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Author Topic: Crisis and horror  (Read 3798 times)

Loud Whispers

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Re: Crisis and horror
« Reply #15 on: December 22, 2011, 09:26:59 am »

A Dwarf commando. Brilliant.

I am Leo

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Re: Crisis and horror
« Reply #16 on: December 28, 2011, 06:08:49 pm »

I decided to embark something of a sequel. Embark with a squad of armed, armoured dwarves who would live near the lands of the elf ruled dwarven kingdom, build as little as possible and live off nothing but what they could take from slaughtering the caravans as they arrived. Long live the dwarven crime squad.
The events went as follows.

Month 1:
The resistance builds a rudimentary wooden shelter

Month 2:
Everyone is killed by giant badgers.

Conclusion:
Don't go outside. Ever.
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Oliolli

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Re: Crisis and horror
« Reply #17 on: December 28, 2011, 06:56:18 pm »

Spoiler (click to show/hide)

Ah, a succesful loyalty cascade.
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Orky_Boss

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Re: Crisis and horror
« Reply #18 on: December 28, 2011, 08:52:31 pm »

Very nice story. Also, how did you go to legends without abandoning the fortress? For some reason, I can't go to legends unless I don't have any forts on the world, presumably because I can't have more than 1 fort on a world at a time and because legend is in the 'Start Playing' Tab.
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Shit! He's flatlining! Quick, get the Doctor in!

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Loud Whispers

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Re: Crisis and horror
« Reply #19 on: December 28, 2011, 08:54:29 pm »

Very nice story. Also, how did you go to legends without abandoning the fortress? For some reason, I can't go to legends unless I don't have any forts on the world, presumably because I can't have more than 1 fort on a world at a time and because legend is in the 'Start Playing' Tab.

Copy your save folder, abandon a fort in one of those saves and view legends from there
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