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Author Topic: Demonhood. -Slumbering for an indeterminate number of Strange Aeons-  (Read 224822 times)

NUKE9.13

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This update (First Post) | Next Update (Krlnkir Yrlvnt arises in Barrspring) | Latest Update (Krlnkir Yrlvnt watches a tournament)

Spinning through the gulf of space is a world- a world where magic is real, and the gods do battle with the lives of men. There is evil on this world, and good. Literally- they are tangible elements down there. Angels are creatures made out of good, and demons are creatures made out of evil.
You are a demon.
From the negative emotions of man you arise, in a quiet place. Evil flows across the land, converging on this location. A form arises- a form too horrible for the human mind to comprehend. Instead of your true form, the human brain will fill in an approximation-
Namely: (Tentacles? Spikes? Swirling darkness? All of the above?)
As not to instantly attract the attention of nearby mortals, you further disguise yourself as a male human, clad in simple robes.
You try pronouncing your name. It is pretty difficult. Despite the limitations of your human form's voice chords, the grass around you chars as you speak your name-
Which is: (the less vowels the better)
Satisfied, you look around you. A small village lies nearby. It would appear that the residents there are no bastions of virtue- the town pulses with low-grade resentment. This will make an excellent place to begin your rein of evil-
A small village: (in the mountains, by the sea, in a forest, perched over an active volcano, ect.)


EDITS:
That was then, this is now! Welcome to Demonhood!, which is basically You are a Demon but that name was already taken (by me, a while back)!
I am your host, NUKE9.13. I am batshit crazy (currently in/around a major depression), but I try to keep that under wraps. I like to think of my self as a fairly decent forum-game writer. Humour, dark humour, and just plain dark- that's what I like to see.
Demonhood... well, good christian children should find nothing to laugh at here. If you do, that's cool, welcome to the club. Have a puppy and a pair of steel-toed boots.
This is straight up, you are a demon. It is not a quest of redemption. You earn no points for being nice, and you earn bonus points for being mean- and the more pointless and chaotic you are about it, the better.*

This game has spawned two rip-offs imitators, which are, broadly speaking, set in the same world! How awesome is that?
Those are here: Divinity (you are an Angel)
And here: Humanity (you are a Hero)

The game comes with a 'comprehensive' glossary, both for extra world-building outside of the updates, and to remind folks what's what. See the bottom of this post for details.

Incidentally! Required listening for this game: Hey There Cthulhu

Now, lets say you don't feel like reading through the entire thread. No worries buddy, I got your back! This is a list of all the updates! And way up at the top, a thing for clicking between one update and the next! How sweet is that?


That is not dead which can eternal lie, and given strange aeons even death may die.

That being said, don't hold your breath for a revival to this. Strange Aeons can last a while.

However! If you truly hanker for more demonic action, I have some good news! There is now a sequel to Demonhood: Demonhood 2. I can't promise it will be even half as good as the original, but still, check it out, maybe?


A glossary of terms: Has been moved to a different post, because this one was getting full!
These three entries remain here as a preview.
A DEMON: A demon is an entity formed entirely out of evil. They arise spontaneously when the evil thoughts in the minds of men, and the evil energy floating about the world suddenly come together, creating a new form and personality, entirely out of evil. Demons are mighty creatures- though not immortal. They have great power over fear and seduction, as well as great physical power, which they use to prey on humans, eating them, enslaving them, and even convincing them to join their cause (See CULTS). Demons gain power from being worshipped or feared (often both at once), from feeding off of humans or other magical creatures, from magical artifacts, and simply from age.
What their motives are beyond doing evil is unknown.
(see LESSER DEMONS, PHYSICAL MIGHT, MENTAL MIGHT, ANGELS)

AKATAKI: Named 'Red Waterfall' in some ancient tongue, the town of Akataki is said to have existed for millennia, constantly destroyed and rebuilt by a wide variety of natural and unnatural disasters. In its various incarnations it has moved from one side of the red lake to another, been everything from impregnable citadel to a cluster of tents, and even been home to a demon. Or so the locals say.
Akataki's current incarnation is on the north shore of the red lake, just far enough from the waterfall that gives it its name that the inhabitants can sleep at night, and serves as a market town to villages throughout the surrounding mountains- most notably Barrspring, to which food is exported in vast quantities, but in return provides some of the highest quality iron-ore known to man, which in the forges of Akataki is transformed into blades of Barrspring Steel. These blades are well known throughout the world as some of the finest mortal blades available, and many make the long journey up the Barr to Akataki just to have themselves a blade forged.
In recent news, Akataki was razed to the ground by the demon Krlnkir Yrlvnt and his champion Dal'Kahh the Avaricious. The inhabitants were enslaved or corrupted to the demon's dark will, and now undead workers transform it into a home for his demonic servants.
(see BARRSPRING, BARRTAL)

AMBERÄRSH: An Amberärsh is an undead animal or minor beast. It consists of the former animals bones (often damaged by fire), surrounded by a swirling cloud of red-hot ash. In place of eyes, there burn two blue flames. It can breath fire, and disguise itself as a pile of ash and bones. It is reverted from this state by the application of fire.
The first Amberärsh were created by the Tall Man by burning alive several animals upon blue fire. He kept them alive despite their ever-increasing injuries, and when naught but ashes remained, the Amberärshs arose to serve their dark lord. Krlnkir Yrlvnt has made many more since.
(see SUMMONING, MONSTERS, SERVANTS)


The full glossary can be found HERE
« Last Edit: December 14, 2016, 06:02:27 am by NUKE9.13 »
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Riccto

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Re: Demonhood
« Reply #1 on: January 23, 2012, 08:56:36 pm »

Our true form would be a large bloated creature that stands twice the height of a average man, We have a pair of constantly shedding antlers on our head, Our flesh is putrid and foul smelling beyond human comprehension and yet we always have this certain smug grin. Are human form should reflect this by being a rather fat gentleman with round features and caring eyes, Kinda like SANTA.

Our name being Ptlus'Stna

The Village on the border of a snowy forest
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Raggle Fraggle

mcclay

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Re: Demonhood
« Reply #2 on: January 23, 2012, 09:00:17 pm »

Our form is a swirling darkness filled with spiky tentacles. Our human form is an alluring young woman of the race that is most convient at the time.
Our name is zxyyxyx'czxyc
The landscape around the village is a half, but still active volcanoe, that spills out into a vast ocean. The village is suspended over the meeting point.
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Am I back? Its a mystery to everyone

Nirur Torir

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Re: Demonhood
« Reply #3 on: January 23, 2012, 09:10:56 pm »

Form: Vaguely humanoid, but with four arms. Our limbs are each half again as long as they would be were we human, and appear to be nothing more than skin stretched too tightly over bone and tendon. Our tail ends with heavy quadruple battle-axe style blades. As mortal gaze shifts from our extremities, our form is less well defined, replaced with a slowly swirling reddish-purple vortex roughly in the shape and size of a man's torso. Our head is an undefined haze of vortex, with two points of blue fire where our eyes should be.
Our disguise requires us to crouch down and wear a hood draped over our face.
Name: Krlnkir Yrlvnt.
The village is an iron mining town in the eastern mountains. It relies entirely on food imports, which are never of enough variety nor quality.
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NRDL

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Re: Demonhood
« Reply #4 on: January 23, 2012, 09:38:02 pm »

Our true form would be a large bloated creature that stands twice the height of a average man, We have a pair of constantly shedding antlers on our head, Our flesh is putrid and foul smelling beyond human comprehension and yet we always have this certain smug grin. Are human form should reflect this by being a rather fat gentleman with round features and caring eyes, Kinda like SANTA.

Our name being Ptlus'Stna

The Village on the border of a snowy forest
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

jetex1911

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Re: Demonhood
« Reply #5 on: January 23, 2012, 10:34:52 pm »

Form: Vaguely humanoid, but with four arms. Our limbs are each half again as long as they would be were we human, and appear to be nothing more than skin stretched too tightly over bone and tendon. Our tail ends with heavy quadruple battle-axe style blades. As mortal gaze shifts from our extremities, our form is less well defined, replaced with a slowly swirling reddish-purple vortex roughly in the shape and size of a man's torso. Our head is an undefined haze of vortex, with two points of blue fire where our eyes should be.
Our disguise requires us to crouch down and wear a hood draped over our face.
Name: Krlnkir Yrlvnt.
The village is an iron mining town in the eastern mountains. It relies entirely on food imports, which are never of enough variety nor quality.
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Put into this light, Dr. Robotnik and Armok could easily have been roommates.


Known as That_Kobold on BYOND

fergus

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Re: Demonhood
« Reply #6 on: January 23, 2012, 11:32:18 pm »

Form: Vaguely humanoid, but with four arms. Our limbs are each half again as long as they would be were we human, and appear to be nothing more than skin stretched too tightly over bone and tendon. Our tail ends with heavy quadruple battle-axe style blades. As mortal gaze shifts from our extremities, our form is less well defined, replaced with a slowly swirling reddish-purple vortex roughly in the shape and size of a man's torso. Our head is an undefined haze of vortex, with two points of blue fire where our eyes should be.
Our disguise requires us to crouch down and wear a hood draped over our face.
Name: Krlnkir Yrlvnt.
The village is an iron mining town in the eastern mountains. It relies entirely on food imports, which are never of enough variety nor quality.
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BY THE GODS! THIS QUOTE MADE MY SIG BOX HAVE A SCROLL BAR! HAPPY DAYS INDEED!
BY THE GODS! YOU HAVE TOO MANY SIGS!

NUKE9.13

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Re: Demonhood
« Reply #7 on: January 23, 2012, 11:36:52 pm »

Previous Update (First post) | This update (Krlnkir Yrlvnt arises in Barrspring) | Next Update (Krlnkir Yrlvnt corrupts the dreams of children)

Amusing as it would be to do santa the demon, I'm not sure it would work.
Form: Vaguely humanoid, but with four arms. Our limbs are each half again as long as they would be were we human, and appear to be nothing more than skin stretched too tightly over bone and tendon. Our tail ends with heavy quadruple battle-axe style blades. As mortal gaze shifts from our extremities, our form is less well defined, replaced with a slowly swirling reddish-purple vortex roughly in the shape and size of a man's torso. Our head is an undefined haze of vortex, with two points of blue fire where our eyes should be.
Our disguise requires us to crouch down and wear a hood draped over our face.
Name: Krlnkir Yrlvnt.
The village is an iron mining town in the eastern mountains. It relies entirely on food imports, which are never of enough variety nor quality.


In the village of Barsspring, a man is having nightmares. He dreams of fire. Something is burning. A house? Is he in danger? No, he is not in the fire. The fire is over there. Blue fire. He walks towards the fire- despite the terror it brings him, it lures him ever onward. Then he sees a  hand, reaching out of the the fire. Two hands. A pair of hands. Wait. Four hands? A quad of hands? He reaches out for the hands.
"Are you okay?", he hears himself ask. A horrible gasping is his only reply.
Two of the hands grasp his, with a strength far beyond what their slender complexion would suggest.
He tries to pull the man(?) out of the fire. He manages to drag the stranger back a few steps, but the fire advances with them.
He manages to help the stranger to stand. The man(?) towers over him, his long thin arms leaning on him for support- his spindly legs can surely not hold the weight of... of his torso, which is... still obscured by flames?
Good gods, the stranger himself is on fire! His entire body is wreathed in flames! The man starts beating at the fire with his hands, trying to extinguish it.
"Krln" speaks the stranger.
Some of the flames go out.
"Kir" speaks the stranger.
Unfazed by the strange words, the man continues to beat out the flames. It is working; the flames are reduced in intensity.
"Yrl" speaks the stranger.
As the man continues to beat out the flames, he begins to notice something. The man's torso, previously obscured by fire, is now revealed. It is not human. The man tries to back away, but the spindly arms, which rest so lightly on his shoulders, hold him steady. The stranger gets down on his knees so that the man can extinguish the flames on his head.
"Vnt" speaks the stranger.
The final flames die. Just two remain, flickering brightly where the strangers eyes should be. The arms release the man, and he backs away. Now he can behold the figure in all its glory. Its terrifying glory. And now, the figure spreads his arms, and the vortex that is his torso swirls, parts, and reveals something... other. Something worse. Something tempting, something evil, something-

The man shocks awake. Cold water runs down his body. His wife stands over him, a bucket in her hand. He leaps up, ignoring the burns that scar his body, and grabs her hand. He looks into her eyes, sees his own terror reflected in them, and speaks:
"Krlnkir Yrlvnt!"
The wife panics. Of demons she has heard, but only in stories. Of the minds of men being assaulted she has heard, but only in stories. Of dreams so horrid that they manifest in reality she has heard, but only in stories. But now she feels it- the true terror of her world. The fact that every human spends their life ducking under the blows of the raging forces of good and evil, trying to scrape a living from the war-torn land.
And now the war has come here.


Krlnkir Yrlvnt contemplates the village below. He has dreamt of dreamers- and the dreamers have dreamt of him. He has been filled with a sense of disgust- they, a sense of terror, or possibly death. He does not know. Nor does he care.
He shall presently
-Enter the village, pretending to be a simple traveller.
-Camp outside the village, and corrupt the dreams of the inhabitants
-Camp outside the village, and sneak in at night to hunt the villagers
-Do something else.


Name: Krlnkir Yrlvnt
Physical might: 10 manpower (You are as strong as 10 (average) humans. A well trained human, with the right equipment, could best you.)
Mental might: 10 menminds (You have the mental power of 10 (average) humans. This is equivalent to a highly trained human- an archmage, or somesuch)
Followers: 0 (willing mortals- follow you in exchange for power, or for not being eaten)
Slaves: 0 (unwilling mortals- you have broken their minds, if not their bodies)
Servants: 0 (Monsters under your command- be they mutated mortals or lesser demons)
« Last Edit: January 26, 2012, 05:27:30 pm by NUKE9.13 »
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Nirur Torir

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Re: Demonhood
« Reply #8 on: January 23, 2012, 11:54:59 pm »

Hurray, I feel popular.

-Camp outside the village, and corrupt the dreams of the inhabitants

I like this option. It should be relatively safe so long as we kill any messengers they send out, exercising Mental Might is nice, and we probably won't kill as many future minions.
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mcclay

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Re: Demonhood
« Reply #9 on: January 24, 2012, 12:00:54 am »

Let's corrput the shit out of these people!
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NRDL

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Re: Demonhood
« Reply #10 on: January 24, 2012, 12:02:19 am »

Hurray, I feel popular.

-Camp outside the village, and corrupt the dreams of the inhabitants

I like this option. It should be relatively safe so long as we kill any messengers they send out, exercising Mental Might is nice, and we probably won't kill as many future minions.

I support this.  Subtlety is important right now.  Focus on the childrens' dreams, they are the most vulnerable to KY demon's influence. 
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NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Armok

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Re: Demonhood
« Reply #11 on: January 24, 2012, 07:27:30 am »

Yea, try to corrupt some children through their dreams into followers by offering them candy or revenge towards bullies.
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Tiruin

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Re: Demonhood
« Reply #12 on: January 24, 2012, 07:58:50 am »

Yep, dreams are the best and most unlikely way they will know of us and give a benefit to us.

...us?
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NRDL

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Re: Demonhood
« Reply #13 on: January 24, 2012, 08:20:29 am »

What's with the confusion? 
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NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

NUKE9.13

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Re: Demonhood
« Reply #14 on: January 24, 2012, 02:10:14 pm »


-Camp outside the village, and corrupt the dreams of the inhabitants
Focus on the childrens' dreams, they are the most vulnerable to KY demon's influence. 

"Have you noticed the children? They've been having nightmares, recently. Won't go near the fire now, say the tall man will get them. Or something like that. Isn't that right, Billy?"
"He comes. The tall man comes. The void within will consume us all."
"Haha, what active imaginations these little children have."


You bring nightmares to the children of the village. They will be more susceptible to your influence now. Now would be an excellent time to
-Convince some of those corrupted children to do your bidding
-Break completely the minds of some of the children, and force them to do your bidding
-Sneak into town and consume the flesh of the weakened children
-Do something completely different



Name: Krlnkir Yrlvnt
Physical might: 10
Mental might: 11 (+1)
Followers: 0 (willing mortals- follow you in exchange for power, or for not being eaten)
Slaves: 0 (unwilling mortals- you have broken their minds, if not their bodies)
Servants: 0 (Monsters under your command- be they mutated mortals or lesser demons)
« Last Edit: January 27, 2012, 10:18:59 pm by NUKE9.13 »
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