure starts next post. Actions will be determined by common sense and popular opinion.

klingon13524:
Spoiler (click to show/hide)  Choose difficulty level. Toggle permadeath, no time to grind, and DLC (all reccomended by me).

fakeedit: Sorry about the minor clipping, I'll fix that in future posts.

shadenight123:
Going rogue.
Permadeath
No time to grind.

we are bay12. we expect HARDCOREEEE

Girlinhat:
Well, we logically want to be as far away from Elves as possible...
In true Roguelike style, permadeath is mandatory.  I assume the option to disable it is for the aforementioned Elves.  We are not Elves.
Grinding is nice and all, but let's keep things quick for storytelling purposes.  Also raises the stakes a bit, gotta be careful on those monsters!

klingon13524:
We're not cowards, we're men!


Or are we? Choose gender and name.


Also, what kind of skills will we have? (Choose swashbuckler, viking, Jones, generic RPG hero, wizard, necromancer, archer, painbringer, Bruce, gadgeteer, assassin, summoner, or random.)


I'll start taking these screenshots in a smaller resolution from here on, they're too awesome to be contained by the forum's boundry.

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