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Author Topic: Roll to Dodge Princess Celestia, Act II [Actually Done This Time: R.I.P]  (Read 317453 times)

Doomblade187

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 57, Part 1: Ballin')
« Reply #1950 on: February 22, 2013, 09:40:17 pm »

"... That's something I haven't seen before."
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Spinal_Taper

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 57, Part 1: Ballin')
« Reply #1951 on: February 22, 2013, 09:40:50 pm »

"Eh, go for it. I'd like it back though."
((But if you want to combine, don't you need Lagann?))

I have Lagann. Though It is currently combined with an airplane right now.
((Oh, that's right. Ignore me.))
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Fr0stByt3

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 57, Part 1: Ballin')
« Reply #1952 on: February 23, 2013, 05:35:56 pm »

Waitlist as black Alex Mercer, please.
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Funding rebels because seriously, fuck those guys.
((They're basically the new Mongols.  I gotta say, I have a newfound respect for the Jamaican police force after playing this game.))

ArchAIngel

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 57, Part 1: Ballin')
« Reply #1953 on: February 24, 2013, 02:15:12 pm »

Terran battlecruisers and wraiths are NOT protoss ships, THESE are protoss ships. Warning, large.
Spoiler (click to show/hide)

TCM

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 57, Part 1: Ballin')
« Reply #1954 on: February 24, 2013, 02:42:21 pm »

That picture's huge, which is why I used the smaller one. Close enough.
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TCM

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 57, Part 2: Recruits)
« Reply #1955 on: February 25, 2013, 06:57:07 pm »

Chapter 57, Part 2: Recruits

As the ship travels to America for the next adventure of the H.O.E.S., rumors spread about the next recruits that could be part of the team....




Spoiler: H.O.E.S. (click to show/hide)
Spoiler: Friendly NPCs (click to show/hide)


I'm assuming, TCM, that you would not allow me to combine with Winston Churchill's ship. Am I correct?

If you really wanted to you could, but you'd probably piss off Churchill and a bunch of English people.
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Fr0stByt3

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 57, Part 2: Recruits)
« Reply #1956 on: February 26, 2013, 06:03:35 am »

I'll change to a Navy Sub-Zero
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((They're basically the new Mongols.  I gotta say, I have a newfound respect for the Jamaican police force after playing this game.))

TCM

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 58: Rawflank!)
« Reply #1957 on: March 04, 2013, 08:03:32 pm »

Chapter 58: Rawflank!


As the fleet docks on the coast of Florida, the H.O.E.S. get a transmission.

-TRANSMISSION INCOMING-

"Huzzah~! Greetings my warriors. We have a new task for all of you: Your group has landed in Florida. As we speak, the New Confederation of America, under Jefferson Davis, has risen up against the United States. Florida is still in the hands of the United States, but Georgia is a stronghold of the Confederacy. You must travel through Alabama, Tennessee and then Kentucky, which have low Confederate influence. Travel up into Ohio, Pennsylvania and then finally to Washing D.C., where you can assist the Union. I am counting on you all. Good luck."

-TRANSMISSION END-

Twilight Sparkle looks up. "You heard the Princess, let's go! If we hurry, we can make this trip in under two weeks."

-5 MONTHS LATER-

The H.O.E.S. find themselves plodding through some small town near Montgomery, Alabama.

"Progress!"

The party travels onwards, but are stopped by a group of men on horseback. The nearby townspeople dive into their homes, shutting their doors and windows.

"Well, what do we got ourselves 'ere?"





"Why if it isn't the bandits of the Wild West, the James-Younger Posse!" Exclaims Applejack. "And that there's the man himself, it's!-"







"Jesse James!"



The outlaw tips his hat. "Nice to see someone who can recognize myself that quickly. Now, I suggest you come with us quietly, 'Lestia gotta' big bounty on your head. And if you don't come, well....I'm sure the graveyard ain't too full."

The gang pulls out their guns and point them straight at the H.O.E.S., who point their Guns/Blades/Hooves/Statue/Core Drill /Old Spice (TM) Spray right back at them.

Everyone is still, waiting for the first move. A tumbleweed rolls right between the two groups, because yeah.



James-Younger Gang:


Cole Younger: The oldest Younger brother. He can fire many shots.
Inventory: 2 Revolvers, Horse, Cowboy Hat
Health: Fine

Jim Younger: A Younger with a taste for fighting and rough-neckin'.
Inventory: Pistol, Bowie Knife, Horse, Cowboy Hat
Health: Fine

John Younger: This Younger brother excels at Horse-ridin'.
Inventory: Lasso, Horse, Cowboy Hat
Health: Fine

Bob Younger: The youngest Younger who took quite a beating but kept fightin'.
Fisticuffs!: +1 to hand-to-hand combat.
Inventory: Knuckleduster, Bowie Knife, Cowboy Hat
Health: Fine

Clell Miller: The gang's sharpshooter.
Sniper: Takes 1 Turn to load rifle, upon firing he gets a +1.
Inventory: Hunting Rifle, Horse, Cowboy Hat
Health: Fine

Arthur McCoy: Every gang has their pyromaniac.
Inventory: Firebombs, TNT Sticks, Cowboy Hat
Health: Fine

Charlie Pitt: A religious man who ain't got time for no voodoo shenanigans!
Pious: +1 against magic attacks.
Inventory: Repeater, The Holy Bible, Cowboy Hat
Health: Fine

John Jarrette: A guy who just sort of hangs around the posse. They let him stay because he brings beer.
Inventory: Beer, "Dallas Cowboys" Hat
Health: Fine

Frank James: Jesee's brother.
Close Relations With the Boss: Killing Frank would really get Jesse mad...
Inventory: 2 Pistols, Horse
Health: Fine

Finally, Ladies and Gentlemen:


Jesse James
Health: Gravy!
Mood: "Couldn't ask for better weather during a standoff!"




Spoiler: H.O.E.S. (click to show/hide)
Spoiler: Friendly NPCs (click to show/hide)

« Last Edit: March 06, 2013, 09:00:27 pm by TCM »
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Doomblade187

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 58: Rawflank!)
« Reply #1958 on: March 04, 2013, 08:25:11 pm »

"Bandits, you say? Bandits? Well, I have some news for you, gang- you're lawbreakers. And I don't like lawbreakers. So, in interest of swift justice for you, I have one answer for you, Mr. James. My father's guns. SWAT, please assist me in punishing these bastards," Roland says as he whips out his guns, opening fire on the gang in a calm fury.

Use 'Gunslinger' on Clell, Bob, and Cole and then head for cover.
« Last Edit: March 06, 2013, 06:21:07 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Spinal_Taper

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 58: Rawflank!)
« Reply #1959 on: March 04, 2013, 08:33:27 pm »

Pastamancer blunk exactly twice, thencalled up some cover made of pasta around himself and any other fragile ranged H.O.E.S.
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TCM

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 58: Rawflank!)
« Reply #1960 on: March 04, 2013, 08:55:03 pm »

"Bandits, you say? Bandits? Well, I have some news for you, gang- you're lawbreakers. And I don't like lawbreakers. So, in interest of swift justice for you, I have one answer for you, Mr. James. My father's guns. SWAT, please assist me in punishing these bastards," Roland says as he whips out his guns, opening fire on the gang in a calm fury.

Use 'Gunslinger' on Clell, Bob, and Cole.

I totally forgot about Roland's Justice trait, but I guess it works out for this battle. :P
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Flying Dice

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 58: Rawflank!)
« Reply #1961 on: March 04, 2013, 10:31:00 pm »

Fly upward, find a nice-sized cloud, hide inside. If time remains, poke the Lee Enfield out of the bottom and take potshots at Clell Miller.
« Last Edit: March 04, 2013, 11:17:33 pm by Flying Dice »
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Samari45

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 58: Rawflank!)
« Reply #1962 on: March 04, 2013, 11:13:05 pm »

Use Lagann's comm system to call Rossiu and ask him to bring Gurren.
Protect Twilight in the meantime.
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Harry Baldman

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 58: Rawflank!)
« Reply #1963 on: March 04, 2013, 11:50:11 pm »

"Silly n'wah, we've killed Jamaicans thrice your size and power!"

Dagoth Ur covers himself in an ash cloud, making sure to move through it periodically, then sends out the Asinine Sleeper to stand next to Jesse James and annoy Arthur McCoy into a berserk fury.
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TCM

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Re: Roll to Dodge Princess Celestia, Act II! (Ch. 58: Rawflank!)
« Reply #1964 on: March 05, 2013, 09:13:50 pm »

"Silly n'wah, we've killed Jamaicans thrice your size and power!"

Siggy :3
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