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Author Topic: Strange graphical bug w/ tileset  (Read 2077 times)

stoned funeral

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Strange graphical bug w/ tileset
« on: February 23, 2009, 04:17:09 pm »

So I made a tileset for myself that I was more or less satisfied with. Until I made a butcher's shop. I know it usually has three tiles, one double tilde, one shaded, and one infinity sign. However all I get are three solid red blocks (it's made of kaolinite), without any symbols. What's strange is that all the other workshops i've built are fine. Also, when I [q] over it, it flashed the correct symbols green, it's just that they don't show normally. Any ideas? I'll take a screen shot, with the bmp of the tileset as well if anyone's curious.
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Dwarfu

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Re: Strange graphical bug w/ tileset
« Reply #1 on: February 23, 2009, 04:26:22 pm »

I'm at work, or I'd look it up myself, but aren't those symbols usually red themselves?  If so, then you get three red blocks because all the colors are matching and you only see it when the selector changes it with a highlight.
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stoned funeral

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Re: Strange graphical bug w/ tileset
« Reply #2 on: February 23, 2009, 04:33:23 pm »

You're right! It was as simple as reconstructing it with a different rock. Thanks for the quick save
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