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Author Topic: Random Things you drew/shopped/made/etc.  (Read 1239469 times)

King Zultan

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Re: Random Things you drew/shopped/made/etc.
« Reply #11955 on: April 04, 2021, 03:29:54 am »

An art collaboration, it is terrifying beautiful.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Can I have the sword when you’re done?

BlackFlyme

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Re: Random Things you drew/shopped/made/etc.
« Reply #11956 on: April 04, 2021, 11:24:00 am »

Been hitting my head off the wall trying to make a hatching shader in unreal engine. Just about every google result returned generic toon shaders, methods that don't work anymore, or paid products. But I managed to get this going:

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Arx

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Re: Random Things you drew/shopped/made/etc.
« Reply #11957 on: April 04, 2021, 11:44:49 am »

Nice! Shaders are super cool, I've really grown to appreciate them in the last year or so.

And cool stuff everyone else! I've been a bit painting-blocked recently but have been doing some really stupid image manip/programming stuff for my brother's stream. Next time he streams with the updated version of the Stupid Stuff I'll try to remember to post a clip to show it off :P

edit:

Here's something, at least.

Spoiler (click to show/hide)

I don't know if Twitter is going to refuse to render it unless you visit it directly though.
« Last Edit: April 04, 2021, 01:08:15 pm by Arx »
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I am on Discord as Arx#2415.
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Cathar

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Re: Random Things you drew/shopped/made/etc.
« Reply #11958 on: April 05, 2021, 07:20:57 am »

I drew my samurai again

methylatedspirit

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Re: Random Things you drew/shopped/made/etc.
« Reply #11959 on: April 05, 2021, 06:49:15 pm »

I had a wild idea: what if I pushed image data through a video codec, but not all at once? At first, I was thinking "no way would that work, you'd just be piping random data through a video encoder, something something macroblocks", especially since it looks like this. (Do I need a seizure warning for this?)


Then I actually tried it, trying to confirm that thought, and I was pleasantly surprised at how wrong I was. The codec I tried did really good, considering it's basically random noise. The basic idea is that I take raw image data, force FFmpeg to read it as a 32x32 video (again, something something macroblocks/superblocks/coding tree units), push that through a couple of video codecs, then read back the output and get it back as raw data. It's about the most convoluted way to do it.

(A note on bitrates: a lot of these codecs don't like working with the ultra-low bitrates they've been given. There's a tendency for them to just ignore it and go higher; blame me for going with such a low resolution. They're more suggestions than hard-and-fast rules. As such, I'll be skipping bitrates that I think look identical. I would've gone for CRF/quality scales, but every codec has its own idea for a scale, and the point of 'good quality' varies wildly. Good luck finding a CRF conversion table for this many codecs.)

(source)

Spoiler: mpeg2video (MPEG-2) (click to show/hide)

Spoiler: libx264 (H.264) (click to show/hide)

Spoiler: libx265 (H.265) (click to show/hide)

Spoiler: libtheora (Theora) (click to show/hide)

Spoiler: libvpx (VP8) (click to show/hide)

Spoiler: libvpx-vp9 (VP9) (click to show/hide)




PS: NVENC is slightly odd. Its H.264 encoder only supports output resolutions of 64x64 and above, while its H.265 encoder needs 128x128 or greater. Utterly irrelevant for most people, but slightly annoying for wackos like me.
« Last Edit: April 05, 2021, 06:55:27 pm by methylatedspirit »
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woodsmoke

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Re: Random Things you drew/shopped/made/etc.
« Reply #11960 on: April 05, 2021, 07:56:40 pm »



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King Zultan

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Re: Random Things you drew/shopped/made/etc.
« Reply #11961 on: April 06, 2021, 03:48:58 am »

The middle picture looks like it was done on wood.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

woodsmoke

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Re: Random Things you drew/shopped/made/etc.
« Reply #11962 on: April 06, 2021, 01:05:57 pm »

It is wood! (wood-pulp) ;D I don't like those extra lines that markers make, but sometimes it fits.
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Zombiejunk

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Urist McScoopbeard

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Re: Random Things you drew/shopped/made/etc.
« Reply #11964 on: April 08, 2021, 10:30:54 am »

lil comic-y boi
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Superdorf

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Re: Random Things you drew/shopped/made/etc.
« Reply #11965 on: April 10, 2021, 04:06:27 pm »



Cathar giving me a run for my money on aggie.io today :-X
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klonk
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Cathar

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Re: Random Things you drew/shopped/made/etc.
« Reply #11966 on: April 10, 2021, 04:13:29 pm »

Thanks a lot for drawing with me, it was fun ^^

Superdorf

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Re: Random Things you drew/shopped/made/etc.
« Reply #11967 on: April 10, 2021, 04:21:33 pm »

Cheers :)
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methylatedspirit

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« Last Edit: April 11, 2021, 01:11:05 am by methylatedspirit »
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Loam

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Re: Random Things you drew/shopped/made/etc.
« Reply #11969 on: April 12, 2021, 04:09:03 pm »

Necro-doctor and her faithful companion:
Spoiler (click to show/hide)
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Thob Goes to the Surface (Adventure Mode story, in progress)
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