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Author Topic: ☼MASTERWORK☼ (44.12) - DF2019 - Newest version! - Updated 14th Jan 2019  (Read 544752 times)

CohentheBarbarian

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Re: ☼MASTERWORK☼ (44.12) - DF2019 - Newest version! - Updated 14th Jan 2019
« Reply #2325 on: October 25, 2019, 01:28:38 am »

In creature_masterwork_animal the mastodon_4tusks gets smaller at his peak age.

What's an appropriate size for these Wolly
beauties?
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tpssurvivor

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Re: ☼MASTERWORK☼ (44.12) - DF2019 - Newest version! - Updated 14th Jan 2019
« Reply #2326 on: October 28, 2019, 06:52:23 pm »

Is there a way to import graphics like LNP?
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Alyfox

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Re: ☼MASTERWORK☼ (44.12) - DF2019 - Newest version! - Updated 14th Jan 2019
« Reply #2327 on: November 15, 2019, 08:49:21 pm »

I seem to be having a lot of crashes with worldgen and exporting the legends info in dfhack - is it recommended to use one of the pre-made advanced world gen options rather than creating a new one?
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Alyfox

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Re: ☼MASTERWORK☼ (44.12) - DF2019 - Newest version! - Updated 14th Jan 2019
« Reply #2328 on: November 16, 2019, 12:52:40 am »

Also, another weird thing; I don't know if this is vanilla DF behavior or something MW related but..
My orc (snaga) assigned to hunting will go out, shoot his bow at something, then immediately panic and run away. And do this over and over and over and is at the Stressed level now. during embark creation, I made a point of giving hm points in discipline so I have no idea what is going on. Anyone have any ideas?
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Alyfox

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Re: ☼MASTERWORK☼ (44.12) - DF2019 - Newest version! - Updated 14th Jan 2019
« Reply #2329 on: November 16, 2019, 02:17:25 pm »

update: the crashing issue appears to be caused by the random creatures add-on: the "crash on save in adventure mode" thread sounded like my issue, poking around in the error log led me to random creatures. I was able to create a new world without incident, but got another crash on dfhack's exportlegends sadly. Does dfhack have its own error logging?
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cedstonge

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Re: ☼MASTERWORK☼ (44.12) - DF2019 - Newest version! - Updated 14th Jan 2019
« Reply #2330 on: November 30, 2019, 01:39:45 am »

Hey ! Im currently playing Dwarves, and when ever a siege or any kind of invader appear they just leave right after! any idea why ?
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