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The save file gets corrupted by reclaims. Should the saga of Boarpaints come to an end now?

Hell yeah! Savescum and go for the candy!
- 2 (11.1%)
Let it end now, with NCommander's disastrous turn!
- 6 (33.3%)
Absolutely not! NEVAR GIVE UP, NEVAR SURRENDER!!!
- 9 (50%)
I don't care actually...
- 1 (5.6%)

Total Members Voted: 18

Voting closed: July 11, 2016, 10:09:03 am


Pages: 1 [2] 3 4 ... 44

Author Topic: !!THROWBACK FORTRESS!! (v0.23a | FINALE COMING SOOOOOOOOON!)  (Read 116014 times)

Gwolfski

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #15 on: March 11, 2016, 01:47:04 pm »

i wanna turn!
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Dozebôm Lolumzalìs

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #16 on: March 11, 2016, 03:29:51 pm »

I vote for using the patch. It's annoyingly buggy otherwise. I played one game without the patch, and never did ever again. There's honestly no reason not to use the patch.
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DolosusDoleus

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #17 on: March 11, 2016, 06:29:21 pm »

Oh crap, lots of posts while I was asleep.

Turn and dorfing lists updated. I'll probably begin my turn this monday.

I vote for using the patch. It's annoyingly buggy otherwise. I played one game without the patch, and never did ever again. There's honestly no reason not to use the patch.

But of course!

Cool idea. I do have a suggestion that you may choose to ignore. Would you consider reviving this fort instead? It's pretty much the same premise, playing on the old 23a version. Good thing is you get to build on the chaos and madness of 15 previous overseers, instead of starting again from scratch.

Sorry, I kinda want to start a fort from scratch.
« Last Edit: March 11, 2016, 06:47:52 pm by DolosusDoleus »
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DolosusDoleus

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #18 on: March 13, 2016, 06:15:28 pm »

Soo, I was attempting to apply Quitust's hex patches, but it turns out that ArtMoney doesn't work for v0.23a for whatever reason. If someone has a recommendation for another hex editor, could you throw one out there? Otherwise we're going to have to play with annoying bugs.

Nvm, ArtMoney was just bugging out.
« Last Edit: March 13, 2016, 10:41:23 pm by DolosusDoleus »
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DolosusDoleus

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #19 on: March 14, 2016, 09:58:48 pm »

Presenting.... our embark preparations!

Spoiler (click to show/hide)
« Last Edit: March 14, 2016, 10:01:28 pm by DolosusDoleus »
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Zanzetkuken The Great

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #20 on: March 14, 2016, 10:45:40 pm »

I'd have preferred something a little more wild than peaceful, myself.  Ah weelll, take what you can get.
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Mr Frog

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #21 on: March 15, 2016, 12:53:24 am »

I'd have preferred something a little more wild than peaceful, myself.  Ah weelll, take what you can get.

It's 23a, we'll find some way to gank it up.
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FallacyofUrist

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #22 on: March 15, 2016, 08:41:06 am »

I'd have preferred something a little more wild than peaceful, myself.  Ah weelll, take what you can get.

It's 23a, we'll find some way to gank it up.
Wasn't 23a the one with all the elephants? And the carp? The ones that kill dwarves?
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DolosusDoleus

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #23 on: March 15, 2016, 12:10:53 pm »

Yes. Yes it was.

Oh, and I chose a "good" biome for two reasons:
1) It was the only tropical biome (meaning elephants) available in that world and v0.23 worlds take waaay too long to generate on my computer.
2) In v0.23, unicorns are up there with elephants when it comes to dwarf-killing ability. As I recall, in that version, the number of attacks a unit has per step is based on the speed stat. The unicorn has 4ish attacks per step.
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Mr Frog

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #24 on: March 15, 2016, 01:20:15 pm »

Yes. Yes it was.

Oh, and I chose a "good" biome for two reasons:
1) It was the only tropical biome (meaning elephants) available in that world and v0.23 worlds take waaay too long to generate on my computer.
2) In v0.23, unicorns are up there with elephants when it comes to dwarf-killing ability. As I recall, in that version, the number of attacks a unit has per step is based on the speed stat. The unicorn has 4ish attacks per step.

Ohh, I forgot all about unicorns. This should be majestic.

Although, you should probably first verify whether the biome actually spawns unicorns before proceeding.
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DolosusDoleus

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #25 on: March 15, 2016, 03:32:16 pm »

(Forgive me if I don't quote stuff, for whatever reason the mobile version of bay12forums doesn't have the quote button)

There were unicorns when the game began.

There's also about a bazillion gazelles for some reason. Waiting for elephants to show up because we're in a tropical biome.
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Mr Frog

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #26 on: March 15, 2016, 11:23:41 pm »

(Forgive me if I don't quote stuff, for whatever reason the mobile version of bay12forums doesn't have the quote button)

There were unicorns when the game began.

There's also about a bazillion gazelles for some reason. Waiting for elephants to show up because we're in a tropical biome.

> Elephants
> Unicorns

Groovy. I can't wait for the gazelles to somehow become the primary threat to fortress security
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Taupe

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #27 on: March 15, 2016, 11:32:02 pm »

Dwarf me as a unicorn trainer.

Kadian

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #28 on: March 15, 2016, 11:36:15 pm »

So, this one will be Boatmurdered 2: The Deathening? Moar Elephants, more unicorns, more chaos. This will be glorious.
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DolosusDoleus

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Re: !!THROWBACK FORTRESS!! (A Succession Game... in v0.23a???)
« Reply #29 on: March 16, 2016, 11:07:54 am »

Yeah, I'm really excited to see how deep we end up into the depths of madness. Being able to create Boatmurdered 2 would be glorious.

Write-up coming tomorrow.
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