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Author Topic: Starbound - We have lift off.  (Read 307663 times)

Sirus

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Re: Starbound - A flat yet infinite universe.
« Reply #1230 on: April 14, 2013, 08:41:41 pm »

What I mean is if you simply built some 9x6 rectangles made of the same material all in a row with no way to visit one NPC without running through another's house, that's boring in my mind. My cavepartments were all on different levels and none of them were connected to each other, except two who were shacking up.
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Sergius

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Re: Starbound - A flat yet infinite universe.
« Reply #1231 on: April 14, 2013, 08:43:13 pm »

What I mean is if you simply built some 9x6 rectangles made of the same material all in a row with no way to visit one NPC without running through another's house, that's boring in my mind. My cavepartments were all on different levels and none of them were connected to each other, except two who were shacking up.

Wait, so if someone wants to make something that looks like a town, with actual houses on a flat surface, roofs, gardens and everything, and doors in an actual ground floor, instead of some mess of catwalks, he's not trying to make a good rendition of a nice cozy village, but is being boring instead? Okay dude.


Spoiler (click to show/hide)
« Last Edit: April 14, 2013, 08:47:59 pm by Sergius »
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Sirus

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Re: Starbound - A flat yet infinite universe.
« Reply #1232 on: April 14, 2013, 08:49:24 pm »

What I mean is if you simply built some 9x6 rectangles made of the same material all in a row with no way to visit one NPC without running through another's house, that's boring in my mind. My cavepartments were all on different levels and none of them were connected to each other, except two who were shacking up.

Wait, so if someone wants to make something that looks like a town, with actual houses on a flat surface, roofs, gardens and everything, and doors in an actual ground floor, instead of some mess of catwalks, he's not trying to make a good rendition of a nice cozy village, but is being boring instead? Okay dude.


Spoiler (click to show/hide)
So, when you want to run to the local grocery store you have to go through all of your neighbor's houses?
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Let's Play X-COM! We need more meatshields!

jocan2003

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Re: Starbound - A flat yet infinite universe.
« Reply #1233 on: April 14, 2013, 08:49:58 pm »

And i pee further than all of you. Now on a more serious note, could we get back on the subject please? if you want to argue about terraria design please do so in the right topic. Thank you.
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Sergius

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Re: Starbound - A flat yet infinite universe.
« Reply #1234 on: April 14, 2013, 08:51:38 pm »

And i pee further than all of you.

Thanks for the information.

So, when you want to run to the local grocery store you have to go through all of your neighbor's houses?

So, you mean that the problem I highlighted, is a problem?
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Sirus

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Re: Starbound - A flat yet infinite universe.
« Reply #1235 on: April 14, 2013, 08:52:49 pm »

Now on a more serious note, could we get back on the subject please? if you want to argue about terraria design please do so in the right topic. Thank you.
Yeah, alright.
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Let's Play X-COM! We need more meatshields!

Neonivek

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Re: Starbound - A flat yet infinite universe.
« Reply #1236 on: April 15, 2013, 01:17:10 am »

I really hope they eventually add customizable spaceships instead of their current "semi-customizable".
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Ultimuh

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Re: Starbound - A flat yet infinite universe.
« Reply #1237 on: April 15, 2013, 02:34:20 am »

Well I think that's at least an improvement to suare-ish constructions of a single material.
No way is it boring, and it clearly shows creativity.

edit:
Any way, I am kinda hyped for Starbound at the moment, tough I probably must tone it down a little so that the game meets expectations. :p
« Last Edit: April 15, 2013, 02:58:15 am by Ultimuh »
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sambojin

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Re: Starbound - A flat yet infinite universe.
« Reply #1238 on: April 15, 2013, 02:57:40 am »

The thing in Starbound is, everything is customizable. Construction-wise anyway. Or to be more specific, you can definitely paint it whatever colour you want.

So, the question is, can you paint further than me?

If we get a couple of planets going for B12, some hardcore, some easy, some to just breed cats on for the inevitable catsplosions and/or orbital bombardment defense (and practice there-of), can we make a rule to not grief each other out with the painting tool? Unless it's really, really funny?
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Ultimuh

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Re: Starbound - A flat yet infinite universe.
« Reply #1239 on: April 15, 2013, 02:59:51 am »

If we get a couple of planets going for B12, some hardcore, some easy, some to just breed cats on for the inevitable catsplosions and/or orbital bombardment defense (and practice there-of), can we make a rule to not grief each other out with the painting tool? Unless it's really, really funny?

Well I usually try the singleplayer aspect of a new game before I try my hand at multiplayer.
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Neonivek

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Re: Starbound - A flat yet infinite universe.
« Reply #1240 on: April 15, 2013, 03:02:06 am »

Quote
The thing in Starbound is, everything is customizable. Construction-wise anyway.

Which is kinda like saying that your room is customizable in that you can paint the walls but not move the furniture, adjust the ceiling, or alter the walls.
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ragnar119

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Re: Starbound - A flat yet infinite universe.
« Reply #1241 on: April 15, 2013, 05:12:07 am »

If they make ship to ship fighting/boarding, this game will be epic
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Ultimuh

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Re: Starbound - A flat yet infinite universe.
« Reply #1242 on: April 15, 2013, 07:05:37 am »

If they make ship to ship fighting/boarding, this game will be epic
A bit like FTL just side-scolling instead of top-down?
Try suggesting that on their forums.
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Chattox

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Re: Starbound - A flat yet infinite universe.
« Reply #1243 on: April 15, 2013, 07:15:29 am »

We should dedicate an entire planet to the construction of cats. You know like in Warhammer 40k, where the Imperium have entire planets just for industry and building weapons?

"In the grim darkness of the 41st millennium, there is only cats."
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Devling

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Re: Starbound - A flat yet infinite universe.
« Reply #1244 on: April 15, 2013, 07:45:30 am »

In the dark, war torn sector of Segmentum Obscurus, a large hive world orbits a dieing red star.
Thousands of hundreds of millions of billions of quintillions of pounds of food and water go in, and the only levy the Imperium asks of the planet...

Is it's cats.

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