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Author Topic: Cinematic mode, world gen but slower!  (Read 2434 times)

eerr

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Cinematic mode, world gen but slower!
« on: September 03, 2022, 12:35:05 am »

It would be really cool if, similar to a game of civilization or master of magic, there was a mode that could show the movement of important characters and wars across the world map. Basically a cinematic world gen mode. we have kaiiju, right? well we need to put them to work.

Look, kaiju deserve jobs just as much as anybody.
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rico6822

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Re: Cinematic mode, world gen but slower!
« Reply #1 on: September 12, 2022, 10:05:21 pm »

That sounds very demanding actually. People are already used to legends mode. Would probably only work best for pocket worlds.
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eerr

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Re: Cinematic mode, world gen but slower!
« Reply #2 on: September 13, 2022, 12:01:39 am »

would it though? I mean, I'm sure there are some caveats.
but like, just showing some giant beast on the map and a sprite for a fortress with a fire/gore/rubble between them, doesn't seem vastly difficult
(only the oldest war being shown at any given time)

I bet it's a ton of work but it would just be so cool to see history go down.

There are probably a dozen things that go into each war,

-enemy sprite (megabeast or army or bandit camp)
-city/fortress/retreat/building sprite
-depiction of fire/gore/rubble/loot to go between them
-slowing down world gen for real-time viewing (this might be very difficult, and cause glitches)
-follow camera

-lots of other stuff too probably.

I don't know exactly how wars work in world gen, so if they are resolved before time can continue, then I guess it would be possible to display each one in turn.


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