Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Which adv mode professions do you want first?

Judge/Lawyer/Wandering Lawman
- 27 (6.8%)
Tavern Owner
- 17 (4.3%)
Merchant/Shopkeeper
- 23 (5.8%)
Craftsdwarf
- 24 (6%)
Military commander
- 22 (5.5%)
Ruler
- 33 (8.3%)
Soldier
- 25 (6.3%)
Farmer/Fisherdwarf/anything related
- 24 (6%)
Thief
- 20 (5%)
Assassin
- 19 (4.8%)
Forger/Counterfeiter
- 6 (1.5%)
Priest
- 15 (3.8%)
Politician
- 13 (3.3%)
Pirate
- 13 (3.3%)
Highwayman
- 12 (3%)
Doctor/Surgeon
- 26 (6.5%)
Beggar
- 5 (1.3%)
Engineer
- 16 (4%)
Sailor/Navigator
- 11 (2.8%)
Spy
- 19 (4.8%)
Clerk/Official
- 3 (0.8%)
Monk
- 5 (1.3%)
Treasure hunter
- 22 (5.5%)

Total Members Voted: 152


Pages: 1 2 3 [4] 5 6

Author Topic: Which adv mode professions would you like to see first?  (Read 15140 times)

Arbinire

  • Bay Watcher
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #45 on: July 25, 2016, 04:44:38 am »

Of them all I want to see the Farming skills opened up to adventure mode.  We can build our small towns or cabins now, it'd be nice to plant some crops.  Also just the animal taming alone would be spectacular, have a dwarf crossbowman ranger running around with a pack of wolves or a few bears or giant tigers
Logged

FantasticDorf

  • Bay Watcher
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #46 on: July 25, 2016, 05:51:51 am »

Of them all I want to see the Farming skills opened up to adventure mode.  We can build our small towns or cabins now, it'd be nice to plant some crops.  Also just the animal taming alone would be spectacular, have a dwarf crossbowman ranger running around with a pack of wolves or a few bears or giant tigers

On the subject of animal taming Toady has discussed it before Its a subject of this DFtalk, calming animals down and such and bringing along animals that are hostile to goblins or quite loyal anyway.

But yeah, i guess farming roles in adventure mode would probably need some more input into the farming system (so that while it might be a nice place to build, the ground could be too marshy/wrong biome/infertile) to add complexity rather than plopping plants anywhere.
Logged

peasant cretin

  • Bay Watcher
  • [MEANDERER][GNAWER]
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #47 on: August 04, 2016, 09:59:20 pm »

Random thoughts:

Being able to make "career changes" would be nice. A spinner becomes a soldier, etc.

A thing that would enrich professions, is being able to link some of them to civ specific positions. Could your typical adventurer become the sheriff of a hilllock?
Logged

Urist McVoyager

  • Bay Watcher
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #48 on: August 07, 2016, 07:33:58 am »

I went with Farming, Crafting, and Merchant. It'd be cool to run your own little farming village somewhere with fertile soil. During the off hours you could explore and gather extra resources for making useful products, then trade them with the caravans.
Logged

JohnnyYuma

  • Bay Watcher
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #49 on: August 21, 2017, 10:43:07 pm »

A tavern keeper or a merchant.
Logged

KittyTac

  • Bay Watcher
  • Impending Catsplosion. [PREFSTRING:aloofness]
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #50 on: August 21, 2017, 10:44:09 pm »

A tavern keeper or a merchant.

Nice necro.
Logged
Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

JohnnyYuma

  • Bay Watcher
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #51 on: August 21, 2017, 10:56:35 pm »

A tavern keeper or a merchant.

Nice necro.

I've spent hours browsing this forum and this is one of the most interesting topics I've found. The game needs those adv arcs badly.
Logged

FAA

  • Bay Watcher
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #52 on: January 27, 2020, 04:26:28 pm »

Definitely a judge at first, and a blacksmith later. I wish DF became a fantasy life simulator.
Logged

JesterHell696

  • Bay Watcher
  • [ETHIC:ALL:PERSONAL]
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #53 on: January 27, 2020, 09:12:36 pm »

My top 3 are,

1. Farmer - Stardew Valley

2. Soldier - Mount and Blade

3. Merchant - The Guild
Logged
"The long-term goal is to create a fantasy world simulator in which it is possible to take part in a rich history, occupying a variety of roles through the course of several games." Bay 12 DF development page

"My stance is that Dwarf Fortress is first and foremost a simulation and that balance is a secondary objective that is always secondary to it being a simulation while at the same time cannot be ignored completely." -Neonivek

Scruiser

  • Bay Watcher
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #54 on: January 27, 2020, 10:45:57 pm »

After seeing the world gen stories Toady described about the spread of various religions, I think priest/preacher could be really fun.  Wander around, promoting your god and preaching their message, maybe intimidate a rival or two... maybe start a holy war or two, make your god number one by slaughtering some of the rival faiths...
Logged
Things I have never done in Dwarf Fortress;

- Won.

delphonso

  • Bay Watcher
  • menaces with spikes of pine
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #55 on: January 28, 2020, 12:58:56 am »

I agree with this necro.

Tavern keeper seems the most reasonable, but all of these seem to require another dwarven economy. Which I'm all for, whenever it happens.

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #56 on: January 28, 2020, 01:02:29 am »

After seeing the world gen stories Toady described about the spread of various religions, I think priest/preacher could be really fun.  Wander around, promoting your god and preaching their message, maybe intimidate a rival or two... maybe start a holy war or two, make your god number one by slaughtering some of the rival faiths...
This is in the next release. Choose your religion at character creation, give sermons.

That's all you can do right now, but it's a good start!
Logged

Imic

  • Bay Watcher
  • Still sad
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #57 on: January 28, 2020, 05:09:16 am »

Personally, I’d be all in favour of playing a travelling Lawyer, but Priest sounds too good.
Logged
Imic's no longer allowed to vote.
Quote from: smyttysmyth
Well aren't you cheery
Quote cabinet
Regrets every choice he made and makes, including writing this here.

VABritto

  • Bay Watcher
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #58 on: January 28, 2020, 07:44:44 am »

I. Ruler - So you can actually own sites and subjects (You could leave a Steward home taking care of things and just check up on them from time to time)
II. Sailor - We need boats!
III. Lawman - Investigating and punishing criminals!
« Last Edit: January 28, 2020, 08:01:42 am by VABritto »
Logged

Flying Teasets

  • Bay Watcher
  • another nation, or a non-governmental entity
    • View Profile
Re: Which adv mode professions would you like to see first?
« Reply #59 on: January 28, 2020, 09:28:58 am »

Miner.
Logged
Not here at the moment
Pages: 1 2 3 [4] 5 6