Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 ... 565

Author Topic: Starbound - We have lift off.  (Read 933081 times)

Leatra

  • Bay Watcher
    • View Profile
Re: Starbound - The universe is flat
« Reply #30 on: February 18, 2012, 08:10:37 pm »

Logged

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Starbound - The universe is flat
« Reply #31 on: February 19, 2012, 05:11:23 pm »

I'm resisting the urge to post meme-tastic images about taking my money.

Barely.
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

mcclay

  • Bay Watcher
  • Gay, Tired and Just here to Vibe
    • View Profile
Re: Starbound - The universe is flat
« Reply #32 on: February 19, 2012, 05:23:56 pm »

DO WANT
Logged
Am I back? Its a mystery to everyone

Gabeux

  • Bay Watcher
  • Addicted to building stuff.
    • View Profile
Re: Starbound - The universe is flat
« Reply #33 on: February 20, 2012, 01:04:31 pm »

Great description, loved the idea, still I can't ignore the fact that looks EXACTLY like terraria, with a few differences.
The terraforming/weather control and "find peeps and then build them a house" sounded cool, though. Plus world gen, and planets....

Crap, I'm trying to stop playing too many games...can people go back to that time where no games sounded cool, fun and interesting?
ARGH!
Logged
It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Bitoru

  • Bay Watcher
    • View Profile
Re: Starbound - The universe is flat
« Reply #34 on: February 20, 2012, 01:09:48 pm »

[...]looks EXACTLY like terraria, with a few differences.[...]

 ::)
Logged

Tilla

  • Bay Watcher
  • Slam with the best or jam with the rest
    • View Profile
Re: Starbound - The universe is flat
« Reply #35 on: February 20, 2012, 02:30:45 pm »

I am still repeatedly baffled by the constant comparisons to Terraria. Yah the project lead did the art for Terraria, such as it is. This game sounds more like a sidescrolling Prospector than anything in Terraria.
Logged

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Starbound - A flat infinite universe.
« Reply #36 on: February 20, 2012, 05:24:49 pm »

With the protagonist from Spelunky.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Sirian

  • Bay Watcher
    • View Profile
Re: Starbound - A flat infinite universe.
« Reply #37 on: February 20, 2012, 05:41:56 pm »

This looks cool, but how long till we can play it ? Cuz posting all these awesome things and then telling us to wait is kinda sadistic.
Logged

magistrate101

  • Bay Watcher
  • That one kid.
    • View Profile
Re: Starbound - A flat infinite universe.
« Reply #38 on: February 20, 2012, 08:33:29 pm »

I WANT, GIVE IT TO MEEEEE!
You are second only to Armok!

This looks cool, but how long till we can play it ? Cuz posting all these awesome things and then telling us to wait is kinda sadistic.
kinda sadistic.
Mockery! This is very much sadistic!
I've been waiting a good portion of my life for a game like this, being told that there's a game for me raises my hopes.
Then telling me to wait? I hope you realize that my knives aren't locked up. (Then again, killing you would put a stopper in the development... Should I learn The Secrets of Life and Death?)
« Last Edit: February 20, 2012, 08:35:55 pm by magistrate101 »
Logged

Johnfalcon99977

  • Bay Watcher
  • The Herp Derp Assassin
    • View Profile
Re: Starbound - A flat infinite universe.
« Reply #39 on: February 20, 2012, 11:36:28 pm »

Coming out Summer of 2012, according to Devs, so at least we won't have to wait too long :P

Edit: Looks like there will be a ton of character customization, which is nice. The problem with Terraria I had is just that there was a very small selection of "Personal" Clothing and there was never any really choice for what kind of weapon you always used. There was always something that was just better. Hopefully this game won't have the same problem.
« Last Edit: November 23, 2012, 10:26:02 am by Johnfalcon99977 »
Logged
Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

Darkmere

  • Bay Watcher
  • Exploding me won't bring back your honey.
    • View Profile
Re: Starbound - A flat infinite universe.
« Reply #40 on: February 21, 2012, 12:54:19 am »

I wasn't that excited from the first pic, but the descriptions from their site sound fantastic. I admit I'm curious what building elements exist, and how they come into play on your planet. Watching with great interest. Glad I don't have many emotional ties to AAA titles anymore.
Logged
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Gunner-Chan

  • Bay Watcher
  • << IT'S TIME >>
    • View Profile
Re: Starbound - A flat infinite universe.
« Reply #41 on: February 21, 2012, 01:12:40 am »

I wonder how much we can customize our characters. And if we could have multiple planets for ourselves if we somehow get bored of our own and would rather have a new one.

Looks cool though.
Logged
Diamonds are combustable, because they are made of Carbon.

Max White

  • Bay Watcher
  • Still not hollowed!
    • View Profile
Re: Starbound - A flat infinite universe.
« Reply #42 on: February 21, 2012, 01:18:08 am »

Looks cool, although I am sceptical as to making difficulty level genned. It is going to lead to some players getting very frustrated when their planet is too hard and they quickly fall behind their friends, while others feeling under challenged and under rewarded for planets that are too easy.
Difficulty curve is an important design choice in making games, while it sounds nice to say that everything is genned, sometimes you need to make choices to shape your game.

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Starbound - A flat infinite universe.
« Reply #43 on: February 21, 2012, 01:22:30 am »

What?! A Bay Watcher that doesn't want random instant death? He's a witch, burn him!

Ok, in all seriousness I'm sure that the final product will be closer to a curve than anything else. I wouldn't mind some amount of variation though; can't you just gen a new world if you come across a bad one?
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Gunner-Chan

  • Bay Watcher
  • << IT'S TIME >>
    • View Profile
Re: Starbound - A flat infinite universe.
« Reply #44 on: February 21, 2012, 01:33:07 am »

Actually a cool idea would be if it generates your starting area. But gens the rest of the world as you go, altering it based on needs and performance.

Though that's a lot to ask for.

Edit: After digging up some information there's no pre set homeworld planet in a sense. You generate them and you can call one home so everything being generated isn't a big deal. Plus some pre-set "Story" planets for missions and whatever. Source being the pastebin earlier in this topic.
« Last Edit: February 21, 2012, 02:50:05 am by Janet »
Logged
Diamonds are combustable, because they are made of Carbon.
Pages: 1 2 [3] 4 5 ... 565