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Author Topic: +The Engravers Guild+  (Read 150220 times)

Jopax

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Re: +The Engravers Guild+
« Reply #4395 on: June 06, 2014, 04:34:53 pm »

Getting texture right is the same as getting landscapes right :P

You gotta do lots of studies, well, not even lots if you do them properly.

Generally, taking what you find yourself lacking at (like say making metal stuff look like metal and fleshy stuff look like fleshy stuff) and making spheres and cubes and generally trying to find as diverse as possible an array of said things (so for metal you get some rusty refs, some shiny armour, some chrome, some matte stuff, etc..).

That said, What GGI has linked has nice video tutorials on such things which should help you along the rocky road of not suckage.

Also watching Conan has pumped me up for some paintage, expect something soon :D

Edit:

And it's done, I guess, don't feel like working on it anymore and the desired effect has been accomplished

Tho looking at it now, the lower body could've been a bit darker to better contrast with the flappy parts.
« Last Edit: June 06, 2014, 05:48:09 pm by Jopax »
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Shook

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Re: +The Engravers Guild+
« Reply #4396 on: June 06, 2014, 07:12:46 pm »

Oh man ctrlpaint, i keep forgetting that that's a thing. :v
I am in absolutely no doubt that this is an extremely useful site (i have watched a few of the videos), but i find it very difficult to figure out where to start (at the start probably), and also a bit daunting because of the sheer amount of videos. But anyhoo, thanks for reminding me!

Also in light of the word "study" being a word in the english language, i decided to first of all try to break away from the clay-look:

Spoiler (click to show/hide)

I'm actually quite happy with the fourth one (i hear the shadow misses its mark a bit, but that's just me being lazy with it), whereas plastic and number 3 kind of flopped (although 3 does look a bit like a pearl, which is pretty cool). Clay was the easiest to do, given that that's how i usually do. :v
As before, any input is greatly appreciated.

Edit: Happy as in "this did not go catastrophically wrong", i know it's not perfect by any means, i just don't quite know how to make it so.
« Last Edit: June 06, 2014, 08:32:27 pm by Shook »
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Jopax

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Re: +The Engravers Guild+
« Reply #4397 on: June 07, 2014, 06:22:35 pm »

Aye, the clay is pretty good, the metal one is okay. What seems to be your biggest issue right now is blending, the transitions on the highlights on the metal sphere are usually slightly smoother and softer, especially if it's smooth and polished metal. If it's rough, the transitions are again smooth, except this time they have some texture to them.

As always, keep working on it, don't think anyone got everything perfect on their first try, and art is one of the grindier vocations :D



Also, did another big piece, this one took quite some time and was done for a fantasy character concept challenge in a FB group. Great fun doing it, even if my back is starting to hurt a bit. Also also, misread the date and thought it was due in three days so I hurried to finish it tonight, but, as it turns out it's due in a month :I

Anyways, enough babbling:
Spoiler: The piece (click to show/hide)
Spoiler: The flava text (click to show/hide)
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Jopax

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Re: +The Engravers Guild+
« Reply #4398 on: July 09, 2014, 04:57:43 pm »

Doubleposting because hey, you guys need to do more serious work, instead of just doodling all the time :P

Also because I've finished the squidface thing for the competition (the same competition the lady above is entered in). Well, kinda finished, there's atleast three versions of it and I can't decide which one I like better (or hate less):

Here they are it is(the old version links seem to be broken):
Spoiler (click to show/hide)
The third one is probably the one I'll go with in the end since that one was refined the most.
Refined the third one further.
Also obligatory flava text:
Spoiler (click to show/hide)
« Last Edit: July 16, 2014, 05:50:22 am by Jopax »
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Bastriastr

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Re: +The Engravers Guild+
« Reply #4399 on: July 15, 2014, 06:13:52 pm »

I did a collection of the dwarven weapons as i imagine them.

Here theres the copper ones, I tried to depict them as being made from a single piece of metal, since the game specifies no handles/straps.

« Last Edit: July 15, 2014, 06:18:27 pm by Bastriastr »
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