I wanted to check how pump operating in the latest versions compares to military training for the purpose of increasing attributes, particularly strength. The results will shock you!
I locked two random dwarfs with similar strength in a room with food and equipment, and let them train for 6 months. The results, split into physical and mental:
| | 3 months
| | 6 months
| | Strength | | axe: 27 gym: 17
| | axe: 55 gym: 33
| | Endurance | | axe: 202 gym: 192
| | axe: 394 gym: 321
| | Agility | | axe: 30 gym: -2
| | axe: 62 gym: -4
| | Toughness | | axe: 30 gym: 17
| | axe: 62 gym: 33
| | Willpower | | axe: 49 gym: 18
| | axe: 99 gym: 34
| | Kin. sense | | axe: 30 gym: 17
| | axe: 62 gym: 33
| | Spatial sense | | axe: 30 gym: -1
| | axe: 62 gym: -2
| | Recuperation | | axe: 0 gym: 0
| | axe: 0 gym: 0
| | Disease resistance | | axe: 0 gym: 0
| | axe: 0 gym: 0
|
| | | | 3 months
| | 6 months
| | Analytical ability | | axe: 0 gym: -1
| | axe: 0 gym: -2
| | Creativity | | axe: 0 gym: -1
| | axe: 0 gym: -2
| | Empathy | | axe: -1 gym: -1
| | axe: -2 gym: -2
| | Focus | | axe: 18 gym: 0
| | axe: 37 gym: -1
| | Intuition | | axe: -1 gym: -1
| | axe: -2 gym: -2
| | Linguistic ability | | axe: -1 gym: -1
| | axe: -2 gym: -2
| | Memory | | axe: -1 gym: -1
| | axe: -2 gym: -2
| | Musicality | | axe: -1 gym: -1
| | axe: -2 gym: -2
| | Patience | | axe: -1 gym: -1
| | axe: -2 gym: -2
| | Social awareness | | axe: 0 gym: -1
| | axe: 0 gym: -2
|
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Observations and conclusionsMilitary training is obviously more effective than pumping, and dwarfs gain useful combat skills instead of pumping.
Pump operating literally makes them dumber.
Secondary attributes affect the training in various ways. For example, a dwarf with low endurance (quick to tire) will get tired all the time, spend more time resting, and as a result train less, with a slower stat gain. Intelligence/focus/patience likely have similar effect on training.
The axedwarf in this test trained alone, purely by individual combat drills. Multiple dwarfs in a squad would be sparring, gaining stats even faster. Remember that now more than two dwarfs can spar in one session, and they no longer require high Fighting skill to start sparring.
The axedwarf reached Skilled level in his main combat skills in 6 months. The Pump Operator got to Grand Master.