(http://buddysms.com/v1/web/img/index/world_banner_800.png)
What and why?
So, I've wanted to try Dawn of Worlds for awhile now. The concept is simple: it's a world generation game, you play as gods and shape a world, civilizations, and history. But the cool part is that after you've done so, you can use the world you generated for other games, or as history and back lore for literature. It's a pretty thrilling concept.
Here's the full rulebook: http://www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf
So how do you play?:
The rounds starts out by rolling two dice for each player, these are your points. You can then choose to either spend those points that round, or wait and stockpile all or some of your points to spend on another round. World generation is divided into three ages, each with a set limit on number of rounds that can be played before going into the next age. With each age the cost to perform different actions changes, making it either more feasible to create land, races, or civilizations.
Your goal is to control more of the world then anyone else at the end of the game, through subterfuge, brute force, alliances, or whatever means
Or you know, to cause as much fun as you can for everyone else
Here's the power table:
(http://i.imgur.com/1Sq9oa5.png)
Seems fun, I'd like to play
Awesome!, just fill out this information sheet, and I'll add you to the active player list. Once we have 6-8 players, I'll upload the empty map and we'll start playing.
To spice things up, we'll add god types, and configure the rolling system to change based on what type of god you are
Standard : Highest two dice out of three rolled.
Eldritch : Two dice + 2 points
Celestial : One dice + 5 points
Fiend: Three dice - 4 points
Name:
God Type:
God's Affinity: (Fire, life, death, clocks, whatever you want really. You can be the god of cookies and space if you so desire.)
Description:
So wait, how will rounds work?
At the start of the round I'll roll for your points and update the map.
You'll have three days to respond after the start of the round before it ends. If you don't say anything, your points will just be accumulated.
We'll be playing with a small map and a decent amount of players, so the ages will go as follows:
Age 1 ends after round 5
Age 2 ends after round 10
Age 3 ends after round 16
Playerlist:
I) Peradon: Elembroth, God of Light
II) Coolrune206: X'obirutia, Goddess of Seasons, and Plentiful Harvests
III)_DivideByZero_: Kasmodel, God of Clocks and Ghosts
IV) HighEndNoob: Komerin, God of Commerce and Travel
V) AkumaKasai: Za-Aeros, God of Wind, Rain, and Storms
VI) WunderKatze: Siryoair, God of Mystery
VII) Generally me: Alvoir, God of Perfection
VIII) Demonic Spoon: Gredin, God of Wealth and Greed
IX) Tomasque: Cthulhu, God of Madness
Sol
"Let us be silent, that we may hear the whispers of the gods." -Ralph Waldo Emerson
(http://i.imgur.com/HNy6Snr.png)
Red light glares across the sandy wastes, edges dipping off into the abyss of space. Here, floating around Helios the red giant lies Sol, a floating island of waste quite unlike any other. Not a spec life roaming the barren surface, only movement being the flecks of sand as they were torn about by harsh solar wind. Very little sound could be heard, only the comforting cackle of wind across the empty floating island.
Suddenly a burst of intense white light ignited the sky. Before it had even faded more flashes sparked into life, erupting across space. Different hues and tones as the atmosphere became a beautiful chaos of colors and light. But there seemed to be a pattern, they came closer and closer to Sol, for some inexplicable reason power was being drawn here.
Sol would soon have a new name: Playground of Gods.
OOC Information
I don't see a reason why we can't have a 9th person, so you're in.
Rolls:
Elembroth, God of Light
Points: 6 rolled:(2)+(2)+2
X'obirutia, Goddess of Seasons, and Plentiful Harvests
Points: 8 rolled:(1)+(5)+2
Kasmodel, God of Clocks and Ghosts
Points: 8 rolled:(3)+5
Komerin, God of Commerce and Travel
Points: 10 rolled: (5), (5), (4)
Za-Aeros, God of Wind, Rain, and Storms
Points: 8 rolled:(4)+(2)+2
Siryoair, God of Mystery
Points: 6 rolled:(1)+(3)+2
Alvoir, God of Perfection
Points: 7 rolled:(2)+5
Gredin, God of Wealth and Greed
Points: 8 rolled:(5)+(1)+2
Cthulhu, God of Madness
Points: 11 rolled:(5)+(4)+2