I made a tentative table for iron hardness for weapons and armour.
Quality:: Materials, manufacturing method and heat treatment:: Vickers Hardness
No-modifier:: Phosophorous iron (C:0.01-0.05), non-hardened:: HV 100
Well-crafted:: Phosophorous iron (C:0.01-0.05), work hardened:: HV 150
Finely-crafted:: Natural steel (C:0.05-0.15), work hardened:: HV 250
Superior quality:: Natural steel (C:0.2-0.3), quenched:: HV 350
Exceptional:: Natural steel(C:0.3-0.4), quenched:: HV 450
Masterful:: Natural steel (C:0.4-0.5), quenched, and possibly hard edge (differental tempering and/or welded egde):: HV 550
Artifact:: Like above, but menaces with spikes of unergonomic material on the hilt, hard edge:: HV 600-700
If the object in qustion is a piece of armour, assume that an increasingly large amount of carbon is "injected" in the object with case-hardening/cementation process, making it harder. Technically, I think armour was generally less hard than weapons, but take that as heresay.
Note that while I list different materials in the description, I assume that the extra work is abstracted. However teeth, bone or coal could possibly be needed as extra raw material in the higher quality items.
Conversion of hardness to very approximate ultimate tensile strength:
HV 100: 333000 KPa
HV 150: 488000 KPa
HV 250: 789000 KPa
HV 350: 1150000 KPa
HV 450: 1489000 KPa
HV 550: 1902000 KPa
HV 600-700: 2111000-2501000 KPa
This sourced paragraph from
http://www.nikhef.nl/~tonvr/keris/keris2/swords1.html was helpful.
The metal between these two extremes was steel (or "hard iron" in the classical period). It looked different and worked different since the higher the carbon content the more "stiffly" it worked. Steel could be hardened and tempered, and it didn't take that much carbon to give a good cutting edge. Several cutting implements such as axes and chisels from the Mastermyr find were analyzed and the cutting edges were found to be only 40 pt. steel. This is low by modern standards but if you were to graph out the maximum quenched hardness of steel against the carbon content, you would notice a peculiar phenomenon: 10 pt. steel has a hardness on the Rockwell "C" scale of about 38; at 20 pts. the hardness is about 50, at 30 pts. it's about 58, and at 40 pts. the maximum hardness is about 61. From 40 pts. to 100 pts. the steel only gains about 7 more Rockwell "C" scale points in maximum hardness as the curve levels out.
Also, the article I posted just while ago, at
http://swordforum.com/metallurgy/ites.html, provides us with this:
To temper the steel, the fully hardened piece is placed in a kiln or oven and heated evenly to above 200oF. If we just go to 350oF we relieve some of the stresses but do nothing for reducing brittleness. To temper we will go higher. At 400oF we will have a blade with a hardness of Rc58, this would be great for a knife blade with a fine balance of edge holding versus strength, but swords blades putt a greater emphasis upon toughness than a knife. With continued heating, according to the steels specs, we will get Rc55 at 500oF and Rc50 at 600oF. So now we determine what levels of toughness or shock resistance as opposed to edge holding that we want for our application and then make the required compromises to achieve those ends.
This seems to make it quite clear that even a proper steel blade would not benefit much from hardness over 55 Rockwell C (or around 639 Vickers) and that extra hardness would actually become liability at that point due to hardness coming hand-to hand with brittleness. Only way to get above that point would be to go for harder edge made with either welding the edge in (ie. forge welding) or using differental tempering while leaving the body/core softer. However, this would reduce the life of the edge.
Hardness comparison table:
http://en.wikipedia.org/wiki/Hardness_comparisonThe table I made would leave the worst quality iron items slightly worse to on par to non-hardened bronze, worse than well work-hardened bronze at second tier, bit better at 3rd tier and then going though the near entire range of steel item hardness (or rather, what I imagine such range to be). So iron would become something of an "wild card" material, which I feel would be interesting from gameplay precpective.
Now I need to re-read stuff and especially pay attention to objects that are not swords (though swords generally seem to be in upper range of quality).