Okay, this was copy pasted from the Religion mafia (http://www.bay12games.com/forum/index.php?topic=40425.0) thread.
The backdrop would be one of an internet flame war on a forum very much like our own. It has gotten out of control, with death threats and such being thrown about casually. The senior members of the forum as well as the moderators have come together to put a stop to it and bring order back to the forum by banning the offending parties. Unfortunately, the offending parties are also the senior members, and they have their own agenda...
Each player is given a religion at the start of the game. The goal for each religion is to become the dominant religion of the forum, through the elimination or conversion of all non-agnostic players who are not of their own religion. Non-religious players simply have to survive until the conflict has passed.
As with most Mafia games, the game is split into "Day" and "Night" phases.
During the "Day" phase (which may or may not actually occur during the Day), the members get together and vote for who to Ban. Banned players are removed from the game, but may still participate in their associated Chat.
During the "Night" phase, players with special roles act to advance their cause (the exact details of which vary based on the roles). Characters who are removed from the game via the night phase are considered indisposed, and may not post in their associated Chat. As a consolation, they are allowed to post in a Dead Chat.
- Prophet
Belief: Religious (May not be converted)
Rules: So long as the Prophet is alive, all attempts to convert members of same religion will fail.
Victory: Religion wins - Zealot
Belief: Hardcore Religious (May not be Converted; Converter dies if attempted)
Rules: May track down one person per night and arrange for their death. May not kill if the religion chooses to recruit that night (limited bandwidth).
Victory: Religion wins - E-Evangelist
Belief: Religious (May not be converted)
Rules: May convert one person into their religion per night. If the target has a religion, their religion (and corresponding victory condition) changes to the new religion. If the target has no religion, they obtain a weak level of belief in the new religion. Agnostics turn into Recruits. May not convert if the religion chooses to kill that night (limited bandwidth). If two E-Evangelists target the same person on the same night, that person becomes an Atheist, and is no longer able to be converted.
Victory: Religion wins - Recruit
Belief: Weak Religious (May converted, unless their religion has a Prophet)
Rules: Convinced of their new religion but weak of faith, their belief is based on the faith's ability to take care of them. Has no special powers.
Victory: Survive
- Agnostic
Belief: Agnostic (May be converted)
Rules: Unsure of their standing within the religious war, they take no direct side. Has no special powers. When converted, becomes a Recruit.
Victory : Survive - Mercenary Hacker
Belief: Atheist (May not be converted)
Rules: If in play, religion factions are given the option to ask the merc (through the host) to kill a single target at night. That night, the merc may choose to carry out one such request (if more than one is made, the mercenary may choose which to carry out).
Victory: All Religions reduced to at most one core power role (Zealot, Prophet, or E-Evangelist). When this occurs, the Merc is removed from the game. - Troll
Belief: Agnostic (May be converted, victory condition and powers do not change when converted)
Rules: Once per Day, may make a personal attack against a player elsewhere on the forum. That player becomes so caught up with making a responding flame that they may not take any actions on the subsequent night.
Victory: Survive.
- Armchair Theologian
Belief: Agnostic (May be converted, conversion attempts after the first are voluntary, and immune to the Prophet. When converted, powers are retained)
Rules: Capable of discovering the belief of two players per night. May use up both discoveries to determine level of belief as well.
Victory: Survive. If converted, condition changes to "Religion Wins."
- FBI Hacker
Belief: Agnostic (May be converted, victory condition and powers do not change when converted)
Rules: Attracted by the death threats, the FBI Hacker may choose one person per night to Guard. If a Zealot or Merc targets the person being Guarded, the attempt fails and the FBI Hacker is made aware of who made the attempt.
Victory: Survive -OR- all Zealots and Merc removed from the game.
- Moderator
Belief: Agnostic (May be converted)
Rules: A Moderator's vote counts double when determining who to Ban. A Moderator cannot be Banned unless the Admin votes for them.
Victory: Ban at least three non-agnostic players -AND- Survive. If converted, condition changes to "Ban at least three players of opposing faith -AND- Religion Wins."
- Admin
Belief: Agnostic (May be converted)
Rules: If they vote for a Moderator, their vote counts for double. Otherwise, their vote counts as normal. The Admin cannot be Banned, but may be NK'd. During the Day, they may prevent one person from being Banned. Usage of either Ban-prevention power reveals role.
Victory: Survive. If converted, condition changes to "Religion Wins."
So post something in bold to play.
Current players:
1.ToonyMan
2.Mr.Person
3.RedWarrior0
4.Servant Corps
5.Bulborbish
6.Little
7.Pandarsenic
8.Cheeetar
9.Xegeth
10.Dakarian
11.OverlordFT
12.Frelock
13.Eduren
Banned:
1.Overlord FT - Troll
2.Servant Corps - Zealot
3.RedWarrior0 - Prophet
Ok, here's a list of claims. If I've missed you or you want on this list, speak up now.
1.ToonyMan
2.Mr.Person- Troll
3.RedWarrior0
4.Servant Corps- Armchair Theologian
5.Bulborbish
6.Little
7.Pandarsenic
8.Cheeetar
9.Xegeth- Moderator
10.Dakarian
11.OverlordFT- Troll
12.Vector
13.Eduren
Taking off the claims, this leaves us with the following lynches:
1.ToonyMan
3.RedWarrior0
5.Bulborbish
6.Little
7.Pandarsenic
8.Cheeetar
10.Dakarian
12.Vector
13.Eduren
6 of these people are religious, is my guess.
ToonyMan Zealot 1
Frelock E-Evangelist 1
Pandarsenic Prophet 1
Servant Corps Zealot 2
Bulborish E-Evangelist 2
RedWarrior0 Prophet 2
Overlord FT Troll
Mr.Person Troll
Dakarian FBI Hacker
Eduren Arm Chair Theoligan
Cheeetar Admin
Xegeth Moderator
Little Moderator
ToonyMan x
After hacking into Servant Corps's account you gain access to his PC. After bypassing his firewall you let various virus's into thesystem designed to destroy all software on the PC. First however, you had studied his personal documents. You decideto have a little fun with his forum account before destroying it...
Servant Corps x
You wake up early, wanting to hear how the conversion has been, but discover that your computer is flooded with malware! You know it will take you days to find the virus's and destroy them all, longer to return all your settings and personal information to normal.
You realise that you are out of this war of the religions, for good.
Bulborbish x
You find some time where both you and Xegeth are online and begin your attempt. You talk to him about politics, religion, and how the whole world would be better if everyone joined the same religion.
After a while, he pledges himself to you and your brothers as a Son of the Holy One.
Xegeth x
You are casually earching the forum, when you see you have recieved a PM. You read it, and answer. Talking backwards and forwards you and your correspondant talk about politics and Religion.
You see how much sense there is in this, and you pledge yourself to your ally as a Son of the Holy One.
You then realise, that you have no idea who this person was.
Dakarian x
You stay up the whole night, setting firewalls and studying the IP address of Bulborbish. You do not see any attempts to damage his Account however. Your protection was unneeded.
Eduren x
You stayed up most of the night studying Dakarian's habits. From his profile and later after following his IP address you are able to piece together exactly what he though about religion. He is not currently part of a religion and you are able to decern that he is Agnostic.
Bulborbish x
Once again you wait until both you and Mr.Person are online before initiating chat. As before you convers about religion, politics and the world in general.
Finally, he makes his pledge to you and becomes a Son of the Holy One.
Mr.Person x
As you are browsing the forum you notice that you have recieved a PM. Reading it it, you reply. For a little while you talk to your correspondant, about religion and politics. You see what he is saying, and understand that it would be a lot better for everyone if there was no fighting and every one followed the true path to enlightenment.
To your correspondant you finally pledge yourself to be a Son of the Holy One. You then realise that you have no idea who this person was...
Eduren x
Once again you work through the night, this time studying Mr.Person. You learn that he USED to be an agnostic, but, according to an MSN conversation you spyed on, he has just been converted. He is not overly strong about his belief however, and another religion would be able to convert him. He is a Weak Religious
Frelock x
You find some time where both you and Xegeth are online and send him your opening PM. You both talk about the current issues of the world and how it would all be fixed if everyone just joined Jurusalem's Jihad.
After a little bit of work, he pledges himself to you as one of your members.
Xegeth x
Once again you are studying the forum when you recieve a PM. Again you read it and answer. You discuss the World's Issues and how they ca be solved. Slowly, despite you see how wrong The Sons of The Holy One are, and instead promise to join Jerusalem's Jihad.
Yu also notice, like last time, that you have no idea who this person was.
Dakarian x
Once again you stay up, placing your firewalls and observing, but apparently, no one feels the need to find out more about Pandarsenic.
Jerusalem Jihad:
http://www.quicktopic.com/43/H/Quhq7kpK9RqXL
Sons of The Hoy One:
http://www.quicktopic.com/43/H/YEBtWHPniE4Qu
Dead Chat:
http://www.quicktopic.com/43/H/8Xr5rt9GJsew