Clarification - it would likely require two separate instances of Dwarf Fortress, along with one application to bind them.
"One application to rule them all, One application to find them,
One application to bring them all and on the interwebz bind them"?
The problem, OP starts with:
Hello People I made a post a while ago about DF Multiplayer and I believe it is possible! As a new player of this game (...)
I saw that thread, and it did not inspire me with confidence that all the myriad prior threads about the subject were not notably referred to, or even acknowledged.
There are ways to make a toaster into an autonomous flying drone, or maybe give a drone the ability to toast bread. But there are some fundamental things about either base item (power, weight) that means bolting on the other's necessary parts makes for something clunkily self-defeating. Which is not to say you couldn't strip each down,
perhaps to create something, but you'd be better designing a completely new flying-toaster from the ground (as it were) up!
Comparatively, externally socketising two DFHacked games to share and 'synchronise' the gamestates of two/more instances of DF is likely more possible, but with
masses of clunk and design compromises. There's been some work, as discussed before, but the rough edges still need
much smoothing to be acceptable to many, in efforts that are working without reference to Toady's core redesigning, so may (like Therapist or other 3rd-party tools) need revamping after he has rejigged things he wants/needs to rejig himself.
As an academic exercise, I say try it (as others are trying it) if you're capable of trying it. But I'll take a punt at any functional LNP-packaged expansion (for example, to give this ability to the masses) is much too remote a prospect any time soon.