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Author Topic: Einsteinian Roulette (Original Thread: Rules, Armory, Misson archive 1-11)  (Read 3831403 times)

Taricus

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9045 on: November 16, 2012, 02:04:12 pm »

"As long as there's something to carry me. No fun walking on two broken legs."
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Tavik Toth

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9046 on: November 16, 2012, 02:55:52 pm »

"Finally."

follow team.
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Pancaek

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9047 on: November 16, 2012, 03:10:47 pm »

"Say, doctor Wolfe, I don't mean to pry, but that man seem to be missing an arm. Is he alright? I'm sure someone here can help him if he's in pain."

Follow team
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piecewise

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9048 on: November 16, 2012, 03:25:35 pm »

"Finally."

follow team.

Good enough for me.




The team follows the tech diver through a maze of tunnels until they finally reach the freight elevator, an ancient and rickety looking thing, but it holds their weight even with the robot. Minutes later they're on the surface and two shuttles are already waiting for them.

>Come on, come on, work to do.


The team helps get the robot loaded on the lifter shuttle and then loads onto their own, strapping in and trying to ignore the corpse and head floating in stasis at the front of the compartment. Wolfe waves as the doors swing slowly closed and the shuttle rumbles into motion

>Ok, we got no time for a formal Debrief on the ship so we're doing it now. Good job to those of you who didn't die of alien shenanigans. I'm looking at you Leon and timmy, or I would be if you both weren't dead.  Now then,I've looked at the backlogged footage on your suits so lets get our loot divided up, shall we?

Jack: 5 tokens
Karen: 5 tokens but kudos on the tenacity. Also, turn that bomb off please.
Roger: 6 tokens for at least helping out sometimes.
Miyamoto: You helped out, you didn't do stupid shit and you talked the computer down there into giving us all the data we need. Bravo. 18 tokens.
Leon: Dead
Havel: You can't hear this, but 5 tokens.
Denzel: Also can't hear this, 6 tokens.
Pancaek: You may not have done much but you followed orders and didn't do anything stupid 6 tokens.
Bishop: Your actions got a teammate killed and angered the rest of the robots. Then again, you also helped a good deal by building those cages and helped save karen. Although save her from a rage that you yourself brought down on her. Tough choice. 6 tokens.

Oh, Bishop, Miyamoto and Pancaek, bit of bad news. You're on another mission as soon as you get back. So if you have things to do with that money, do it fast.




Alright guys, consider yourselves all back on board now, head to the on ship thread and level yourself up and spend money as needed.
« Last Edit: November 16, 2012, 03:28:40 pm by piecewise »
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Taricus

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9049 on: November 16, 2012, 03:37:59 pm »

"Hey, while the HMRC still draws it it's recruits from convict population, I'm still keeping the bomb armed. Besides, I hardly think that no-one else detonated a nuke inside the convict section of the ship.

At any rate, you got anything for me to deal with the legs and such?"

((Okay, how many stat and skill points do we get per level up Piecewise?))
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Tavik Toth

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9050 on: November 16, 2012, 03:51:21 pm »

((Yeah how many did I get as well?))
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SeriousConcentrate

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9051 on: November 16, 2012, 03:55:08 pm »

(5 stat, 3 skill.)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Taricus

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9052 on: November 16, 2012, 04:03:05 pm »

((Putting all the points into strength and Uncon weapons respectively.))
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We sided with the holocaust for a fucking +1 roll

piecewise

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9053 on: November 16, 2012, 06:59:11 pm »

Everyone gets 5 stat points and 3 skill points for every mission they go on, even if they get killed.

PyroDesu

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9054 on: November 17, 2012, 11:14:54 pm »

To the man: How many citizens were present before the colony began to show symptoms, and how exactly were they falling ill, if you know. And was anyone in there armed?

To Jim: Jim, I don't know about anyone else, but you should lead a team. And I want on it. Not going to be very helpful, with only an experimental grenade launcher to my name, and this weird suit that seems to allow me to pass through objects, but I can still do my best to be helpful.

To Milno: I'll ask again, may I see that rifle you had earlier in the briefing room? The black one, looked like it had writing on it.

Join up with Jim. Ponder what the hell the suit does, exactly.
« Last Edit: November 17, 2012, 11:21:44 pm by PyroDesu »
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Spinal_Taper

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9055 on: November 17, 2012, 11:18:24 pm »

Thomas turns and looks at May.
"May, who do you want to go with? I'm thinking Milno."
« Last Edit: November 17, 2012, 11:21:38 pm by Spinal_Taper »
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anailater

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9056 on: November 17, 2012, 11:18:59 pm »

Bruce walks up to To the first group he saw firming, which had the big robot man, and said
"C-can I come with you, p-p-please, you look like you a S-s-survivor"
((Piecewise, where on the map do we start?))
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At best it's a pool of ink thats here for no reason; at worst it's a puddle of hateful alien death penises that want to murder-rape you into chunks.
So how are you today?

Toaster

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9057 on: November 17, 2012, 11:21:32 pm »

((Holy crap, a mission where my non-penalized Speech and Charisma might come in handy?  Shocking!))


Lars bowed to the commander.  "May the light of Steve guide your path."

He turned to the group.  "I humbly suggest that those who have the most mission experience be the team leaders.  I, having just gotten here, will humbly follow anyone, though I would be honored to serve under St. Milno, of course."  This is said with a bow toward Milno.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

TCM

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9058 on: November 17, 2012, 11:22:45 pm »

Thomas turns and looks at May.
"May, who do you want to go with?"
"We need some well armed people in our group."
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Spinal_Taper

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Re: Einsteinian Roulette: Mission 7: Grossly Incandescent
« Reply #9059 on: November 17, 2012, 11:23:52 pm »

Thomas turns and looks at May.
"May, who do you want to go with?"
"We need some well armed people in our group."
"Milno, I think. He's got armor, and he's got some big guns. And he's got expireince."
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