Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 98 99 [100] 101 102 ... 143

Author Topic: The Last Night Troll  (Read 218477 times)

Corruptor

  • Bay Watcher
  • Come to the dark side, we have cookies. And beer!
    • View Profile
Re: The Last Night Troll
« Reply #1485 on: December 20, 2012, 04:24:03 pm »

Spoiler (click to show/hide)


Additionally, we should give our new Rogue consort a mission - steal some valuables, maybe kidnap an elf or two. We should treat her well, but firmly - she needs to both like and respect us.
Logged
Chaos rises, as all Order dies.

Instinct, Intellect, Intuition

Walk always in the Shadow, and both Darkness and Light will follow.

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: The Last Night Troll
« Reply #1486 on: December 20, 2012, 04:37:24 pm »

Oh, Weirdsound, you impregnated the wrong consort in the stats :)

As for rogue, she is too immature to send away without escort
« Last Edit: December 20, 2012, 04:41:16 pm by Ukrainian Ranger »
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Weirdsound

  • Bay Watcher
  • Whoosh!
    • View Profile
Re: The Last Night Troll
« Reply #1487 on: December 20, 2012, 04:40:44 pm »

Oh, Weirdsound, you impregnated the wrong consort in the stats :)

Fixed. Thanks.
Logged

anailater

  • Bay Watcher
  • Because She's Awesome
    • View Profile
Re: The Last Night Troll
« Reply #1488 on: December 20, 2012, 04:42:19 pm »

Oh, Weirdsound, you impregnated the wrong consort in the stats :)

As for rogue, she is too immature to send away without escort

Not if we give her a reason to come back, perhaps we can also enchant some sort of tracking bracelet.
Logged
At best it's a pool of ink thats here for no reason; at worst it's a puddle of hateful alien death penises that want to murder-rape you into chunks.
So how are you today?

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: The Last Night Troll
« Reply #1489 on: December 20, 2012, 04:46:53 pm »

Quote
Not if we give her a reason to come back, perhaps we can also enchant some sort of tracking bracelet.
She is unfamiliar with her body and can't control her hunting instincts... That may get her killed

We should order our ghost to make a new chainmail for our puppet, second dagger for the rogue and light helmets for everyone
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

anailater

  • Bay Watcher
  • Because She's Awesome
    • View Profile
Re: The Last Night Troll
« Reply #1490 on: December 20, 2012, 05:01:38 pm »

Quote
Not if we give her a reason to come back, perhaps we can also enchant some sort of tracking bracelet.
She is unfamiliar with her body and can't control her hunting instincts... That may get her killed

We should order our ghost to make a new chainmail for our puppet, second dagger for the rogue and light helmets for everyone
Good point, we should train with her a bit first, and possibly her to know her, like it or not this is the 1st generation of the new night trollian empire, and these are the matriarchs of the new species, so we should make her more comfortable.
Logged
At best it's a pool of ink thats here for no reason; at worst it's a puddle of hateful alien death penises that want to murder-rape you into chunks.
So how are you today?

Mlamlah

  • Bay Watcher
  • The Androgynous Nerd
    • View Profile
Re: The Last Night Troll
« Reply #1491 on: December 20, 2012, 05:19:14 pm »

I agree, we need us some protection, ask the dwarf to add some scary embellishment to all of the Armour if he can.

Spoiler (click to show/hide)
Logged

StrawBarrel

  • Bay Watcher
  • I do not use social media regularly.
    • View Profile
Re: The Last Night Troll
« Reply #1492 on: December 20, 2012, 05:34:05 pm »

Here’s my a small serving of democracy:
Spoiler (click to show/hide)
Plans: I think we should stay low for few days or at the most a week. Even though Everpine is just one town, it’s still a important to keep a low profile, until things cool down. While waiting we should:
-Have Illtheuim (however you spell it) teach us how to smith. We should have let him build his artifact, once we have materials to hopefully not have such a big list on our hand when the time comes. Once he is gone, we wouldn't have a smith anymore, so we have to get prepared in case we can not hire one.
-Have Kelpmier III teach us how to fight with a spear as she learned how to fight with pole arms a long time ago. (I could be mistaken, but she did say she fought with pole-arms, right?)
-Go into cavern and see what kind of plant life lives there. If there are bugs or birds speak to them as well. This will hopeful get us a +1 in animal empathy.
-Talk to Gwen more about here family, especially what her father does (I think he might have been a merchant or a politician).
-Ask Jimma about her past, she sounded like a very strong warrior.
I am not exactly sure what to do with Cherlyn, but you guys thought of some fine ideas. I wonder where we get our water from, is there a well somewhere in this tower Weirdsound?
Logged
Max avatar size is 80x80

Remalle

  • Bay Watcher
  • they/them
    • View Profile
Re: The Last Night Troll
« Reply #1493 on: December 20, 2012, 05:44:43 pm »

Spoiler (click to show/hide)
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: The Last Night Troll
« Reply #1494 on: December 20, 2012, 06:01:30 pm »

Where are people getting the idea that Alice is super duper stealthy? She is a good tracker and is deceptive, yes, but she is not especially subtle. Her plan at the retreat was not "I'll sneak in and abduct someone." - that was Gwen who said that. Alice was the one saying, "I'll go on the other side of the retreat and make a huge distraction."
Anyone who's stealthy can also be obvious.
Alice is stealthy, that's one of her perks. She's a good hunter IIRC, which implies a level of stealth, and which would be ruined if her stealth was.

Quote
Her actual demonstrated strengths are talking to plants, talking to animals, archery and maybe some other magic that she's just not shown off. The one time she made a stealth roll, it was at a +3 one worse than us and one better than Gwen.
Plants won't want to talk to someone who will set them on fire if they get too close. Animals won't kike her much more. +3 stealth is still pretty good--as noted, it's better than Gwen's. And don't forget the possibility of making a son with the Phoenix gift...

Quote
Alice if she would be willing to have lots of little girls
I can answer that for her. No, she doesn't want to act like a hive mother and turn herself in a baby-making machine. No self respecting woman want that role.
There's a difference between "Queen Bee" and "Has lots of kids." Lots of real-life women like having and raising children; not all families with 5+ children are that way because of the father, after all. Are those women not self-respecting?
I'm not asking if Alice would be willing to just have kids and nothing else, just if she's willing to have multiple kids.
I'll freely admit that was a bit confusingly worded.

Mindless zealot that will likely betray us (follow her own goals) and is very hard to convert
Why do you assume this? She follows the god/dess that MADE night trolls, we're a night troll. Sure, she might, but Gwen might too. Or Foghorn. Or Alice. Or our unborn child.

Quote
anailater, don't mix male and female kids.... I am perfectly fine with having only male kids but all here want MOOOOOOOOOOOOOOORE  kids
...Huh? Why not have kids of both genders?

Nail, if you wanna make your wife happy you don't send her off, magically disguised, into a place filled with magic people who want to murderize her.

You massage her feet.
Remind me to sig this.

Anyways, Alice vote.

Spoiler: Vote (click to show/hide)
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Mlamlah

  • Bay Watcher
  • The Androgynous Nerd
    • View Profile
Re: The Last Night Troll
« Reply #1495 on: December 20, 2012, 06:05:50 pm »

Plans: I think we should stay low for few days or at the most a week. Even though Everpine is just one town, it’s still a important to keep a low profile, until things cool down. While waiting we should:
-Have Illtheuim (however you spell it) teach us how to smith. We should have let him build his artifact, once we have materials to hopefully not have such a big list on our hand when the time comes. Once he is gone, we wouldn't have a smith anymore, so we have to get prepared in case we can not hire one.
-Have Kelpmier III teach us how to fight with a spear as she learned how to fight with pole arms a long time ago. (I could be mistaken, but she did say she fought with pole-arms, right?)
-Go into cavern and see what kind of plant life lives there. If there are bugs or birds speak to them as well. This will hopeful get us a +1 in animal empathy.
-Talk to Gwen more about here family, especially what her father does (I think he might have been a merchant or a politician).
-Ask Jimma about her past, she sounded like a very strong warrior.
I am not exactly sure what to do with Cherlyn, but you guys thought of some fine ideas. I wonder where we get our water from, is there a well somewhere in this tower Weirdsound?


I agree on laying low for a bit and dealing with our domestic matters.
It would be nice to have him teach us how to smith, but that sounds like it should take a while. I disagree that we should rush to strange mooding him, undead skilled labor of his caliber is handy to have at our beck and call, particularly considering he requires no maintenance.
She reportedly knows how to use a trident, but she also basically admitted that she sucks at it, that she only learned years and years ago to assist with someone elses training. Plus her polearm techniques are for underwater, which might not translate well to an aboveground environment.
I guess it's not a bad idea to figure out a bit more about the tower and our allies.
Logged

gman8181

  • Bay Watcher
  • Mr. Peanut - The Peanut Man
    • View Profile
Re: The Last Night Troll
« Reply #1496 on: December 20, 2012, 06:09:12 pm »

Wow guess things really progressed since last time I checked.  Tough vote hmmm.

Spoiler (click to show/hide)

I also agree about smithing, bonding with consorts and training.  I say train spear, earth magic, fire magic and maybe some nature.  Not sure I trust the dwarf ghost though.

Future goals should be learning necromancy and finding out what's in that locked box.  Really hope it's bogeymen.  Do night trolls get along with bogeymen?
« Last Edit: December 20, 2012, 06:10:56 pm by gman8181 »
Logged
Quote from: GUNINANRUNIN
Sure thing peanut man!

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: The Last Night Troll
« Reply #1497 on: December 20, 2012, 06:28:27 pm »

I am strongly against opening the lockbox, we don't have enough night creature empathy to reliably control bogeymen and they compete for our pray.

I'd rather give it to a night creature empathy specialist. (Foghorn)  But that can wait

I am against learning smithing, it's an absolute waste of time for our character. Both learning and practicing. If you want to teach someone - use the puppet... she have nothing to do and may assist the ghost in smithing (She lived among dwarfs so is a suitable apprentice)

Oh, and I am very against necromancy


And all our training can wait until we convert Alice
« Last Edit: December 20, 2012, 06:30:30 pm by Ukrainian Ranger »
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: The Last Night Troll
« Reply #1498 on: December 20, 2012, 06:33:35 pm »

Oh, and for what it's worth: If we don't give Alice the Left Stone gift, and we don't get a vision from Nocteclaw about the gift, I advise we impregnate Alice with a Left Stone night troll ASAP.
Why? It shows her that we appreciate and value her, gives us a daughter, and releases Alice from her bond ASAP.

Whatever happens, we need to let the rogue go out and play soon.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

anailater

  • Bay Watcher
  • Because She's Awesome
    • View Profile
Re: The Last Night Troll
« Reply #1499 on: December 20, 2012, 06:34:45 pm »

Also can I give an extra command for when we change Alice, Try to stop her personality from changing, if we feel that the spell is making it happen force it to comply to our command, we shouldn't change her into a Heterosexual pyromaniac/warrior we want her to stay a sweet friendly lesbien ranger who is level headed and calm, perhaps if something like this those need to happen we can practice on unimportant new consorts.
Logged
At best it's a pool of ink thats here for no reason; at worst it's a puddle of hateful alien death penises that want to murder-rape you into chunks.
So how are you today?
Pages: 1 ... 98 99 [100] 101 102 ... 143