Hey guys, not much time right now, but:
The guns are all broken in the current release. I copied it from a gunmod, with the consent of the owner, but it seems that everything is a bit wrong. I fixed all of those already, and added a bayonet option. Anyway, I have done a ton of work, archeology is set up, a solution for people who like to built with colorful stone.. and more. I will try to upload everything shortly. I am in an internetcafe, waiting for the bus, so maybe this evening, or tomorrow evening... I fixed and rebalanced a total of 35 bugs, found all of them in my testfort
And no, 0.8 to 0.9 is not safe compatible.
About the zombies: You have to cut of the head. No arrows, no hammers, no golem, no mines, all that wont work. But really, if you dont like them, just turn them off, it is just one click in the GUI
About the hydraulic fuild: All it does is paralyze for 5 secs. BUT in V.0.9 dwarves should be immune to it.
If it continues to be a harrasment, I can take it out, it is not an important feature.
About creepers: Are nerfed, as in:weaker in the new version V.0.9 And again, you can just turn them off if you like.
See you later then, have fun
@lamphare: not possible in the tooltip, but what do you mean with OS settings ? Using a bigger font type I guess ? I know that ON OFF is cut of, if the text is too long, but here in Standart-Windows everything is shown. Which one are too long/dont show in your version ?
EDIT: BTW: The next version has WAGONS
Traders bring wagons again, thanks to quietust and narhiril