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Author Topic: Dungeon Crawl 0.20 tournament: get on a Bay12 team!  (Read 25740 times)

Dozebôm Lolumzalìs

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #90 on: May 28, 2017, 08:43:47 am »

Code: [Select]
# TEAMCAPTAIN quinnr
I put it there yesterday. It still is not working. You are using jwoodward48ss, quinnr, right?
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Graven

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #91 on: May 28, 2017, 11:42:11 am »

Reasons to go against the grain and not Balways Bacquire Barmour:

1. You don't actually want to see how many runes you can take with a +6 Flail of Freezing.



Two. It's two. I've had to get 2 runes with 9 scrolls of ench weapon in my bag because there's no Eveningstars anywhere and I'm too stubborn to enchant a normal morningstar.

edit: Ah, a demon whip of venom. Now that's the good stuff! Distracting a Juggernaut with my whip-cracking skills while he suffers a very slow of death of either venom, old age, or boredom, whichever comes first.
« Last Edit: May 28, 2017, 12:02:07 pm by Graven »
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

Aelig

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #92 on: May 28, 2017, 12:12:35 pm »

edit: Ah, a demon whip of venom. Now that's the good stuff! Distracting a Juggernaut with my whip-cracking skills while he suffers a very slow of death of either venom, old age, or boredom, whichever comes first.

Juggernaut are pure evil anyway, they tend to make me panic more than packs of shrikes.

As for the weapon I usually avoid to identify my scrolls by reading them early game unless I have more than 1 as to be sure not to waste a scroll of brand weapon. Then I just loot an enchanted weapon from a monster with +3 on it or something and brand it. You have a more than even chance to get fire, freeze or vorpal so that's nice.
« Last Edit: May 28, 2017, 12:32:51 pm by Aelig »
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Tegga21

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #93 on: May 28, 2017, 12:13:03 pm »

lol my DDAk win was with a +5 broad axe of eletricity yeah baby

Reasons to go against the grain and not Balways Bacquire Barmour:

1. You don't actually want to see how many runes you can take with a +6 Flail of Freezing.



Two. It's two. I've had to get 2 runes with 9 scrolls of ench weapon in my bag because there's no Eveningstars anywhere and I'm too stubborn to enchant a normal morningstar.

edit: Ah, a demon whip of venom. Now that's the good stuff! Distracting a Juggernaut with my whip-cracking skills while he suffers a very slow of death of either venom, old age, or boredom, whichever comes first.
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Graven

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #94 on: May 28, 2017, 12:41:26 pm »

I wasted three Brand Weapon scrolls on the stupid thing - it started out with Venom, went Draining -> Vampiric -> Venom again and welp there go all my brand scrolls. It's funny how even at +9 it's basically useless. 11 damage 0.5 mindelay - for comparison an eveningstar is 15 damage 0.7 mindelay, and 4 base damage may seem small, but when you're desperating trying to strangle a lich with your demon whip since it does more damage than hitting it you'll be begging for 4 more base damage.

edit: I'm also running out of options, since it's almost time to swap to TSO, and he won't let me use any Demon whip so I basically have no choice but to bless my current one. I could try Pan with Kiku and hope a demonspawn has an eveningstar, but that's still kind of bad, since I may hit a Pan Lord level and my whip is still Venom so I won't be doing squat.

edit: WELL HELLO THERE ACQUIREMENT IN CRYPT
« Last Edit: May 28, 2017, 01:53:09 pm by Graven »
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

Welfe

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #95 on: May 28, 2017, 02:02:29 pm »

Day 3:

Finishing what I started at Day 2.
Missing Gods: Cardguy, Shadowguy, Plantguy, Goldguy, Skeletonguy, both Mageguys, (Xom? No clue if you become "champion" with him), Healguy and Weaponguy.
Let's see if I find the time for my second win today.

Best of luck to all of you <3
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quinnr

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #96 on: May 28, 2017, 02:15:35 pm »

Code: [Select]
# TEAMCAPTAIN quinnr
I put it there yesterday. It still is not working. You are using jwoodward48ss, quinnr, right?

Yeah, here's what I've got:
Code: [Select]
# TEAMNAME Bay_12_Metalsmiths
# TEAMMEMBERS FakerFangirl welfe Datgum wyrdjoy escy jwoodward48ss
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Graven

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #97 on: May 28, 2017, 04:05:41 pm »

Damn, no matter how tough you think you are, Dis is just terrifying. Hell Sentinels left and right.

edit: Heyoo

Code: [Select]
Dungeon Crawl Stone Soup version 0.20.0-6-gd3061e9 (webtiles) character file.

16103696 Gravenous the Bringer of Light (level 27, 214/214 HPs)
             Began as a Gargoyle Earth Elementalist on May 28, 2017.
             Was the Champion of the Shining One.
             Escaped with the Orb
             ... and 15 runes!
             
             The game lasted 05:07:21 (96823 turns).

Gravenous the Bringer of Light (GrEE)              Turns: 96823, Time: 05:07:22

Health: 214/214    AC: 61    Str: 23    XL:     27
Magic:  49/49      EV: 18    Int: 18    God:    the Shining One [******]
Gold:   2835       SH: 34    Dex: 15    Spells: 17/30 levels left

rFire    + + .     SeeInvis +   u - +9 eveningstar (holy)
rCold    + . .     Gourm    .   J - +7 large shield
rNeg     + + +     Faith    .   e - +12 gold dragon scales
rPois    ∞         Spirit   .   (helmet restricted)
rElec    +         Reflect  .   O - scarf {cloud immunity}
rCorr    .         Harm     .   A - +2 pair of gloves {Dex+3}
MR       +++..     Rnd*Rage +   T - +2 pair of boots {run}
Stlth    ..........             c - amulet of Vitality {Regen+ HP+15}
Regen    0.9/turn               n - ring of Compassion {rF+ rN+ MP+9}
MPRegen  0.4/turn               w - ring of protection from magic

@: flying, glowing, quick
A: antennae 1, big wings, claws 1, thin skeletal structure 1, see invisible,
berserk 1, deformed body, negative energy resistance 1, screaming 1, electricity
resistance, unbreathing, petrification resistance, rot immunity, AC +20
0: Orb of Zot
}: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
a: Stop Flying, Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce
Religion


You escaped.
You worshipped the Shining One.
The Shining One was exalted by your worship.
You were full.

You visited 18 branches of the dungeon, and saw 90 of its levels.
You visited Pandemonium 1 time, and saw 30 of its levels.
You visited the Abyss 2 times.
You visited 1 bazaar.
You also visited: Labyrinth.

You collected 7816 gold pieces.
You spent 4981 gold pieces at shops.

Inventory:

Hand Weapons
 u - a +9 eveningstar of holy wrath (weapon)
Missiles
 E - 13 throwing nets (quivered)
Armour
 e - +12 gold dragon scales (worn)
 f - the +0 cloak of Negligence {rF- rC++ rCorr Int+3}
   (You acquired it on level 3 of the Abyss)   
   
   It affects your intelligence (+3).
   It makes you vulnerable to fire.
   It greatly protects you from cold.
   It protects you from acid and corrosion.
 i - the +5 faerie dragon scales {rN+ rCorr Dex+5 Stlth-}
   (You took it off the Enchantress on level 15 of the Dungeon)   
   
   It affects your dexterity (+5).
   It protects you from negative energy.
   It protects you from acid and corrosion.
   It makes you less stealthy.
 q - a +1 helmet of intelligence
 A - a +2 pair of gloves of dexterity (worn)
 J - a +7 large shield (worn)
 O - a scarf of cloud immunity (worn)
 R - the +1 chain mail of Classification {rC+ MR+ Dex+3}
   (You found it on level 2 of the Elven Halls)   
   
   It affects your dexterity (+3).
   It protects you from cold.
   It affects your resistance to hostile enchantments.
 T - a +2 pair of boots of running (worn)
Jewellery
 c - the amulet of Vitality (around neck) {Regen+ HP+15}
   (You found it in a labyrinth)   
   
   [amulet of regeneration]
   
   It affects your health (+15).
   It increases your rate of regeneration.
 n - the ring of Compassion (left hand) {rF+ rN+ MP+9}
   (You found it on level 1 of the Shoals)   
   
   [ring of magical power]
   
   It protects you from fire.
   It protects you from negative energy.
   It affects your magic capacity (+9).
 w - a ring of protection from magic (right hand)
 G - an uncursed ring of resist corrosion
 W - the amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
   (You found it on level 3 of the Crypt)   
   
   [amulet of inaccuracy]
   
   It reduces the accuracy of all your attacks.
   It affects your evasion (+5).
   It insulates you from electricity.
   It lets you fly.
   It protects you from missiles.
Wands
 b - a wand of iceblast (8/15)
 x - a wand of disintegration (10/24)
 H - a wand of acid (7/15)
 U - a wand of digging (10/24)
Scrolls
 g - 9 scrolls of enchant weapon
 o - 20 scrolls of remove curse
 s - 3 scrolls of blinking
 v - 26 scrolls of teleportation
 B - 5 scrolls of fog
 C - 8 scrolls of recharging
 I - a scroll of summoning
 K - 5 scrolls of fear
 L - 11 scrolls of amnesia
 N - 16 scrolls of identify
 V - 4 scrolls of silence
Potions
 a - 39 potions of curing
 m - 8 potions of ambrosia
 r - 3 potions of magic
 y - 4 potions of berserk rage
 z - 13 potions of heal wounds
 D - a potion of might
 M - 4 potions of agility
 P - 9 potions of cancellation
 Q - 4 potions of brilliance
 S - 2 potions of haste
 Y - 4 potions of resistance
Miscellaneous
 h - a fan of gales
 t - a figurine of a ziggurat
 Z - 6 boxes of beasts
Comestibles
 d - 2 bread rations
 j - 25 meat rations
 k - 31 fruits
 F - 25 royal jellies


   Skills:
 O Level 27 Fighting
 - Level 16.0 Maces & Flails
 O Level 27 Armour
 + Level 22.8 Dodging
 - Level 2.1 Stealth
 O Level 27 Shields
 - Level 2.0 Spellcasting
 - Level 17.2 Translocations
   Level 0.7 Transmutations
   Level 3.6 Earth Magic
 O Level 27 Invocations


You had 17 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Blink                 Tloc           N/A          1%          2    ###....
b - Lesser Beckoning      Tloc           ######....   1%          3    ###....
c - Passage of Golubria   Tloc           N/A          1%          4    #####..
d - Spectral Weapon       Hex/Chrm       #.......     99%         3    ###....
e - Apportation           Tloc           ######       1%          1    #......


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:5            Lair (6/6) D:8
 Shoals (4/4) Lair:4        Snake (4/4) Lair:4        Slime (5/5) Lair:6
    Orc (2/2) D:9             Elf (3/3) Orc:2        Vaults (5/5) D:13
  Crypt (3/3) Vaults:2       Tomb (3/3) Crypt:3      Depths (5/5) D:15
   Hell (1/1)                 Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) Depths:5

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:6 %   D:8 [   Orc:2 [!!   Elf:1 *   Elf:2 [=!(!   Shoals:2 ?   Snake:4 *!
Vaults:1 (   Depths:4 ?

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4
Pandemonium: Depths:3
Ziggurat: Depths:5

Annotations:
D:3 Grinder
D:12 exclusion: downstairs
Depths:4 exclusion: 2 oklob plants


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
Your stone body is resilient. (AC +20)
You are immune to poison.
Your large and strong wings let you fly indefinitely.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.
You have a pair of small antennae on your head.
You have sharp fingernails.
You have a somewhat thin skeletal structure. (Dex +2, Stealth)
You have supernaturally acute eyesight. (SInv)
You tend to lose your temper in combat.
Armour fits poorly on your strangely shaped body.
You occasionally shout uncontrollably at your foes.


Message History

You block the Ice Fiend's attack. x2
You spit the Ice Fiend like a pig!!! The Ice Fiend convulses!!
The Ice Fiend is severely wounded.
You perforate the Ice Fiend like a sieve!!!
You kill the Ice Fiend!
The Shining One accepts your kill.
There is an open door here.
A hobgoblin comes into view. It is wielding a club.
The hobgoblin shouts!
You block the hobgoblin's attack.
You impale the hobgoblin!!
You kill the hobgoblin!
You see here a club.
A bat comes into view.
You block the bat's attack.
You hit the bat.
You kill the bat!
You see here a bat corpse.
There is a staircase leading out of the dungeon here.
You have escaped!

Would've been a ton faster if I had an actual weapon mid and late game, since the majority of the playtime was spent impotently slapping various undead with my whip of venom.
« Last Edit: May 28, 2017, 04:56:26 pm by Graven »
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

Tegga21

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #98 on: May 28, 2017, 05:03:24 pm »

Code: [Select]
# TEAMCAPTAIN quinnr
I put it there yesterday. It still is not working. You are using jwoodward48ss, quinnr, right?

Yeah, here's what I've got:
Code: [Select]
# TEAMNAME Bay_12_Metalsmiths
# TEAMMEMBERS FakerFangirl welfe Datgum wyrdjoy escy jwoodward48ss

You can only have yourself(1) + 5 more   you have 6+you on that list
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quinnr

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #99 on: May 28, 2017, 06:12:08 pm »

Code: [Select]
# TEAMCAPTAIN quinnr
I put it there yesterday. It still is not working. You are using jwoodward48ss, quinnr, right?

Yeah, here's what I've got:
Code: [Select]
# TEAMNAME Bay_12_Metalsmiths
# TEAMMEMBERS FakerFangirl welfe Datgum wyrdjoy escy jwoodward48ss

You can only have yourself(1) + 5 more   you have 6+you on that list

Ooo, that would do it. Sorry, I think there was some confusion, Datgum wasn't added to the OP but did join the team before. Sorry, that's my bad. So I think we are full? Wyrdjoy hasn't added me to their RC file, yet, however.
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FakerFangirl

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #100 on: May 28, 2017, 09:15:30 pm »

It's so harrrd :'( Am I doing the dungeons wrong? Cleared orcish:2 and snakes:1 and lair:3 and dungeon:13 and now I have to clear swamps to open vaults. Wait what? Maybe I should finish dungeon:15. Just defeated Jorgrun and Asterion. Should I be in snakes? Dungeon? The swamps are making use all my potions even with finesse. I'm kind of anxious because there are only two more halfing ice ele slots. I maxed out slings/short blades/dodge/shields. (Edit: Cleared D:15 and Elf:1. Gonna clear Snakes:2 and then head back to swamp to grab the decaying rune. If someone else clears zot I guess I'll do abyssal and slime pits and halls and silver.)

Edit: ARRRGH! Last halfling slot and I don't even have a ruuune!
« Last Edit: May 28, 2017, 10:34:00 pm by FakerFangirl »
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Arcvasti

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #101 on: May 28, 2017, 09:26:23 pm »

VS of Yred is great. Allies to help you get breathers to regenerate and Drain Life when you really need healing. The thing is, you get really used to your minions hitting things. Until, of course, they don't. See, Phantasmal Warriors have a nasty habit of teleporting away from between you and your enemy. And because Webtiles LagTM I didn't notice my ghostwall had scampered off until it was too late. The fact that the entrance to Snake was guarded by a guardian serpent that ate my only blink scroll sure didn't help.
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AlStar

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #102 on: May 28, 2017, 11:03:47 pm »

             Began as a Gargoyle Earth Elementalist on May 28, 2017.
             Was the Champion of the Shining One.
             Escaped with the Orb
             ... and 15 runes!
Damn man, you're putting all the rest of us on the Blacksmiths to shame - you really should've went for the Champions, so you'd be in sufficiently august company.

In other news, I'm really enjoying my MiMo - I went with Chei, which gave me enough Int to cast blade hands, even in decently heavy armor. This marks the first time I've ever actually memorized  the spell - I really like it!

That said, I think I owe a lot of my success with this character to a ring I found just chilling on the ground, early in the dungeon (D:5, my chardump tells me):
the ring of Poiskiub (right hand) {rElec AC+6 Dex+2 Slay+3 SInv}

Best damn ring I've found all tourney.
« Last Edit: May 28, 2017, 11:11:43 pm by AlStar »
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quinnr

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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #103 on: May 28, 2017, 11:49:22 pm »

This game is infuriating. I keep getting clearing the main Dungeon and Lair, and then just horribly dying on the first floor of whatever Lair branch I decide to do first :(
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Re: Dungeon Crawl 0.20 tournament: get on a Bay12 team!
« Reply #104 on: May 29, 2017, 12:16:57 am »

The guide said to blink out of constriction. So instead of drinking a healing potion and fighting I decided to blink away and kite because I could survive four hits at range and two hits in melee.

I got hit twice after my failed blink. T̶h̶e̶y̶ ̶w̶e̶r̶e̶n̶'̶t̶ ̶e̶v̶e̶n̶ ̶h̶a̶s̶t̶e̶d̶. Both nagas beat my 33 EV + 31 DEX + 15 SH + reflection + blink.

https://www.youtube.com/watch?v=jMATlAKAARo&t=23m49s

I had 6 potions of heal wounds. WHYYY!?!


This game is infuriating. I keep getting clearing the main Dungeon and Lair, and then just horribly dying on the first floor of whatever Lair branch I decide to do first :(
Ultrahigh spawn rates are dumb. I spent all day gathering resistances for each branch and had separate sets for rN+++ MR+++++ rF+ rCorr+ rPois+ rC+ rE+ and double mutation resistance.

But it was four lucky dicerolls that killed me this time.
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