Rhymehammers, Year 2.I am
Valrandir, the Architect.
Weeks have passed since I moved in that new cave among other dwarves. I have been keeping a low profile and hiding my true identity. The time has come to reveal myself and command this prison, for the best of dwarf kind myself.
Here I am, Valrandir the Architect!Firstly, I will be reviewing the fortress and every dwarf.
Secondly, I will command the lots of wood and strawberries to be hauled in. Farming, Cooking and Brewing is important.
Thirdly, I will oversee our defenses.
Lastly but mostly, my private home will be built! I will be extravagant and full or things and I will be retiring in it after one year to live comfortably for the years to come.
That the plan anyways.
25th Obsidian, 764, Late WinterToday I reviewed every dwarf, and assigned them into proper working areas.
BeforeAfter
28th Obsidian, 764I've ordered a large area to be cleared of trees and plans. I want Strawberries Wine!
Sprint has arrived.
9th Granite, 765A snow storm has come.
The lakes are frozen, we are harvesting wood and plans.
The only berries found are prickles.
9th Granite, 765Moar puppies have been born.
18h Granite, 765The pools have melted
A WILD STRAWBERRY HAVE BEEN FOUND!!!!!!
23 Granite, 765Still moar puppies have been born.
It seems like my dorfs are getting better at harvesting. They complained of dirty hands, I told them I don't care.
One dwarf is dedicated to cutting trees, half the others and harvesting plans and the rest are hauling it all in our prison fortress.
7th State, 765The Great HarvestWe will be cutting and harvesting unti 15th slate, and then the next phase will begin.
15th State, 765The Great Harvest is overI noticed how most of the time a shrub is harvested, the plants are destroyed in the process due to the poor skills of my workers.
Such a waste!
Regardless, here is the inventory of our recolt along with what we already had.
I commanded everyone to stop. Back inside!
Next phase!
16th State, 765Outside Farm AreaThis farm must be secured, and strawberries planted ASAP.
We'll have to brew them first to get their seeds.
I've ordered cages and mechanism to be made.
28th State, 765Only skilled masons are allowed to use the workshops.
A few doors are being made.
I designed where the Farm plots must be, and moved the refuse pile
The front entrance now have doors.
It is no longer possible to get ON the farm wall from above, I blocked the path with more Rough Slade.
We have way to many plump helmets, what was the last overseer thinking???
Those vile mushrooms!
Brewage has been commanded, but not for mushrooms wine, and we will no longer cook wine.
A farm plot is ready to receive strawberries seeds.
1st Felsite, 765More Servants have arrived!24 of them.
They shall be "processed" into proper work areas.
Here is the result, we now have 43 dwarves.
10th Felsite, 765I commanded the butcherage of any non-adopted non-dog/cat animals.
Two yaks and one donkey.
Here are our defences for this year:
A door followed by a narrow corridor surrounded by a pit.
The corridor is filled with cage traps and maybe some animals later.
14th Felsite, 765Elves!!!!!!!!
Time to DIE!
PULL THE LEVER AT ONCE WHEN THEY ARRIVE!
wait...
First, let them arrive at the trade depot.
Then, confiscate what we need.
And finally, drop the ROOF on them.
Excellent™
Go!
15th Felsite, 765While the elves were their merry way into our prison, Kubuk Thadustuth, Peon, has been Possessed!
He claimed a clothier's shop and needs threads and cloth.
Surely we can get that from our doomed tree lovers.
Shortly AfterAn huge amount of Rope Reed cloth have been confiscated, along with wine, a tame black bear and other stuff.
Kubuk started his mysterious construction with a single rope reed fiber cloth. I don't expect much of it.
The confiscated goods are being moved away from the depot, while the entrance door to our prison is locked to prevent our sacrifice from leaving.
22th Felsite, 765A section of the cavern has collapsed!
A Squad of two have been made, I told them to get metal armour somehow, and to each equip one of our battle axe.
They are assigned for training as well. But their first order is BLOOD!
Kubuk finished his work.
"This is a rope reed fiber loincloth. All craftsdwarfship is of the highest quality. It is decorated with rope reed fiber. It is made from rope reed fiber cloth."
And it is worth 4720 Urist.
Bah!
The hunt is on!
One of the elf ran away somehow, the his friend won't make it.
8th Hematite, 765It is now summer, and the elf is still running half dead.
My 'Gaul' are now tired and thirsty, they don't run as fast as before and cannot catch the elf anymore.
I am ordering all my miners and peons to get on it too!
The elf will have nowhere to hide.
........
On the same day, the poor elf, surroundered by peons, miners and axe 'Gaul', died.
15th Hematite, 765We need a lot more food storage.
Lots of meat rot due to a lack of it. This is very sad.
27th Malachite, 765The construction project for my private house has begun and is progressing.
It require a lot of work, and will be my focus from now on unless something important occur.
Today, Sigun Steruskivish, Peon, fell in the volcano while attending to his construction duty.
He will be missed, but surely he appeased ARMOK.
28th Malachite, 765More Servants have arrived!8 of them.
They have neen integrated in the Peon workforce.
We now have 50 dwarves.
16th Galena, 765A human caravan from Omon Jalew has arrived.Normally they would be destroyed, but with all the construction goin....
No.
They die.
Meanwhile a goblin snatcher arrived, only to be captured in a cage trap immediately.
There might be more out there, better watch out.
And indeed a few moment later, another snatcher was captured.
And a third one is running away as our Brewer, Torascatten, is shooting bolts toward him.
The human caravan is on its way to the trade depot.
They have arrived, and the bridge have been lifted. They are now trapped.
Good! Let them die of thirst or something.
4th Sandstone, 765The construction is progression well, but it takes time.
I wonder if the decoration can be all set before the end of the year.
Cog Kengshem, Peon, is taken by a fey mood!
He needs rock bars!
I told my miners to get some Hematite up in the mountain. This should calm him.
A magma smelter shall also be built!
14th Sandstone, 765Kasat Gastmarslada, Human Merchant, has gone berserk!Oh noes!
17th Sandstone, 765Moar servants! Seven of them.
They have been branded Peon for now.
The construction of Valrandir's house is going well, it may finish on time!
We started smelting Hematite, hopefully in time for Cog Kengshem mood. He still still mumbling in the metalsmith workshop.
A generic Dormitory have been assigned for all the new servants.
With the construction going, I am not expanding our bedrooms. At all.
At least they will no longer sleep on the floor as they have been for months!
20th Sandstone, 765Cog finally got his needed material.
I have high expectation from this.
Here's the material used.
25th Sandstone, 765We now have a Legentary Metal Crafter !!!
Cog Kengshem, Peon, has created Emadonrel, an iron toy boat!It is worth 43200 Urists
"This is a iron toy boat. All craftsdwarfship is of the highest quality. It is encrusted with hematite. This object menaces with spikes of hematite. On the item is an image of lizards in iron."
11th Timber, 765The outpost liaison Ezum Lolkuzol from Zegast has arrived.
humm, ok.
The last caravan merchants are still trapped, and dead.
Let's open the trade depot area, and close it once they are in.
19th Timber, 765Its done, the dwarven caravan is stuck to die in the depot.
So is destiny for merchants entering our prison.
25th Moonstone, 765My apology to Lyzolda, for I am now Mayor, Manager and Bookkeeper, in addition to Lord Architect.
My humble house have been completed.
It is located above the volcano, include a green glass wall on the west, and many green glass furnitures.
It also has enought bonze and prepared meals to last
me for years.
Numerous statues and a waterfall will keep me happy.
Bookkeeping and managing work orders, as well as issuing mandates from above as the Mayor, will keep me busy.
The green glass Hatch will soon be locked down from inside, and you should know how impossible it is to destroy an Hatch from below.
Here's a few pictures:
Housing, needs more rooms.
Workshops
Storage and food and stuff
Outside walled farm area
Barrack and Trade Depot of Genocide
Stairs to Valrandir's house
Valrandir's House of retirement.
Here are the plans for my house in Excel.
And here is the combat log when the elf merchant died.
The Elf Merchant misses The Military!
The Elf Merchant attacks The Military but She jumps away!
The Military attacks The Elf Merchant but He jumps away!
The Elf Merchant attacks The Military but She jumps away!
The Military attacks The Elf Merchant but He jumps away!
The Military misses The Elf Merchant!
The Elf Merchant counterstrikes!
The Elf Merchant misses The Military!
`StoneCrafter' Uzolsakrith, Artisan cancels Store Item in Barrel: Job item misplaced.
Vabok Tostoltar, Peon cancels Store Item in Barrel: Job item misplaced.
The Military misses The Elf Merchant!
The Elf Merchant attacks The Military but He jumps away!
The Military charges at The Elf Merchant!
The Military hacks The Elf Merchant in the left upper arm with his (bronze battle axe), tearing apart the muscle through the ({rope reed fiber cloak})!
An artery has been opened by the attack and a sensory nerve has been severed!
The Military collides with The Elf Merchant!
The Elf Merchant is knocked over!
The Military attacks The Elf Merchant but He rolls away!
The Elf Merchant stands up.
The Military attacks The Elf Merchant but He jumps away!
The Elf Merchant misses The Military!
The Military attacks The Elf Merchant but He jumps away!
The Military attacks The Elf Merchant but He jumps away!
The Military stands up.
The Military misses The Elf Merchant!
The Military stands up.
The Military hacks The Elf Merchant in the right lower arm with his (bronze battle axe) and the severed part sails off in an arc!
The Military hacks The Elf Merchant in the right foot with his (bronze battle axe), tearing apart the skin through the ({rope reed fiber shoe})!
The Elf Merchant stands up.
The Military misses The Elf Merchant!
The Elf Merchant counterstrikes!
The Elf Merchant misses The Military!
The Military attacks The Elf Merchant but He jumps away!
It is now summer.
The Military misses The Elf Merchant!
The Military stands up.
Make wooden Cage (30) has been completed.
The flying cedar bolt strikes The Badger Sow in the left front leg, chipping the bone!
A tendon has been torn!
The Badger Sow gives in to pain.
The Badger Sow falls over.
The flying cedar bolt strikes The Badger Sow in the lower body, tearing the muscle and tearing the stomach!
The flying cedar bolt strikes The Badger Sow in the throat, tearing the skin!
A major artery has been opened by the attack!
The Badger Sow regains consciousness.
The flying cedar bolt strikes The Badger Sow in the right rear leg, chipping the bone!
A tendon has been torn!
The Badger Sow is no longer stunned.
The Badger Sow stands up.
The Badger Boar bites The Stray Boar in the upper body, tearing the fat and bruising the muscle and bruising the liver!
The Badger Boar latches on firmly!
The Stray Boar breaks the grip of The Badger Boar's tooth on The Stray Boar's upper body.
The Badger Boar bites The Stray Boar in the head, tearing the fat and bruising the muscle!
The Badger Boar latches on firmly!
The Stray Boar charges at The Badger Boar!
The Stray Boar kicks The Badger Boar in the head with his right rear hoof, bruising the muscle and shattering the upper spine's bone!
The Stray Boar collides with The Badger Boar!
The Badger Boar is knocked over and tumbles backward!
The Badger Boar is no longer stunned.
The Badger Boar stands up.
`Brewer' Torascatten, Food Silo cancels Return Kill: Could not find path.
The Badger Boar gives in to pain.
The Badger Boar falls over.
The flying cedar bolt strikes The Badger Sow in the left rear leg, chipping the bone!
A tendon has been torn!
The Badger Sow gives in to pain.
The Badger Sow falls over.
The flying cedar bolt strikes The Badger Sow in the right front leg, chipping the bone!
A tendon has been torn!
The flying cedar bolt strikes The Badger Sow in the upper body, tearing the muscle and tearing the liver!
The cedar bolt has lodged firmly in the wound!
The Badger Boar regains consciousness.
The Badger Boar gives in to pain.
The Badger Sow regains consciousness.
The flying cedar bolt strikes The Badger Sow in the left rear leg, chipping the bone!
A tendon has been torn!
The Badger Sow gives in to pain.
The flying cedar bolt strikes The Badger Sow in the left rear leg, chipping the bone!
A tendon has been torn!
The Badger Sow gives in to pain.
The Badger Sow falls over.
`Brewer' Torascatten, Food Silo cancels Hunt: No ammunition.
The Military attacks The Elf Merchant but He jumps away!
The Military stands up.
`Brewer' Torascatten, Food Silo cancels Pen/Pasture Large Animal: Interrupted by Badger Sow.
The Badger Sow regains consciousness.
The Badger Boar regains consciousness.
The Badger Sow stands up.
The Badger Sow is no longer stunned.
The Badger Boar stands up.
The Badger Boar is no longer stunned.
The Badger Sow gives in to pain.
The Badger Sow falls over.
The Badger Sow regains consciousness.
The Badger Sow stands up.
The Badger Sow is no longer stunned.
The Badger Sow gives in to pain.
The Badger Sow falls over.
The Badger Boar gives in to pain.
The Badger Boar falls over.
The Badger Boar attacks The Food Silo but He jumps away!
The Military attacks The Elf Merchant but He jumps away!
The Military misses The Elf Merchant!
The Elf Merchant counterstrikes!
The Elf Merchant misses The Military!
The Military stands up.
The Military stands up.
`Lyzolda' Kabushat has become a expedition leader.
Logem Mengthad has become a Recruit.
Zon Uzdoren has become a Recruit.
Alath Likotvabok has become a Recruit.
Fikod Arelkosoth has become a militia captain.
Rimtar Tosidegul has become a Hammerdwarf.
Lor Stizashkubuk has become a Recruit.
Tun Tekkudtangak has become a Recruit.
Melbil Ableluker has become a Recruit.
Alath Kolatol has become a Recruit.
Urvad Lertethoslan has become a Recruit.
Momuz Lecadudib has become a Recruit.
Atir Tunabsam has become a Recruit.
Sibrek Tandodok has become a Wrestler.
Erib Rovoddurad has become a Recruit.
Atir Zasesmul has become a Recruit.
Momuz Avuzzalis has become a Recruit.
Kubuk Thadustuth has become a Recruit.
Sigun Steruskivish has become a Wrestler.
The Peon misses The Elf Merchant!
The Peon stands up.
The Peon misses The Elf Merchant!
The Peon attacks The Elf Merchant but He scrambles away!
The Peon punches The Elf Merchant in the right foot with his right hand, bruising the skin through the ({rope reed fiber shoe})!
The Peon attacks The Elf Merchant but He scrambles away!
The Peon stands up.
The Peon misses The Elf Merchant!
The Elf Merchant stands up.
The Peon charges at The Elf Merchant!
The Peon punches The Elf Merchant in the left foot with his right hand, bruising the muscle through the ({rope reed fiber shoe})!
The Peon collides with The Elf Merchant!
The Elf Merchant is knocked over!
The Peon attacks The Elf Merchant but He scrambles away!
The Peon punches The Elf Merchant in the head with his left hand, bruising the muscle, jamming the skull through the brain and tearing apart the brain!
The Elf Merchant has been knocked unconscious!
8th Opal, 765Meng Irtirurdim, Merchant, has gone berserk!About time
21th Opal, 765Since I still have time before the end of the year, I ordered the miners to expand the bedrooms.
6th Obsidian, 765Another Mood!
11th Obsidian, 765He created some earring worth about 30000 Urist.
16th Obsidian, 765More snatchers are coming, and a goblin thief.
We now have some more target practice in game for the military to train on.
The next overseer can give the 'Gaul' wooden training axe, to kill the unarmed goblins.
Sprint has arrived.
Here are the stocks are the end of the year.