Welp, I decided to come back and check out DF for the first time in... almost 3 years? And v51.08 is probably the most drastic change I've seen for this game in the time I've been following it. The biggest change for me is HOLY SHIT I CAN USE MY MOUSE TO CLICK ON STUFF!!!!! THIS IS ALREADY MAKING THINGS SO MUCH NICER THAN I REMEMBER IT BEING.
Anyways, I downloaded the latest version and immediately hit up the wiki for guides and tutorials (yes, I know v51 gives me one, but I'm a stubborn dingus and like flagellating myself, apparently) to get my first fortress in a long time off the ground. Immediately, I ran into a major personal pitfall of mine whenever I play a base-building game, namely the condition of "I spend way more time planning out how to build my base than I do actually building the base itself". I've spent 2 nights finding a site and preparing for the embark, am on my 4th night of actually playing the game, and so far have only managed to dig out an entry hall, general-purpose stockpile, basic staircase, combination dorm/dining room in the hall before the stairs, and only built the trading post, a small farm plot, and a few temporary outside workshops. Basically, 15 hours of total play time, of which maybe 20 minutes have been actually playing.
The rest of that time was spent poring over workshop and bedroom designs on the wiki, attempting to figure out in extreme detail how to best lay out everything to keep my future industries mostly centralized, how to keep my dwarves efficient in their tasks, and how to develop essentially a killbox outside to keep my squishy citizens safe inside. Everything up to this point has been me making rough drafts of how to dig out my fort, which is probably fitting, given that the random generator gave this fort the name of Roughimages.