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Author Topic: crafts production quality vs. quantity  (Read 165 times)


  • Bay Watcher
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crafts production quality vs. quantity
« on: May 22, 2023, 06:13:12 am »

Long I've been annoyed by the spam of masterworks by my legendary dwarves - imo they're far too common, so much that they become unremarkable. Dunno if anything has been done about that (I still play 0.47.05), but last night I had an epiphany. What if there was an option in each job to focus on quantity over quality, or vice versa? Focusing on quantity would reduce job timer but produce basic quality items, while the other option would go slower (perhaps even way slower?) and produce higher quality stuff. Lore-wise, if I just want to mass-produce something, it kinda makes no sense that dwarves spend so much time and effort on those items.

Also, is it something that personality/values affect? Does a dwarf who "views craftsdwarfship with disgust and would desecrate a so-called masterwork or two if they could get away with it" create a masterwork?
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  • Bay Watcher
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Re: crafts production quality vs. quantity
« Reply #1 on: May 25, 2023, 01:08:06 pm »

Also, is it something that personality/values affect?

IIRC, the only personality effect relates to preferred items and materials. The rest is attributes, skill, status effects, and focus.
Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?