Let’s see…
Your amnesia has been caused by your messing with the Astral from a long time ago
You and Father were originally citizens of the Kingdoms
This all led to you both due to take a grand-adventure into the Astral, through a ritual of Astral Projection to try and seek a method to stop Hell’s Legion from invading the World
Whatever happened during your Projection led to Father’s body being destroyed in the World, and only his consciousness now exists as splintered remains in the Astral you can commune with, you lost all of your memories and then next you know you were in a prisoner’s camp in a Hell’s Prison, you think you found the Key through this projection?
No... no, this doesn't sound right. I'm almost certain Father was never human, and I already know that my amnesia is a recurring problem- not a one-off thing.
There's a reason very few people are capable of using Astral Keys. And there's a reason you are one of the most capable of the bunch. Whilst Father isn't literally your father, he is family. You don't know why, cos amnesia, but Father was the one who caused it.
Well, sure, I'm aware that Father isn't literally my biological father. Presumably there's a human out there who impregnated my mother, although I've never met him.
And while He may have been involved in my amnesia... that doesn't explain why me making it permanent led to such a negative reaction. This sounds... right-ish, but I need to know more.
The Astral sea is connected to your mind, your thoughts, your being, as it ab and flow so does your memories disappear and reappear.
Maybe... but it didn't feel like the Astral was closed off to me in the prison camp, so I feel like this isn't it.
Alright, the existential threat of Father’s displeasure aside, there are also immediate dangers in the here-and-now. I can hear a pair of devil guards getting closer, although from the sound of their voices they are pretty relaxed.
I gesture to Fírinne, and we both take cover behind a stack of crates. They’re rather neatly stacked, but there’s a gap between the stack and the wall that seems almost intentional. My guess- somewhere for slaves to slack off.
I can hear the guards step into the nook, but after a moment, one of them says the devil word for ‘nobody here’ (one I’ve heard quite often), and they move on. I wait for another minute before moving, just to be sure.
“What happened?”, Fírinne whispers.
“Trouble in the Astral”, I whisper in reply. “We… might not be able to use my Key to get back out.”
“Then how do we get out if the drake isn’t accessible?”, she asks, clearly concerned.
“The outlander mentioned this region has extensive cave networks. We could check if there’s a way to get down into the cenote, and from there into the caves.”
We carefully make our way to the edge, which isn’t far from where we landed. As one might expect, there’s no easy way
up from the cenote- it wouldn’t be a very good natural barrier otherwise. There is, however, a wooden platform extending over the edge, with what looks like a retractable ladder beneath it. And while it’s difficult to make out at this time of day (the sun has set, but there’s still a bit of light), down at the water level there’s what looks like the entrance to a cave.
Not a perfect escape route… but better than facing Father’s wrath, if I can’t alleviate it soon. And roughly equally bad as flying out.
I agree that we might as well do what we came here for, so we sneak further into the compound. It’s quite a big area, actually- the two cenotes are rather large, and the keep is relatively small, leaving a lot of room for secondary buildings, what looks like a drill square… and a drake enclosure. It's behind the keep, in the middle of an open area.
Now, obviously devils aren’t used to housing drakes. I’ve never even heard of them capturing one before. The enclosure reflects this, being far too small for the beast- it looks like the sort they use to house their more conventional, land-bound warbeasts. The walls are made of thick steel bars, with an equally imposing gate… but the roof of the enclosure is much weaker, just sheet metal that a drake could easily tear through- which is probably why they’ve reinforced the roof specifically with an arcane grid.
The gate is presumably locked, but more importantly, the mechanism to open it is one of those hand-cranked things that take several minutes to operate. And unless the devils have been really meticulous about keeping it oiled, it will squeal loudly when used. So, no. Not a good option.
That leaves the roof. If we can shut down the arcane grid, and Fírinne can get inside, she could direct the drake to slice its way to freedom.
Very unfortunately, the arcane grid is probably being powered with a well-secured method that I have no chance of disabling. Right?
-Yes, of course, there’s no chance of disabling the grid, caves it is. (Good) / Well actually, it’s not that well secured, it might be possible to disable. (I hate you)
-Whilst I’m here, is there anything else I should take note of?
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If Father was involved in giving me amnesia, why would He be upset about it being permanent?