"Arright yah bunch of orphan brats, storytime's over. Time for bed."
"Wait, that's *it*?"
"Yep. You gonna complain about the ending now, Cattan? About the pacing? About the believability of a dwarf swimming in dogs?"
"Well no I... I mean, yes that is pretty unbelievable, but... I kinda want to know what happened next."
"Oh you do, do you?"
"Yes, sir. Could you come back tomorrow and continue the story?"
"Hmm... well. I've got work, you know. I'm a very important dwarf, not like you lot."
"Please, Uncle Urist?"
"Werl... I guess I could. You gonna keep complaining about every little thing I say?"
"Well... I can't promise I won't..."
"Stubborn, eh? Heh. You remind me of someone I once knew. An expedition leader. He and I never could see eye-to-eye, but he was a good dwarf. Kinda like you, little one."
"So..."
"Yeah, I'll be back. Gotta finish the story, afterall."
And thus ends Year 1:
http://www.mediafire.com/download/61me4f0s54dbbm9/Bonepillar+-+Year+2+Start.zip (http://www.mediafire.com/download/61me4f0s54dbbm9/Bonepillar+-+Year+2+Start.zip)
Gwolfski, you're up. A few notes:
* I was relocating the farming apparatus when the year ended. You'll need to redesignate tasks like "Process Plants", "Prepare Lavish Meal" and "Brew Drinks" once they're constructed.
* I've got a slab being engraved for Morul: I was going to place it just to the north of his coffin. I'd consider it a favor if you could designate that once it's built.
* Labors are all over the place: it takes quite a bit of micro-management to run a fortress with only 6 dwarfs. Be assured no dwarf will ever pull a lever in time unless you clear all their labors in advance, and even then only maybe, so be careful with that one.
* Eshtan took on Zuglar's tasks and the custom profession name "Failure". Poor dwarf. Be a pal and try to cheer him up.
save here http://dffd.bay12games.com/file.php?id=11057 (http://dffd.bay12games.com/file.php?id=11057)
Gwolfski's turn: influx of citizens, useless traps and artifactsx3!
First off, our population(http://i.imgur.com/wW6xANz.png)
has crossed 20, so we got artifacts:(http://i.imgur.com/UyWpDYs.png)(http://i.imgur.com/DOKNngX.png)(http://i.imgur.com/Hc6WUY1.png)(http://i.imgur.com/cuunG65.png)
I have been doing exploratory mining, and have thus found a cavern(http://i.imgur.com/dbpY9Lx.png)
!
However, it appears undead beasts are underground as well. sigh.
I have also manged, with some difficulty, to build this:(http://i.imgur.com/JqYaAcN.png)
I have also started our military, recruiting a squad of 3 marksdwarves, in which i am the most skilled one.
By building a trap (that doesnt fully work)(http://i.imgur.com/8ldR3FS.png)
I have managed to recover some of our fallen.(http://i.imgur.com/keJtbBk.png)
Not all, mind you, but at least some. We need moar coffins!
The main area has been enlarged by a few stockpiles, and we now have a tree farm too!(http://i.imgur.com/osEhy3a.png)it appares the tree farm id cut off, it is to the right
The stone level, complete with bits of the now-uselss trap (pls dont touch it, during my next turn i hope to make it usable)(http://i.imgur.com/DVNDE2y.png)
also, our population(http://i.imgur.com/wW6xANz.png)
and stocks(http://i.imgur.com/X3gNzKy.png)
, plus it turns out there has been no crime whatsoever!(http://i.imgur.com/xVYMDnO.png)
Also, our current animals (pasture the caged cow somewhere pls)(http://i.imgur.com/6HjVRhA.png)
((Most of this is complete conjecture. I have no idea how the actual Migrant waves happened.))
Tosul ran.
Through the bloodstained knotgrass, over the corpse-strewn hill, and past the bony branches of the dead larches, Tosul Crevicebronze ran.
Not two minutes past, he had been sitting in a wagon en route to a newly established fortress that was somewhere past the Jungles of Frothing, laughing with his fellow migrants and full of optimism for his soon-to-be new home--until a massive scarred troll reeking of death leapt out from the trees, tearing the dwarf sitting next to him in two.
Tosul ran.
He could still hear the screams behind him from the overturned wagon as the troll spread parts of his former friends over the countryside.
Tosul ran.
He saw a dwarf running ahead of him tackled by a draltha that still had a spear sticking from its ribs, and heard the poor dwarf's screams turn to gurgles and then silence as the creature feasted upon her innards.
Averting his eyes, Tosul ran.
Behind him, he could hear air whistling over tattered wings as something swooped towards him, getting closer with every step he took.
Tosul ran, his breath ragged and his sides burning as the unholy beast closed in.
And as he considered simply closing his eyes, stopping his pounding feet, and letting the monster end his torment, he saw something incredible.
A living, breathing, dwarf, 20 yards away, waving frantically and keeping a watchful eye on the surounding area, standing next to a ramp descending into the earth.
With a renewed life in his legs, Tosul ran.
The dwarf ducked inside as Tosul approached, and felt a brief tug on his shirt as he dove into the pit, then the sound of ripping cloth accompanied his brief drop as he saw the shadow of a Giant Bat whoosh past the opening.
Deeper into the earth, Tosul ran.
He heard voices ahead of him as he sprinted down the tunnel, uncertain whether the beasts wouls follow him in.
"Seal the bridge!"
"B-but there's still migrants out there!"
"And if we wait any longer, there's gonna be undead in here! That last on was close enough as it is. Seal the damn bridge!"
Hearing the sound of clanking machinery ahead of him, Tosul put on a final burst of speed, crossing the bismuth bridge just before it rose, sealing the horrific monstrosities out.
Panting from exhaustion, sweat dripping from his beard, and accompanied by the survivors of his group, Tosul stopped running.
"Me? In charge? But why?"
It had been only a few weeks since Tosul had arrived at the glorified emergency shelter known as Bonepillar, but it was a few weeks he never would forget. After their frenzied rush to the double-bridge entrance, Tosul and the other surviving members of his migrant party had quickly gotten used to the idea of staying, not wanting to have to face the undead beasts outdoors a second time, especially with their own fallen now among them. And in a way, due to those selfsame undead monstrosities Bonepillar was effectively the fort thy had set out for in the first place, just in a different location.
"You know these new dwarves you arrived with better than anyone," said Gwolfski, Bonepillar's previous Overseer. "Their skills, their shortcomings, what makes 'em tick. And, to be frank," the dwarf leaned forward, showing Tosul the bags under his eyes. "I'm exhausted. We all are. Sooner or later, that exhaustion is going to lead to a mistake, and a single mistake is all it will take for this place to fall apart. Some new blood will be good for the fort."
"But why me? I'm just an engraver! I like to carve pictures into walls, stuff that happened years ago! I don't know the first thing about leading!"
The Overseer laughed. "And that is exactly what makes you the best choice. You know our history, you've carved it on walls both here and at the Mountainhome. You know the impact of a single action, what it can do to those who follow and those who lead. You can make this place stand against a thousand undead!"
Tosul considered the Overseer's words. "You're right. I can make Bonepillar strong. But what about you? You've been Overseeing this place for over a year! What are you going to do?"
Gwofski wordlessly walked over to the office's chest, pulled out a bronze crossbow, and shouldered the weapon. "Things have been getting pretty noisy up top, and I've got a few old acquaintances who could use a few inches of iron in their skulls."
The Overseer walked out of Tosul's new office, raising a hand as both a goodbye and good luck. Tosul raised his hand as well, then dropped it with a sigh. He has a lot of work ahead of him...
So there's a little intro to my turn. Sorry if I mischaracterized you Gwolfski!
Dorfed:
(http://i.imgur.com/BkzUTRI.png)
(http://i.imgur.com/JzEzAJq.png)
[(http://i.imgur.com/tkgOWtk.png)
(http://i.imgur.com/IPYSQoW.png)
24 Granite
Tosul sat in his new office, letting the weight of Gwolfski’s words rest on his shoulders for a few minutes. Everyone here is depending on me… Tosul thought. I can’t let them down!
He rose and began to survey the fortress that was now under his command.
It was easy to tell that Bonepillar had been built as an emergency shelter rather than a traditional, architecturally designed fortress. Passages ran every which way throughout the fort; up, down, left, right, north, and south, and Tosul got lost several times trying to connect the interior geography with itself in his head.
As he wandered near the kitchen, Tosul heard frenzied barking from the north, then saw a dwarf rush out of a door before hastily slamming it shut.
Tosul recognized the dwarf as TheCheeseMaker, Bonepillar’s cook. “What’s going on in there?”
Sheepish, TheCheeseMaker rubbed the back of his head. “Oh, that? That was the dogs. I was checking the nest box, and the dogs got excited. They, uh, they like me. Probably the smell of cooked meat…”
“That was awfully loud for just an excited greeting. How many dogs do we have?”
“Last time I counted, forty-two.”
“Forty…” Tosul fell silent, then moved on, shaking his head.
Soon after, Tosul was approached by Tuaiq Uacca, Bonepillar’s militia commander.
“Hey, Tosul, do you have a minute?”
More than a little intimidated by the burly dwarf, Tosul stopped. “S-sure. What do you need?”
“Listen, I know you’re gonna be busy, with the whole running Bonepillar and all, but If you have the time, could you try and get me and the boys somewhere to train? A militia’s great and all, but without any training we’re just going to be effectively waving sticks around.”
Tosul mentally adjusted his priorities. “Sure thing, I-I’ll get right on it.”
Tuaiq smiled. “Thanks. Oh, and one more thing- that Peasant who arrived with you. Nil? I’ve seen arms like his before. Get him a hammer, and He’ll be smashing undead skulls like there’s no tomorrow.
With that, Tuaiq strolled off.
The last stop on Tosul’s fortress tour was the Mechanic’s workshop, where Zulban, one of the founding members of Bonepillar, was putting the finishing touches on his latest mechanisms.
“Hey, Zulban, can I ask you something?”
The older dwarf grunted, then put down his tools. “What is it now?”
“There’s a bunch of levers around Bonepillar, but none of them are labeled. Do you know what they do?”
Zulban simply shrugged.
“B-but you’re the one who hooked them up! How can you not know?”
“I put them up, yeah, but that was a couple of years ago, and so much has been going on since then, most of them’ve slipped my mind. I know the two in the main hall control the airlock, cuz they were first, but as for the rest, you’re on your own.”
Zulban turned back to his work.
“Thanks, I guess.”
With a sigh, Tosul headed back into the fort.
9 Slate
“Migrant party on the horizon!”
As soon as the cry went up, Tosul ran toward the airlock, barking orders as he went.
“Tell the elves to pack up, now’s their best chance to get out safely! And as soon as I’m through, switch the airlock!”
Tosul ran past the trade depot, full of elves, and over the bismuth bridge as soon as it opened. Emerging into the sunlight, he saw the migrant party staring dumbfounded ahead of them as the horde of undead ripped apart a flock of kea that had recently entered the area.
Knowing that a single sound would send the horde running strait toward him, Tosul waved frantically, hoping that one of them would glance in his direction.
Before long, one of the migrant dwarves spotted him, and the group as a whole started moving towards Bonepillar’s entrance.
As the new dwarves filed in, Tosul counted heads. “One, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Eleve- Where are you going?”
The dwarf, a ranger by the looks of him, turned towards Tosul, surprised, and gestured towards the pole he carried. “Fishin’”
“You’ve seen what’s out there! Do you have some kind of death wish!?”
“Fine, fine, you don’t have to shout at me.”
The hapless dwarf abled inside, but the brief altercation had attracted unwanted attention.
“Seal the bridge!”
As soon as the bismuth bridge rested vertically, Tosul turned to the dwarf who looked to be in charge of the newcomers, a white-bearded older dwarf. “How many made it?”
“Uhh, looks like twenty-one, plus a few pack animals and pets.”
“And how many… didn’t?”
“Two donkeys and an alpaca. You saved our lives there, son!”
Tosul smiled. Maybe he was doing something right.
8 Felsite
Vucar Spreadabbey, Bonepillar’s new mechanic, hadn’t been seen for several days. So it was more than a little surprising when Tosul saw her run into his office.
“Take a look a this!”
(http://i.imgur.com/7Etobky.png)
“Whoa… Is this where you’ve been?”
“Yes! I don’t know how to explain it, I just had a feeling that this needed to be done. And now…” Vucar looked down at her hands. “I feel like… like I know mechanics now, like I never did before!”
“That’s amazing, Vucar!” Tosul stood, handing the mechanism back to her. “Now we just need to figure out somewhere to put it…”
17 Felsite
Logem Ochretwist sprinted through Bonepillar. He pushed past Iden Oardye, newly appointed chief medical dwarf, and nearly knocked over PyroTechno Dyepaddle, who dropped his armload of freshly-smelted coke.
He careened into Tosul’s office, startling the Overseer, who was going over Bonepillar’s stocks. “You’ve got to get up here, now!”
Seeing the panicked look in Logem’s eyes, Tosul followed without question.
“What is it?” he panted as they approached the top of the fortress.
“I was up top planting this season’s blackberry crop, and, well,” The farmer pointed through a fortification. “Take a look for yourself.”
(http://i.imgur.com/yfyNfyF.png)
Later that day.
“Tuaiq, get your Marksdwarves in the tower. If we’re lucky, the Titan will thin the undead, but if it decides to come for us, that floor hatch on top of the tower’s not going to keep it out. If it comes close, give it everything you’ve got.”
“Yes sir!” The militia commander ran off to gather his men.
“Nil, I want your melee squad positioned under the tower entrance. I know you’re inexperienced, but if that beast gets past Lidku, you’re our best defence.”
Nil gulped “Y-yessir!” He went to gather his squad.
Tosul turned to the rest of the assembled dwarves. “The rest of you, be ready for anything. We don’t know what’s going to happen up there.”
19 Felsite
“Hey, Overseer?”
Tosul looked up, seeing Tuaiq standing in the doorway of his office. He stod up.
“What is it? Did something happen?”
“Big spider’s dead.”
“Really? Congratulations!”
Tuaiq shook his head. “No, no. We didn’t do nothing. Beastie took down a pair of undead, one of ‘em a dwarf, then went after a draltha, and then…”
(http://i.imgur.com/zUWOWzV.png)
(http://i.imgur.com/0klARsl.png)
(http://i.imgur.com/ZTtG6oA.png)
A thought occurred to Tosul. “Did it… you know… get back up?”
Tuaiq smiled. “Lucky for us, no. Fight was on the living side of the treeline.
Tosul let out a sigh of relief. “That’s good. But if just one of those monsters an take down a Titan… what could it do to a dwarf?”
25 Felsite
Iamblichos, Bonepillar’s resident Wastrel, lay shivering in a corner. “I-I can’t go back up there. I-it can s-s-see me through the fortific-cation… The eyes… oh Armok THE EYES!”
Tosul stood up. Despite having killed the Titan, that undead Draltha was proving to be more trouble than good. Just by nature of its presence, it was blocking access to the upper farms. Lidku’s marksdwarves hadn’t been much help either--the piercing bolts not fazing the beast.
“Geshud, see if we can get a wall built in front of that fortification. If the farmers can’t see out, they shouln’t be bothered by the Draltha.”
The stoneworker had just saluted saluted and ran off when Tosul heard TheCheeseMaker’s voice behind him.
“Overseer, we’ve got a problem…”
Tosul turned, and saw TheCheeseMaker holding 6 squirming balls of fur.
“It’s puppy season.”
It is now summer.
OOC:
Whew! So there’s Spring. Apologies if I screwed up anyone’s characters.
Fort population is currently 44.
Sorry for the wait! I can tone done the detail of future write-ups if this one’s too long.
Bonepillar: Summer of 544
((If this is too long, let me know and I'll spoiler the whole thing down))
1 Hematite
Tosul Crevicebronze, Overseer of Bonepillar, was sitting in his office examining reports when Deduk Mobpaddles burst through the door and slammed the corpse of a Peregrine Falcon onto his desk.
Tosul looked at the deceased avian, then at Deduk.
"That is a dead bird."
"Course it is! It's bleeding demised! It’s passed on! This falcon is no more! It has ceased to be! It’s expired and gone to meet Armok! It's a stiff! Bereft of life, it rests in peace! Its metabolic processes are now history! It's off the twig! It's kicked the bucket, it’s shuffled off this mortal coil, run down the curtain and joined the bleeding choir invisible!! This is an ex-falcon!!
"I get it, it's dead. And why exactly are you showing this to me?"
"Because even though it's dead, it just nearly killed that donkey we have tethered up top."
Only now realizing the significance of the animal, Tosul rose. "What? But how did it get in? We're sealed off from the surface!!
"Apparently not. Hell if I know, though. Maybe it squeezed through one of the fortifications?"
"Well, see if you can find out. The last thing we need is more undead getting in. What happened to the donkey?"
"Beastie's not long for this world, I'm afraid. Damn bird damaged the lungs."
Tosul sighed. "Might as well butcher it then. Wouldn't want the meat to go to waste."
4 Hematite
It had been a long day, full of reports of undead slaughtering wildlife and crafts dwarfs complaining about materials. Tosul had just left the booze stockpile and was headed to his room, more than ready for a full night's sleep.
Ugh, I feel like I could sleep for a week... Sleep would not be in his immediate future, however, as when he opened the door he was greeted by a ghastly sight.
There was a dwarf in his room, entirely white except for the large red crater in her chest. Tosul knew this dwarf-but the last time he had seen her, there had been a dead draltha on top of her.
"Aban? What are you doing here? I thought-"
That was as far as he got, before the ghastly specter shrieked, toppling his bed as it flew through the eastern wall of his room.
Eshtan, expedition leader and self-proclaimed Failure, poked his head out of his room. "What was that? Sounded like a ghost!"
Tosul looked at him and nodded, before turning to walk away.
"Where you going, lad?"
Tosul turned to look at Eshtan as he walked away. "To make amends."
5 Hematite
(http://i.imgur.com/hCxb7pM.png?1)
(http://i.imgur.com/IFmhWUh.png)
"That's some mighty fine work there. But why did you have to make it? You're the Overseer now, any engraver could have done it."
Tosul and Zulban were standing in front of the newly engraved memorial slab to Aban, placed with the other slabs in the great hall.
"No, it had to be me precisely because I'm the Overseer. My job is to keep every dwarf here safe. How can I do that if all a death means to me is another designated task? When I engrave the slab myself, I know that dwarf: their life, their loves, and their death. When dwarves stop being people and start being drones, that is the moment I have failed as Overseer."
Tosul picked up his engraving tools and walked back to the Craftdwarf's Workshop. "Now if you'll excuse me, I have some more engraving to do."
10 Hematite
"Ugh!"
With a grunt, Zon swung her pick into the stone, clearing away a chunk of schist. She looked into the hole she'd made, then grinned.
"Hey, cobaltite! I think I'm gonna take this room. I've always liked blue."
Hearing his coworker's words, Moldath ambled over.
"Easy now, you know the rules. Can't claim a room until the bed's down."
"Yeah yeah, I know. But even if I don't get this one, it's gonna be nice to have our own rooms for once."
"I hear you. We've been sleeping in that cramped old dormitory for too long. I actually faked being sick once just to get a chance to sleep in the hospital beds."
"That's what it was? Come on, man, I had to dig the whole lower stairwell on my own when you were 'out sick!'"
"Aw, shut yer trap. Now let's get back to work. Maybe the next room will be all Cobaltite."
15 Hematite
"Human Caravan to the west!"
"Dammit, that horse corpse is already right on top of them!"
"Get the airlock open, they might make it!"
"By Armok, that thing's tearing them apart!"
"Most of them are either dead or gone, but I can still see two, one heading for the airlock and the other running north!"
"The first one's in, and the second's turning around!
"Oh my Armok, that water buffalo's still alive!"
"Not for long..."
"Second human's in! Seal the airlock! Sodel, head to the depot. You know how to talk with other races."
"On moi way."
Sodel entered the depot in time to see the two humans, a male and a female, embracing.
“You’re alive!”
“It was close there at the end, but I made it. Are the others…?”
The male shook his head. “I don’t know.”
Sodel coughed lightly, and the couple turned to face her.
“Oi don’t know exactly what happened up thar, but you’re safe here now. Undead should clear out in a month or so if you’ll be wanting to get home, but until then Depot’s got accommodations.”
The female stepped forward. “Thank you so much. I’m Tuma, this is Zaziz. I don’t know how we’ll ever repay you… all we brought in are the clothes on our backs.”
Zaziz grunted. “You’re welcome to the stuff outside if you can get to it, but…” He fell silent, allowing the groans of the wandering undead flow through the depot for a moment.
“I don’t think it’ll be worth it.”
27 Hematite
Soon after midday, there was a knock at Tosul's door, shortly followed by Deduk entering the room.
"Tosul! It took a fair spot of bother, but I've puzzled out how that falcon got in.
Excited, Tosul stood up. "Really? How?"
Deduk grabbed an old report from Tosul's desk and began to draw on the back.
"So a fortification looks like this, correct? Curving in toward the center? Well it's not visible from strait on, but if you stand against it like this-"
Deduk stood with his back to the wall and craned his neck back so he was looking at the roof.
"-you can see a huge blooming hole! Anything with wings could swoop right in!"
Tosul put his hands together and pursed his lips, a studying Deduk's schematic. That big? This could be bad. We're lucky a falcon's all that found it. If one of those bats got in..." Tosul shook his head.
"We need to get that patched up as soon as we can, but we should be safe unless something with wings-"
Crash! Smash! Bang!
Logem Ochretwist slammed the door open, shouting, "Tosul! Get up here!"
Deduk gave Tosul a look. "You just had to say it."
...
(http://i.imgur.com/zT0bXXE.png)
Tosul stepped back from the fortification, pale, and ran off into the fort.
"I need people getting those floors on top built now! Tuaiq, Nil, get your squads ready! If we're lucky, the undead might take it out, but we can't count on it!"
"Not gonna happen, sir!" Tuaiq interrupted. "That thing's inorganic, undead only go after things that bleed."
"Dammit!" Tosul kicked the nearest rock, before he leaned down and picked it up. "Anyone who can haul, let's cover that hole!"
He ran towards the tower, with several others in front and behind him.
Every dwarf reacts differently to stress. Most, when encountering an undead abomination staring at them from the foot of a tower, turn and run. Others are able ignore the crime against nature and go on their way. Others, like the Weaver Iden, resort to violence.
Iden, upon seeing the undead cow at the base of the tower, became filled with rage, leapt form the tower, and began punching it. Another dwarf, a furnace operator by the name of Amost Ningtekkud, followed after while another pair comprised of Cheese Maker Tekkud and Legendary Glassmaker Bomrek, charged a nearby draltha corpse.
(http://i.imgur.com/7qh7Nip.png?1)
Tosul heard the screams from ahead and rapidly changed his mind about the correct course of action. “Everybody back!”
He got back into the main hall just in time to avoid getting walled in the passage.
“What are you doing!?”
TheCheeseMaker blinked, taken aback. “We heard the screams and thought everyone was dead. We grabbed what was nearest and sealed it up.” He patted the wall, made of pure coke. Other side’s got an aluminum one. That giant gem ain’t getting through here.”
“But PyroTechno’s still in there!” Tosul flew at the wall, tearing it apart with his bare hands.
TheCheeseMaker stepped forward. “Tosul, think about this. If that Titan gets in, we all die.”
“And if I don’t get this wall down, PyroTechno dies!”
“Never mind whatever you’re talking about, We’ve got another problem!” cried Tuaiq, running up with his crossbow ready. “Migrants to the northeast!”
Tosul stopped working for a brief moment. “Open the airlock.”
“They’re in the heart of the Jungle of Frothing, and that Titan’s out there too. None of them are going to be able to get past both!”
Tosul looked Tuaiq dead in the eye. “We’re not leaving them to die. Open the damn airlock.”
Tuaiq shrugged. “You’re the boss.” As he walked toward the levers, he murmured under his breath, “I just hope you know what you’re doing.
…
Sodel, Tuma, and Zaziz looked up from the Depot’s table, where they were sharing a meal.
Tuma stood. “What’s going on, why is it opening?”
Sodel stood as well. “Probably a moigrant party coming boi needs rescuing. It’d be noice if the Overseer would give us a bit of warning next toime.”
Footsteps could be heard coming from down the hallway. “Here comes the farst one now. Oi’ll greet ‘em, no need for you two to get up.”
Sodel stepped out of the depot.
(http://i.imgur.com/zsIh6vO.png)
…
The migrant party, 6 in all, huddled close together as they walked through the dark jungle. Ast Daselkol, a Farmer and the youngest of the group, turned towards Nil Shagogmeng, the group’s de facto leader. "Are you sure this is the right way?”
Nil glared at him, the fear in his eyes readily apparent. “Of course it is! We just need to keep moving, we’ll-”
He was interrupted by a scream from behind, and Ast whirled to see Solon quivering in fear, his gaze locked on half a porcupine, crawling toward them with dead, milky eyes.
fwoosh
Ast ran at the thing and kicked it, sending it spiraling off into the trees.
fwoosh
She turned back to the other three dwarves, and—wait, three?
“Where’s Solon and Mestthos?”
Nil roughly pushed her forward, his panic readily apparent now.
“L-let’s just keep moving. Th-they’ll find us, th-they
fwoosh
know the way.”
Ast dug her feet into the ground.
“You just want to leave
fwoosh
them?” She turned toward the rear dwarves. “You two can’t--”
But there were no rear dwarves.
Ast broke away from Nil’s grasp and ran to were the other dwarves
fwoosh
had been. “Where did they go? Nil, did you--”
But Nil was gone too.
Ast looked around, terrified, at the dead trees and decaying grass. “Guys? Th-this isn’t funny! Come back!”
Thump
Something landed on the grass next to Ast. Curious, she bent to pick it up, then recoiled in horror when she realized that it was Nil’s leg, wet with blood.
Shaking, she turned her head upward.
(http://i.imgur.com/x0BrDtd.png)
For a brief moment, she saw the bodies of her companions strewn atop the trees before the looming jaws of the undead giant bat filled her vision.
fwoosh
…
Tosul pulled one last piece of coke out, letting the hastily-constructed wall fall down around him and revealing the empty stairway. The sounds of something moving could be heard from up above.
Tuaiq raised his crossbow as it moved closer to Bonepillar’s entrance… then lowered it as PyroTechno stepped through, a relieved look on his face.
“Oh, thank Armok! I thought I was gonna die in there.”
Tosul gave Pyrotechno a quick pat on the back before stepping back up to the wall. “CheeseMaker, get this wall back up. Any word on those migrants?”
Deduk approached, his face pale. “You might want to take a look at the airlock…”
…
(http://i.imgur.com/WNb6WUx.png)
Tosul walked silently to place the slab, ignoring everyone who tried to speak to him.
10 Malachite
“We lost the Titan.”
“What? How do you just lose a Titan? It’s massive, and bright purple!”
Tuaiq shrugged. “It flew up to the top of that big dacite bolder, then dove in. Hasn’t come back out. It’s probably in the caverns somewhere now.”
18 Malachite
Lokum Channelledsunken the carpenter was Tosul’s 3rd visitor today.
“New bedrooms are a great idea, but in order to make beds we need wood, and all the wood we have is outside with the undead.”
Tosul considered his options. “Retrieving the outside logs is too risky, and the caverns are too overrun with undead to try and claim an area. But maybe…” Tosul started walking to the door.
“Where are you going?”
“To get the miners. We’re going to find another cavern.”
28 Malachite
Moldath peeked his head through the hole he’d made. “Either this pick is more effective than I thought…”
(http://i.imgur.com/0pBX3P1.png)
“…or I just found another cavern.”
Lor poked her head out next to his. “Over there, to the southwest—is that what I think it is?”
“Yeah, it is! A magma pool! Looks like this is our lucky day!”
“Not the pool, you dunce. A blind cave ogre could see that! I mean next to the pool, by the magma crabs!”
Moldath squinted into the darkness, then his eyes widened. “By Armok, it’s the Titan!”
“Seal it off!”
16 Galena
Lor and Moldath dug deeper and deeper, in search of a cavern containing neither undead nor a giant murderous gemstone.
As they dug deeper and deeper into the rock, however, they reached a point where their pickaxes didn’t shatter the stone so much as sink into it.
“What the…” Lor yanked her pick from the wall watching as the stone hardened as it cooled around her pick. “That stuff’s almost molten!”
Moldath sighed. “Looks like we can’t go any deeper. If there’s another cavern somewhere, we missed it.”
27 Galena
Lor wiped her brow as she climbed the stairs back towards the fort. It had been a tough day of digging, and she could use a drink. As she passed the peepholes into the second cavern layer however, something purple caught her eye.
(http://i.imgur.com/UQAF8JV.png?1)
It was the Titan, somehow managing to stay airborne despite a missing wing. Several large cracks ran through is body and remaining appendage—the Titan had certainly seen better days.
By Armok… thought the miner. What could have done that?
Meanwhile, 15 levels below…
Moldath was still hard at work, having just gotten back from a drink break himself. As he cleared away a chunk of diorite, he felt warmth emanating from the rock behind it.
More of that semi-molten crap behind here, I’ll bet.
Moldath, unconcerned, smashed the fragile barrier of warm stone, and was surprised to find that the rock behind was not semi-molten, but fully molten.
(http://i.imgur.com/9OyQEML.png)
“By Armo-” was all he got out before the tide of magma engulfed him.
Autumn has come.
((So there's summer! Bit bloodier than Spring.
And did someone the rules for titan-attacks? According to the wiki, they shouldn't show up until we hit 80 dwarves, and I've had 2 purple web-spewers in 2 seasons! wonder if they're related...
Anyways, apologies for slowness, mischaracterization, and flagrant Monty Python, and I will see you at the end of autumn!))
<EDIT: Population stands at 38.>
Mobody messed with the raws i did, but i only touched plump helmets and dwarfs
Winter is complete, and with it, my turn. I will begin working on the write-up tomorrow.
Mason then. If you don't have that, a brewer.
(http://i.imgur.com/dnZnrks.png)
Should I upload the save now, or when the write-up's done?
Bonepillar: Winter of 544
5 Moonstone
Tosul carved the names into the stone.
Iden, Amost, Tekkud, Bomrek
As he put chisel to slab, again and again, he heard a knock at the door.
Tosul ignored it and kept working.
Sodel, Moldath, Eral, Ezum
The knock came again, more insistent.
Tosul continued his engraving.
Zon, Stakud, Vucar, Goden
The door creaked open, and Eshtan, Bonepillar’s expedition leader., poked his head in.
“Tosul, are you in there?”
The overseer kept at his engraving.
Udul, Dishmab, Dolon, Deduk
“You’re not going to like this, but we’ve run out of space in the graveyard. We need to expand it.”
Tosul sighed, put down his chisel, and stood up.
“Does it ever stop, Eshtan?”
“Does what ever stop?”
Tosul pointed at the slab he had been working on.
“This. The graveyard. All of it. Does it ever stop?”
Eshtan sighed. “Are you kay, Tosul? This is exactly why the rest of us are worried about you.”
Tosul turned away and did not respond.
Eshtan sighed. “Look, Tosul, I know what you’re-“
“YOU DON’T KNOW ANYTHING ABOUT ME!”
Eshtan looked surprised at the ferocity of the overseer’s outburst.
“You call yourself ‘the Failure’ because two dwarves died while you were in charge. If two makes you a failure, what does sixteen make me?”
Eshtan’s face softened. “Tosul, I think you’re taking this a little hard…”
“Taking it too hard? Too hard!? Ask Sodel or Zon, see if they think I’m taking it too hard! Oh, wait, you can’t, because they’re dead, and I killed them!”
“You didn’t kill them,-“
“But I might as well have! They’re dead, and it’s my fault!”
“I-“
“Shut up! Just… shut up and leave me alone.”
“Dammit Tosul, I’m trying to help you!”
Tosul stepped back, surprised.
“Yes, sixteen dwarves died. And yes, a couple may have been your fault. But a good number of them were complete accidents, or mistakes of mine or Gwofski’s that are just coming back to bite us now.
“Look at where we are—a glorified panic room in the middle of a zombie hellhole. It’s incredible that we’re still alive here, let alone growing. And it’s because of you that we’ve lived another year.
“And if you want Bonepillar to stay that way, you’re going to have to move on. The dead are dead—the living need you now.”
Tosul glared at Eshtan. “So you want me to just forget them?”
Eshtan raised his hands defensively. “I’m not saying you should forget them. Just… celebrate their lives instead of obsessing over their deaths. What’s done is done—you can’t change that. Just… think about it, okay?”
Eshtan walked out, leaving Tosul alone with his thoughts.
26 Moonstone
Iamblichos sat in the dining hall, watching as PryoTechno ran through to the forge carrying an armload of rocks.
The Wastrel ambled over to the forge, glancing inside to see PyroTechno comparing two similar stones.
“What’s got you all riled up? You gonna make some fancy earring like Zasit did?”
(http://i.imgur.com/Ghz14Mt.png)
PyroTechno looked up, momentarily surprised by Iamblichos’s unexpected appearance.
“No, no, nothing like that. I’ve been going through our stocks, and I think we have the ore we need to make bronze!”
Iamblichos raised an eybrow. She wouldn’t pretend to know the first thing about metalworking. “And that is a good thing because…?”
“We haven’t been able to find any iron in the area, and bronze is almost as strong. Certainly better than copper, as far as weapons and armor are concerned.”
7 Opal
Crash! Bang!
Hearing the chaos that normally proceeded Logem’s panicked approach, Tosul got up and started heading up to the tower—only to see Logem appear form the other direction.
“We got something down in the caverns, Tosul. And it is completely disgusting.”
Tosul turned around and walked toward the stairs. “Talk to me.”
“PyroTechno and I were on break down in the caverns, watching the fires the magma crabs set, when this thing walks in!”
(http://i.imgur.com/Nv544fe.png)
“It should be sealed in, but in might find its way to the surface and-“
PryoTechno emerged from the stairwell in front of the pair. “Don’t bother. It’s dead.”
“What happened?”
“A magma crab spit at it, and it just fell apart! Vomit doesn’t hold together very well.”
Tosul shrugged. “It’s dead, it’s not a problem anymore.”
As he walked away, PyroTechno called out, “Overseer, wait! Seeing the magma made me realize—we have that magma sea down there—why not harness it? We could set up magma forges, smelters and the like.”
Tosul kept walking. “Sure, why not.”
10 Opal
Onget nearly dropped his pick when he broke through the floor, revealing the magma bemeath. He was still new to mining-before ending up in Bonepillar, he had been a pump operator. As he peeked through the hole, however, he saw something any dwarf would recognize-
(http://i.imgur.com/lm0bOJb.png)
28 Obsidian
“Eshtan?”
The expedition leader looked up from his meal to see Tosul standing next to him.
“Can we talk?”
Eshtan smiled. “Sure. Pull up a chair.”
Tosul sighed as he sat down. “I’ve been thinking about what you said. You were right.”
Eshtan smiled. “Tell me something I don’t know.”
“I’ve been obsessing over the dead so much I’ve been neglecting the living. And that includes myself. Look at me, I’m a wreck! But as for something you don’t know, how about this: I’m stepping down as overseer.”
Eshtan gave Tosul a sidelong glance.
“Probably for the best. Who you gonna put up as your successor?”
Tosul took a sip of his booze. “Probably PyroTechno. He’s been having a lot of good ideas lately.”
Eshtan nodded. “Not a bad choice. What about you? What are you going to do?”
Tosul smiled, the new wrinkles on his face readily apparent. “I’m going to make sure Bonepillar lasts. Maybe we make it back to the mountainhomes, maybe we all get eaten by undead. Maybe we even sit in here until we all die of old age.
“But whatever happens, I’m going to make sure that Bonepillar’s heart—us, and our lives, deaths, triumphs, and failures—lasts, as long as the stone itself does. I came here as an engraver, and that’s what I plan to do.”
Tosul stood with a grunt of effort. “Gwolfsky was right, though”
“This job sure takes a lot outta ya’.”
So that’s my turn! Winter was pretty uneventful.
So I'm 3/3 on webshooters. Wonderful
I also just realized I totally flubbed Lidku’s dorfing by mixing up the username and the dorf name—going back to edit my entries after I post this.
Suggestions for next overseer:
That gem titan is still around, keep an eye on it.
I still don’t know what 90% of the levers do. Be careful with them.
Still need to find a way to get wood.
Leave the airlock open to the outside at the start of a season so the traders wagons spawn—if you don’t there will only be a few pack animals.
Don’t let the zombies in.
So that’s all for me, hope you enjoyed it! I’ll probably do some kind of journal entry-type thing during other turns and such.
Your turn, PyroTechno! (http://dffd.bay12games.com/file.php?id=11079)
Ok, just saw this. Next time forum mail me pls :)
Will grab the save tonight and see what kind of a mess we've got.
LATER: Ok, mess is about what I expected.
Please welcome our newest possessees, Fawnek:
(http://i.imgur.com/eRnkQU3.jpg)
And Isengrim!
(http://i.imgur.com/DlDLwH7.jpg)
Now let's see if I can keep them (and us) alive...
Overseer's Log - Spring, 545
I never wanted to come here. This was all a mistake, a horrible, horrible mistake. We're all going to die in this place. WE'RE ALL G
I have to stay positive. This is a record I will make, though it takes too long and too much effort. Someone should know, if they ever find this place, ever find us. They have to know how we di
It was all Gwolfski's idea. We knew each other as kids, back in the capital. Not close, but you know, saw each other around. He came to me and said "This place is so hidebound. We need to find somewhere new, somewhere exciting. I hear there's a new settlement. Bet they'll need dwarves like us." He said a lot. He talked me into it. He talked a bunch of us into it. We said goodbye to our families and we left. This was supposed to be a new mountainhome. Instead it's a giant tomb, except the dead here walk around. We barely made it inside the fort. Some of us didn't.
I was trying to keep it together when Tosul walked by and said "you take over." Just trying to keep it together. I've been unhappy. So unhappy. I know he's been stressed too but... Now I'm in charge. I can hear them outside, moaning, SCRATCHING AT THE WAL
I can't do this. I have to do this. I can't do this. I have to do this. I can't do this. I have to do this. I can't do this. I have to do this. I can't do this. I have to do this. I can't do this. I have to do this. I can't do this. I have to do this. I can't do this. I have to do this. I can't do this. I have to do this. I can't do this. I have to do this. I can't do this.
So I'm the overseer. The first thing I did was to try to get some idea of how much we had stored. We have water, we have brewed liquor, we have food. We have metal, we have gems, we have GHOSTS WHY WON'T THEY STOP SCREAMING I made sure there were monuments to honor the dead.
(http://i.imgur.com/lf0GR96.jpg)
I thought back to the mountainhomes. We need forges. Dwarves need to forge. We need to make things. I told them to dig a big staircase, like in the capital. We will have legendary forges. Maybe that will make the voices stop draw enough migrants to us to have a strong military and make us free safe again. I marked out storage and stairs and forge rooms, each in its own chamber like back home. I gave it to the miners.
Some mistakes were made
(http://i.imgur.com/AgUcZQA.jpg)
but work continued. I was talking to some dwarves from the other side of the mountains. They have problems with unholy abominations walking rotten corpses the dead there as well. They said that even cages can hold them. I told the miners to take a break from what they were doing and dig a long tunnel to the outside, but not to open it yet. We built ways to seal it and lined it with cages.
Then the elves came. Stupid elves. Why would anyone try to come trade here? They don't even like us. They'll like us even less now.
(http://i.imgur.com/N2ZwaXT.jpg)
They brought one wagon too many to get inside in time. We yelled at them "go back!" but they wouldn't listen. Lisedborik Vutram Odom the dead elk bird came in with them. There was nothing I could do. It killed them all. Stupid, arrogant, dead elves. I looked at the cold, dead eyes of that thing through a crack in the wall. It knew I was there. I could feel it hating me tell it wanted in. So I let it in. Right into a cage trap. We threw it into the magma. We all laughed. Some of us couldn't stop laughing for a long time. Some of us still haven't stopped.
When the smoke from the dead elk bird went up, it made some of us laugh. It brought some inspiration.
(http://i.imgur.com/c0DD8rI.jpg)
The bone carver... I hope he makes a magic charm to keep the dead away something useful and valuable. If we ever have anything here, it's a lot of bones. While he was working, I heard what I most feared. Dwarves were spotted. Some of them I might have known. It didn't go well.
(http://i.imgur.com/gbsHdpB.jpg)
The bonecarver finished. Its not useful, but it's beautiful. So few things have beauty here.
(http://i.imgur.com/tlLtDXW.jpg)
(http://i.imgur.com/CV6Y2kK.jpg)
The cage hallway was complete, though. That was something. We managed to catch 6, and then 6 more. I had to keep close watch on it because some of my friends want to die don't understand danger. Zasit was getting a cage when he thought he saw one of his old friends outside. We tried to tell him it wasn't really his friend, but he didn't believe us.
(http://i.imgur.com/ioph9Co.jpg)
Poor Zasit. Now we are only 29. But 13 of the abominations have been fed to the magma. I have a sense of I can't take the screaming any more in my head no no no nononononononono
purpose now. I haven't been the most productive dwarf in my life. But now I want to die do something worthwhile. I want to catch all these horrible things that killed my friends. I want to watch them go into the magma one by one. I want to send them screaming back to hell.
Soon.
Overseers Log - Summer, 545
I had a dream. The Moon was an eye. The cave was a mouth. Screaming. The dead trees were the hands of those who died. I ran as fast as I could through the woods but they always found me. Nothing is safe. The cold fingers are always at my throat.
The humans came. I thought they would survive, since they always bring soldiers.
(http://i.imgur.com/a6RpITK.jpg)
They died. They always die. They came from the badlands. Why? Why would you go in that place? What lust or greed could drive someone to enter those lands of ash and death and cold?
The cages are working. We have caught 45 of the undead so far. More keep boiling out of the caverns. Without a way to seal the caves we are just draining the ocean with a thimble. kill everyone kill kill kill Strange thoughts occur to those of us here. Soon the duck will feed I don't know why. voices shouting voices voices dead screaming can't no no no
The miners smell smoke. The caverns are on fire. At home this would be a disaster. Here, it's glorious. A chance to thin the herd of undead. Burn them all.
Gwolfski told me to come to the tower. He wanted to show me something funny. I should have known not to go.
(http://i.imgur.com/q2n0CsW.jpg)
He said "now it knows why it should fear the night" and ran away giggling. I think I am the sane one. Even demons lose here. From a distance, I could see the bat's special weapon.
(http://i.imgur.com/ZewzPub.jpg)
I know that sock. I knew the foot that used to wear it. We threw what was left of her into the magma three days ago. She didn't know us. It wasn't her.
The only thing that brings me joy are the new forges. We found tetrahedrite and pure, shining silver when we dug them. So much silver. So pretty. I miss pretty things.
(http://i.imgur.com/LnkNlIP.jpg)
There are channels under the floor for magma, there is a storeroom above the forges for bars and charcoal. If we ever get out of here, my forges will be the wonder of the world. Maybe I could crawl into the magma chute maybe my head would fit maybe ears full of fire would stop the voices I feel like something controls my hands sometimes.
We spend all our time hauling. Up the stairs and down the stairs. Oh yes, I dug new stairs. That long meandering ramp was useless like me so useless need fire need voices to stop I also built a small dining room. It's still small. There aren't many of us.
Migrants came. We had captured so many undead. But not enough. They wouldn't come in. There was a dead falcon sitting in the entrance. He wouldn't leave. They wouldn't fight. Now they are all dead. So many dead.
The titan returned. It came and sits in the trade depot. It broke the depot, but that's alright. It's trapped. It's trapped between us and the outside world. We're between it and the hell it came from. Funny old world. We have no depot, but we have no merchants anyway.
(http://i.imgur.com/oe5jCkE.jpg)
They tell me that spirits are talking to LordBrassroast as well. He demands wood. He will die. We have no wood. We sit under a forest and have no wood. We have caves full of lumber and we have no wood. Irony is one of the last joys we have left.
Bloody stains cover the bottom of the page. Someone has written 'Funny old world' in blood over and over until the page is almost torn through.
Overseer's Log - Autumn, 545
I had a dream. The dead lands were blooming. The flowers were all dwarven faces. All my friends were there. The flowers were white, but when you walk by them, they bit you. When your blood fed them they turned red. Someone else was there. I didn't see them. But the flowers were red where they had been.
I feel strange. I think this is what I used to call happy. It is a not-suffering. It wasn't always like this.
Autumn started the usual way. With disappointment and death.
(http://i.imgur.com/KXzB5hV.jpg)
The merchants were there. I was trying to build the new depot, but it wasn't ready. Nothing is ever ready on time. Logem decided this was going to be the time they made it through.
(http://i.imgur.com/M41Vg4a.jpg)
I felt a moment of... something odd... when they killed the giant bat Zakgolshasad Nabasegur. It had killed a legendary werebeast, but the soldiers brought it down.
(http://i.imgur.com/Bw49yv7.jpg)
But then they died. They always die. I didn't feel bad this time, because what's the point?
As I predicted...
(http://i.imgur.com/oWPIfJP.jpg)
But then. Then. Something happened that was almost not horrible. It was... good? I forget. It made me laugh. Tosul may very well have saved us all. He came up with an idea. He got the miners to dig into the wall of the barracks. He dug into the cavern leading down... and he blocked it. He built a wall right over the ramp leading down, so nothing else could come up. We may be able to clear the surface again. I... don't know how I feel about that. I think it would terrify me to be outside. But I want to want it. This is what it looked like when Tosul had blocked it.
(http://i.imgur.com/wOlYyD1.jpg)
We finished the new depot. This one is made of aluminum, because it needs to be shiny and pretty even if we are the only ones who can see it.
(http://i.imgur.com/pkO30rg.jpg)
It's set up with one of those clever airlocks like the old one. I put the levers right near the old ones too, so nobody would get confused.
(http://i.imgur.com/0hbOhyD.jpg)
We even got a new citizen. Only two migrants showed up. I think word had gotten around. But one wandered around for 15 days outside before he found his way in. His friend got killed of course. But he lived. He came in through the new trade depot. His name is Ducim. He seems very nice. Far too nice to end up here. He's a trader. He asked if he could be our broker. I said yes because, why not? He started telling us how much everything in the fort was worth, which was nice. Ducim tells me the fort is worth almost 600,000 Urists, which I am positive is due only to my forges.
We have so many dead things trapped. The others don't want to go near them, but I want them destroyed. They need to throw them all in the cleansing magma.
Overseer's Log - Winter 545
I had a dream. The sky was a sheet of ice. The land was made of lead. Nothing was moving. All around me were bones. Dwarf bones, elf bones, human bones, goblin bones, beast bones... every size and shape of bone. A voice spoke but I didn't see anyone. All it said was 'Soon'.
Many things have happened this winter. I told Ducim about the tragedy of LordBrassroast, and he was so moved he took his name. He said that, since he was here, he would try to complete whatever it was. He's a good dwarf. Too good to be here. I worry he won't make it.
(http://i.imgur.com/0AmofEP.jpg)
We caught all the undead we could see. I was afraid. What if they were in the sky? What if they were in the water? What if they were hidden in the ground? We threw them into the fire over and over and more and more came. Why wouldn't they stop? Then they stopped. The woods were... quiet. Even from the tower we couldn't see any.
Isengrim went into a mood. Someone said he used to be a woodcarver. He wouldn't tell us anything... it was another spirit. But he wanted wood, and only wood. I didn't know what to do. I couldn't face the outside world, but I couldn't face losing a friend. If this is the last writing I do, I died trying to help Isengrim.
***
I went outside today. I walked in the sunlight. I saw a bee. It was flying near some strawberries. I picked a strawberry and ate it. It didn't taste like death. It tasted like a strawberry. There was nothing to hint that so many horrible things had happened near it. That was the most disturbing thing of all. How much of my other food has been near tragedy? I don't eat much now.
We cut down a hazel tree. It gave us enough wood to make Isengrim's spirit content. He made this:
(http://i.imgur.com/FI3HgPP.jpg)
(http://i.imgur.com/I5gtthi.jpg)
Another artifact with pictures of a coffin. All these dead spirits. All they want is to rest. Why won't they rest?
I made what little amends I could. We buried the bodies of Lolor Adilsodel and Edum Erithshin. There are so many dead out there; so many. The weeds have grown up around them. Most of them are just bones. I wanted to bury someone, though. I want the dead to know we care, that we did what we could. I hope they know.
I made another pretty thing. I made a dining room. We have it all engraved. It has silver doors, and silver statues, and the other dwarves find it comforting. I like it. I don't feel comforted, but I don't think comfort is something I will feel again.
(http://i.imgur.com/pMdhsCJ.jpg)
I told PyroTechno I wanted two nice statues, the nicest he could make. This is what he made:
(http://i.imgur.com/oWch2Pi.jpg)
(http://i.imgur.com/hdhvSG7.jpg)
I asked him why he made a statue of Eshtan losing his job, and he said, "who is Eshtan?" I asked Eshtan if he had made PyroTechno mad, and he said "who is PyroTechno?" I don't know if they have a grudge or not, but they claim they are serious. I don't know how two dwarves can live on top of each other for over a year and never have met. Funny old not doing that again.
Fawnek is becoming a highly skilled miner. He basically hollowed out a giant chamber for coffins all by himself. It's very impressive. I had a mason workshop and a crafts workshop built in there so they could use the stones to make coffins and rock pots. He says he feels like he is almost a master. I hope he succeeds. We need success here.
At the end of the year, yet another mood...
(http://i.imgur.com/VeMOonf.jpg)
The other dwarves have started calling me "the Haunted Savior". I don't know if I'm complimented or not. I'm tired. So very, very tired. LordBrassroast2 the broker is the newest of us; his life hasn't been so full of tragedy. I will make him the overseer. I will go back to my workshop, and make coffins. So many coffins. I want the dead to know I care. Sometimes it's hard to care when you are so tired. But I still care.
OOC:
Save here: http://dffd.bay12games.com/file.php?id=11095
Things to consider for the next overseer:
- DO NOT EVER open the old depot levers. In fact, deconstruct them. Ask if you don't know which they are. If a tantruming dwarf lets out the adamantine blob titan, we can all just give up now.
- There are still a lot of undead to dump. I have forbidden most of them so other tasks can occasionally get priority. They are all still in the trap corridor (F2).
- The trap corridor is still open to the fort, which should lure random undead. Undead stoat jack is on map, but not near fort. Be wary. Other undead creatures may spawn at the map edges.
- Civilians are burrowed into the fort. They all wanted to go wandering the landscape looking for Urist that came with them three years ago, like he was still alive and making pants in the woods somewhere. Bitches, please. Get your short asses back underground. He ain't coming home.
- Clothes workshop is due to be built and is BADLY needed - some dwarves are dropping critical clothes like pants and shoes. A fort full of stressed, pantsless dwarves is a recipe for disaster.
- There is a dump zone on the 16th deep which goes straight into the magma pipe. Entry is off the stairs directly below the dining hall. Should make bulk disposal of outside debris easier.
- FPS is in the toilet.
(http://i.imgur.com/tMRhhLt.jpg)
The complete story, as told by Uncle Urist...
Reading the beginning of this fortress was very, very instructive in surviving tough embarks.
Dramatis Personae (expanded revision)
Bonepillar 1st Granite, 546
`Tuaiq Uacca’, Male, Marksdwarf, Militia Commander
`Tuaiq Uacca' Timnarstakud, "`Tuaiq Uacca' Tapermachines", militia commander
"We should all be so lucky as to truly master a skill."
Within the last season, he was blissful after sleeping in a bedroom like a personal palace. He was disgusted after being nauseated by the sun. He was horrified after seeing Lokum Lancetactics die. He didn't feel anything after seeing a alpaca die. He was horrified after seeing Lorbam Secretivegolds die. He didn't feel anything after seeing a stoat jill die. He didn't feel anything after seeing a horse die. He was horrified after seeing a dwarf die. He felt pleasure near his own fine Container. He felt pleasure near a fine Door. He felt pleasure near a fine Seat. He felt pleasure near a fine Table. He felt pleasure near a fine Seat. He felt pleasure near a fine Table. He felt pleasure near a fine Seat. He felt caring after giving somebody water. He felt satisfied after receiving water. He was blissful dining in a legendary dining room. He was embarrassed after sleeping without a proper room. He felt pleasure near a fine Furnace. He felt pleasure near a fine Slab.
He is a casual worshipper of ¢k and a faithful worshipper of Toltot the Sepia Nature.
He is a citizen of The Portal of Ways. He is a member of The Flickering Gears. He is the militia commander of The Flickering Gears. He arrived at Osodobok on the 19th of Granite in the year 543.
He is ninety years old, born on the 13th of Granite in the year 456.
His hair is dry. His very long sideburns are braided. His very long moustache is neatly combed. His medium-length beard is neatly combed. His short hair is neatly combed. His amethyst eyes are narrow. His somewhat broad nose is short. His eyebrows are extremely short. His raw umber skin is wrinkled. He is average in size. His hair is goldenrod with flecks of gray.
He is absolutely inexhaustible, tough and agile.
`Tuaiq Uacca' Timnarstakud likes dacite, pig iron, pinfire opal, avocado wood wood, green glass, the color silver, picks, leggings, traction benches, crutches and wren men for their intricate songs. When possible, he prefers to consume alfalfa and plum wine. He absolutely detests leeches.
He has a great ability to focus, a very good feel for social relationships and good intuition, but he has little linguistic ability.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. He personally believes the idea of war is utterly repellent and would have peace at all costs and values sacrifice. He dreams of crafting a masterwork someday.
He finds helping others very emotionally rewarding. He strongly prefers discussions of ideas and abstract concepts over handling specific practical issues. He can be very single-minded. He does not easily hate or develop negative feelings. He often feels discouraged. He tends to avoid crowds. He has a greedy streak. He tries to do things correctly each time. He can easily fall in love or develop positive sentiments. He is somewhat fearful in the face of imminent danger. He is somewhat quarrelsome, and he is bothered by this since he values friendship. He prefers that everyone live as harmoniously as possible. He tends to be swayed by the emotions of others. He doesn't tend to hold on to grievances. His tongue sticks out when he's trying to remember something. He needs alcohol to get through the working day and can't even remember the last time he had some. He does not mind being outdoors, at least for a time.
`Gwolfski’, Female, Marksdwarf
`Gwolfski' Ebaliton, "`Gwolfski' Reveredhalls", Marksdwarf
"I could do without all of those creatures and tangled greenery."
Within the last season, she was blissful after sleeping in a very good bedroom.
She is a worshipper of ¢k and a worshipper of The Parched Earth of Rocks.
She is a citizen of The Portal of Ways. She is a member of The Flickering Gears. She arrived at Osodobok on the 19th of Granite in the year 543.
She is ninety years old, born on the 16th of Granite in the year 456.
She is fat. Her extremely short eyebrows are incredibly high. Her emerald eyes are narrow. Her hair is wavy. Her medium-length hair is neatly combed. Her somewhat narrow ears are extremely tall. Her teeth are crowded. Her nose is somewhat short. Her raw umber skin is wrinkled. Her hair is cinnamon with flecks of gray.
She is absolutely inexhaustible, but she is slow to heal, clumsy and flimsy.
`Gwolfski' Ebaliton likes pitchblende, lead, moonstone, amber, gila monster bone, the color blue, bucklers and amulets. When possible, she prefers to consume lungfish, flounder and dwarven ale. She absolutely detests purring maggots.
She has a great affinity for language, very good creativity and a good kinesthetic sense, but she has a poor ability to manage or understand social relationships.
Like others in her culture, she holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. She personally finds herself somewhat disgusted with eloquent speakers, values romance and doesn't really see the point of working hard. She dreams of raising a family.
She easily changes her mind and will generally go with the prevailing view on anything. She is not driven and rarely feels the need to pursue even a modest success. She only rarely feels strong cravings or urges. She tends to be a little wasteful when working on projects. She is trusting. She tends to think before acting. She has a noticeable lack of perseverance. She doesn't mind wearing something special now and again. She lives a fast-paced life. She has a greedy streak. She is somewhat fearful in the face of imminent danger. She doesn't often feel envious of others. She is quick to anger. She has a tendency to consider ideas and abstractions over practical applications. She always takes a deep breath whenever she is surprised. When she's surprised, she has a very unique laugh. She needs alcohol to get through the working day and can't even remember the last time she had some. She does not mind being outdoors, at least for a time.
Eshtan, Male, Expedition Leader, Manager, Bookkeeper, Failure
`Eshtan' Otunglor, "`Eshtan' Shockedtool", Failure
"I finished up some work. I am very satisfied."
He feels satisfied at work. Within the last season, he was disgusted after being nauseated by the sun. He didn't feel anything after seeing a stoat jill die. He was horrified after seeing Lokum Lancetactics die. He didn't feel anything after seeing a alpaca die. He was horrified after seeing Lorbam Secretivegolds die. He was horrified after seeing Udil Cobaltchewed die. He didn't feel anything after seeing a porcupine die. He was horrified after seeing Kivish Stormgilt die. He was horrified after seeing Tun Lustroushelms die. He didn't feel anything after seeing a fox die. He didn't feel anything after seeing a cat die. He was horrified after seeing Tulon Joinedmanor die. He was horrified after seeing Sigun Tuskroofs die. He didn't feel anything after seeing a horse die. He felt pleasure near his own fine Container. He was blissful after sleeping in a great bedroom.
He is a worshipper of Toltot the Sepia Nature and a dubious worshipper of ¢k.
He is a citizen of The Portal of Ways. He is a member of The Flickering Gears. He is the expedition leader of The Flickering Gears. He is the bookkeeper of The Flickering Gears. He is the manager of The Flickering Gears. He is the former militia commander of The Flickering Gears. He arrived at Osodobok on the 26th of Felsite in the year 542.
He is seventy-one years old, born on the 19th of Timber in the year 475.
He is very skinny. His very long sideburns are braided. His medium-length moustache is neatly combed. His long beard is braided. His very long hair is neatly combed. His slightly wide-set silver eyes are narrow. He has a clear voice. He has a round chin. His nose is short. His eyebrows are short. His nose bridge is somewhat concave. His ears are somewhat narrow. His somewhat short head is somewhat broad. His hair is taupe. His skin is raw umber.
He is quite quick to heal.
`Eshtan' Otunglor likes slate, nickel, white chalcedony, the color burnt sienna, maces, quivers, scepters and sliver barbs for their wicked thorns. When possible, he prefers to consume guppy and blackberry wine. He absolutely detests brown recluse spiders.
He has a way with words and a good intellect, but he has little patience, poor creativity, a poor ability to manage or understand social relationships and a very bad sense of empathy.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time and respects commerce. He personally has a deep respect for animals, plants and the natural world, values loyalty and dislikes cooperation. He dreams of creating a great work of art.
He has an overbearing personality. He is very rarely moved by curiosity. He takes no pleasure in his talents and appearance. He tends to avoid crowds. He is moved by art and natural beauty. He tries to do things correctly each time. He is quite polite. He doesn't tend to hold on to grievances. He is not particularly interested in what others think of him. He isn't given to flights of fancy. He generally finds himself quite hopeful about the future. He can handle stress. He is rarely happy or enthusiastic, and he is conflicted by this as he values parties and merrymaking in the abstract. He doesn't mind a little tumult and discord in day-to-day living. He is slow to anger. When greeting others, he always smiles nervously. He has a habit of stretching his body during pauses in conversation. He becomes very rigid when he's angry. He needs alcohol to get through the working day. He likes working outdoors and grumbles only mildly at inclement weather.
LordBrassroast2, Male, Broker
`LordBrassroast2' Logemvabok, "`LordBrassroast2' Paintorbs", broker
"I look splendid today."
Within the last season, he was disgusted after retching on a miasma. He didn't feel anything after seeing the yak bull die. He didn't feel anything after seeing the yak bull die. He didn't feel anything after seeing the yak bull die. He didn't feel anything after seeing the horse die. He was annoyed after sleeping in the dirt. He was interested near a fine Door. He felt caring after giving somebody water. He was interested near a fine Door. He was interested near a fine Trap. He was interested near a fine Slab. He was interested near a fine Slab. He was interested near a fine Furnace. He was content dining in a fantastic dining room. He was interested near a fine Table. He was interested near a fine Slab.
He is a worshipper of Aval Saviorgates.
He is a citizen of The Portal of Ways. He is a member of The Flickering Gears. He is the broker of The Flickering Gears. He arrived at Osodobok on the 3rd of Timber in the year 545.
He is fifty-three years old, born on the 13th of Limestone in the year 493.
He is average in size. His very long sideburns are braided. His long moustache is neatly combed. His long beard is braided. His very long hair is arranged in double braids. His extremely tall narrow ears have nearly fused lobes. He has a narrow chin. His ochre eyes are narrow. His nose is short. His short eyebrows are extremely sparse. His head is somewhat broad. His hair is auburn. His skin is raw umber.
He is quite clumsy.
`LordBrassroast2' Logemvabok likes sylvite, brass, red grossular, dingo leather, floodgates, horses for their strength and giant narwhals for their horns. When possible, he prefers to consume capuchin, dwarven rum and papayas. He absolutely detests moon snails.
He has an ability to read emotions fairly well, but he has meager creativity, a questionable spatial sense, a shortage of patience, little linguistic ability and a poor memory.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, respects commerce and finds nature somewhat disturbing. He personally believes that those that take leisure time are evil and finds the whole idea disgusting and doesn't really see the point of working hard. He dreams of raising a family.
He finds helping others very emotionally rewarding. He would never pass up a chance for a good fistfight. He is a pessimist. He is not the type to fall in love or even develop positive feelings. He is greatly pleased by his own looks and accomplishments. He forms only fleeting and rare emotional bonds with others. He is very polite and observes appropriate rules of decorum when possible. He is curious and eager to learn. He isn't given to flights of fancy. He tends to be a little tight with resources when working on projects. He has a tendency to go it alone, without considering the advice of others. He tends to be passive in discussions. He has a tendency to consider ideas and abstractions over practical applications. He is not particularly interested in what others think of him. He occasionally overindulges. He has a very distinct laugh for when he's excited. He needs alcohol to get through the working day.
Dramatis Personae (expanded revision)
Bonepillar 1st Granite, 546
Tosul, Male, Historian
`Tosul' Nunurkilrud, "`Tosul' Crevicebronze", Historian
"Always tell the truth."
Within the last season, he was disgusted after retching on a miasma. He didn't feel anything after seeing the yak bull die. He didn't feel anything after seeing the horse die. He didn't feel anything after seeing the yak bull die. He didn't feel anything after seeing the yak bull die. He didn't feel anything after seeing a great horned owl die. He was disgusted after being nauseated by the sun. He was horrified after seeing As‰n Practicedgirder die. He was horrified after seeing the elf Alu Hornsweltered die. He was horrified after seeing a dwarf die. He was horrified after seeing a dwarf die. He was horrified after seeing ‹ngiz Facelashes die. He didn't feel anything after seeing a horse die. He was interested near a fine Trap. He was interested near a very fine Trap. He was interested near a fine Seat. He was horrified after seeing `Sodel' Coastaldagger die. He was horrified after seeing a dwarf die. He was horrified after seeing Ed‰m Cityphrases die. He was horrified after seeing Oddom Claspedmasters die. He was interested near a very fine Bridge. He was interested near a completely sublime Trade Depot. He was interested near his own fine Bed. He felt satisfied at work. He was interested near a fine Door. He was blissful after sleeping in a very good bedroom. He was interested near a fine Door. He was blissful dining in a fantastic dining room. He was in awe near a completely sublime Burial Receptacle.
He is a faithful worshipper of The Parched Earth of Rocks and an ardent worshipper of Aval Saviorgates.
He is a citizen of The Portal of Ways. He is a member of The Flickering Gears. He arrived at Osodobok on the 19th of Granite in the year 543.
He is eighty-seven years old, born on the 18th of Timber in the year 459.
He is short and just incredibly fat. His very long sideburns are braided. His very long moustache is arranged in double braids. His very long beard is neatly combed. His hair is clean-shaven. His cobalt eyes are slit. He has a clear voice. His extremely tall narrow ears have nearly fused lobes. He has a narrow chin. His teeth are crowded. His nose is short. His raw umber skin is wrinkled. His hair is ochre with flecks of gray.
He is very agile and strong, but he is quick to tire.
`Tosul' Nunurkilrud likes microcline, bronze, chrysoprase, the color rust, shields, quivers, goblets and pigs for their sense of smell. When possible, he prefers to consume clownfish, garden cress, pearl millet beer and donkey's milk. He absolutely detests cave spiders.
He has a deep well of patience, great analytical abilities, a great memory and a very good sense of empathy.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. He personally sees perseverance in the face of adversity as bull-headed and foolish, respects power, values honesty and does not care about friendship. He dreams of crafting a masterwork someday, and this dream was realized.
He is not careful with resources when working on projects and often spends unnecessary effort. He is easily moved to mercy, and he is conflicted by this since he sees these tendencies as an impediment to the quest for power. He is generally quite confident of his abilities when undertaking specific ventures. He has an active imagination. He is somewhat fearful in the face of imminent danger. He is not particularly interested in what others think of him. He inhales sharply when he is angry. He needs alcohol to get through the working day.
`Iamblichos’, Female, Haunted Savior
`Iamblichos' Sodelatis, "`Iamblichos' Shieldstakes", Haunted Savior
"Never forget true loyalty."
Within the last season, she felt satisfied at work. She was disgusted after retching on a miasma. She didn't feel anything after seeing the yak bull die. She didn't feel anything after seeing the yak bull die. She didn't feel anything after seeing the yak bull die. She didn't feel anything after seeing the horse die. She was embarrassed after sleeping without a proper room. She was interested near a fine Slab. She was blissful dining in a fantastic dining room.
She is a worshipper of Aval Saviorgates and a worshipper of B‰r–l Armorivory.
She is a citizen of The Portal of Ways. She is a member of The Flickering Gears. She arrived at Osodobok on the 19th of Granite in the year 543.
She is sixty-nine years old, born on the 5th of Galena in the year 477.
She is short and just incredibly fat. Her very long hair is neatly combed. Her slightly wide-set bronze eyes are slit. Her tall ears are extraordinarily broad. Her head is very short. Her nose is short. Her eyelashes are extremely long. Her hair is pumpkin. Her skin is raw umber.
She is very slow to heal.
`Iamblichos' Sodelatis likes native gold, gold, tanzanite, cloaks, geese for their formation flying and thrips men for their prolific breeding. When possible, she prefers to consume tomatillo wine, quinoa flour and artichoke hearts. She absolutely detests large roaches.
She has an ability to read emotions fairly well and good creativity, but she has a questionable spatial sense, little natural inclination toward music and little linguistic ability.
Like others in her culture, she holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. She personally values cunning and doesn't see cooperation as valuable. She dreams of creating a great work of art.
She is often sad and dejected. She has a very calm demeanor. She sometimes acts with little determination and confidence. She is moved by art and natural beauty, and she is troubled by this since she dislikes the natural world. She is rarely happy or enthusiastic, and she is conflicted by this as she values parties and merrymaking in the abstract. She tends to avoid any physical confrontations, and she works to square this natural tendency with her respect of martial prowess. She is curious and eager to learn. She doesn't cling tightly to ideas and is open to changing her mind. She can handle stress. She generally acts with a narrow focus on the current activity. She tends not to reveal personal information. She tends to avoid crowds. She needs alcohol to get through the working day.
`TheCheesemaker’, Male, Cook
`TheCheeseMaker' Midorlibash, "`TheCheeseMaker' Poweraxe", Cook
"How great it is to be surrounded by family!"
Within the last season, he felt sympathy after giving somebody water. He was blissful after sleeping in a good bedroom. He didn't feel anything after seeing the yak bull die. He didn't feel anything after seeing the yak bull die. He didn't feel anything after seeing the horse die. He didn't feel anything after seeing the yak bull die. He was disgusted after retching on a miasma. He felt satisfied at work. He was content after being able to rest and recuperate. He was relieved after being rescued. He was disgusted after being nauseated by the sun. He felt sympathy after bringing somebody to rest in bed. He didn't feel anything after seeing a horse die. He was blissful dining in a fantastic dining room.
He is a worshipper of ¢k and a dubious worshipper of Aval Saviorgates.
He is a citizen of The Portal of Ways. He is a member of The Flickering Gears. He is the former bookkeeper of The Flickering Gears. He is the former broker of The Flickering Gears. He arrived at Osodobok on the 16th of Sandstone in the year 542.
He is fifty-seven years old, born on the 2nd of Felsite in the year 489.
He is short and obese. His sideburns are clean-shaven. His very long moustache is neatly combed. His very long beard is braided. His hair is clean-shaven. His somewhat broad ears are fuse-lobed. He has a very clear voice. His emerald eyes are narrow. His nose is short. His hair is burnt umber. His skin is raw umber.
`TheCheeseMaker' Midorlibash likes kaolinite, bismuth bronze, black diamond, the color mauve and giant anacondas for their great size. When possible, he prefers to consume passion fruit wine and donkey's milk. He absolutely detests leeches.
He has an iron will and a great feel for the surrounding space, but he has an iffy memory and very bad analytical abilities.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. He personally views loyalty unfavorably, sees working hard as a foolish waste of time and respects the law. He dreams of mastering a skill.
He forms strong emotional bonds with others, at times to his detriment. He is stingy with resources on projects and refuses to expend any extra effort. He very easily falls into love and develops positive feelings. He dislikes receiving advice, preferring to keep his own counsel. He has little interest in joking around. He tends to avoid any physical confrontations, and he works to square this natural tendency with his respect of martial prowess. He is quick to form negative views about things. He takes offered help and gifts without feeling particularly grateful. He tends not to be swayed by emotional appeals. He likes to keep things practical, without delving too deeply into the abstract. He has a sense of duty, though he still views loyalty in a dim light, at least in the abstract. He has a greedy streak. He isn't particularly ambitious. He is not particularly interested in what others think of him. He idly chews his lips when he's bored. He needs alcohol to get through the working day. He does not mind being outdoors, at least for a time.
`PyroTechno’, Male, Furnace Operator
`PyroTechno' Atiriden, "`PyroTechno' Dyepaddle", Furnace Operator
"I'm fine."
Within the last season, he felt satisfied at work. He was blissful after sleeping in a bedroom like a personal palace. He was interested near a completely sublime Door. He was interested near a fine Table. He was interested near a completely sublime Statue. He was proud near his own fine Bed. He was proud near his own fine Container. He was interested near a completely sublime Statue. He was interested near a fine Table. He was proud near his own fine Cabinet. He felt satisfied after producing a masterwork. He was blissful dining in a fantastic dining room. He was interested near a fine Furnace.
He is a worshipper of B‰r–l Armorivory and a worshipper of Toltot the Sepia Nature.
He is a citizen of The Portal of Ways. He is a member of The Flickering Gears. He arrived at Osodobok on the 19th of Granite in the year 543.
He is seventy-eight years old, born on the 3rd of Opal in the year 468.
He is very skinny. He has a narrow, prominent chin. His slightly sunken ochre eyes are narrow. His very short sideburns are neatly combed. His very long moustache is neatly combed. His very long beard is braided. His medium-length hair is neatly combed. His slightly flattened ears are extremely tall. His eyebrows are short. His nose is somewhat short. His hair is charcoal. His skin is raw umber.
He is quite quick to heal.
`PyroTechno' Atiriden likes borax, silver, moss opal, rabbit leather, gems and earrings. When possible, he prefers to consume radish wine and guavas. He absolutely detests fire snakes.
He has very good focus, very good intuition, a sharp intellect, a feel for music, a way with words and a good feel for social relationships, but he has a shortage of patience and poor empathy.
Like others in his culture, he has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values leisure time, respects commerce and finds nature somewhat disturbing. He personally has a great deal of respect for worthy craftsdwarfship, finds the pursuit of skill mastery off-putting and does not really value skills related to fighting. He dreams of crafting a masterwork someday, and this dream was realized.
He is not bothered in the slightest by deviations from the norm or even extreme differences in lifestyle or appearance. He only rarely feels strong cravings or urges. He does not have a great aesthetic sensitivity, and he is conflicted by this as he values artwork and its creation. He is quite ambitious. He is curious and eager to learn. He enjoys the company of others. He thinks he is fairly important in the grand scheme of things. He rarely feels discouraged. He has an active sense of humor. He tries to do things correctly each time. He has a tendency toward forming deep emotional bonds with others. He is slow to anger. He is generally quite confident of his abilities when undertaking specific ventures. He likes a little excitement now and then. He can occasionally lose focus on the matter at hand. He is often nervous. He doesn't mind wearing something special now and again. He is slow to trust others. He doesn't often feel envious of others. When he's thinking, his body becomes very still. He scratches his ear when he's thinking. He needs alcohol to get through the working day.
`Sanctumea’, Female, Macedwarf, Milker
`Sanctumea' Roderzon, "`Sanctumea' Baldedhelms", Milker
"It's such a joy to be with people."
Within the last season, she felt pleasure near a fine Table. She felt pleasure near a fine Seat. She felt pleasure near a fine Door. She was blissful after sleeping in a fantastic bedroom. She was disgusted after retching on a miasma. She didn't feel anything after seeing the yak bull die. She didn't feel anything after seeing the yak bull die. She didn't feel anything after seeing the yak bull die. She didn't feel anything after seeing the horse die. She was disgusted after being nauseated by the sun. She didn't feel anything after seeing a stoat jill die. She was horrified after seeing Lokum Lancetactics die. She didn't feel anything after seeing a alpaca die. She was horrified after seeing Lorbam Secretivegolds die. She was horrified after seeing Udil Cobaltchewed die. She didn't feel anything after seeing a porcupine die. She was horrified after seeing Tun Lustroushelms die. She didn't feel anything after seeing a fox die. She was horrified after seeing Tulon Joinedmanor die. She was horrified after seeing Sigun Tuskroofs die. She didn't feel anything after seeing a cat die. She was horrified after seeing a dwarf die. She didn't feel anything after seeing a horse die. She was embarrassed after sleeping without a proper room. She felt satisfied at work. She was horrified after seeing `LordBrassroast' Bridgestreams die.
She is a worshipper of B‰r–l Armorivory and a casual worshipper of ¢k.
She is a citizen of The Portal of Ways. She is a member of The Flickering Gears. She arrived at Osodobok on the 7th of Slate in the year 544.
She is seventy-eight years old, born on the 20th of Galena in the year 468.
She is very muscular. Her hair is clean-shaven. Her slightly sunken wide-set emerald eyes are narrow. Her teeth are crowded. She has a prominent chin. Her nose is short. Her tall ears are broad. Her hair is black. Her skin is raw umber.
She is absolutely inexhaustible, amazingly agile, quite quick to heal, very strong and rarely sick.
`Sanctumea' Roderzon likes graphite, sterling silver, brown zircon, persimmon wood wood, giant beaver leather, bucklers, crowns and dogs for their loyalty. When possible, she prefers to consume two-humped camel cheese and cranberry wine. She absolutely detests toads.
She has an unbreakable will and a very good sense of the position of her own body, but she has next to no natural musical ability.
Like others in her culture, she holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. She personally views loyalty unfavorably, believes it is important to conceal emotions and refrain from complaining and respects perseverance. She dreams of raising a family.
She is completely wrapped up in her own appearance, abilities and other personal matters. She is a perfectionist. She prefers that everyone live as harmoniously as possible. She isn't particularly curious about the world. She tends to share her own experiences and thoughts with others, and she struggles against this tendency, as she finds such open expression offensive. She enjoys the company of others. She generally finds herself quite hopeful about the future. She can handle stress. She could be considered rude. She generally acts impartially and is rarely moved to mercy. She isn't given to flights of fancy. She is quick to form negative views about things. She is trusting. She needs alcohol to get through the working day.
Read through this whole fort. Glorious. Excellent writing from multiple overseers. Makes me want to play some Dwarf Fort. The sheer carnage reminds me of the early days of Roomcarnage.
Dorf me up as a hammerdwarf, if possible. Don't think I'll sign up for a turn since I can't promise I'd get it done and I haven't played DF seriously in months.
Perfect timing. We have Nil, the militia commander captain, 1 or 4 in the melee squad. Friendly terms with a lot.
`x Nil' Mebzuththoth, "`x Nil' Oaraura", militia captain
"I could do without all of those creatures and tangled greenery."
Within the last season, he felt pleasure after a sparring session. He was blissful after sleeping in a bedroom like a personal palace.
He is a worshipper of B‰r–l Armorivory and a faithful worshipper of Toltot the Sepia Nature.
He is a citizen of The Portal of Ways. He is a member of The Flickering Gears. He is the militia captain of The Flickering Gears. He arrived at Osodobok on the 12th of Malachite in the year 543.
He is seventy-six years old, born on the 19th of Galena in the year 470.
He is strapped with massive amounts of muscle and lard. His very long sideburns are neatly combed. His long moustache is neatly combed. His very long beard is braided. His hair is clean-shaven. His extremely tall broad ears are fuse-lobed. He has a very round chin. His slightly wide-set bronze eyes are narrow. His nose is short. His hair is copper. His skin is raw umber.
He is unbelievably strong, amazingly agile, incredibly tough, very slow to tire and rarely sick, but he is slow to heal.
`x Nil' Mebzuththoth likes bismuthinite, lay pewter, red diamond, crystal glass, the color rust, figurines and geese for their formation flying. When possible, he prefers to consume buzzard, Longland beer and peanuts. He absolutely detests fire snakes.
He has a great musical sense, a great ability to focus, a great memory, willpower and a good spatial sense, but he has a very bad sense of empathy.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. He personally dislikes cooperation, finds introspection to be a waste of time and doesn't really value merrymaking. He dreams of crafting a masterwork someday.
He is a perfectionist. He does not generally seek retribution for past wrongs. He isn't particularly curious about the world. He has a greedy streak. He has little interest in joking around. He tends to form only tenuous emotional bonds with others. He can handle stress. He is often nervous. He occasionally overindulges. He is stubborn. He runs his fingers through his hair when he becomes exasperated. He gnaws his lips when he's annoyed. When he's thinking hard, he has a habit of licking his lips. He needs alcohol to get through the working day.
A short, sturdy creature fond of drink and industry.
I'm working on my background.
I'm `Mea, macedwarf in our squad "The Dikes of Testing"