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Dwarf Fortress => DF General Discussion => Topic started by: TarrVetus on April 02, 2010, 08:03:03 pm

Title: HFS is More Evil Than Ever [Spoilers]
Post by: TarrVetus on April 02, 2010, 08:03:03 pm
So, I found some adamantine, and I was digging through it, when...

Spoiler (click to show/hide)

But if that didn't make my jaw drop, the way the dwarves...

Spoiler (click to show/hide)

HFS really lives up to the "F", now, and in more ways than one.

I need a bigger army.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Aklyon on April 02, 2010, 08:06:43 pm
I need a bigger army.
unless you're at Nist Akath, you ALWAYS need a bigger army.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: TarrVetus on April 02, 2010, 08:10:56 pm
I need a bigger army.
unless you're at Nist Akath, you ALWAYS need a bigger army.

I have a newfound appreciation for the military overhauls.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: ein on April 02, 2010, 08:11:28 pm
I need a bigger army.
unless you're at Nist Akath, you ALWAYS need a bigger army.

So, so true.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Max White on April 02, 2010, 08:15:08 pm
HFS: Hell fire shit.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: TarrVetus on April 02, 2010, 08:16:50 pm
HFS: Hell fire shit.

Not just fire.  It was ice-fire.  HUGE clouds of it.  Constantly.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Im_Sparks on April 02, 2010, 09:21:12 pm
HFS: Holy F***ing Shit, (RUN FOR YOUR LIVES)

Starring: The Tortured militia commander!
The one black dwarf that gets killed off fast after spouting "AW HELL NAW"
The smart nerdy one who runs and gets lost/killed
The tough-dorf wannabe who only lives till the finale due to 1-liners
And the one female "OH THOSE ARE SHARP" dwarf. (Played by paris hilton)
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Boingboingsplat on April 02, 2010, 10:24:28 pm
I went and breached HFS immediately because I could. It definitely wasn't hard to find... but maybe I was lucky.

Anyways, my dwarves were destroyed by giant quetzals. Yeah, those pretty birds. Except with 3 eyes. And giant mandibles. And they could breath fire.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Max White on April 02, 2010, 10:31:23 pm
So...Very...AWESOME!
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: talrave on April 02, 2010, 10:52:50 pm
I wasn't too impressed.  My cat fended 3 of them off for quite a while due to every attack they did PASSED THROUGH IT.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: G-Flex on April 02, 2010, 10:57:57 pm
Yours were probably made out of fire or something. There's a bug where things like fire men, etc, still attempt to attack with their body parts even though it does nothing.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: SkyShadowing on April 02, 2010, 11:00:29 pm
I love that the new demons are randomly generated. When I punched through just to see (also, the fact that the Underworld is actually a WORLD down there, not merely a few rooms with glowing pits), I was attacked by demon pterodactyls, fire ghosts, and blizzard men.

None of them, even the flying ones, attacked me until I built stairs down to the bottom (I'd savescummed even before drilling straight down). Then the lag as a GIGANTIC DEMON HORDE pathed to the surface as one giant union was even more crippling.

Thankfully, I did manage to get a few kills.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Krelos on April 02, 2010, 11:36:34 pm
I got a horde of ice spirit demons who shot bolts of ice. Apparently, however, the ice bolts were not cold enough to freeze anything. I watched many dwarves (and mountain goats...) take upwards of 30 hits without getting hurt.

I visualize it as ice demons hatefully spewing a refreshing breeze at my dwarves, all the while getting more angry that they aren't dieing from it.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Spartan 117 on April 03, 2010, 12:25:23 am
Okay, someone's going to have to make a fortress JUST to send a massive army into the underworld. Or dump magma and water into it.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: TarrVetus on April 03, 2010, 09:31:37 am
Okay, someone's going to have to make a fortress JUST to send a massive army into the underworld. Or dump magma and water into it.

I seriously believe that, for the first time, magma is not the answer (I know, "blasphemy!").  After the first wave of demons are killed--because you just know that place will continue to spawn them--a river needs to be rerouted and endlessly poured into the festering, Molten Core*-reminiscent pit.


*I'm sorry, but it really was the first thing that came to mind when I saw the place.  I blame it on the fact that I was drinking when playing both games.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Rose on April 03, 2010, 10:29:40 am
nah, keep in mind that you now have semi molten rock, which gives unlimited magma.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: shadow_archmagi on April 03, 2010, 11:02:30 am
My miner was a huge badass and parried every attack six demons made with his pickaxe.

Then they spat fire at him.

I was also lucky enough to get a "Three Eyed Monster" which "Knows and intones the names of all it encounters"
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Diablous on April 03, 2010, 11:08:11 am
We can breach Hell now?! The new release is so f*cking awesome!
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Peteł on April 03, 2010, 11:17:29 am
HFS: Holy F***ing Shit, (RUN FOR YOUR LIVES)

Starring: The Tortured militia commander!
The one black dwarf that gets killed off fast after spouting "AW HELL NAW"
The smart nerdy one who runs and gets lost/killed
The tough-dorf wannabe who only lives till the finale due to 1-liners
And the one female "OH THOSE ARE SHARP" dwarf. (Played by paris hilton)

Minus the killing and dwarfiness you might have just described the cast of Final Fantasy 13. Zero Punctuation? ;)
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: TarrVetus on April 03, 2010, 11:24:23 am
I was also lucky enough to get a "Three Eyed Monster" which "Knows and intones the names of all it encounters"

I may edit the raws just so I can find a demon like that, capture it, train it, and build a dining hall around it.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Cruxador on April 03, 2010, 12:21:20 pm
I was also lucky enough to get a "Three Eyed Monster" which "Knows and intones the names of all it encounters"

I may edit the raws just so I can find a demon like that, capture it, train it, and build a dining hall around it.
You could use it for new migrants - when it encounters them it intones their name, so fugitives can't use your fort as a refuge just by changing their names.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Box on April 03, 2010, 12:48:30 pm
I semi-appreciate those devilish (pun maybe intended) steam ghost things with only a shell and a body.

They don't do much damage, they stun dwarves at best and seem to hold them in place.  However, once you pierce the body/shell of one, steam bursts out of them and just starts scalding everyone in the vicinity.

They are the fastest parts of a ghost army, so they basically stun your dwarves until the rest of the enemy can catch up, making walling up without losing a miner or two practically impossible.  Your best bet is to wall up any victims as the army will focus on the dwarf that's caught stunned first.  Don't think about sending a dwarf to kill them.  Your best result is your miner and your dwarf getting caught in a flash of superhot hellfire steam that ends up in a lot of brown wounds and sometimes even melting.  That's assuming your group of dorfs makes it there before the rest of the demon army does (they won't) which means you're losing a miner and the military dwarves.  Even if they cut away the first few demons, you're lucky to get your miner and military dwarf back to the surface and in a hospital bed before they start rotting away from being in the mere presence of some demons.

It's crazy.  Those steam things are quite intuitive, even if they do have the sole burning desire to kill me.  That's pretty great to have that sort of scout from hell that holds a few victims for the rest of the army while also simultaneously making the player decide between cutting losses or a rescue mission and giving him time to do both due to the nature of the attack.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Spacepup18 on April 03, 2010, 12:59:15 pm
We need dwarven Has-mat suits, that way they can go into high-temperature environments, avoid poison gas, things like that.  (Magma scuba anyone?)
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Mipe on April 03, 2010, 01:19:56 pm
Sorry, but when I read the grisly scene about the dwarf being tortured to death... I thought of the scene, when the dwarf manages to muster the energy and will to shout the final words before passing out.

I wonder what words would the said dwarf choose... which words would be dwarvenly?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Blacken on April 03, 2010, 01:54:45 pm
Anyone else opened the temple yet?

That was an oops.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Mondark on April 03, 2010, 02:08:04 pm
Sorry, but when I read the grisly scene about the dwarf being tortured to death... I thought of the scene, when the dwarf manages to muster the energy and will to shout the final words before passing out.

I wonder what words would the said dwarf choose... which words would be dwarvenly?

"Not... enough... BEER!"

Or maybe, "More magma!"
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: tigrex on April 03, 2010, 02:53:53 pm
I was stunned when almost 80 demons ploughed into my fort through the adamantine "chimney" that I'd chipped.

They were led by a winged blob made of vomit that fired boiling vomit demon extract. 

The massacre was beautiful.  Then I drafted an adventurer to go and deliver some dwarven justice.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Asehujiko on April 03, 2010, 03:17:46 pm
Where is the HFS located? Generally downward from the regular cave systems or only in a special location?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Wirevix on April 03, 2010, 03:20:30 pm
From what I've read in other posts, HFS has an entire layer to itself that may span multiple z-levels.  Dig down far enough and you'll inevitably find it.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KaelGotDwarves on April 03, 2010, 03:23:44 pm
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Asehujiko on April 03, 2010, 04:12:30 pm
Right, now you made me curious, does that "smaller chance" also entail a more select location or should I just get a perfectly flat 16x16 glacier with no other animals and strip mine it?

Hmm, that would actually be dwarven in it self even. Ravaging the polar icecaps in the name of finding something (presumably) more evil then hell.

Now, if you could point me in the direction of a good tutorial on how the squad screen works as I'm stumped at getting a woodcutter to kill a snailman harassing him.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 04:21:33 pm
Recently had my own encounter with the inferno.  I thought I'd breached the worst Dwarf Fortress had to offer when I hit the magma sea... hoo boy, was I wrong.
We know that deep within the lowest pits of reality lies an unspeakable inferno.
We know inorganic creatures do not die.
Somebody needs I'm going to mod Dwarf Fortress to replace dwarves with either adamantine or slade colossi, so I can see just how much Hell can really throw at us.
If the legions of Hell are finite, this means, theoretically, a sufficiently skilled player could lead unmodded dwarves to hell and conquer it.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: TarrVetus on April 03, 2010, 04:27:05 pm
Now, if you could point me in the direction of a good tutorial on how the squad screen works as I'm stumped at getting a woodcutter to kill a snailman harassing him.

Ta-da!

http://df.magmawiki.com/index.php/Military
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Aklyon on April 03, 2010, 04:36:30 pm
replace dwarves with slade colossi
while awesome, wouldn't they be near-invincible due to how freaking hard slade is?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 04:42:34 pm
replace dwarves with slade colossi
while awesome, wouldn't they be near-invincible due to how freaking hard slade is?

Exactly.  My plan is to test whether or not there are infinite demons, and the easiest way to do so is to attempt to kill them all.  When you've got nigh-unstoppable slade colossi (I finally went with that), it's a little easier to do so.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: alway on April 03, 2010, 04:52:07 pm
Slade collosi dwarves? That's awesome! It's like a dwarven version of unmanned rovers!  :D
Good luck... and be sure to post a video of the epic battle.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Boingboingsplat on April 03, 2010, 04:52:17 pm
Where is the HFS located? Generally downward from the regular cave systems or only in a special location?
At the bottom. One time I got it in negative z-levels. Of course, since the z-level under the magma sea is basically entirely undiggable half-melted rock you have to enter through an adamantine shaft.

Also, on my last map I got to a magma sea just ~50 z-levels down! The adamantine shaft even poked through the first cave system I found. Unfortunately I messed up any chances of descending down the adamantine with poor digging. The top 5 or so layers of it weren't hollow, even!
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Aklyon on April 03, 2010, 05:13:29 pm
replace dwarves with slade colossi
while awesome, wouldn't they be near-invincible due to how freaking hard slade is?

Exactly.  My plan is to test whether or not there are infinite demons, and the easiest way to do so is to attempt to kill them all.  When you've got nigh-unstoppable slade colossi (I finally went with that), it's a little easier to do so.
Can I help test it?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: zourath on April 03, 2010, 05:16:39 pm
I just attempted to flood hell. Didn't work out so well. The strange glowing pits are effectively bottomless pits with regenerating fire-like stuff. Also the demons went through 7/7 water filled hallways like it wasn't there.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: kilakan on April 03, 2010, 05:22:49 pm
I turned a steam demon into an obsidion block by pouring magma on it, so I guess magma is a partial solution?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 05:36:22 pm
This is really beginning to annoy me.
My slade colossi miners are randomly refusing to do any mining whatsoever, and they're weird about what tiles of raw adamantine they will or won't ignore.  For a while, they'll say "no job" and just sort of sit there.  Anyways, I finally got the pits in sight. 
Aside from the undying Banshees of Embers, the initial strike force of hell has been annihilated, and they've sent nothing more yet.  If the adamantine pipe didn't give way right above an eerie glowing pit, I'd just abandon this place, and come back as an adventurer.  There's terrain down there, made of slade.  Completely barren from what I can see (not much).
Also, it's kind of a long story, but I'm down to one miner now.  A rhesus macaque stole the other's pick.  Yeah, really.
EDIT: Nevertheless, I am labeling the experiment a success.  There is terrain in hell, and its legions, though powerful and numerous, are not infinite.  As soon as the glitch with the undying non-organics is dealt with, it will be possible to defeat them.
Ladies and gentlemen, might I be so arrogant as to speak for all dwarfkind?
Hell
Must

Fall
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: kilakan on April 03, 2010, 06:22:34 pm
or rather rise, since it's already at rock bottom?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Aklyon on April 03, 2010, 06:33:27 pm
or rather rise, since it's already at rock bottom?
No, Hell Rises = Fortress Falls.
Hell Falls = Super Fortress!
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 07:02:56 pm
So, I gave my slade colossi flier, because... why not?
Before abandoning the fortress so explore it with an adventurer, I tried to have my miner dig into the slade floor of hell.  Unfortunately, as with semimolten rock, slade (or at least, hell-bottom slade) cannot be designated for digging.  Damn.
I'm exploring hell right now.  Lots of demons.  Lots of pits.  Lots of slade.  Nothing worth coming down here for, aside from being able to say you did it, and frankly, I'm not sure how you could reach this place... at least, from an adamantine vein.  Haven't borne witness to a demonic fortress yet, so maybe that would provide an opportunity.  I suppose you could do a controlled cave-in to get a mason to the bottom with a ton of quantum stockpiled rock, and have him build a stairway to get back up, after which you could build your altar to your god/your dwarves' god/dwarvern hubris/a cave swallowman/phallic imagery...
I just saw a specter of ash: "A great eight-legged quadruped made of ash."  What.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: immibis on April 03, 2010, 07:18:04 pm
Haven't borne witness to a demonic fortress yet.
You can tell if you have one by
Spoiler (click to show/hide)
If you do, you can find it by
Spoiler (click to show/hide)
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Box on April 03, 2010, 07:45:50 pm
I wonder if it's possible to mod in another layer below the HFS, perhaps a few squares of earth over the glowing pits are *not* glowing pit, so you can construct floors over to it, dig staircases down, and basically have a couple z-levels of pure treasure trove of materials to be mined out, or perhaps a few more z-levels of hell with progressively stronger demons that, when passed down to the deepest levels, reveal an uber-demon as well as all those goodies.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: dualR on April 03, 2010, 07:48:58 pm
EDIT: Nevertheless, I am labeling the experiment a success.  There is terrain in hell, and its legions, though powerful and numerous, are not infinite.  As soon as the glitch with the undying non-organics is dealt with, it will be possible to defeat them.
Ladies and gentlemen, might I be so arrogant as to speak for all dwarfkind?

I managed to kill all the initial demons with some cave-ins.

Now weak demons continually spawn on the edge, I killed most of them but got inorganics so now I have 4 moss opal demons just on the edge, they can't be killed so I can't find out if the demon spawn get steadily harder or they remain relatively weak.

Note to all: Magma does shit all to demons :P

Also, you're right, there's nothing to do down here, someone said to make your fortress down there but it's more for the novelty factor. Until someone works out how to work Slade, hell isn't that interesting.

I'm a bit annoyed I didn't get a curious structure
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: penguinofhonor on April 03, 2010, 07:53:09 pm
So, I gave my slade colossi flier, because... why not?
Before abandoning the fortress so explore it with an adventurer, I tried to have my miner dig into the slade floor of hell.  Unfortunately, as with semimolten rock, slade (or at least, hell-bottom slade) cannot be designated for digging.  Damn.
I'm exploring hell right now.  Lots of demons.  Lots of pits.  Lots of slade.  Nothing worth coming down here for, aside from being able to say you did it, and frankly, I'm not sure how you could reach this place... at least, from an adamantine vein.  Haven't borne witness to a demonic fortress yet, so maybe that would provide an opportunity.  I suppose you could do a controlled cave-in to get a mason to the bottom with a ton of quantum stockpiled rock, and have him build a stairway to get back up, after which you could build your altar to your god/your dwarves' god/dwarvern hubris/a cave swallowman/phallic imagery...
I just saw a specter of ash: "A great eight-legged quadruped made of ash."  What.

Can't you get down there by building staircases out into the air?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Box on April 03, 2010, 08:07:08 pm
Also, you're right, there's nothing to do down here, someone said to make your fortress down there but it's more for the novelty factor. Until someone works out how to work Slade, hell isn't that interesting.

I liked the old HFS a little better.  Not because it was relatively difficult to pinpoint, but because it was like a tight little package with an adamantine wrapper that unleashed a challenge that, prepared or unprepared for, was a glee to deal with. (usually more so when prepared)

Now the HFS is HUGE and unavoidable to a point and actually a pain in the butt-ocks to get into, finding an exact path through an adamantine z-vein, very difficult to deal with, and completely uninteresting otherwise.  First time I broke into mine, I didn't see a single engraving, nor any captured people or junk lying around.  then BLUH, BLUH, GHOSTS, BLUH, and then everyone melted. :(


Old HFS = adamantine with a chance of hitting bad stuff if you're clumsy

New HFS = adamantine is a pain in the ass to gather, usually with a sea of magma to deal with, and hell is COMPLETELY AVOIDABLE as long as you don't dig past semi-molten rock or too far down past semi-molten rock.  You have a chance to be a little more greedy, but otherwise you can get adamantine and get away without penalty as long as you don't dig too far south.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 08:23:27 pm
So, I gave my slade colossi flier, because... why not?
Before abandoning the fortress so explore it with an adventurer, I tried to have my miner dig into the slade floor of hell.  Unfortunately, as with semimolten rock, slade (or at least, hell-bottom slade) cannot be designated for digging.  Damn.
I'm exploring hell right now.  Lots of demons.  Lots of pits.  Lots of slade.  Nothing worth coming down here for, aside from being able to say you did it, and frankly, I'm not sure how you could reach this place... at least, from an adamantine vein.  Haven't borne witness to a demonic fortress yet, so maybe that would provide an opportunity.  I suppose you could do a controlled cave-in to get a mason to the bottom with a ton of quantum stockpiled rock, and have him build a stairway to get back up, after which you could build your altar to your god/your dwarves' god/dwarvern hubris/a cave swallowman/phallic imagery...
I just saw a specter of ash: "A great eight-legged quadruped made of ash."  What.

Can't you get down there by building staircases out into the air?
Should have thought of that...

I think we've proven conquering hell is a reasonable goal, though it's not worth it except for an ego boost.  Maybe our toady overlord will be making it more interesting in the next version.
We should be able to build a stairway to heaven in the next version.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: kilakan on April 03, 2010, 08:25:05 pm
don't mention heaven, with the crazy huge number of z-levels as is, imagine how many there would be if there was a sky-world now.....
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Aklyon on April 03, 2010, 08:59:06 pm
So, I gave my slade colossi flier, because... why not?
Before abandoning the fortress so explore it with an adventurer, I tried to have my miner dig into the slade floor of hell.  Unfortunately, as with semimolten rock, slade (or at least, hell-bottom slade) cannot be designated for digging.  Damn.
I'm exploring hell right now.  Lots of demons.  Lots of pits.  Lots of slade.  Nothing worth coming down here for, aside from being able to say you did it, and frankly, I'm not sure how you could reach this place... at least, from an adamantine vein.  Haven't borne witness to a demonic fortress yet, so maybe that would provide an opportunity.  I suppose you could do a controlled cave-in to get a mason to the bottom with a ton of quantum stockpiled rock, and have him build a stairway to get back up, after which you could build your altar to your god/your dwarves' god/dwarvern hubris/a cave swallowman/phallic imagery...
I just saw a specter of ash: "A great eight-legged quadruped made of ash."  What.

Can't you get down there by building staircases out into the air?
Should have thought of that...

I think we've proven conquering hell is a reasonable goal, though it's not worth it except for an ego boost.  Maybe our toady overlord will be making it more interesting in the next version.
We should be able to build a stairway to heaven in the next version.
And It should be made out of Slade to prove we've gone to hell and back, so now we want to go up.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 09:12:14 pm
Slade experiments:
You can smooth and engrave raw slade.
I stripped slade of its ridiculous stats in my save's raws.  When I reloaded the game, I could designate slade for digging.  When I returned it to is previous stats, I was again unable to designate it for digging.
Then some more HFS wandered in, Tarantula Devils.  Thankfully mortal.  They went squish.  Yeah, I recant my previous statement.  The HFS down there are infinite in practice; I believe there is a finite amount of HFS, like every with other creature in the game, but the numbers are high enough, and they reproduce offscreen (since they have genders), which makes rendering them extinct difficult.  Still, once the immortals are rendered mortal, it's nothing a sufficiently tough fortress couldn't deal with.
Forged an adamantine pick.  Even that cannot break through slade, though.  Might do some modding to convert microcline into slade, and make slade picks constructable.  See if that would do it, though it's academic I suppose.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Max White on April 03, 2010, 09:19:46 pm
Perhaps toady has given us a little challenge. Dig out the rock that can not otherwise be dug, so we can have fun figuring out how.

Can anybody out there who has had a good look at hell say whether there is a chance to cause cave ins?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 09:40:23 pm
Perhaps toady has given us a little challenge. Dig out the rock that can not otherwise be dug, so we can have fun figuring out how.

Can anybody out there who has had a good look at hell say whether there is a chance to cause cave ins?
Not that I can see.  There's literally nothing but slade, demons, and glowing pits down there.  And the demonic fortresses are smoothed, not constructed, like Goblin towers, so any cave-in causing plans related to that are doomed.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: shadowclasper on April 03, 2010, 09:40:47 pm
Actually.

A PROPER project would be too start an age of demons.

Like, dig down too the demon level, unleash the demons above ground. Let them deal with the megabeasts to end the age of myth.

What'cha'll think?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: abculatter_2 on April 03, 2010, 09:53:00 pm
Actually.

A PROPER project would be too start an age of demons.

Like, dig down too the demon level, unleash the demons above ground. Let them deal with the megabeasts to end the age of myth.

What'cha'll think?

The only problem I can think of is getting enough demons to come out before you die.

And it may be that things simply don't wok like that, though I'm sure Toady would track those kinds of things.

Plus, you'd have to have enough time pass that the demons can kill everyone.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: shadowclasper on April 03, 2010, 10:07:05 pm
Actually.

A PROPER project would be too start an age of demons.

Like, dig down too the demon level, unleash the demons above ground. Let them deal with the megabeasts to end the age of myth.

What'cha'll think?

The only problem I can think of is getting enough demons to come out before you die.

And it may be that things simply don't wok like that, though I'm sure Toady would track those kinds of things.

Plus, you'd have to have enough time pass that the demons can kill everyone.

The idea is to make a HUGE SINK HOLE

basically, the demons would go RIGHT UP, you open up the hole they're coming up too the sky. A fortress of demon worshipers!
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: abculatter_2 on April 03, 2010, 10:17:04 pm
The idea is to make a HUGE SINK HOLE

basically, the demons would go RIGHT UP, you open up the hole they're coming up too the sky. A fortress of demon worshipers!

Then they charge right back at you and slaughter you all in horribly torturous ways, then flay your bodies upon rusted spikes and rape your organs.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Aklyon on April 03, 2010, 10:19:12 pm
I stripped slade of its ridiculous stats in my save's raws.  When I reloaded the game, I could designate slade for digging.  When I returned it to is previous stats, I was again unable to designate it for digging.
Wait, are you saying slade is just too hard to mine? is that really it?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: shadowclasper on April 03, 2010, 10:21:57 pm
The idea is to make a HUGE SINK HOLE

basically, the demons would go RIGHT UP, you open up the hole they're coming up too the sky. A fortress of demon worshipers!

Then they charge right back at you and slaughter you all in horribly torturous ways, then flay your bodies upon rusted spikes and rape your organs.
'

Obviously the fort won't survive. but my point is that the demons would have a clear path RIGHT UP to the surface. Leading to a demonic invasion of the world.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Toksyuryel on April 03, 2010, 10:28:19 pm
Here's an experiment: since you have that adamantine pick, try changing adamantine's properties to match slade's and then see if you can mine the slade with that pick. This is obviously academic but it would be interesting to see if it would let you mine it if you have a strong enough tool.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: zchris13 on April 03, 2010, 10:30:54 pm
I stripped slade of its ridiculous stats in my save's raws.  When I reloaded the game, I could designate slade for digging.  When I returned it to is previous stats, I was again unable to designate it for digging.
Wait, are you saying slade is just too hard to mine? is that really it?
I totally called it.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: kilakan on April 03, 2010, 10:31:45 pm
anyone know what a grolack is, cause I have one that's freindly, and wandering around my cave system killing giant toads.....  thought maybe it fit under escaped beasts or something?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 10:40:46 pm
Here's an experiment: since you have that adamantine pick, try changing adamantine's properties to match slade's and then see if you can mine the slade with that pick. This is obviously academic but it would be interesting to see if it would let you mine it if you have a strong enough tool.

Copied everything, up to and including the unholy density.  No luck.  Added an extra zero to all of adamantine's stats, still no luck.  I think it's just at a certain... something, that just makes the game say "sorry, you can't mine this."  In fact, looking at the stats of processed adamantine, it should be able to mine out slade.  I'm about to remove its special stats, then add them back one by one until it become invulnerable again.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: zchris13 on April 03, 2010, 10:49:17 pm
God-speed, man.  And may SCIENCE always be with you.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 10:54:39 pm
I have uncovered the Secret of Slade.
First I turned off all of its stats, and then turned them on one by one until I could no longer mine the stuff.  When I turned on [IMPACT_FRACTURE:5000000], it became invincible; I could freely activate all other stats, and as long as that one was off, I could designate slade for mining.  Then I changed it, on a whim, to [IMPACT_FRACTURE:4999999], exactly one lower.  Slade remained mineable.  Set it back up to [IMPACT_FRACTURE:5000000], and it was again invulnerable.  So... yeah.  [IMPACT_FRACTURE:5000000] translates into "cannot designate for mining."
Before you ask, yes, I did return Adamantine to its usual stats first.  EDIT: In fact, on a whim, I temporarily gave Adamantine iron's stats.  Could still mine slade with them.  And I can't actually do anything with Slade.  I can't build things with it.  My craftsmen ignore it.  It doesn't appear on the list of economic stones, so I can't activate it for common use.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Aklyon on April 03, 2010, 11:07:29 pm
I have uncovered the Secret of Slade.
First I turned off all of its stats, and then turned them on one by one until I could no longer mine the stuff.  When I turned on [IMPACT_FRACTURE:5000000], it became invincible; I could freely activate all other stats, and as long as that one was off, I could designate slade for mining.  Then I changed it, on a whim, to [IMPACT_FRACTURE:4999999], exactly one lower.  Slade remained mineable.  Set it back up to [IMPACT_FRACTURE:5000000], and it was again invulnerable.  So... yeah.  [IMPACT_FRACTURE:5000000] translates into "cannot designate for mining."
Before you ask, yes, I did return Adamantine to its usual stats first.  EDIT: In fact, on a whim, I temporarily gave Adamantine iron's stats.  Could still mine slade with them.  And I can't actually do anything with Slade.  I can't build things with it.  My craftsmen ignore it.  It doesn't appear on the list of economic stones, so I can't activate it for common use.
Now all we need is a way to use it...
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 11:23:04 pm
I turned slade into microcline.
I literally turned slade into microcline.
Everything, up to and including its name and color, are the exact same as those of microcline.
I am looking at hell, and I have turned it all into microcline.
Except I haven't.  Because I can use microcline.  So I changed the once-slade's name to "screwyouium" for differentiation purposes, and continued my study.
Worth noting: although in the raws, screwyouium's symbol has been set to "%" (as per the cloning of Microcline), it's tile is still diagonal lines, like how soil and, perhaps not coincidentally, semi-molten rock, are represented.  I mean, there are screwyouium boulders lying around, which look exactly like microcline boulders (they were gray * before, but the microcline conversion made them filled circles like ordinary stone) but the walls are ignoring the usual tile selection.
Every statistic slade has that can be accessed from the raws has been changed to that of microcline, but it is still utterly useless.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Mister Lingo on April 03, 2010, 11:24:06 pm
Hey how did you mod the demons to not be immortal? I don't want to bother making a huge demon defense that's pointless.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 03, 2010, 11:26:30 pm
Hey how did you mod the demons to not be immortal? I don't want to bother making a huge demon defense that's pointless.
I didn't.  I modded dwarves, and turned them into equally immortal slade colossi; the handful of immortal demons I've encountered thus far have been fighting some wrestlers, and I've gotten really lucky with the rest of the demons; they've all been mortal.  Oh, and the reason slade's symbol didn't change was because I forgot to change it; there's nothing special about that.  So, yeah.  You can mod every single statistic slade has, and make it exactly like any other stone you choose, and it will still be inexplicably impossible to use for construction, crafting, or anything else.  I'm gonna set up a custom reaction, see if I can turn the damn stuff into something useful that way.
EDIT: Nope.  I created a slade to coke reaction, made it accessible to my people, and it doesn't show up.  Slade is useless in a way more inherent to its nature than any amount of raw editting can change.  My next experiment is to gen a world in which slade does not exist, and the [DEEP_SURFACE] tag is held by a substance which, from the very beginning, is statistically equivalent in all but name to microcline.  If this substance proves as useless as slade, we will know: anything that is used as the floor of Hell is hardcoded to be inherently, unyieldingly, useless.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Mister Lingo on April 04, 2010, 12:00:54 am
Huh, well thanks for the response. I'm thinking they're immortal because of the currently flawed combat system, is that right? That would make more sense than just "oh yeah, unkillable demons! Hell is bad and stuff." Also did you try building the hanging staircase at the time?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 04, 2010, 12:04:45 am
Huh, well thanks for the response. I'm thinking they're immortal because of the currently flawed combat system, is that right? That would make more sense than just "oh yeah, unkillable demons! Hell is bad and stuff." Also did you try building the hanging staircase at the time?

Hanging staircase was how I got down there, worked fine.  And yeah, I'm pretty sure the immortality is a bug.  Well, really, it's just that the system is working a little too well; something that isn't alive can't be killed.  Some reasonable alternate way of declaring an inorganic creature "dead" and making it unable to move has to be added, aside from "melt the S.O.B. in magma".
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Aklyon on April 04, 2010, 12:06:37 am
I created a slade to coke reaction, made it accessible to my people, and it doesn't show up.  Slade is useless in a way more inherent to its nature than any amount of raw editting can change.  My next experiment is to gen a world in which slade does not exist, and the [DEEP_SURFACE] tag is held by a substance which, from the very beginning, is statistically equivalent in all but name to microcline.  If this substance proves as useless as slade, we will know: anything that is used as the floor of Hell is hardcoded to be inherently, unyieldingly, useless.
You should try making a world where Slade lacks [DEEP_SURFACE] and see if anything changes.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Frumple on April 04, 2010, 12:18:18 am
Interesting thing to note about the demon populations: Each individual type is listed in the world population stats as 'unnumbered'.

The only thing that has a similar designation is some few, freakishly numerous, vermin. Ants and such.

Apparently any single demon species has enough numbers backing it to... match, in a strict number sense, the population of pretty much the rest of world's species, combined. Any single demon species. The smallest worldgen default has 20 of 'em.

Dorfworld is officially screwed... and that's considering the state it was in before.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 04, 2010, 01:12:56 am
Interesting thing to note about the demon populations: Each individual type is listed in the world population stats as 'unnumbered'.

The only thing that has a similar designation is some few, freakishly numerous, vermin. Ants and such.

Apparently any single demon species has enough numbers backing it to... match, in a strict number sense, the population of pretty much the rest of world's species, combined. Any single demon species. The smallest worldgen default has 20 of 'em.

Dorfworld is officially screwed... and that's considering the state it was in before.
....wow.
I see two possible causes of their unholy populations.  One, they're actually infinite, spawning from the glowing whenever needed.  Two, my personal theory, is that the demons are technically finite.  It's just that their biome (Hell) that spans all of creation, and there's nothing that can kill them if they stay down there.  They don't fight each other, they have no predators, there are no sentient beings hunting them for food, sport, or vengeance, and they have an infinite lifespan and possibly the ability to reproduce.
Hell is... well, hellish, and I am beginning to truly appreciate just what sort of brutality our Toady Overlord has thrown at us.  Any attempt to take hell will necessarily be incomplete, as there are far more demons that anyone can reasonably wipe out.  The best dwarfkind can manage will be to enter and seal off a chunk of it, and make rude gestures at the marauding hellspawn from behind the safety of their walls.
I wonder if there are any further surprises waiting for us in DF 2010.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Asehujiko on April 04, 2010, 03:35:38 am
Interesting thing to note about the demon populations: Each individual type is listed in the world population stats as 'unnumbered'.

The only thing that has a similar designation is some few, freakishly numerous, vermin. Ants and such.

Apparently any single demon species has enough numbers backing it to... match, in a strict number sense, the population of pretty much the rest of world's species, combined. Any single demon species. The smallest worldgen default has 20 of 'em.

Dorfworld is officially screwed... and that's considering the state it was in before.
....wow.
I see two possible causes of their unholy populations.  One, they're actually infinite, spawning from the glowing whenever needed.  Two, my personal theory, is that the demons are technically finite.  It's just that their biome (Hell) that spans all of creation, and there's nothing that can kill them if they stay down there.  They don't fight each other, they have no predators, there are no sentient beings hunting them for food, sport, or vengeance, and they have an infinite lifespan and possibly the ability to reproduce.
Hell is... well, hellish, and I am beginning to truly appreciate just what sort of brutality our Toady Overlord has thrown at us.  Any attempt to take hell will necessarily be incomplete, as there are far more demons that anyone can reasonably wipe out.  The best dwarfkind can manage will be to enter and seal off a chunk of it, and make rude gestures at the marauding hellspawn from behind the safety of their walls.
I wonder if there are any further surprises waiting for us in DF 2010.
It's the square cube law: Surface or near-surface races are confined to one, ultimately extremely thin layer. Demons have the three dimensional core at their disposal, resulting in their population being completely out of whack compared to the rest.

Another theory: This is a Demon world all along and at one point they noticed a bunch of meteorites incoming so they covered everything with indestructible slade to survive the impacts. Downsides ofcourse them loosing all communication to the outside of their bubble. Dust from the impacts settles and life flourishes in the new surface layers. Poorly crafted slade decays over time into adamantium, resulting in the weak points. Something opens it and the demons realize that the surface is once again habitable. Cue invasion.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: sjaakwortel on April 04, 2010, 04:37:28 am
"You hear screams coming from the dark"
exit my fortress, who doesnt like butterfly demons. those MF*ckers didnt even get slowed by my traps.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Ioric Kittencuddler on April 04, 2010, 06:01:09 am
So... Do they generate raw files for demons when you create a world?  I was thinking it'd be awesome to go into them and enable them for the arena but I can't seem to find the right file.  And before you say they're in saves, I know that, I just need to know what file to look at/for.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Rakonas on April 04, 2010, 09:14:52 am
Did the horrible screams text box send shivers down anyone elses spine the first time they opened it unintentionally?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: TBot Alpha on April 04, 2010, 09:51:56 am
Quote from: TarrVetus
the festering, Molten Core*-reminiscent pit.


*I'm sorry, but it really was the first thing that came to mind when I saw the place.  I blame it on the fact that I was drinking when playing both games.

I can see why you might imagine it like that.

Spoiler (click to show/hide)

Also, it seems only natural that a place that is essentially Hell would be full of things that Dwarves cannot use. It is Dwarven Hell, where all the bad/stupid/noble dwarves go when they die. Of course there'd be nothing there for them to craft, except maybe the remains of demons (but how they'd kill the demons I cannot fathom).

I had a thought: what if we could get refugees out of the glowing pits? They could be peasants, with no clothes or items with them and no skills, and would sometimes spawn with wounds from their torture. You could save them and allow them to join your fort, and after patching them up have them work and serve their saviours. Even better: have them share the names of figures from worldgen who died, and even add in Legends mode: "Urist Mcrefugee died in the year 132, and was later retrieved from the underworld in the year 824".

And then, as we gather ever more refugees, we could truly begin the conquer Hell itself.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 04, 2010, 08:06:27 pm
I was bored, so I crunched some numbers.  I exported data from a medium-sized world, and looked for the largest population of non-unnumbered creatures; flies, with a population of 28,629,129.  I then counted the number of demonic species (23) and multiplied it together with the fly population numbers I got.  The resulting number was, strictly speaking, less than the minimum possible population
I'd like to know what the cutoff point for "unnumbered" is, but according to my calculations:
Minimum demonic population > 658,469,967
That's a strictly greater than sign, and a very large number.
Well, my little "dwarfkind should conquer hell" idea is looking kind of dismal (http://en.wiktionary.org/wiki/understatement).
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Zironic on April 04, 2010, 08:28:50 pm
When I find a "deep tunnel" should I be afraid?
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Glacial Eidolon on April 04, 2010, 08:37:21 pm
I just unleashed the demon horde and my dogs ripped a few fiends of steam to shreds (before being killed by the more deadly boiling brutes and winged fiends)... Amusingly, the fiends of steam failed to do anything with their steam attacks except... erm, scald themselves (apparently not even the demons around them). If I recall, they also kicked my dogs and dwarves before dying. Their attacks were mostly deflected by my dwarf's pig tail cloaks, making them useless.

I think throughout the whole time I was fighting them they did nothing except scald themselves and cause a few bruises. The other demons, however....
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: The Mad Engineer on April 04, 2010, 10:59:53 pm
Of course the legions of hell outnumber us.  Think about it.  Each generation, a fraction that represents the total amount of bad people alive gets added to the population count.  And considering the Kobold's love of theft, the goblin's love of war, the elves' love of being elfish, and dwarves'... yeah... that fraction is a significant amount.  As the population of the world increases exponentially, the population of hell increases at an even higher order.  Every demon you fight is actually a damned soul.

Please please please please please let the next version have heaven.  I want to fight blood angels and meet Armok!  It is my dream that one day "A Kobold's quest II" might be accomplished in game.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: immibis on April 04, 2010, 11:10:57 pm
When I find a "deep tunnel" should I be afraid?
I think a deep tunnel is just an underground road. So no, not really. But you should be a little bit careful, invaders can probably come through it
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Fault on April 04, 2010, 11:44:51 pm
DIG GREEDY... DIG DEEP!

(http://i675.photobucket.com/albums/vv120/pfat417/cave1.png)

EXCELLENT! I found one.

(http://i675.photobucket.com/albums/vv120/pfat417/cave2.png)

Oh no. This could be bad.

(http://i675.photobucket.com/albums/vv120/pfat417/cave3.png)

Je-E-e-E-e-E-e-E-e-SUS FUCK!!!

IT"S A GODDAMN ZOMBIE FORTRESS

Somewhere in there lies an Adamantine Longsword.

It must be mine.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: The Mad Engineer on April 04, 2010, 11:47:58 pm
ITS A TRAP!
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: MetalSlimeHunt on April 05, 2010, 12:18:19 am
Somewhere in there lies an Adamantine Longsword. It must be mine.

You SURE you want to do that? I mean, it's alot of zombies to wade through for one little sword...
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Fault on April 05, 2010, 12:27:39 am
yeah I sent a miner in there (he had to dig up underneath the slade, cause you can't dig through it normally)

Of course, then the skelephants came pooring down the ramp after him..

I did uncover a bit of the temple's contents though. The upright adamantine sword was surrounded by blue tiles labeled "glowing floor"...

I wonder if they can be mined to get raw GLOW
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: immibis on April 05, 2010, 01:17:52 am
yeah I sent a miner in there (he had to dig up underneath the slade, cause you can't dig through it normally)

Of course, then the skelephants came pooring down the ramp after him..

I did uncover a bit of the temple's contents though. The upright adamantine sword was surrounded by blue tiles labeled "glowing floor"...

I wonder if they can be mined to get raw GLOW
Please give us an update when you get the sword. *snicker*
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Fault on April 05, 2010, 01:30:30 am
I can't go down there and get it, my total population is only 17. (I haven't gotten immigrants in 5 months...)

Not nearly enough to kill all the zombies. I'd redirect magma into the temple if I could, but I can't punch a hole in the roof. (if that was possible I'd just lower a guy in over the sword MISSION IMPOSSIBLE style...)

I'll have to wait some time before I can attempt to conquer the temple.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: MetalSlimeHunt on April 05, 2010, 12:32:46 pm
Bah, you don't need to army mass the zombies, you won't have a high chance of killing them anyway, unless you have some skilled axdwarfs. No, just take your most skilled and powerful dwarf and order him to make a run for the sword.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: zchris13 on April 05, 2010, 01:05:50 pm
Killerclowns, could you make slade, in addition to [deep_surface] or whatever, make it a vein?  Gen a new world and see what it's properties are if it exists normally.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: KillerClowns on April 05, 2010, 01:35:23 pm
Killerclowns, could you make slade, in addition to [deep_surface] or whatever, make it a vein?  Gen a new world and see what it's properties are if it exists normally.
I'm going to actually leave this project for someone else to continue.  Theoretically, adding
Code: [Select]
[ENVIRONMENT:SEDIMENTARY:VEIN:100]
[ENVIRONMENT:IGNEOUS_EXTRUSIVE:VEIN:100]
will cause Slade to appear above ground; I lifted these lines from the wonderfully common hematite, it's nothing fancy.  You can fiddle with from there; I've got RL things that will be decreasing my Dwarf Fortress time significantly in the near future.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Julien Brightside on April 30, 2010, 08:04:20 pm
You guys find hell and want to invade it...this is madness!
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Diablous on April 30, 2010, 08:05:16 pm
You guys find hell and want to invade it...this is madness!

I am not doing the damn joke.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: MetalSlimeHunt on April 30, 2010, 08:25:02 pm
You guys find hell and want to invade it...this is madness!

I am not doing the damn joke. THIS IS SPARTA!

Yes, yes you are.
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Diablous on April 30, 2010, 08:25:42 pm
You guys find hell and want to invade it...this is madness!

I am not doing the damn joke. THIS IS SPARTA!

Yes, yes you are.
*twitch**bashes head in with a mace*
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Karnewarrior on April 30, 2010, 08:31:53 pm
Oh god, it's the Kurtlemak thread all over again...
Title: Re: HFS is More Evil Than Ever [Spoilers]
Post by: Aklyon on April 30, 2010, 11:27:26 pm
You guys find hell and want to invade it...this is madness!

I am not doing the damn joke.
THIS IS ATRAPS! (sparta backwards is two in one!)