Bay 12 Games Forum

Finally... => Creative Projects => Topic started by: qwertyuiopas on April 09, 2010, 09:18:02 pm

Title: Interconnected community pixel art
Post by: qwertyuiopas on April 09, 2010, 09:18:02 pm
The idea behind this is simple:
Claim a square, and draw an image for it.

However, your image must connect with those around it at the time it is posted, so if someone uses an animation, you may have to animate yours to get it to line up properly.
 
Spoiler (click to show/hide)

(http://a.imageshack.us/img22/3089/combined6.gif)

Numbering, for convenience, is alphabetic across the top and numeric down the side.

Remember, it must fit at the time that it is posted, so be wary of claiming a square bordering another claimed but unfinished square.

Finally, I will make a local copy of your work, so don't think that you can secretly alter it after. If you do, your square will be rejected and reset.

At any time you may request that any of your own squares are reset and made available.

Edit: since some programmers count from 0, but most non-programmers don't, I'll clearly state that the numbers are 1 to 8, and the letters a to h.

Edit again:
Before anyone has to ask, yes, you can draw more than one square, or even combine a few unclaimed squares into something larger.

However, to prevent malicious space hogging, you will be restricted to four claimed-but-not-posted squares at once, unless you simply ask and people generally don't mind. I guess I can't stop people from claiming more than they should, but I can't stop someone from ignoring your claim and making their own also.

(For reference when none are in the image:
http://img682.imageshack.us/img682/3788/reserved.png
http://img706.imageshack.us/img706/5702/badcu.png)
Title: Re: Interconnected community pixel art
Post by: Itnetlolor on April 09, 2010, 09:50:27 pm
I always wanted to do one of these kind of things.

For consistency-sake, is there a fixed-palette we should all use, or is it a free-for-all? And is it MS Paint exclusive?
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 09, 2010, 10:07:12 pm
Any program, as long as it can save in MSpaint or GIMP compatible, lossless image formats. Oh, and also show up in browsers, and it must be exactly 64x64 pixels.

Colour palette? Only what can be found in 24-bit RGB. No alpha, and no fancy 48-bit high quality images.

Reccomended image type is PNG, since it has decent compression, lossless, and some image sites will automatically convert a bmp to a png, but any image type widely supported by browsers and the previously mentioned editors would work fine.
Title: Re: Interconnected community pixel art
Post by: Itnetlolor on April 09, 2010, 10:22:48 pm
Alrighty then. This ought to yield some interesting stuff.

I know it may seem kinda one trick pony-ish, but I ought to make a render of Bloodfist traveling, and update it accordingly as the "map" evolves. I'm just debating whether to go all 4 slots and 128x128 it or just try to fit it in 64x64. For detail-sake, I'll try to go with my usual perspective direction (upper-top-left corner POV) and see how it works.

Plus, for what it's worth, I can also use it as an avatar render. I'll try to come up with more creative stuff later on.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 09, 2010, 10:41:34 pm
If you do have an updating rendering, I reccomend a fixed border, so that any change will not invalidate later additions. Or, as the change would be more recent, later additions won't invalidate updated versions.
Title: Re: Interconnected community pixel art
Post by: Omegastick on April 10, 2010, 11:59:17 am
64x64 pixels, eh? I'll have a go, then.
Title: Re: Interconnected community pixel art
Post by: Boksi on April 10, 2010, 12:08:39 pm
Sounds interesting. It's been long enough since I last did any pixeling. I wonder what to do, though. And where.
Title: Re: Interconnected community pixel art
Post by: DennyTom on April 10, 2010, 01:21:13 pm
Looks awesome!

I would claim square with coordinates [4,4] and will draw in it after someone makes any of the surrounding ones, can I?
Title: Re: Interconnected community pixel art
Post by: Ironhand on April 10, 2010, 01:22:41 pm
Everybody draw crossbowdwarves shooting off-panel, and dodging each others' bolts or getting shot.
Title: Re: Interconnected community pixel art
Post by: Omegastick on April 10, 2010, 04:04:16 pm
(http://filesmelt.com/dl/Bay_12_art1.PNG)
Stick it whereever you wish!
Title: Re: Interconnected community pixel art
Post by: Halindir on April 10, 2010, 05:04:13 pm
4, H
(http://filesmelt.com/dl/Pixelthing.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 10, 2010, 05:17:00 pm
Merged and Merged, however, to discourage "stick it wherever", such images will be put wherever random.org dictates, and if it can't(already taken, doesn't match), you WILL have to specify a valid location before it will be accepted.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 10, 2010, 06:04:39 pm
Oh, i thought The numerals were the horizontal line - So actually i meant D5
But lets disregard that
Title: Re: Interconnected community pixel art
Post by: Sensei on April 10, 2010, 09:00:44 pm
G7
(http://img72.imageshack.us/img72/8708/12411903.png)
Title: Re: Interconnected community pixel art
Post by: Zai on April 10, 2010, 10:06:56 pm
Suggestion: Place images detailing which row/column it is next-to/above each row/column.

To avoid confusion.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 10, 2010, 11:08:00 pm
Oh, i thought The numerals were the horizontal line - So actually i meant D5
But lets disregard that

If you want, I can move it.

G7
(http://img72.imageshack.us/img72/8708/12411903.png)
Merged.


Title: Re: Interconnected community pixel art
Post by: DennyTom on April 11, 2010, 04:31:35 am
D4 ... or 4D ... or [4,4] ...

(http://imgur.com/VU3FN.png)

no Microcline, sry ...
Title: Re: Interconnected community pixel art
Post by: MaxMan on April 11, 2010, 05:25:13 am
Alright I was bored and made a octopus really quickly. I guess I'm gonna have to claim 1-A.. cuz.. I'm awesome.

(http://img215.imageshack.us/img215/7075/inkyocto.gif)
Title: Re: Interconnected community pixel art
Post by: Omegastick on April 11, 2010, 06:15:39 am
I can't see either of the pictures on the middle right, and mine is gone...
Title: Re: Interconnected community pixel art
Post by: Heron TSG on April 11, 2010, 11:46:36 am
Claiming A7. The black line surrounding most of the image is a magical forcefield, penetrated only by a road.

(http://i200.photobucket.com/albums/aa238/Fumblez/TileA7.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 12:42:10 pm
All merged.
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 11, 2010, 12:46:43 pm
I'd like to reserve the three squares in the right lower corner. (G,8),(H,7),(H,8)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 12:53:49 pm
Spaces reserved.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 11, 2010, 01:08:20 pm
I'd like to reserve the lower left corner A8, or is it H1?
(http://img706.imageshack.us/img706/2865/pixeltentacle.png)
Title: Re: Interconnected community pixel art
Post by: DennyTom on April 11, 2010, 01:11:04 pm
I guess we should start to plan some transitions - it might get crazy in some places already
Title: Re: Interconnected community pixel art
Post by: Itnetlolor on April 11, 2010, 01:58:10 pm
I've decided to adjust my area to 128x64 instead. I'm going for a side-view of the Bloodfist instead.

Here's what I have so far:
(http://lh4.ggpht.com/_P8YAWtpSSf8/S8IbgWwUopI/AAAAAAAAAv4/ltHutVWGs24/Bloodfist%20Sprite.png)

I still have a distance to go, but I have something at least. I guess it can go above D4. Doesn't matter which side above it lies. Anywhere between C1:E1 or C2:E2. I want this thing to be reasonably high up.
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 11, 2010, 02:31:26 pm
And done!
(http://img72.imageshack.us/img72/8708/12411903.png)(http://fc02.deviantart.net/fs71/f/2010/101/6/3/collapixel_h_7_by_Hagrimm.png)
(http://fc00.deviantart.net/fs70/f/2010/101/e/1/collapixel_g_8_by_Hagrimm.png)(http://fc01.deviantart.net/fs71/f/2010/101/d/f/collapixel_h_8_by_Hagrimm.png)
Okay, I may have cheated a wee little bit with the light there. :-[

Edit: Also, planning transitions beforehand is for pussies.
Title: Re: Interconnected community pixel art
Post by: Outcast Orange on April 11, 2010, 02:35:11 pm
4, H
(http://filesmelt.com/dl/Pixelthing.png)

3, H
(http://img100.imageshack.us/img100/218/castleu.png)
Title: Re: Interconnected community pixel art
Post by: Sensei on April 11, 2010, 03:07:09 pm
Heh, if I had known earlier we could take multiple tiles, I would have put Roger Moore in the blast chamber (even though I didn't really like Moonraker).
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 03:10:55 pm

Oops. Misunderstood.

Will merge soon.
Title: Re: Interconnected community pixel art
Post by: Outcast Orange on April 11, 2010, 03:12:37 pm
Wouldn't it be above it?

That's the intended destination.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 03:16:34 pm
Yeah. I misread.

All added.

Edit:
I would like to note, if you *really* wanted to edit (one or more of)your image(s), just post a new version.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on April 11, 2010, 03:19:36 pm
This is going to be really weird when it's finished. Also, my tile (A7) is in the wrong spot. (to my understanding, it should be the 7th one down on the left.)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 03:22:19 pm
You are right, although then there would be an incompatible border issue.

I'll leave it to you and whoever else it was to settle it.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 11, 2010, 03:39:27 pm
You are right, although then there would be an incompatible border issue.

I'll leave it to you and whoever else it was to settle it.

Remove the blue tentacle from A8, and put this(http://img515.imageshack.us/img515/2865/pixeltentacle.png) into H1
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 03:42:00 pm
Done.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 11, 2010, 03:46:52 pm
It already looks weirdly awesome
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 11, 2010, 03:54:12 pm
I am still inspired. Reserving (h,5), right below the big door, if that is okay. The Watcher in the Water.
(http://fc01.deviantart.net/fs71/f/2010/101/b/5/collapixel_h_5_by_Hagrimm.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 03:57:11 pm
Reserved.

This is growing faster than I thought it would, and that's great!
Title: Re: Interconnected community pixel art
Post by: Outcast Orange on April 11, 2010, 04:42:28 pm
You need to do something about those missing images.
Title: Re: Interconnected community pixel art
Post by: Stas on April 11, 2010, 05:13:10 pm
(http://img684.imageshack.us/img684/6859/communityimageentry.png) (http://img684.imageshack.us/i/communityimageentry.png/)

H6
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 07:34:51 pm
I'll assume you meant f8...
Title: Re: Interconnected community pixel art
Post by: alfie275 on April 11, 2010, 07:52:08 pm
Can I have E1 I think, the one to the right of bloodfist.

(http://img130.imageshack.us/img130/1358/picg.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 08:03:11 pm
Yes; added.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 11, 2010, 08:26:55 pm
I'll take the G3 and G4/(7,3) (7,4) beside the castle
(http://img651.imageshack.us/img651/2561/booble2.png)
(http://img176.imageshack.us/img176/9638/booble.png)


): Sorry Outcast Orange, for messing up the perspective
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 08:52:49 pm
When you edit your posts to put your image after I reserve a spot for you, I may miss it at first. Thus, it is your own problem if it takes a few extra hours to be added.

Also, although nobody has yet, all images must be exactly 64 pixels high. The 128-wide single-image ship works becasue the images are placed left to right, then row by row, but please split any images taller than 64 pixels into 64 pixel high blocks.

And finally, reserved then moments later added, and an earlier reservation-edit added as well.
Title: Re: Interconnected community pixel art
Post by: Stas on April 11, 2010, 09:08:01 pm
Reserved F8
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 11, 2010, 09:11:05 pm
Do you mean h6?

It's alphabetic across the top...
Title: Re: Interconnected community pixel art
Post by: Stas on April 11, 2010, 09:15:56 pm
The one between the squid in the water and the pipes.
Title: Re: Interconnected community pixel art
Post by: ein on April 11, 2010, 10:24:18 pm
Seriously, this would be so much easier if you did this like a coordinate plane.
(x,y), starting at (0,0) with x going left to right across the bottom (columns) and y going from bottom to top (rows, but with 0 being bottom, 1 is next up, etc.).
Title: Re: Interconnected community pixel art
Post by: Bandages on April 11, 2010, 10:46:43 pm
four over three down:

(http://img297.imageshack.us/img297/7335/square1.png)
Title: Re: Interconnected community pixel art
Post by: Outcast Orange on April 11, 2010, 11:45:27 pm
I'll take the G3 and G4/(7,3) (7,4) beside the castle
(http://img651.imageshack.us/img651/2561/booble2.png)
(http://img176.imageshack.us/img176/9638/booble.png)


): Sorry Outcast Orange, for messing up the perspective

That's okay.
I think we should do more of these after this one.
They are pretty fun and it looks like it will turn out great.
Is this a new concept on the internet?
Title: Re: Interconnected community pixel art
Post by: alfie275 on April 11, 2010, 11:55:51 pm
Can I have another one? Between the bloodfist and the octopus?

(http://img186.imageshack.us/img186/9933/pic2oo.png)
Title: Re: Interconnected community pixel art
Post by: Itnetlolor on April 12, 2010, 12:40:45 am
Okay, just updated mine.

(http://lh6.ggpht.com/_P8YAWtpSSf8/S8Ky1Yju62I/AAAAAAAAAwE/8lXGtPqr-sk/Bloodfist%20Sprite.png)

EDIT:
The front looked a little odd. Fix'd now. And that red stain on the side is the emblem so it can be identified from the side.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 12, 2010, 12:42:32 am
Okay, just updated mine.

(http://lh5.ggpht.com/_P8YAWtpSSf8/S8KyWxQzqZI/AAAAAAAAAv8/atCr8Lq0To0/Bloodfist%20Sprite.png)
Pimp
Title: Re: Interconnected community pixel art
Post by: MaxMan on April 12, 2010, 03:07:25 am
Mr.Octopus noooo! Defend yourself. Actually now that I'm starting to get the concept here my octopus doesn't make any sense  ;D
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 12, 2010, 05:16:05 am
(a,2), right under the octopus.
(http://fc06.deviantart.net/fs70/f/2010/102/5/a/collapixel_a_2_by_Hagrimm.gif)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 12, 2010, 06:36:55 am
Other than the few instances of slightly mismatched colour schemes, this is working out great! The colours will be edited at the end when I put them all together into one big image and compile a list of contributors, unless you want to fix them now.

Also, yay, we have out first submitted animation!

And some decently made transitions, too.
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 12, 2010, 06:51:41 am
I noticed that the right bottom corner didn't quite line up. It turns out that (g,8) is 65 pixels wide instead of 64.

Stas, fix it!
Title: Re: Interconnected community pixel art
Post by: alfie275 on April 12, 2010, 09:09:45 am
I think it's because they are different file types, should I redo mine as GIFs?
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 12, 2010, 09:14:42 am
I don't think file type should matter, as long as it's one of the common ones that web browsers support.
Title: Re: Interconnected community pixel art
Post by: EagleV on April 12, 2010, 09:20:07 am
I claim H2 (I think, right under the swirly thing and above the castle.)
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 12, 2010, 01:03:55 pm
But where's the blood coming from?
Title: Re: Interconnected community pixel art
Post by: EagleV on April 12, 2010, 01:11:11 pm
Oh, right, forgot that. Give me a moment.

Edit: For some reason, imageshack keeps convertin my png to jpg, why is that? The previous file was OK. Any other decent imagehosting?
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 12, 2010, 01:36:47 pm
The images must flow!
(d,6)
(http://fc05.deviantart.net/fs70/f/2010/102/b/e/trees_by_Hagrimm.png)

Don't know about image hosting services. I just put everything up to deviantArt account, since I happen to have one.
Title: Re: Interconnected community pixel art
Post by: jplur on April 12, 2010, 01:48:54 pm
(http://www.terrasirenum.com/pixel_pusher.png)
E-7 please
Title: Re: Interconnected community pixel art
Post by: EagleV on April 12, 2010, 02:08:23 pm
finally, got it :) still don't know what I did wrong...

(http://img404.imageshack.us/img404/7959/pixelartnieuw.png)
Title: Re: Interconnected community pixel art
Post by: Heron TSG on April 12, 2010, 04:41:51 pm
Photobucket is pretty nice.
Title: Re: Interconnected community pixel art
Post by: Zai on April 12, 2010, 04:54:11 pm
Is this a new concept on the internet?
Nothing is a new concept on the internet.

And since '06, I've been using Photobucket for all my image hosting needs. Haven't really been let down yet.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 12, 2010, 05:29:45 pm
Well, two images have disappeared. Can their creators replace them, or give them away for replacement?
Title: Re: Interconnected community pixel art
Post by: EagleV on April 12, 2010, 05:37:25 pm
I noticed the color's a bit off, uploaded a good version.
Title: Re: Interconnected community pixel art
Post by: Sensei on April 12, 2010, 05:56:56 pm
Some of these are going to become a perspective nightmare. :)
Title: Re: Interconnected community pixel art
Post by: Heron TSG on April 12, 2010, 07:34:20 pm
Aye. I'm reworking my 'village'.
Title: Re: Interconnected community pixel art
Post by: Stas on April 12, 2010, 08:30:42 pm
Fix'd.
(http://img694.imageshack.us/img694/6859/communityimageentry.png) (http://img694.imageshack.us/i/communityimageentry.png/)

Here is the one I reserved.
(http://img62.imageshack.us/img62/7263/imageoef.png) (http://img62.imageshack.us/i/imageoef.png/)
Title: Re: Interconnected community pixel art
Post by: Bandages on April 12, 2010, 10:01:36 pm
7 right 2 down

(http://img534.imageshack.us/img534/246/square2.png)
Title: Re: Interconnected community pixel art
Post by: Rockphed on April 12, 2010, 10:52:54 pm
I want this to go in E,6 or 6,e or 5 over and 6 down, right above the tree chick.

(http://i137.photobucket.com/albums/q235/Rockphed/pixelart.jpg)
Title: Re: Interconnected community pixel art
Post by: winner on April 12, 2010, 11:55:27 pm
I want this to go in E,6 or 6,e or 5 over and 6 down, right above the tree chick.

(http://i137.photobucket.com/albums/q235/Rockphed/pixelart.jpg)
that would be D, 7
I would like to reserve E,6 for a day
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 13, 2010, 02:33:54 am
No, the one right above the tree chick is E,6. D,7 is to the left of the tree chick.

Also, the missing images seem to belong to Omegastick and Halindir, both of whom used something called "filesmelt" for image hosting, apparently. Let this be a warning to all.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 13, 2010, 03:35:56 am
Un-filemelted
(http://img406.imageshack.us/img406/4315/pixelthing.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 13, 2010, 07:05:33 am
Everything is up to date.

Also, congratulations on completing your first column!

As a reward, I'll create a combined image to mark the current state, in a while.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 13, 2010, 07:22:59 am
Yays, progress
Title: Re: Interconnected community pixel art
Post by: Omegastick on April 14, 2010, 04:50:39 am
Mine's still missing...
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 14, 2010, 05:08:50 am
Yeah, the image file was lost. Upload it again, somewhere else this time.

Also, F-8 seems to still have the 65-pixel-wide version.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 14, 2010, 06:54:19 am
Actually, it's one of the two that I actually copied to my computer, before I forgot that I was copying them to my computer.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 15, 2010, 05:19:18 pm
(http://img219.imageshack.us/img219/8995/combined1.gif)

I only have a few of the images saved to my PC(though more than before), but it's all in the xcf source image if I *must* get it.

However, I will not post a combined version to the first post until I am finished, so to keep the working copy easily viewable, please maintain your URLs.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 17, 2010, 03:39:02 pm
(http://img41.imageshack.us/img41/749/roffles.png) B2, thank you
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 17, 2010, 05:16:04 pm
Added.
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 17, 2010, 07:37:15 pm
This is fun.

I would like to reserve B3 and B4, if that's okay.
(http://fc09.deviantart.net/fs71/f/2010/108/a/d/collapixel_b_3_by_Hagrimm.png)
(http://fc03.deviantart.net/fs70/f/2010/108/8/d/collapixel_b_4_by_Hagrimm.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 18, 2010, 06:15:21 pm
Added, after some procrastination.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 18, 2010, 08:02:02 pm
(http://img89.imageshack.us/img89/5841/pixxlont2.png) C4
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 18, 2010, 09:21:46 pm
Added.

Keep up the great art, people.

There is almost a fuly connected path beteen two opposite corners(no corner pathing, since that was a more "recent" DF addition, and touching corners barely affects the art.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on April 18, 2010, 09:34:09 pm
urgh, just remove my village. I'll get a new tile up soon, but there's no way a village fits down there.
Title: Re: Interconnected community pixel art
Post by: Stas on April 18, 2010, 09:45:34 pm
Nah, it's possible.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 18, 2010, 09:48:01 pm
It's entirely possible, just somewhat harder. However, since there arer at least two other perspectives there, you shouldn't worry too much. It's not your problem yet.
Title: Re: Interconnected community pixel art
Post by: Sensei on April 18, 2010, 11:07:23 pm
I'd like to reserve C3. I might even get around to drawing something in it!
Title: Re: Interconnected community pixel art
Post by: EagleV on April 19, 2010, 01:35:49 am
I claim G1
Title: Re: Interconnected community pixel art
Post by: Halindir on April 19, 2010, 06:06:57 am
Two more, and we're halfway there :D
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 19, 2010, 06:34:51 am
They have both been reserved.
Title: Re: Interconnected community pixel art
Post by: EagleV on April 19, 2010, 08:02:15 am
G1:
(http://i42.tinypic.com/jhuf5z.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 19, 2010, 05:51:05 pm
Added. Snd <generic encouragement>
Title: Re: Interconnected community pixel art
Post by: Halindir on April 21, 2010, 04:27:59 pm
(http://img688.imageshack.us/img688/5073/dinopixel2.png)
(http://img535.imageshack.us/img535/716/dinopixel.png)
A3+A4

no, wait..made a mistake *fixing the mighty dinosaur* D:
done
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 21, 2010, 05:59:17 pm
Added. Yay, progress!
Title: Re: Interconnected community pixel art
Post by: Halindir on April 22, 2010, 01:54:10 pm
A3 seems to have died ; _;
(http://img227.imageshack.us/img227/5073/dinopixel2.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 22, 2010, 04:37:25 pm
Thanks; fixed.
Title: Re: Interconnected community pixel art
Post by: Bandages on April 22, 2010, 11:11:45 pm
last piece on the top row, please :]

(http://img46.imageshack.us/img46/4839/square3.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 23, 2010, 06:28:21 am
Added.

And we now have two complete edges, one complete row, one complete column, and a full path between three corners by DF-2D pathing standards.

Excellent progress!
Title: Re: Interconnected community pixel art
Post by: Zai on April 23, 2010, 06:26:31 pm
So when will color-fixing be done? At the very end? Because the top row's sky-color changes irk me. =X
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 23, 2010, 06:28:40 pm
Better to wait. Less work if an image is changed.
Title: Re: Interconnected community pixel art
Post by: Spreggo on April 23, 2010, 08:21:17 pm
Can I have C8? Thats at the bottom, right?
(http://www.spreggo.com/Untitled.bmp)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 23, 2010, 08:26:07 pm
Yes, if it isn't occupied, and Yes.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 23, 2010, 08:33:14 pm
Clairification:

You don't have to ask for an empty space if your image fits before posting the image.

However, if you want to claim the spot *before* you are finished, you can reserve it easily. It just saves time and avoids accidental missed images if you ask and then edit the image in right after. Better to have it there the first time you post.
Title: Re: Interconnected community pixel art
Post by: Minstrel on April 24, 2010, 04:30:48 am
Can I have E8?
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 24, 2010, 01:46:01 pm
Answer to *all* requests:
If it is unocupied and unclaimed, sure!

But if you already finished your art before posting, it would be more efficient to post the art as well.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 25, 2010, 08:31:16 am
(http://img687.imageshack.us/img687/6067/pixelstair.png)

F4 please
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 25, 2010, 04:01:16 pm
Also added.
Title: Re: Interconnected community pixel art
Post by: Omegastick on April 26, 2010, 10:53:16 am
(http://xs.to/image-A255_4BD5B3AB.jpg)
Un-Filesmelted. Can you replace the [X] now?
Title: Re: Interconnected community pixel art
Post by: Halindir on April 26, 2010, 03:01:43 pm
(http://xs.to/image-A255_4BD5B3AB.jpg)
Un-Filesmelted. Can you replace the [X] now?

tomato D:
Title: Re: Interconnected community pixel art
Post by: Nivim on April 26, 2010, 04:21:54 pm
 Wait, who reserved (5,1)? I wish to take (4,1) and wonder whether that person will end or expand the cave...I also wish to take (1,3).
Title: Re: Interconnected community pixel art
Post by: Zai on April 26, 2010, 05:20:32 pm
(http://xs.to/image-A255_4BD5B3AB.jpg)
Un-Filesmelted. Can you replace the [X] now?
urgleblurgle

Bad quality jpeg.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 26, 2010, 05:30:33 pm
I'd like to reserve C3. I might even get around to drawing something in it!

This reservation stands until requested otherwise.

However, as mentioned, if two images conflict, the last one added "loses" and remains unused until the incompatibility is fixed.
Title: Re: Interconnected community pixel art
Post by: Nivim on April 26, 2010, 09:59:48 pm
Hm, so it's a "winning" thing rather than having the artists agree on the matter.
 Also, I could see Omegastick's image earlier, but not now.
Title: Re: Interconnected community pixel art
Post by: Bandages on April 26, 2010, 10:02:15 pm
I just realized that two of the tiles I've submitted dropped a shade or two in the uploading process...

should I re-upload them or is this not a serious issue?
Title: Re: Interconnected community pixel art
Post by: Nivim on April 27, 2010, 12:26:42 am
Depends on if it doesn't look right to you, or doesn't match up to the tiles near it. Although supposedly a lot of the shading problems will be fixed when we are done.

Would it be possible to add animations to other people's tiles?
Title: Re: Interconnected community pixel art
Post by: Halindir on April 27, 2010, 02:39:15 am
Would it be possible to add animations to other people's tiles?
I personally wouldn't like my tiles animated
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 27, 2010, 06:39:14 am
Hm, so it's a "winning" thing rather than having the artists agree on the matter.
 Also, I could see Omegastick's image earlier, but not now.

Not really, it's just that that was the best way to phrase it. The artists need to agree and fix something before it will be used, it's just the most recently submitted image that is rejected temporarily. In that case, it would count as a reservation rather than a full image(maybe with a neat "didn't fit" icon), until either of the conflicting images(or both) was edited to fix the conflict.

Most of the "rules" were unnessecary, because I was trying to ensure that *if* a troll came and decided to put hard-to-use images everywhere, there had to be a way to deal with it. I guess they still could, but since the rules are more generally guidelines, they would be rejected and have any intentionally bad images removed, because the point is to make this work as best as possible for the community without seeming arbitrary.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 27, 2010, 06:51:44 am
(http://img691.imageshack.us/img691/4374/combined2.gif)

Both combined into one image, *and* partially colour-corrected!

Everything on there now will never be lost if a host fails to host it.
Title: Re: Interconnected community pixel art
Post by: Cheeetar on April 27, 2010, 08:42:49 am
I claim E5.


Image done. The colour of the background doesn't quite match up, sorry.
(http://i238.photobucket.com/albums/ff275/Cheeetar/th_arrowchandelier.png)
Title: Re: Interconnected community pixel art
Post by: EagleV on April 27, 2010, 09:33:17 am
I claim E5.


Image done. The colour of the background doesn't quite match up, sorry.
(http://i238.photobucket.com/albums/ff275/Cheeetar/th_arrowchandelier.png)

This one should match.
(http://i43.tinypic.com/2vwgqk6.png)
Title: Re: Interconnected community pixel art
Post by: Nivim on April 27, 2010, 03:47:43 pm
 Well, when I wanted to animate the light from the magma, since it would be fairly easy, and look decent.

Spoiler: Again again! (click to show/hide)
_I keep trying to figure out what the gray stone layer is, so I know what formations and gems to use. Since it's beneath white marble, that would mean it's probably a contact-metamorphism stone or a laccolith, but I thought it would be black in that case. Could a more serious rock nerd come help?
Title: Re: Interconnected community pixel art
Post by: Soadreqm on April 28, 2010, 05:26:46 am
(g,8) was mine, and I'm fine with someone animating it if they feel like it.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on April 28, 2010, 08:48:03 pm
sweet! Someone connected one to my piece! Anyhow, the black line around the village is unnecessary if anyone wants to remove it to better match with their picture.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 28, 2010, 09:14:51 pm
Note that the composite is based off the array in the first post, so please don't bother creating a new composite image with your changes, this isn't a "pass around the image and add to it" game.
Title: Re: Interconnected community pixel art
Post by: cyks on April 28, 2010, 09:55:23 pm
A8 please.

(http://imgur.com/7iYD9.png) (http://imgur.com/7iYD9.png)
Title: Re: Interconnected community pixel art
Post by: Nivim on April 28, 2010, 10:38:19 pm
Note that the composite is based off the array in the first post, so please don't bother creating a new composite image with your changes, this isn't a "pass around the image and add to it" game.
Could you tell me how the first part of the sentence leads to the second? Why don't you use a composite image for the first post? It would be easier.

Edit: Barbarossa, you'll probably want to send in a different version without the line... and possibly a town wall in stead.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 29, 2010, 07:09:08 am
Simply because I can edit the first post without access to any sort of image editing tools. Also, since some people may put their images at a place that they can alter them later rather than having to ask to have the new one replaced in the composite.

And making a new composite image also requires uploading it, further restricting and complicating matters.

Finally, any decent browser should cache the images, so if it does, then only the newly added ones must be downloaded. Also, composite images are large, so posting one will make this take even longer to load. Any user still on dialup probably wouldn't prefer to have ~10 500k images per page.

Edit:
Oh, and because I no longer would control the images, someone could easily begin subtly altering the composite every time they added to it. I doubt anyone would, but I would rather not give anyone a chance.

Plus, I keep my composites in .xcf format while the animated .gif only allows 255 colours *total*, so there would be a loss of quality after each person adds to the image.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on April 29, 2010, 08:01:14 am
(http://i200.photobucket.com/albums/aa238/Fumblez/TileA7-1.png)
there's a better version of A7
Title: Re: Interconnected community pixel art
Post by: Omegastick on April 29, 2010, 11:05:17 am
My pic has gone back to an [X]
Title: Re: Interconnected community pixel art
Post by: Nivim on April 29, 2010, 05:19:39 pm
 Your replacement image is still a tomato.

 I see why you don't want to use a composite, didn't expect anyone wouldn't have an image editor, or have so much trouble with file hosting. When I suggested you use a composite, I meant adding the other images to one you host, so there wouldn't be any chance of subtly altering images like we can do now. I thought it would be far easier for everyone else because, while working, one can see how it looks as a whole. That's why I made that last composite.
 If you don't want to add my image because of what I did, could you at least put the Reserved icons there until I make another version of the second and finish the first?
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 30, 2010, 06:46:47 am
A7 updated. Could you confirm your reservations? I think it was A6 and C8, right?

At the moment, I still find it easier to just put the URL into an array of [img] tags, rather than start a program each time. I'll add any individual images, so all you need to do is copy your additions into their own 32x32 images and post them.
Title: Re: Interconnected community pixel art
Post by: Halindir on April 30, 2010, 08:42:55 am
(http://img594.imageshack.us/img594/3095/castlepixel2.png)

F3 >:3
Title: Re: Interconnected community pixel art
Post by: Omegastick on April 30, 2010, 10:31:51 am
(http://www.freeimagehosting.net/uploads/1c7f4e8783.png)
Fixed again...
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 30, 2010, 05:05:11 pm
Both added.

When this is complete, I'll make a good version with as much colour correction as possible to make it all seem one single image.
Title: Re: Interconnected community pixel art
Post by: dwarfguy2 on April 30, 2010, 05:06:42 pm
this is really cool. following.
Title: Re: Interconnected community pixel art
Post by: Nivim on April 30, 2010, 08:01:38 pm
 D8 reservation, and here is A6 (http://i119.photobucket.com/albums/o151/Djinn_Kid2/ForestRoad.gif). I continue to find your designations confusing.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on April 30, 2010, 08:28:37 pm
Once this one is done, I'll probably start a second, and try to make it better. However, for consistancy, the current coordinate system will remain.

Maybe in the second, I'll put the coordinates on the "empty" images, although that would require more images...

Also, added and reserved.
Title: Re: Interconnected community pixel art
Post by: Omegastick on May 01, 2010, 10:39:31 am
You've put E4's picture in D4, and removed D4 (which happened to be mine).
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on May 01, 2010, 12:32:02 pm
I don't understand...
Title: Re: Interconnected community pixel art
Post by: Omegastick on May 01, 2010, 03:02:32 pm
Nevermind, it must've been my computer playin' up.
Title: Re: Interconnected community pixel art
Post by: Halindir on May 02, 2010, 12:31:49 pm
(http://img248.imageshack.us/img248/5435/cliffbiff2.png)

A5
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on May 02, 2010, 01:49:47 pm
Excellent. I really like what's been done with the image.
Title: Re: Interconnected community pixel art
Post by: Halindir on May 03, 2010, 12:59:30 am
hm, seems like my H1 is broken. I will upload it again as soon as i get home.
disregard this
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on May 18, 2010, 06:31:57 pm
Is there still interest in continuing this?

If not, I will make one final combined image and stop updating it.
Title: Re: Interconnected community pixel art
Post by: Nivim on May 18, 2010, 07:03:30 pm
 Yeah, I had forgotten about mine. I will probably get back to it in a week or two.
Title: Re: Interconnected community pixel art
Post by: Sensei on May 18, 2010, 07:10:20 pm
(http://img42.imageshack.us/img42/7227/34256365.png)

Hrm? What? Absolutely no interest at all.  :P

...I think we can still finish it.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on May 18, 2010, 07:20:55 pm
Added; progress is evident and positive.
[Generic encouragement]
Title: Re: Interconnected community pixel art
Post by: Bandages on May 18, 2010, 07:24:39 pm
There are some tiles that don't connect. There are also tiles that are COMPLETELY selfishly made so that nothing can connect to them. (I'm looking at YOU, psychadelic snowflake bullshit)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on May 18, 2010, 07:27:48 pm
I don't see any that have connection issues other than those that can simply be fixed by adjusting similar colours, a step that is included as part of combining the images.

As for difficult tiles, I could remove them with sufficient consensus, but it would have to be a common opinion.
Title: Re: Interconnected community pixel art
Post by: Outcast Orange on May 18, 2010, 07:29:36 pm
I also think the kill-flake was submitted as a form of gentle trolling.

EDIT:

Don't get rid of it, I have an idea for it.
Title: Re: Interconnected community pixel art
Post by: Sensei on May 18, 2010, 07:31:02 pm
Maybe that's the HFS?
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on May 18, 2010, 07:33:17 pm
Don't get rid of it, I have an idea for it.

Exactly why I will wait for a general consensus before removing offending art. It encourages creativity if people want to work with what they already have.
Title: Re: Interconnected community pixel art
Post by: Outcast Orange on May 18, 2010, 07:51:45 pm
B8:

(http://img138.imageshack.us/img138/8838/60825494.png)

That ought to change things a bit.
Title: Re: Interconnected community pixel art
Post by: Halindir on May 18, 2010, 07:59:58 pm
(http://img683.imageshack.us/img683/7836/topwobble.png)

C2
Title: Re: Interconnected community pixel art
Post by: Heron TSG on May 18, 2010, 08:42:06 pm
I'm really surprised at how well my village fit in. I stuck it there, thinking you meant a map, but it turned out to be an awesome portrait of a land of awesome.
Title: Re: Interconnected community pixel art
Post by: Nivim on May 19, 2010, 01:25:23 am
 On the snowflake, I had been trying to put a closed cavern beside it, one where the glow would play across the walls and there would be a little tower slowly collecting energy.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on May 19, 2010, 06:29:35 am
Both have been added.
Title: Re: Interconnected community pixel art
Post by: Halindir on May 19, 2010, 07:49:59 am
B5, B6, C5, C6
(http://img64.imageshack.us/img64/60/1haps.png)(http://img293.imageshack.us/img293/1449/2haps.png)
(http://img100.imageshack.us/img100/913/4haps.png)(http://img85.imageshack.us/img85/1714/3haps.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on May 19, 2010, 05:27:19 pm
Impressive, how fast this is progressing.

15 more.
Title: Re: Interconnected community pixel art
Post by: Sensei on May 19, 2010, 05:32:18 pm
...that wall is totally confusing me.
Title: Re: Interconnected community pixel art
Post by: Nivim on May 20, 2010, 05:49:34 am
Spoiler (click to show/hide)
I still don't know what to do with the gray stone. HFS?
Qwerty, will you just use the other animation's timing when making the composite? I want them to match up.

 Edit: I think I've finished my tile now.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on May 20, 2010, 06:35:54 am
If I have to, I'll extend it as long as nessecary so that all animations properly loop.
Title: Re: Interconnected community pixel art
Post by: Halindir on June 02, 2010, 02:18:30 pm
;    _; we need reinforcements

Reupped C5, as it seems to have died
 (http://img338.imageshack.us/img338/1449/2haps.png)
Title: Re: Interconnected community pixel art
Post by: Retro on June 02, 2010, 06:47:08 pm
The 'reserved images' link in the first post is dead. Any way to tell which of the ?s are still up for grabs?
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on June 02, 2010, 11:02:25 pm
(http://img227.imageshack.us/img227/8404/combined3.gif)

Another combined version. This one has most colour corrections done.

Edit: One big issue, as you can see in the first post where it is still a grid of individual images, is that most editors will optimize the colour palette differently, so if you were going to just add your contribution to this image and repost the result, you will likely be losing a bit of the overall quality each time soneone does post it, as it is GIF to support the animation, and GIF only allows 255 colours. So, continue to post your additions as individual tiles because my copies use a better format for it(though not one that web browsers support.) so any colour loss isn't permanent in a combined image.
Title: Re: Interconnected community pixel art
Post by: Retro on June 03, 2010, 12:02:20 am
Okay, going off that last picture, I'd like to reserve E3 and E4.
Title: Re: Interconnected community pixel art
Post by: quinnr on June 03, 2010, 02:17:45 am
How does the bottom B match to anything?
At all?

EDIT:
I claim F2
Title: Re: Interconnected community pixel art
Post by: quinnr on June 03, 2010, 03:08:44 am
(http://img517.imageshack.us/img517/8126/skypyramid.png)

F2

Criticism please. It's been a couple years since I last did pixel art. Any tips would be nice.

Also, we Bay12ers draw some weird stuff.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on June 03, 2010, 06:31:50 am
F2 added.
Title: Re: Interconnected community pixel art
Post by: Outcast Orange on June 03, 2010, 08:19:48 am
If bottom B is that hard to deal with, you have my permission to replace it with anything you want.
I was just trying to find a passable way to connect this:

(http://imgur.com/7iYD9.png)

To:

(http://www.spreggo.com/Untitled.bmp)

Title: Re: Interconnected community pixel art
Post by: Retro on June 03, 2010, 11:03:50 am
E3 and E4. Did my best to match up the really weird different things all coming together, notably the differences in sky.

(http://img580.imageshack.us/img580/2696/66543541.png)
(http://img29.imageshack.us/img29/4504/17283512.png)

ed- And altogether it'd look like:

Spoiler (click to show/hide)
Title: Re: Interconnected community pixel art
Post by: Nivim on June 03, 2010, 02:35:51 pm
(http://i119.photobucket.com/albums/o151/Djinn_Kid2/CavesTile.gif)
 Edit: I think I've finished my tile now.
For apparently I should have made another post.
Title: Re: Interconnected community pixel art
Post by: abculatter_2 on June 03, 2010, 03:20:51 pm
H1 and G7 please.
Title: Re: Interconnected community pixel art
Post by: quinnr on June 03, 2010, 06:56:58 pm
If bottom B is that hard to deal with, you have my permission to replace it with anything you want.
I was just trying to find a passable way to connect this:

(http://imgur.com/7iYD9.png)

To:

(http://www.spreggo.com/Untitled.bmp)

I was talking about that second one. Sorry, I think filters are blocking some of the images.
Title: Re: Interconnected community pixel art
Post by: Outcast Orange on June 03, 2010, 07:02:19 pm
That's fine, I figured you meant that one.

Too late now, we've already added pictures to its borders.
Title: Re: Interconnected community pixel art
Post by: Retro on June 03, 2010, 07:12:40 pm
That's fine, I figured you meant that one.

Too late now, we've already added pictures to its borders.

Well, seeing as BCD7 haven't been done, and D8 doesn't connect to C8 at all, it's only B8 that's connected to it - and we could easily wipe C8 and replace it with something else properly connecting BD8.
Title: Re: Interconnected community pixel art
Post by: Outcast Orange on June 03, 2010, 08:24:39 pm
I did B8, and I tried to connect it together.
There are common elements.
D8 even has animated reflections. (I'm not going to check now)
Title: Re: Interconnected community pixel art
Post by: abculatter_2 on June 03, 2010, 08:37:27 pm
Okay, I'm done with-

(http://img515.imageshack.us/img515/2865/pixeltentacle.png)

NINJAAAAAAAAAAAA'D
(http://i290.photobucket.com/albums/ll243/davidispikachu/RageFace.png)
(might have been a display or upload error from earlier, as I didn't see that pic earlier. It was just an empty space, which I assumed was unclaimed)

Well, I guess I can still do F7... also, here's what I made for the spot that got ninja'd, may be able to adapt it for F7...

(http://i140.photobucket.com/albums/r31/abculatter_2/1akfjgndfdf.png)


EDIT: For F7 (I think)

(http://i140.photobucket.com/albums/r31/abculatter_2/1akfjgndfdf-1.png)
Title: Re: Interconnected community pixel art
Post by: Halindir on June 04, 2010, 04:30:52 am
Okay, I'm done with-

(http://img515.imageshack.us/img515/2865/pixeltentacle.png)

NINJAAAAAAAAAAAA'D
(http://i290.photobucket.com/albums/ll243/davidispikachu/RageFace.png)
(might have been a display or upload error from earlier, as I didn't see that pic earlier. It was just an empty space, which I assumed was unclaimed)

Well, I guess I can still do F7... also, here's what I made for the spot that got ninja'd, may be able to adapt it for F7...

(http://i140.photobucket.com/albums/r31/abculatter_2/1akfjgndfdf.png)


EDIT: For F7 (I think)

(http://i140.photobucket.com/albums/r31/abculatter_2/1akfjgndfdf-1.png)

Dude, the first one has already been made
(http://img156.imageshack.us/img156/2865/pixeltentacle.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on June 04, 2010, 06:44:15 am
All added. Tell me if I did one or more of them wrong.
Title: Re: Interconnected community pixel art
Post by: Retro on June 04, 2010, 12:01:21 pm
I did B8, and I tried to connect it together.
There are common elements.
D8 even has animated reflections. (I'm not going to check now)

Oh, I see - I'm getting the same thing a couple other people have mentioned, where some images just aren't appearing, which is causing others to be shifted over. C8 doesn't look so bad with that reflecting one there (which was missing last I looked).

qwertyuiopas: H8, D5, and E8 appear to be missing. To me, at least. Some image links might be broken.
Title: Re: Interconnected community pixel art
Post by: Spreggo on June 04, 2010, 01:19:58 pm
If mine is too difficult to deal with, someone can replace it. :)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on June 04, 2010, 03:49:49 pm
I replaced the bad "reserved" image with a standard "unknown".

Also, the first row is now a single combined image, and the original is in a spoiler.
Title: Re: Interconnected community pixel art
Post by: Nivim on June 04, 2010, 10:59:58 pm
If mine is too difficult to deal with, someone can replace it. :)
No, you have created a challenge. People just need to meet that challenge. I styled it as an energy source for some inverted mage towers. Although apparently someone considered those reflections instead of windows.
Title: Re: Interconnected community pixel art
Post by: flap on June 06, 2010, 04:18:32 am
I'll reserve D2.
Title: Re: Interconnected community pixel art
Post by: flap on June 06, 2010, 05:40:45 am
Here it is:
(http://www.flap.fr/grenier/64x64.PNG)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on June 06, 2010, 02:43:59 pm
Added.
Title: Re: Interconnected community pixel art
Post by: Nivim on June 25, 2010, 03:00:27 am
 9 squares left, will anyone fill them?
Title: Re: Interconnected community pixel art
Post by: Halindir on June 27, 2010, 12:45:15 pm
They must be filled!
Title: Re: Interconnected community pixel art
Post by: Heron TSG on June 27, 2010, 01:37:15 pm
I wish I could help more, but my art skills are limited to paint.
Title: Re: Interconnected community pixel art
Post by: ed boy on June 27, 2010, 01:40:01 pm
If nobody else will, I'll do the one at (2,2).

But it may take a short while for me to do it.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on June 27, 2010, 02:00:45 pm
I wish I could help more, but my art skills are limited to paint.

Paint is adaquate. You don't need any fancy programs to make pixel art. (See: my avatar, countless other examples, probably at least one of the pictures here...)
Title: Re: Interconnected community pixel art
Post by: Heron TSG on June 27, 2010, 03:29:52 pm
I wish I could help more, but my art skills are limited to paint.
Paint is adaquate. You don't need any fancy programs to make pixel art. (See: my avatar, countless other examples, probably at least one of the pictures here...)
I actually meant physical paint, not the program. I can do paint the program though. It'll just take me a while. I'll do that one tile in the sky.
Title: Re: Interconnected community pixel art
Post by: quinnr on June 27, 2010, 04:43:57 pm
I wish I could help more, but my art skills are limited to paint.
Paint is adaquate. You don't need any fancy programs to make pixel art. (See: my avatar, countless other examples, probably at least one of the pictures here...)
I actually meant physical paint, not the program. I can do paint the program though. It'll just take me a while. I'll do that one tile in the sky.
This made me laugh. So hard. :D
Title: Re: Interconnected community pixel art
Post by: Bandages on June 27, 2010, 04:47:30 pm
I did a square over the course of about a half hour, but when I went to save it... it turned black and white. and is not unrepairable.

Now I don't want to do another :<
Title: Re: Interconnected community pixel art
Post by: ed boy on June 28, 2010, 03:14:57 am
(http://img806.imageshack.us/img806/3182/tempb.png)
a bit of (2,2) right there.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on June 28, 2010, 10:42:12 am
I've got yer sky serpent riiiight here!

(http://i200.photobucket.com/albums/aa238/Fumblez/SkySerpent.png)
Title: Re: Interconnected community pixel art
Post by: Halindir on June 28, 2010, 01:12:13 pm
Good job :D
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on June 28, 2010, 05:19:41 pm
Added.
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 04, 2010, 09:49:42 am
Here is one i made, very inspired by this (http://www.comicbookdaily.com/wp/wp-content/uploads/2010/02/90374-84380-great-darkness-saga_large.jpg).


(http://img709.imageshack.us/img709/3043/robseid.png)

It fits there on the main thing :
(http://i119.photobucket.com/albums/o151/Djinn_Kid2/CavesTile.gif)(http://img709.imageshack.us/img709/3043/robseid.png)(http://img694.imageshack.us/img694/6859/communityimageentry.png)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on July 04, 2010, 07:58:59 pm
Added. Also, added all new ones to saved images. Also, bonus:

(http://img717.imageshack.us/img717/1434/rows14.gif)

Single-image version of rows 1 to 4.
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 05, 2010, 01:47:52 pm
Oops, i noticed i forgot to remove a direction line in the upper right corner of my tile, here is the fixed version :

(http://img203.imageshack.us/img203/4404/robseid2.png)
Title: Re: Interconnected community pixel art
Post by: Heron TSG on July 05, 2010, 02:50:20 pm
I'm claiming the top left square of the 2x2 section that is unfinished.

EDIT: Part 1 of "Giant Indian" is below. You can do what you wish with his lower half, whoever does the bottom left square.

(http://i200.photobucket.com/albums/aa238/Fumblez/GiantNativeAmerican.png)
Title: Re: Interconnected community pixel art
Post by: Heron TSG on July 07, 2010, 08:44:51 pm
Surely we can draw five more tiles, right?
Title: Re: Interconnected community pixel art
Post by: Nivim on July 08, 2010, 01:43:12 pm
 Robsoie, would you be willing to work a bit on the perspective of your tile? Like a distinct rock cliff along the edge of the pools. I can't complain about the ceiling though.
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 08, 2010, 04:37:40 pm
Good suggestion, here it is :
(http://img15.imageshack.us/img15/2173/robseid3.png)
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 08, 2010, 09:41:56 pm
I made another one :
(http://img52.imageshack.us/img52/213/robfilleye.png)

to be placed there :
(http://i238.photobucket.com/albums/ff275/Cheeetar/th_arrowchandelier.png)(http://i200.photobucket.com/albums/aa238/Fumblez/GiantNativeAmerican.png)(http://img706.imageshack.us/img706/9379/unkn0641.png)
(http://i137.photobucket.com/albums/q235/Rockphed/pixelart.jpg)(http://img52.imageshack.us/img52/213/robfilleye.png)(http://img706.imageshack.us/img706/9379/unkn0641.png)
(http://www.terrasirenum.com/pixel_pusher.png)(http://i140.photobucket.com/albums/r31/abculatter_2/1akfjgndfdf-1.png)(http://img72.imageshack.us/img72/8708/12411903.png)
Title: Re: Interconnected community pixel art
Post by: Bandages on July 08, 2010, 09:43:05 pm
strangely enough, that was eerily similar to the one I made for that space.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on July 08, 2010, 09:48:44 pm
Dang, that's incredible. You even made it 3d-esque.
Title: Re: Interconnected community pixel art
Post by: Nivim on July 09, 2010, 08:12:05 am
 This is well. I was expecting a turtle creature for that tile, instead it became some mutant monster that's partially connected to machinery. Well indeed. Only four more left now.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on July 09, 2010, 08:17:06 am
They have been added.
Title: Re: Interconnected community pixel art
Post by: quinnr on July 09, 2010, 11:40:43 am
This is well. I was expecting a turtle creature for that tile, instead it became some mutant monster that's partially connected to machinery. Well indeed. Only four more left now.
-twitch- Good. This is good indeed. -twitch-
Grammar freak mode = off.
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 09, 2010, 08:44:19 pm
Playing Dwarf Fortress and being on the Bay12 board, i noticed none made a bearded something.

So i tried to make a statue of a bearded dwarf upper body, and tried to find a way to connect between the native american, the water monster and the floor under the castle.

(http://img337.imageshack.us/img337/309/robstatue.png)

should fit there :
(http://i200.photobucket.com/albums/aa238/Fumblez/GiantNativeAmerican.png)(http://img337.imageshack.us/img337/309/robstatue.png)(http://fc01.deviantart.net/fs71/f/2010/101/b/5/collapixel_h_5_by_Hagrimm.png)
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 09, 2010, 08:59:09 pm
Oops, wrong PNG the shadow is not where it should be, here is the correct version :
(http://img42.imageshack.us/img42/7541/robstatue2.png)

Fits there :
(http://i200.photobucket.com/albums/aa238/Fumblez/GiantNativeAmerican.png)(http://img42.imageshack.us/img42/7541/robstatue2.png)(http://fc01.deviantart.net/fs71/f/2010/101/b/5/collapixel_h_5_by_Hagrimm.png)

Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on July 09, 2010, 10:21:25 pm
Added. Nearly there...
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 11, 2010, 05:12:11 pm
One last for me, inspired by The Scream , famous painting from Edvard Munch.

(http://img822.imageshack.us/img822/9997/robscream3.png)

It goes there :

(http://img100.imageshack.us/img100/913/4haps.png)(http://img85.imageshack.us/img85/1714/3haps.png)(http://fc05.deviantart.net/fs70/f/2010/102/b/e/trees_by_Hagrimm.png)
(http://img806.imageshack.us/img806/3182/tempb.png)(http://img822.imageshack.us/img822/9997/robscream3.png)(http://img706.imageshack.us/img706/9379/unkn0641.png)
(http://img138.imageshack.us/img138/8838/60825494.png)(http://www.spreggo.com/Untitled.bmp)(http://i119.photobucket.com/albums/o151/Djinn_Kid2/CavesTile.gif)
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on July 11, 2010, 07:24:41 pm
Last two...
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 12, 2010, 11:18:42 pm
I didn't want to produce another one, but so close to the goal, how about some plumber and "Mars Face" ?
(http://img411.imageshack.us/img411/1435/robmar1.png)

It fits there :
(http://img85.imageshack.us/img85/1714/3haps.png)(http://fc05.deviantart.net/fs70/f/2010/102/b/e/trees_by_Hagrimm.png)(http://i137.photobucket.com/albums/q235/Rockphed/pixelart.jpg)
(http://img822.imageshack.us/img822/9997/robscream3.png)(http://img411.imageshack.us/img411/1435/robmar1.png)(http://www.terrasirenum.com/pixel_pusher.png)
(http://www.spreggo.com/Untitled.bmp)(http://i119.photobucket.com/albums/o151/Djinn_Kid2/CavesTile.gif)(http://img15.imageshack.us/img15/2173/robseid3.png)

Come on Bay12 artists, you can't let this die that close to the finish, just one more and this pixel art project will be completed.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on July 13, 2010, 09:29:14 am
Last one...
Title: Re: Interconnected community pixel art
Post by: Armok on July 13, 2010, 02:02:35 pm
(http://i28.tinypic.com/t6zgd2.png)

Yup, it's itself, recursivly.
Title: Re: Interconnected community pixel art
Post by: EagleV on July 13, 2010, 02:13:24 pm
(http://i28.tinypic.com/t6zgd2.png)

Yup, it's itself, recursivly.

That is awesome!

Also, congratulations gentlemen (women?), this goes into my personal favorites.
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 13, 2010, 02:30:22 pm
Very cool last picture.
Congratulations to everyone that participated, that was a fun project.
Title: Re: Interconnected community pixel art
Post by: Retro on July 13, 2010, 02:37:02 pm
That is a nice capstone... though I think it may have been stretched to be oversized or something, it's a bit too wide and too tall in the full pic and doesn't quite match up (see below). Good work all around, this was fun!

Title: Re: Interconnected community pixel art
Post by: Robsoie on July 13, 2010, 02:39:19 pm
ah yes i see that's 71x72 while it should be 64x64.
Title: Re: Interconnected community pixel art
Post by: Armok on July 13, 2010, 07:23:34 pm
Thats imposibel. I copied the original picture and drew over the ?.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on July 13, 2010, 07:57:57 pm
As imposibel as it is, it happened. Could you edit it so the picture works?
Title: Re: Interconnected community pixel art
Post by: Armok on July 14, 2010, 05:15:20 am
No, how would I do that?
Title: Re: Interconnected community pixel art
Post by: EagleV on July 14, 2010, 05:37:52 am
Take off 7 pixels from the top and 8 from the left, or you can try simply opening in paint, selecting it all, and resizing it to 64*64 (you'll see it in the status bar while you're dragging). But that might give bad effects.
Title: Re: Interconnected community pixel art
Post by: Armok on July 14, 2010, 05:53:55 am
umm, no, none of those work on pixel art. at all.
Title: Re: Interconnected community pixel art
Post by: EagleV on July 14, 2010, 06:07:56 am
umm, no, none of those work on pixel art. at all.

Don't they? It would help if you tried before making such bold statements. Here you go. Guess how I did it.

(http://i27.tinypic.com/sl70ja.png)

Spoiler: I AM COMPLETE (click to show/hide)
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 14, 2010, 06:37:11 am
That's great to see this completed.
Title: Re: Interconnected community pixel art
Post by: Armok on July 14, 2010, 06:41:17 am
so what happens now?
Title: Re: Interconnected community pixel art
Post by: Halindir on July 14, 2010, 07:09:04 am
I guess we wait for the color-fixing, whereafter we all cum in awe
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on July 14, 2010, 08:22:46 am
(http://a.imageshack.us/img22/3089/combined6.gif)

Everything is complete.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on July 14, 2010, 10:30:31 am
Including the three colors of sky?

Shall we do another?
Title: Re: Interconnected community pixel art
Post by: EagleV on July 14, 2010, 11:22:37 am
What if we do another one that connects to the right side of this picture?
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 14, 2010, 11:39:30 am
Already done
Spoiler (click to show/hide)
:)

More seriously, that's a good idea, but would need some more contributors to finish this before 2012 ;)
Title: Re: Interconnected community pixel art
Post by: EagleV on July 14, 2010, 12:10:47 pm
Heh. Maybe. But we can try. If it doesn't work, we still have our first part to brag about and hang above our bed. Or something. If it does work, we might start a tradition that ends with one epic picture consisting of thousands of these little 64*64 squares. Okay, that's a bit of my inner megalomaniac speaking, but I'd say it's worth trying.
Title: Re: Interconnected community pixel art
Post by: Itnetlolor on July 15, 2010, 10:56:21 pm
YAY! It is done. And BTW, 7x8? AAUGH!! RECURSIONS!!!!

Nice work Armok for breaking our minds.

Actually, that should apply to all of us for making this in all different perspectives simultaneously.
Title: Re: Interconnected community pixel art
Post by: Tylui on July 15, 2010, 11:03:01 pm
I couldn't promise anything amazing but I'd do a square!
Title: Re: Interconnected community pixel art
Post by: ein on July 15, 2010, 11:04:15 pm
Actually, that should apply to all of us for making this in all different perspectives simultaneously.

Maybe the next one should be done entirely in a pre-specified perspective.
Title: Re: Interconnected community pixel art
Post by: Bandages on July 15, 2010, 11:09:04 pm
I would contribute to a new one. Dattebayo!
Title: Re: Interconnected community pixel art
Post by: Itnetlolor on July 15, 2010, 11:12:49 pm
I suppose a decent thing to do is make a pre-made grid with a (pair of) VP(s)and perspective lines running through for those willing to claim one to have an idea of what perspective to keep. You know, something like:

\|/
-+-
/|\


The + being a Vanishing Point.
Title: Re: Interconnected community pixel art
Post by: Retro on July 15, 2010, 11:15:12 pm
It'd be cool if we did a small isometric tranigle thing, with everyone getting a cube face, like so (but possibly with less cubes that are larger):

(http://cdn2.download-free-games.com/imgs/prod/title/qbert.png)

Each cube would have contributions from three members. Just throwing it out there.
Title: Re: Interconnected community pixel art
Post by: Nivim on July 15, 2010, 11:16:54 pm
 Qwertyuiopas? You said you would do a composite image that contained some kind of credits too.

 For perspective, I think it would be better to leave the guidelines as this one, but just ask people to pay attention to the perspectives. We can probably limit it to four perspectives, one for each corner. These things flourish on chaos.

 So, should we go up, right, left, or down for the next one? My vote goes to going up; paint the stars!
Title: Re: Interconnected community pixel art
Post by: Bandages on July 15, 2010, 11:17:03 pm
or just do something in space.
Title: Re: Interconnected community pixel art
Post by: Itnetlolor on July 15, 2010, 11:21:22 pm
It'd be cool if we did a small isometric tranigle thing, with everyone getting a cube face, like so (but possibly with less cubes that are larger):

Each cube would have contributions from three members. Just throwing it out there.
Oh, I remember seeing some of those. But for consistency-sake, and challenge, there would have to be a sort of limited palette to work with so they can blend together easier.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on July 16, 2010, 12:11:27 am
If we do another, I vote for another land-based one. There's not really all that much variety in space.
Title: Re: Interconnected community pixel art
Post by: Nivim on July 16, 2010, 12:58:29 am
 The many makers of star trek would disagree with you.
Title: Re: Interconnected community pixel art
Post by: ECrownofFire on July 16, 2010, 01:06:18 am
Almost all of science fiction disagrees with that.
Title: Re: Interconnected community pixel art
Post by: Heron TSG on July 16, 2010, 01:51:02 am
Discounting alien worlds, we have various aliens, starships, and a VAST emptiness. Oh, and maybe some space beasts.
Title: Re: Interconnected community pixel art
Post by: Nivim on July 16, 2010, 05:25:08 am
 There's also the Warp from the Warhammer 40k universe. Also galaxies and the like, those are spectacular. We also can't forget the assorted mystical things that are usually placed up there, mostly gods, angels, and constellation monsters. There is nothing stopping us from cramming "space" full of just as much as we crammed into the first one.
Title: Re: Interconnected community pixel art
Post by: EagleV on July 16, 2010, 05:28:05 am
I think we shouldn't care about perspective. Look at the current picture. The difference in perspective doesn't make it less awesome, it adds to the freedom of everyone claiming a square. If we have a predefined perspective the picture will be much blander (more bland?) and we will lose a great degree of randomness and variety, which, in myopinion, is bad. I'd say the only rules are still that your picture has to be 64*64 and connect to the ones next to it.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on July 16, 2010, 10:36:30 am
Decisions include:

-Palette?
-Animation? (If yes, palette is limited to 255 colours by the requirement of using gif)
-Perspective? (top-down, isometric, side view, mixed, etc?)
-Theme, if any?
-Size of overall image?
-Size of individual images?
-Who will run it? (I could again, but don't mind if someone else does)
-Any other questions that might need an answer?


Also, with the isometric one, consider transparency and layering:
For example, someone makes an industrial metalic factory, someone else makes a rocky slope. Then, a third person can make a train between them, possibly animated. This, if done well, could have a neat effect. Simlarily, an animated thematic link between all contributions would have a neat effect, although make it harder to add to.
(http://img256.imageshack.us/img256/5092/isotrain.png)
Title: Re: Interconnected community pixel art
Post by: Tylui on July 16, 2010, 10:56:12 am
I think we shouldn't care about perspective. Look at the current picture. The difference in perspective doesn't make it less awesome, it adds to the freedom of everyone claiming a square. If we have a predefined perspective the picture will be much blander (more bland?) and we will lose a great degree of randomness and variety, which, in myopinion, is bad. I'd say the only rules are still that your picture has to be 64*64 and connect to the ones next to it.

I agree, goddamnit*!

*not really sure why I felt the need to cuss...
Title: Re: Interconnected community pixel art
Post by: Heron TSG on July 16, 2010, 11:39:28 am
Decisions include:

-Palette?
-Animation? (If yes, palette is limited to 255 colours by the requirement of using gif)
-Perspective? Whatever is drawn
-Theme, if any? No theme
-Size of overall image? 512x512
-Size of individual images? 64x64
Title: Re: Interconnected community pixel art
Post by: Zai on July 16, 2010, 11:52:22 am
-Palette? Whatever each artist wants
-Animation? No
-Perspective? Whatever is done, just like the first one
-Theme, if any? Whatever is done, just like the first one
-Size of overall image? 8 blocks by 8 blocks
-Size of individual images? 64x64
-Who will run it? I don't care who does
-Any other questions that might need an answer? I can't think of any now
Title: Re: Interconnected community pixel art
Post by: Robsoie on July 16, 2010, 12:44:58 pm
personnally, i think the previous image with its 64x64 was a good format.
leaving the themes to each tile artists is a good idea.
But some concern for connection should be done, in the previous completed project some tiles made it impossible to get a nice connection. That should be a focus of the next project in my opinion.
Title: Re: Interconnected community pixel art
Post by: Itnetlolor on July 16, 2010, 02:32:44 pm
Oh, what the hell. Let's stick to the same format we were working with. It turned out well.

Now, if someone can commit the time to render the last one hi-res and full color. I sense tons of photoshopping and some 3D rendering would be involved.
Title: Re: Interconnected community pixel art
Post by: Nivim on July 18, 2010, 01:51:44 am
 I'm still hoping for a version that gives memorial attributions to those involved.

 My vote generally follows all before it, except:
 Animated? Yes.
 Theme? Using the top of the last image as the start. Potentially space flavored.
Title: Re: Interconnected community pixel art
Post by: ed boy on July 18, 2010, 04:45:48 am
I would say that animated would be nice, but I (and no doubt many others) would be unable to produce such things. It must therefore be clarified: are you saying that animation should be optional, or neccesary?
Title: Re: Interconnected community pixel art
Post by: Nivim on July 18, 2010, 05:19:13 am
 The first one had many different file types, but using .gif limits the number of colors possible. Although I can't tell what was lost in the composite, from such.
Title: Re: Interconnected community pixel art
Post by: Stas on July 18, 2010, 08:33:26 pm
That is epic. When are we starting the next one?
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on July 18, 2010, 08:49:37 pm
Either when someone else starts one, or when discussions have reached a point where I feel like starting another myself.
Title: Re: Interconnected community pixel art
Post by: EagleV on July 19, 2010, 02:30:47 am
qwerty, start another one. You know you want it. You want to start another one. Deep inside, your heart tells you. Boom you want it Boom you want it Boom

And in all seriousness, if you don't want to start it yourself, I will.
Title: Re: Interconnected community pixel art
Post by: qwertyuiopas on July 19, 2010, 08:10:31 am
What I am waiting for is a decision to either allow animations, keeping in mind the slight quality loss it will bring, or disallow them, enabling the use of full-colou PNG composites.
Title: Re: Interconnected community pixel art
Post by: Nivim on July 19, 2010, 05:49:54 pm
 People will vote what they want, not give you a specific decision, since this is more of a personal preference than something that can be logically chosen. So, open up a poll for it. Perhaps even alert people of its existence.
Title: Re: Interconnected community pixel art
Post by: Retro on July 19, 2010, 05:54:09 pm
Why doesn't somebody just throw out another 8x8 grid of the question mark squares and we can get started?

Though I'm against animations because they are a bitch to sync, plus we don't really have any need for them.
Title: Re: Interconnected community pixel art
Post by: quinnr on July 23, 2010, 01:05:44 am
I want another one too.

Also, I won't be doing any animations, if that helps.
-is redirected to creative projects-
-facepalms-
Title: Re: Interconnected community pixel art
Post by: Soadreqm on July 23, 2010, 04:15:36 am
I take it that you found it, then? :P

For anyone else who stumbles here, the new collaborative pixel art project can be found from here (http://www.bay12forums.com/smf/index.php?topic=61960.0).