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Poll

One or the other... vote once for #1 and once for #2.

#1: Put the Alarm Siren in the Military Garrison, it fits and is one buildings less.
#1: Keep the Alarm Siren seperate, I want to have it near my other levers.
#2: I have traded with Gnomes, build Artificer and Weather Control Station.
#2: I have NOT traded with Gnomes, did not have the chance to build their buildings.

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Author Topic: ☼MASTERWORK-DF☼ V.3 - New release and old post. This will be locked later.  (Read 1789634 times)

Firehawk45

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux)
« Reply #8520 on: January 13, 2013, 02:49:45 pm »

Iron swords are ok against them, but your dwarf still needs to have some skills. The wraith pack a punch, and they can get lucky. Was the legionaire wounded or otherwise hindered? Because if not, it was just bad luck :D
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sayke

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux)
« Reply #8521 on: January 13, 2013, 02:54:38 pm »

i think godlysockpuppet is kidding =P
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i play the incredibly awesome Masterwork DF mod - a wonderful blend of simplicity and new features that actually improves FPS!

Meph

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    • worldbicyclist
Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8522 on: January 13, 2013, 03:25:25 pm »

Mac and Linx are both up and running. :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Aemon

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8523 on: January 13, 2013, 03:37:09 pm »

Just wanted to say thanks for the quick reply Meph!  I should have noticed that option in the GUI.  It is appreciated, great work you do here!
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CheatingChicken

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8524 on: January 13, 2013, 05:00:21 pm »

Kobolds might need some ethics adjustment. I dont think they should have these:
Code: [Select]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]
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Firehawk45

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8525 on: January 13, 2013, 05:13:37 pm »

scales are bronze-level armour, right? Because drakes are being sheared, the first time i ever used shearing :D

Minor error: "Unicorn horn horn". just fyi ;)
« Last Edit: January 13, 2013, 05:43:07 pm by Firehawk45 »
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Vherid

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8526 on: January 13, 2013, 05:59:33 pm »

Kobolds might need some ethics adjustment. I dont think they should have these:
Code: [Select]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]

That is Vanilla

Wrex

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8527 on: January 13, 2013, 06:09:42 pm »

Kobolds might need some ethics adjustment. I dont think they should have these:
Code: [Select]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]

That is Vanilla

It is indeed vanilla. However, dwarves and orcs do not folow said vanilla ethics. It would be up to Meph.
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Mr Wrex, please do not eat my liver.

CheatingChicken

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8528 on: January 13, 2013, 07:25:16 pm »

Kobolds might need some ethics adjustment. I dont think they should have these:
Code: [Select]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]

That is Vanilla

It is indeed vanilla. However, dwarves and orcs do not folow said vanilla ethics. It would be up to Meph.
Thaht is exactly the reason why i think it deserves to be changed. When even Dwarves eat sapient creatures, why would purely carnivorous kobolds think that is unthinkable?
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Lt_Alfred

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8529 on: January 13, 2013, 07:30:52 pm »

I just wanted to say that I really like your mod and that I really appreciate your constant work to make it better even through it already is.
You're awesome Meph.
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Teach

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8530 on: January 13, 2013, 07:57:44 pm »

It's very convenient now that you have 3 (fleshed out) playable races.  It adds a lot of longevity to each fort now that you can just use a different race every update and keep your old fort running.  I don't usually switch for a small bugfix update, but the ones that come out with a bunch of new features make my find faults in my fort.  Now you don't have to have 2 redundant dwarf fortresses.  You can have one or two more forts running, differing in terms of ambiance and playstyle.
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Tally

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8531 on: January 13, 2013, 08:28:36 pm »

Another version out already? I guess I don't have to try the fix myself now. I blame Awesome Games Done Quick for sucking all my attention into it.

Edit: You took away ASCII+. I am sad now D:
« Last Edit: January 13, 2013, 09:01:31 pm by Tally »
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nekronuke

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8532 on: January 13, 2013, 09:10:41 pm »

For some reason, when i embark with Orcs or Kobolds, i'm missing craptons of things (embark preparations could not be blahblahblah....)
If i try to gen a world with kobolds on, it crashes. Unsure about orcs though

EDIT: Crash on Orc worldgen too.
« Last Edit: January 13, 2013, 09:20:14 pm by nekronuke »
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Vherid

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8533 on: January 13, 2013, 09:30:44 pm »

Another version out already? I guess I don't have to try the fix myself now. I blame Awesome Games Done Quick for sucking all my attention into it.

Edit: You took away ASCII+. I am sad now D:

It's the vherid set.

BigD145

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Re: ☼MASTERWORK-DF☼ V.2f - Bugfix, Graphics and Kobolds (and Linux/Mac OS)
« Reply #8534 on: January 13, 2013, 09:32:23 pm »

Another version out already? I guess I don't have to try the fix myself now. I blame Awesome Games Done Quick for sucking all my attention into it.

Edit: You took away ASCII+. I am sad now D:

Meph put Ironhand way down in the list. :(
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