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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4114644 times)

Esslercuffi

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Re: PeridexisErrant's DF Starter Pack
« Reply #3765 on: July 14, 2016, 06:31:09 am »

So I'm watching someone lead a pig from a pen on the surface to a workshop 6 levels deep and halfway across the map to milk it at a farmer's workshop I set up to handle my cloth industry,  instead of milking it in the workshop right next to the pen.  And I'm supposed to believe that the new work order system is "just as good" as the old workflow? 
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Repseki

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Re: PeridexisErrant's DF Starter Pack
« Reply #3766 on: July 14, 2016, 06:46:37 am »

With the new system you can setup work orders at specific workshops using that workshops profile (P while using q to select the building - there are several categories), making the order only use that building.

You can also use the profile to select what type of work orders an individual workshop will take, like disabling non cloth industry jobs at the building you want to use just for that.
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Galian_Gadris

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Re: PeridexisErrant's DF Starter Pack
« Reply #3767 on: July 14, 2016, 07:30:00 am »

Yep exactly. I have a mix of general work orders where the location isn't important and workshop specific ones for when it is, eg craftsdorf workshops for specific wood and stone crafting near the respective stock piles
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PatrikLundell

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Re: PeridexisErrant's DF Starter Pack
« Reply #3768 on: July 14, 2016, 09:24:56 am »

There are a lot of holes in the updated manager system (nothing I've wanted to do can actually be done with it). However, the extended workshop profiles will see some use: both the (old) ability to specify who's allowed to use a workshop, and the ability to specify which kind of jobs to perform (will allow a silk farm loom to take care of the silk while the regular one manages the rest).
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8bitgamer1972

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Re: PeridexisErrant's DF Starter Pack
« Reply #3769 on: July 14, 2016, 09:54:36 am »

Doesn't removing workflow remove the quicksave feature (ctrl+alt+s)?
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PeridexisErrant

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Re: PeridexisErrant's DF Starter Pack
« Reply #3770 on: July 14, 2016, 10:15:41 am »

Doesn't removing workflow remove the quicksave feature (ctrl+alt+s)?
No. That's the "quicksave" command.
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I maintain the DF Starter Pack - over a million downloads and still counting!
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Esslercuffi

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Re: PeridexisErrant's DF Starter Pack
« Reply #3771 on: July 14, 2016, 02:44:51 pm »

KK, I'll look into workshop profiles to unscrew my fort :)   Quick question, will a moody dwarf mess up a profile if he confiscates the shop?
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Repseki

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Re: PeridexisErrant's DF Starter Pack
« Reply #3772 on: July 14, 2016, 03:52:41 pm »

Nope, should work fine once the mood is over.
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Snafu

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Re: PeridexisErrant's DF Starter Pack
« Reply #3773 on: July 14, 2016, 07:51:38 pm »

KK, I'll look into workshop profiles to unscrew my fort :)   Quick question, will a moody dwarf mess up a profile if he confiscates the shop?
I'm unsure, but I had a moody dwarf leave a (craft, FWIW) workshop recently & the workshop order wasn't /immediately/ persisted :( I happened across it because it was very early game & shortly afterwards DF crashed, so I can't give you the details of whether the workshop regains the order, unfortunately :(

There are other problems with 43.03 manager orders (eg duplicate & missing entries/descriptions in some categories), but I haven't yet checked the bugtracker to see if they've been acknowledged/fixed..
« Last Edit: July 14, 2016, 07:54:11 pm by Snafu »
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Maltavius

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Re: PeridexisErrant's DF Starter Pack
« Reply #3774 on: July 16, 2016, 06:16:15 am »

The Starter Pack has updated to 0.43.03-r03!
As usual, you can get it here.

This update checks off a range of new and old bugs, along with some new bugs caused by old bugs.  Fun all round.
Hopefully I won't find anything else that needs fixing before a 64bit pack is ready with 43.05... or perhaps a later version.  Time to strike the earth!

0.43.03-r03
 - DungeonSet: can select in launcher, change on saves correctly, better text tileset
 - updated Armok Vision (bugfix)
 - added Therapist config (absent due to subtle old bug)
 - fixed SoundSense log config
 - removed Workflow option in launcher (replaced by vanilla manager upgrade)

SHA256:  e2de47c4ec181ad3de39ab403bd6354c3a92e394273cb34bd0f231205ddfb956

If you want to say thanks, check out Toady's Patreon, or even mine!  ;D

Thank you for that!

You forgot to add the date of release to the Changelog!
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Dirst

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Re: PeridexisErrant's DF Starter Pack
« Reply #3775 on: July 16, 2016, 09:23:50 am »

You forgot to add the date of release to the Changelog!
In a time before time, PE released a Starter Pack.
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Dozebôm Lolumzalìs

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Re: PeridexisErrant's DF Starter Pack
« Reply #3776 on: July 16, 2016, 10:47:22 am »

It was inevitable.
It is sad but not unexpected.
In a time before time, someone killed someone.
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Sheila

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Re: PeridexisErrant's DF Starter Pack
« Reply #3777 on: July 18, 2016, 12:27:20 am »

Is there any quick fix to the soundsense issue? It's very much a necessity for me these days  :(
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yunejae

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pyLNP dont launching
« Reply #3778 on: July 18, 2016, 11:24:02 pm »

windows 8.1

vanilla DF and other utilities all working, but pyLNP ignore launch.

after clicking pyLNP , even no error message. nothing happens.
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necrotic

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Re: pyLNP dont launching
« Reply #3779 on: July 20, 2016, 04:09:11 pm »

windows 8.1

vanilla DF and other utilities all working, but pyLNP ignore launch.

after clicking pyLNP , even no error message. nothing happens.

There should be a log file generated in the same folder as the pyLNP launcher. Post the contents of that.
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