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Author Topic: Starbound - We have lift off.  (Read 929876 times)

Kaitol

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  • Heya, Red.
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Re: Starbound - We have lift off.
« Reply #6135 on: December 20, 2013, 03:11:09 pm »

Holy shit, a way for you to build a base away from your landing point and be able to get to it fairly quickly in a relatively entertaining way? My god.
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BigD145

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Re: Starbound - We have lift off.
« Reply #6136 on: December 20, 2013, 03:35:00 pm »

Is that the gist? I can't get to twitter. I My computer won't let me.
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Baneling

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Re: Starbound - We have lift off.
« Reply #6137 on: December 20, 2013, 03:37:52 pm »

It's skyrails. As in zipline, hang-on-to-rail-to-zip-along things. They look cool and conserve momentum 'n' stuff so you could feasibly set up rollercoasters, I think.
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I tend to be a stupid person. Expect me to say/do stupid things and we'll probably get along better!

Sean Mirrsen

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Re: Starbound - We have lift off.
« Reply #6138 on: December 20, 2013, 03:38:39 pm »

It's basically a zipline. A platform-type block that you can hang from and rapidly move along.

edit: ninja.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Sergius

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Re: Starbound - We have lift off.
« Reply #6139 on: December 20, 2013, 04:29:02 pm »

So, Bioshock Infinite.
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Aklyon

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Re: Starbound - We have lift off.
« Reply #6140 on: December 20, 2013, 04:32:09 pm »

So, Bioshock Infinite.
Theres many games with zipline.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Flying Dice

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Re: Starbound - We have lift off.
« Reply #6142 on: December 20, 2013, 05:11:31 pm »

Roller coasters fuck yeah!
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Max White

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Re: Starbound - We have lift off.
« Reply #6143 on: December 20, 2013, 05:58:14 pm »

Reminds me of Minecraft rails. Pretty cool concept, and sometimes a lot of fun, but often little practical application.

Aklyon

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Re: Starbound - We have lift off.
« Reply #6144 on: December 20, 2013, 06:03:18 pm »

Also, minecarts are landbound. These are not.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

majikero

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Re: Starbound - We have lift off.
« Reply #6145 on: December 20, 2013, 06:34:58 pm »

Yessss. Dwarven engineering GO.
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Slayerhero90

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Re: Starbound - We have lift off.
« Reply #6146 on: December 20, 2013, 06:50:25 pm »

Is anybody else having problems with minibiomes being replaces by different planets' biomes?
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Slayerhero90

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Re: Starbound - We have lift off.
« Reply #6147 on: December 20, 2013, 07:08:23 pm »

Yeah. I've found volcano planets with ice on the surface.
Deserts with snow and forests with deserts as well for me.
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Ultimuh

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Re: Starbound - We have lift off.
« Reply #6148 on: December 20, 2013, 07:09:34 pm »

Well, you know what they say.. Winter is coming.
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Man In Zero G

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Re: Starbound - We have lift off.
« Reply #6149 on: December 20, 2013, 07:11:38 pm »

Every single planet I've visited with my most recent guy has snow on it. Every. Single. One.
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Quote from: Toady One
Their lack of eyes should stop them from crying.
Quote from: Toady One
Just watching dwarves make poor decisions repeatedly as I fix their little minds...
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I haven't checked since I'm not doing bugs until after the release (well, I'm doing bugs, in the additive sense).
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